• Title/Summary/Keyword: Server network bandwidth

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Determination of Reserved Channel Capacity for Popular Videos in Video-on-Demand Systems (주문형 비디오 시스템에서 인기 비디오를 위한 예약 채널 용량의 결정)

  • 하숙정;배인한
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.5_6
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    • pp.223-231
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    • 2003
  • Video-on-Demand (VOD) service needs high resource consumption because of high bandwidth and long playback duration which are characteristics of multimedia. Various techniques such as Patching and Channel-Reserving Patching have been proposed to reduce the demand on the network-I/O bandwidth. Patching allows new clients to join an existing multicast for realization of true VOD, and Channel-Reserving Patching reserves the part of total channel capacity of video server in order to serve the requests for popular videos on which requests of users concentrate. To improve the performance of Channel-Reserving Patching, we propose the method that determines the reserved channel capacity of video server for the popular videos in this paper. The performance of our method is evaluated in terms of average servile latency, defection ratio and fairness through simulation, and is compared with those of Patching and another Channel-Reserving Patching.

Raptor FEC Based Channel-Adaptive Video Transmission Scheme over WiBro Network (와이브로 환경에서 랩터 FEC 기반의 채널 적응형 비디오 전송 기법)

  • Kim, Hye-Soo;Jeong, Jae-Yun;Byun, Keun-Yung;Nam, Hyeong-Min;Ko, Sung-Jea
    • Journal of IKEEE
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    • v.13 no.4
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    • pp.29-36
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    • 2009
  • The packet loss and the disconnection during handoff are the most critical problems which degrade the video quality in wireless video streaming. To cope with these problems, we propose an efficient video streaming method in this paper, which does not only dynamically adjust the video transmission rate based on the raptor forward error correction (FEC) level, but also minimize the error propagation during handoff. Firstly, the channel bandwidth of the wireless broadband internet, called WiBro, is estimated by analyzing channel parameters including the carrier to interference and noise ratio (CINR) and the handoff. Secondly, the streaming server adjusts the next transmission rate according to the estimated channel bandwidth and the raptor FEC level to avoid packet error. Also, the encoder performs the intra refresh method that inserts an intra frame (I-frame) right after handoff to reduce the error propagation effectively. Experimental results indicate that the proposed method can improve the performance of the video streaming over WiBro network.

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A Clustering File Backup Server Using Multi-level De-duplication (다단계 중복 제거 기법을 이용한 클러스터 기반 파일 백업 서버)

  • Ko, Young-Woong;Jung, Ho-Min;Kim, Jin
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.7
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    • pp.657-668
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    • 2008
  • Traditional off-the-shelf file server has several potential drawbacks to store data blocks. A first drawback is a lack of practical de-duplication consideration for storing data blocks, which leads to worse storage capacity waste. Second drawback is the requirement for high performance computer system for processing large data blocks. To address these problems, this paper proposes a clustering backup system that exploits file fingerprinting mechanism for block-level de-duplication. Our approach differs from the traditional file server systems in two ways. First, we avoid the data redundancy by multi-level file fingerprints technology which enables us to use storage capacity efficiently. Second, we applied a cluster technology to I/O subsystem, which effectively reduces data I/O time and network bandwidth usage. Experimental results show that the requirement for storage capacity and the I/O performance is noticeably improved.

Optimal TCP Segment Size for Mobile Contents Server Access over Wireless Links of Cellular Networks (이동통신망에서의 모바일 컨텐츠 서버 통신을 위한 최적의 TCP 세그먼트 길이)

  • Lee, Goo-Yeon;Jeong, Choong-Kyo;Kim, Hwa-Jong;Lee, Yong
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.12 s.354
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    • pp.31-41
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    • 2006
  • Internet access from mobile phones over cellular networks suffer from severe bandwidth limitations and high bit error rates over wireless access links. Tailoring TCP connections to best fit the characteristics of this bottleneck link is thus very important for overall performance improvement. In this work, we propose a simple algorithm in deciding the optimal TCP segment size to maximize the utilization of the bottleneck wireless TCP connection for mobile contents server access, taking the dynamic TCP window variation into account. The proposed algorithm can be used when the product of the access rate and the propagation time is not large. With some numerical examples, it is shown that the optimal TCP segment size becomes a constant value when the TCP window size exceeds a threshold. One can set the maximum segment size of a wireless TCP connection to this optimal segment size for mobile contents server access for maximum efficiency on the expensive wireless link.

Service Agent System for Mobile Devices (이동 환경을 위한 서비스 에이전트 시스템)

  • Yoon Jeong-seob
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.4 s.32
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    • pp.55-59
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    • 2004
  • Recently the wireless-internet has been spreading extensively. People are spending a large part of their time gaining access to information using a mobile device. However. limited process speed. low bandwidth, the low battery capacity of mobile devices and a high rate of wireless network errors brings out many overheads during service time with server for service. In this paper, we suggest an autonomous service delivery system. which provides mobile agent capability to users that can not maintain a connection. We have developed the system based on java mobile agent technology. Using this system, we can provide more effective services to users when the user is sending requirements of service through a mobile device that has limited resources and can manage the contact server dynamically when new services are added.

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A Multiversion Timestamp Order Scheduling Method for Improving Commit Ratio of Mobile Transactions (이동 트랜잭션의 완료율 향상을 위한 다중버전 타임스탬프 순서화 스케줄링 기법)

  • Kim, Chi-Yeon;Hwang, Bu-Hyeon
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.5
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    • pp.1143-1152
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    • 1999
  • A Mobile computing environment is a new paradigm which provides users with the access to information irrespective of users' location. A transaction scheduling method for the mobile computing environment must be designed so that database consistency is maintained with considering the limited performance of mobile hosts and the narrow bandwidth of a wireless network. The scheduling method using a lock has some problems: the high message overhead between a server and a mobile host for maintaining a lock and the high abort ratio of the mobile transactions owing to violating the serializability when a mobile host uses a cache. So, in this paper, we propose an efficient transaction management method using timestamp to resolve these problems. The proposed method is used in the environment under which a mobile host uses a cache having two versions for each cached data item and a server maintains several versions for each data item. So, even though a mobile transaction is executed during several broadcasting interval, can be committed. As a result, the proposed method can improve the commit ratio of the mobile transactions by maintaining multiversion for each data item and does not require the additional message exchange to schedule transactions by using timestamp.

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The QoS Filtering and Scalable Transmission Scheme of MPEG Data to Adapt Network Bandwidth Variation (통신망 대역폭 변화에 적응하는 MPEG 데이터의 QoS 필터링 기법과 스케일러블 전송 기법)

  • 유우종;김두현;유관종
    • Journal of Korea Multimedia Society
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    • v.3 no.5
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    • pp.479-494
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    • 2000
  • Although the proliferation of real-time multimedia services over the Internet might indicate its successfulness in dealing with heterogeneous environments, it is obvious, on the other hand, that the internet now has to cope with a flood of multimedia data which consumes most of network communication channels due to a great deal of video or audio streams. Therefore, for the purpose of an efficient and appropriate utilization of network resources, it requires to develop and deploy a new scalable transmission technique n consideration of respective network environment and individual clients computing power. Also, we can eliminate the waste effects of storage device and data transmission overhead in that the same video stream duplicated according to QoS. The purpose of this paper is to develop a technology that can adjust the amount of data transmitted as an MPEG video stream according to its given communication bandwidth, and technique that can reflect dynamic bandwidth while playing a video stream. For this purpose, we introduce a media scalable media decomposer working on server side, and a scalable media composer working o n a client side, and then propose a scalable transmission method and a media sender and a media receiver in consideration of dynamic QoS. Those methods proposed her can facilitate an effective use of network resources, and provide multimedia MPEG video services in real-time with respect to individual client computing environment.

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JXTA based P2P Framework using Mobile Agents (모바일 에이전트를 이용한 JXTA 기반의 P2P 프레임워크)

  • Min, Su-Hong;Cho, Dong-Sub
    • Proceedings of the KIEE Conference
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    • 2003.11c
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    • pp.384-387
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    • 2003
  • In this paper, we have designed the integrated wire and wireless P2P framework using mobile agents to share efficiently resources as media file. Most of the P2P applications are used on the wire network. We propose the integrated wire and wireless P2P framework. Proposed P2P platform is based on JXTA of Sun Microsystems. But JXTA is pure peer-to-peer network model, so it sends message other peers as broadcast style to request resources. In this way, there are some problems as massage overload, bandwidth loss, etc. In order to solve this problem, we propose a hybrid peer-to-peer network model using mobile agent. Proposed scheme also solve existing hybrid pEp model's flaws which have the delay and low rate due to concentrated server. In proposed scheme, mobile agents that have autonomy and mobility are used to search the location of resources. Besides, mobile agents could solve the loss problem of the search result. To improve P2P QoS(Quality of Service), we could monitor peer's state information using PIP(Peer Information Protocol) of JXTA.

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An Efficient P2P Based Proxy Patching Scheme for Large Scale VOD Systems (대규모 VOD 시스템을 위한 효율적인 P2P 기반의 프록시 패칭 기법)

  • Kwon, Chun-Ja;Choi, Hwang-Kyu
    • The KIPS Transactions:PartA
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    • v.12A no.5 s.95
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    • pp.341-354
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    • 2005
  • The main bottleneck for large scale VOD systems is bandwidth of storage or network I/O due to the large number of client requests simultaneously, and then efficient techniques are required to solve the bottleneck problem of the VOD system. Patching is one of the most efficient techniques to overcome the bottleneck of the VOD system through the use of multicast scheme. In this paper, we propose a new patching scheme, called P2P proxy patching, for improving the typical patching technique by jointly using the prefix caching and P2P proxy. In our proposed scheme, each client plays a role in a proxy to multicast a regular stream to other clients that request the same video stream. Due to the use of the P2P proxy and the prefix caching, the client requests that ive out of the patching window range can receive the regular stream from other clients in the previous patching group without allocating the new regular channels from the VOD server to the clients. In the performance study, we show that our patching scheme can reduce the server bandwidth requirement about $33\%$ less than that of the existing patching technique with respect to prefix size and request interval.

ADesign and Implementation of Policy-based Network Management System for Internet QoS Support Mobile IP Networks (인터넷 QoS 지원 이동 IP 망에서의 정책기반 망 관리 시스템 설계 및 구현)

  • 김태경;강승완;유상조
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.2B
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    • pp.192-202
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    • 2004
  • In this paper we have proposed policy-based network management system architecture for Internet QoS support Mobile IP networks that is divided into four layers(application layer, information management layer, policy control layer, device layer), then we propose an implementation strategy of policy-based network management system to enforce various control and network management operations and a model of policy server using SCOPS(Simple Common Open Policy Service) protocol that is developed in this research. For policy-based mobile IP network management system implementation, we have derived four policy classes(access control, mobile IP operation, QoS control, and network monitoring) and we showed operation procedures for each policy scenarios. Finally we have implemented Internet QoS support policy-based mobile IP network testbed and management system and verified out DiffServ policy enforcement behaviors for a target class service that is arranged a specific bandwidth on network congestion conditions.