• Title/Summary/Keyword: Self-directed Learning Support

Search Result 90, Processing Time 0.026 seconds

Generative AI parameter tuning for online self-directed learning

  • Jin-Young Jun;Youn-A Min
    • Journal of the Korea Society of Computer and Information
    • /
    • v.29 no.4
    • /
    • pp.31-38
    • /
    • 2024
  • This study proposes hyper-parameter settings for developing a generative AI-based learning support tool to facilitate programming education in online distance learning. We implemented an experimental tool that can set research hyper-parameters according to three different learning contexts, and evaluated the quality of responses from the generative AI using the tool. The experiment with the default hyper-parameter settings of the generative AI was used as the control group, and the experiment with the research hyper-parameters was used as the experimental group. The experiment results showed no significant difference between the two groups in the "Learning Support" context. However, in other two contexts ("Code Generation" and "Comment Generation"), it showed the average evaluation scores of the experimental group were found to be 11.6% points and 23% points higher than those of the control group respectively. Lastly, this study also observed that when the expected influence of response on learning motivation was presented in the 'system content', responses containing emotional support considering learning emotions were generated.

A Study on the Development of Adaptive Learning System through EEG-based Learning Achievement Prediction

  • Jinwoo, KIM;Hosung, WOO
    • Fourth Industrial Review
    • /
    • v.3 no.1
    • /
    • pp.13-20
    • /
    • 2023
  • Purpose - By designing a PEF(Personalized Education Feedback) system for real-time prediction of learning achievement and motivation through real-time EEG analysis of learners, this system provides some modules of a personalized adaptive learning system. By applying these modules to e-learning and offline learning, they motivate learners and improve the quality of learning progress and effective learning outcomes can be achieved for immersive self-directed learning Research design, data, and methodology - EEG data were collected simultaneously as the English test was given to the experimenters, and the correlation between the correct answer result and the EEG data was learned with a machine learning algorithm and the predictive model was evaluated.. Result - In model performance evaluation, both artificial neural networks(ANNs) and support vector machines(SVMs) showed high accuracy of more than 91%. Conclusion - This research provides some modules of personalized adaptive learning systems that can more efficiently complete by designing a PEF system for real-time learning achievement prediction and learning motivation through an adaptive learning system based on real-time EEG analysis of learners. The implication of this initial research is to verify hypothetical situations for the development of an adaptive learning system through EEG analysis-based learning achievement prediction.

Case study of VR experience studying for smart education support (스마트 교육 지원을 위한 VR 체험학습 사례 연구)

  • Kim, Moon Seok
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • v.10 no.2
    • /
    • pp.131-141
    • /
    • 2014
  • UX design e-learning systems in order to establish the reasonable structured modules that are based on interdisciplinary research. E-learning by focusing on technology-related education, information technology and psychology, business administration, etc. has been studied in the field. However, an important part of smart education, one of the students in the field of self-directed research is lacking UX design. UX Design the User Interface and Visual Identity is central to the success of the content of the important research areas in modern smart society. This case study is for smart education digital textbooks considered the characteristics of the study. Presented by the Ministry of Education on the basis of the standard of digital textbook content of the e-learning features, including multi-disciplinary analysis of UX design requires a structured model is proposed. Research data on the smart education and virtual education in UX design being used as the basis for studies forward.

Investigation of Teaching Practices using Smart Technologies and Science Teachers' Opinion on Their Application in Science Education (스마트기기를 활용한 과학 교사의 교수 실행과 과학교육에서 스마트교육 적용 방안에 대한 의견 조사)

  • Yang, Chanho;Jo, Minjin;Noh, Taehee
    • Journal of The Korean Association For Science Education
    • /
    • v.35 no.5
    • /
    • pp.829-840
    • /
    • 2015
  • In this study, we analyzed the teaching practices of science teachers using smart technologies and investigated their difficulties in implementing smart education and their educational needs. We also studied their opinions on the application of smart technologies in science education. The participants were seven science teachers who participated in the smart education study group of a science teacher association in Seoul. We elaborated on the characteristics of smart education in science education during comprehensive analyses of instructional materials used in science classes and the initial interviews. We then analyzed the second interviews by categorizing their responses inductively. All the science teachers used the 'instant access as needed', but their interactions, simply answering students' questions, were found to be at a low level. They did not effectively use the 'collaborative interaction with SNS or wiki-based service' for the support for interactive learning. While most collected learning results of their students and provided feedback in the aspect of 'individualization according to leaner level', they were not aware of 'context, situation, and location of learners' in smart education. While all the teachers extended learning opportunities by using learning resources widely in smart education, most were not aware of 'support for self-directed learning'. Most teachers believed that smart education should be developed to help students learn interactively and in a self-directed manner. They also provided many opinions on teacher training programs and environmental support for smart education. Based on the results, some considerations for implementing smart education in science instructions effectively are discussed.

A Role-play base PBL(Problem-Based Learning) for Information Security Learning (정보보호 학습을 위한 롤-플레이 기반 문제중심학습)

  • Lee Byong-Rok;Ji Hong-Il;Shin Dong-Hwa;Cho Yong-Hwan;Lee Jun-Hee
    • The Journal of the Korea Contents Association
    • /
    • v.6 no.3
    • /
    • pp.85-92
    • /
    • 2006
  • Problem-Based Learning(PBL) is one of constructionism's model which is learner-centered learning. In this paper, a role-play base PBL using character is proposed to study importance of information security. It is different from the other PBL models in that it reflects the characteristics of learners, learning task. And it is learning support system which the learners preside their own learning activities using Internet and mobile devices. By experimental result showed that proposed method was more effective than traditional teacher-oriented teaching method about information security in self-directed learning, cooperative learning, contents-making and attraction.

  • PDF

Interaction Patterns in Distance Only Mode e-Learning

  • SUNG, Eunmo
    • Educational Technology International
    • /
    • v.10 no.2
    • /
    • pp.127-143
    • /
    • 2009
  • The purpose of this study was to identify the interaction patterns in distance only mode e-Learning. In order to investigate this study, messages shown in the electronic notice board were analyzed to see how interaction occurs between teacher and learner or learner and learner under the e-learning of cyber university. To analyze messages was applied according to the framework by Henri's contents analysis model. As a result of contents analysis on electronic board, the participative dimension was 399 messages. A learner put on 7~8 messages a day. The number of messages was low compared to the number of learners, but the number of inquiries was about 140. That means that each learner contacts and checks messages at least once a day. The meaning dimension was 600 units. The main interaction patterns were Interactive-social-cognitive-metacognitive. This means that e-Learning in distance only mode leads a positive attitude of learners as a self-directed learning, and needs teacher's well-structured instructional strategies for increasing interaction. In conclusion, social dimension and interactive dimension of messages support learners psychologically in the process of learning though they directly guide learning under the circumstances of e-learning lacking face-to-face element. It can be interpreted that the teacher's role is significantly important in order to attract learners' positive participation and cognitive and meta-cognitive dimension of messages and activities

Exploring the Causes of and Potential Solutions for Low Academic Achievement of Students Majoring in Sciences and Engineering at Prestigious Korean Universities: Case Study of A University (상위권 대학 이공계열 학생들의 학업부진 원인과 대처 방안 탐색: A대학 사례를 중심으로)

  • Park, Altteuri;Lee, Jiyeon;Lee, Heewon
    • Journal of Engineering Education Research
    • /
    • v.23 no.1
    • /
    • pp.10-25
    • /
    • 2020
  • This study was conducted to identify the causes of academic weakness and to find the ways to cope with it for the students majoring in science and engineering at the top university in Korea. For this purpose, a questionnaire was conducted for students who experienced academic warning and poor academic performance at A university, and a total of 207 students responded. The results were divided into two groups majoring in science and engineering or not and the characteristics and differences of each group were analyzed. In addition, in-depth interviews were conducted with five students who had experienced academic warning and poor academic performance. As a result, the group majoring in science and engineering had a relatively low level of difficulty in forming interpersonal relationships and relatively high degree of participation of activities in their departments. The group majoring in science and engineering have a tendency to choose careers that are connected with their majors, and therefore, their response was relatively low due to lack of career goals. However, the group majoring in science and engineering had difficulty in academic performance due to the difference in basic courses and the level of recognition about self-learning strategy needed for university study was relatively low compared with the group majoring in non-science and engineering. When they experienced academic problems, they said that their interest, support, and positive feedback from professors helped them recover their motivation and continue their studies. Through these results, it was confirmed that intervention and support are needed considering the academic situation and characteristics of the students majoring in science and engineering.

A Study on the Construction of School Electronic Library for Learning-Teaching Process (교수학습 지원을 위한 학교 전자도서관 구축 방안에 관한 연구)

  • Lee, Byeong-Ki
    • Journal of the Korean Society for Library and Information Science
    • /
    • v.34 no.3
    • /
    • pp.37-60
    • /
    • 2000
  • Recent developments and integration of IT are expanding the possibility of various instructional learning methods in education environments. Contemporary learning theory such as open education, self-directed learning, student's centered learning describes the students as an active and engaged information user and underscores the importance of information literacy. Therefore, school library today focus on the process of learning-teaching process rather than dissemination information, and emphasized the focus of the school electronic library as information center. The purpose of this study is examined physical components of School Electronic Library, design a model of information system and suggests a strategy for implementing teaching-learning process support services based on school electronic library and information system.

  • PDF

Design and Development of a Constructionist Based Field-Trip Support System (구성주의 기반의 현장학습 지원 시스템의 설계 및 구현)

  • Ahn, Seong Hun;Son, Chan Hee
    • The Journal of Korean Association of Computer Education
    • /
    • v.11 no.5
    • /
    • pp.33-45
    • /
    • 2008
  • Field study improves students' capacity for studying and thinking about their surrounding environments. It also develops further interest academic study by allowing them to learn curriculum related materials from actual experience. Moreover, students acquire the capacity for independent and self regulated learning in the course of making efforts to solve problems they face in the environment. Our efforts arc directed at designing and developing a RFID based support system-based on the constructionist's learning theory to help students perform field study more efficiently. The field study support system can be implemented not only in museums but also in botanical gardens, zoos, art galleries, and science centers. Based on the results of the verification at the sample museum we will expand the target locations to implement the field trip support system. We expect that our field study support system will be a catalyst for improving learning in the fields.

  • PDF

Nursing students' Perception of Blended Learning - Based on Focus Group Interview - (간호학과 학생들의 블렌디드 러닝에 대한 인식 -포커스 그룹 인터뷰를 중심으로-)

  • Kim, Soo-Jin
    • Journal of Convergence for Information Technology
    • /
    • v.10 no.6
    • /
    • pp.59-69
    • /
    • 2020
  • This study is a qualitative study in which a focus group interview is applied to explore nursing students' perception of blended learning. 21 students in the 4th grade of nursing department were divided into 4 groups to collect data through interviews and content analysis was conducted. As a result of the study, it was categorized into four topics: 'Application and operation that are not thoroughly prepared', 'Loss of direction and departure from learning', 'One-way listening', and 'Convenience'. Students were satisfied with blended learning which is free from time and space constraints and repetitive, but felt inadequacy and unsatisfactoriness about quality of online contents, system, and preparation for applying blended learning. In order to apply blended learning in the future nursing classes, high-quality online content should be developed based on the effective design of online and offline classes considering the curriculum, and a systematic, administrative, financial, and institutional foundation to support online course should be prepared. In addition, a support system should be created to guide students' self-directed learning activities in online classes of blended learning.