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Revisited Security Evaluation on Midori-64 against Differential Cryptanalysis

  • Guoyong Han;Hongluan Zhao
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.18 no.2
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    • pp.478-493
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    • 2024
  • In this paper, the Mixed Integer Linear Programming (MILP) model is improved for searching differential characteristics of block cipher Midori-64, and 4 search strategies of differential path are given. By using strategy IV, set 1 S-box on the top of the distinguisher to be active, and set 3 S-boxes at the bottom to be active and the difference to be the same, then we obtain a 5-round differential characteristics. Based on the distinguisher, we attack 12-round Midori-64 with data and time complexities of 263 and 2103.83, respectively. To our best knowledge, these results are superior to current ones.

A Fast Block Matching Algorithm by using the Cross Pattern and Flat-Hexagonal Search Pattern (크로스 패턴과 납작한 육각 탐색패턴을 이용한 고속 블록 정합 알고리즘)

  • 남현우;김종경
    • Journal of the Korea Computer Industry Society
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    • v.4 no.12
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    • pp.953-964
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    • 2003
  • In the block matching algorithm, search patterns of different shapes or sizes and the distribution of motion vectors have a large impact on both the searching speed and the image quality. In this paper, we propose a new fast block matching algorithm using the cross pattern and the flat-hexagon search pattern. Our algorithm first finds the motion vectors that are close to the center of search window using the cross pattern, and then lastly finds the other motion vectors that are not close to the center of search window using the flat-hexagon search pattern. Through experiments, compared with the hexagon-based search algorithm(HEXBS), the proposed cross pattern and flat-hexagonal pattern search algorithm(CFHPS ) improves about 0.2-6.2% in terms of average number of search point per motion vector estimation and improves about 0.02-0.31dB in terms of PSNR(Peak Signal to Noise Ratio).

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Tanner Graph Based Low Complexity Cycle Search Algorithm for Design of Block LDPC Codes (블록 저밀도 패리티 검사 부호 설계를 위한 테너 그래프 기반의 저복잡도 순환 주기 탐색 알고리즘)

  • Myung, Se Chang;Jeon, Ki Jun;Ko, Byung Hoon;Lee, Seong Ro;Kim, Kwang Soon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.8
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    • pp.637-642
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    • 2014
  • In this paper, we propose a efficient shift index searching algorithm for design of the block LDPC codes. It is combined with the message-passing based cycle search algorithm and ACE algorithm. We can determine the shift indices by ordering of priority factors which are effect on the LDPC code performance. Using this algorithm, we can construct the LDPC codes with low complexity compare to trellis-based search algorithm and save the memory for storing the parity check matrix.

Fractal Image Coding by Linear Transformation of Computed Tomography (전산화단층촬영의 선형변환에 의한 프랙탈 영상 부호화)

  • Park, Jae-Hong;Park, Cheol-Woo
    • Journal of the Korean Society of Radiology
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    • v.11 no.4
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    • pp.241-246
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    • 2017
  • The existing fractal compression method is effective in generating an artificial shape by approximating its partial regions to a domain block by re-dividing the whole image into a domain region and dividing it into several domain blocks, but it is difficult to implement a computer. In this study, it is difficult to approximate a complex block such as a large-sized block and an affine transformation because a large amount of calculation is required in searching for a combination of similar blocks through a transformation, so a large amount of coding time is required.

Fractal Image Coding for Improve the Quality of Medical Images (의료영상의 화질개선을 위한 프랙탈 영상 부호화)

  • Park, Jaehong;Park, Cheolwoo;Yang, Wonseok
    • Journal of the Korean Society of Radiology
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    • v.8 no.1
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    • pp.19-26
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    • 2014
  • This paper suggests techniques to enhance coding time which is a problem in traditional fractal compression and to improve fidelity of reconstructed images by determining fractal coefficient through adaptive selection of block approximation formula. First, to reduce coding time, we construct a linear list of domain blocks of which characteristics is given by their luminance and variance and then we control block searching time according to the first permissible threshold value. Next, when employing three-level block partition, if a range block of minimum partition level cannot find a domain block which has a satisfying approximation error, we choose new approximation coefficients using a non-linear approximation of luminance term. This boosts the fidelity. Our experiment employing the above methods shows enhancement in the coding time more than two times over traditional coding methods and shows improvement in PSNR value by about 1-3dB at the same compression rate.

Half-Pixel Accuracy Motion Estimation Algorithm in the Transform Domain for H.264 (H.264를 위한 주파수 영역에서의 반화소 정밀도 움직임 예측 알고리듬)

  • Kang, Min-Jung;Heo, Jae-Seong;Ryu, Chul
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.11C
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    • pp.917-924
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    • 2008
  • Motion estimation and compensation in the spatial domain check the searching area of specified size in the previous frame and search block to minimize the difference with current block. When we check the searching area, it consumes the most encoding times due to increasing the complexity. We can solve this fault by means of motion estimation using shifting matrix in the transform domain instead of the spatial domain. We derive so the existed shifting matrix to a new recursion equation that we decrease more computations. We modify simply vertical shifting matrix and horizontal shifting matrix in the transform domain for motion estimation of half-pixel accuracy. So, we solve increasing computation due to bilinear interpolation in the spatial domain. Simulation results prove that motion estimation by the proposed algorithm in DCT-based transform domain provides higher PSNR using fewer bits than results in the spatial domain.

A Fast Block Matching Algorithm using Unit-Diamond and Flat-Hexagonal Search Patterns (단위 다이아몬드와 납작한 육각패턴을 이용한 고속 블록 정합 알고리즘)

  • 남현우;위영철;김하진
    • Journal of KIISE:Computing Practices and Letters
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    • v.10 no.1
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    • pp.57-65
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    • 2004
  • In the block matching algorithm, search patterns of different shapes or sizes and the distribution of motion vectors have a large impact on both the searching speed and the image quality. In this paper, we propose a new fast block matching algorithm using the unit-diamond search pattern and the flat-hexagon search pattern. Our algorithm first finds the motion vectors that are close to the center of search window using the unit-diamond search pattern, and then fastly finds the other motion vectors that are not close to the center of search window using the flat-hexagon search pattern. Through experiments, compared with the hexagon-based search algorithm(HEXBS), the proposed unit-diamond and flat-hexagonal pattern search algorithm(UDFHS) improves as high as 11∼51% in terms of average number of search point per motion vector estimation and improves about 0.05∼0.74㏈ in terms of PSNR(Peak Signal to Noise Ratio).

A Block Matching Algorithm using Motion Vector Predictor Candidates and Adaptive Search Pattern (움직임 벡터 예측 후보들과 적응적인 탐색 패턴을 이용하는 블록 정합 알고리즘)

  • Kwak, Sung-Keun;Wee, Young-Cheul;Kim, Ha-JIne
    • The KIPS Transactions:PartB
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    • v.11B no.3
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    • pp.247-256
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    • 2004
  • In this paper, we propose the prediction search algorithm for block matching using the temporal/spatial correlation of the video sequence and the renter-biased property of motion vectors The proposed algorithm determines the location of a better starting point for the search of an exact motion vector using the point of the smallest SAD(Sum of Absolute Difference) value by the predicted motion vector from the same block of the previous frame and the predictor candidate pint in each search region and the predicted motion vector from the neighbour blocks of the current frame. And the searching process after moving the starting point is processed a adaptive search pattern according to the magnitude of motion vector Simulation results show that PSNR(Peak-to-Signal Noise Ratio) values are improved up to the 0.75dB as depend on the video sequences and improved about 0.05∼0.34dB on an average except the FS (Full Search) algorithm.

ENHANCED CROSS-DIAMOND SEARCH BASED FAST BLOCK MATCHING NOTION ESTIMATION ALGORITHM (고속 블록 정합 움직임 추정 기법 기반의 향상된 십자 다이아몬드 탐색)

  • Kim, Jung-Jun;Jeon, Gwang-Gil;Jeong, Je-Chang
    • Journal of Broadcast Engineering
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    • v.12 no.5
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    • pp.503-515
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    • 2007
  • A new fast motion estimation algorithm is presented in this paper. The algorithm, named Enhanced Cross-Diamond Search (ECDS), is based on the Diamond Search (DS) algorithm. The DS algorithm, even though faster than the most well-known algorithms, was found not to be very robust in terms of objective and subjective qualities for several sequences and the algorithm searches unnecessary candidate blocks. We propose a novel ECDS algorithm using a small cross search as the initial step, and large/small DS patterns as subsequent steps for fast block motion estimation. Experimental results show that the ECDS is much more robust, provides a faster searching speed, and smaller distortions than other popular fast block-matching algorithms.

Real-Time Virtual-View Image Synthesis Algorithm Using Kinect Camera (키넥트 카메라를 이용한 실시간 가상 시점 영상 생성 기법)

  • Lee, Gyu-Cheol;Yoo, Jisang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38C no.5
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    • pp.409-419
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    • 2013
  • Kinect released by Microsoft in November 2010 is a motion sensing camera in xbox360 and gives depth and color images. However, Kinect camera also generates holes and noise around object boundaries in the obtained images because it uses infrared pattern. Also, boundary flickering phenomenon occurs. Therefore, we propose a real-time virtual-view video synthesis algorithm which results in a high-quality virtual view by solving these problems. In the proposed algorithm, holes around the boundary are filled by using the joint bilateral filter. Color image is converted into intensity image and then flickering pixels are searched by analyzing the variation of intensity and depth images. Finally, boundary flickering phenomenon can be reduced by converting values of flickering pixels into the maximum pixel value of a previous depth image and virtual views are generated by applying 3D warping technique. Holes existing on regions that are not part of occlusion region are also filled with a center pixel value of the highest reliability block after the final block reliability is calculated by using a block based gradient searching algorithm with block reliability. The experimental results show that the proposed algorithm generated the virtual view image in real-time.