• Title/Summary/Keyword: Scalable Software

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Design of the Scalable Naval Combat System Software using Abstraction and Design Pattern

  • Kwon, Ki-Tae;Kim, Ki-Pyo;Choi, HwanJun
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.7
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    • pp.101-108
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    • 2019
  • In this paper, we propose a new scalable and reliable combat system software in battleship which was developed procedurally in the past. Recently, combat system software is required to change frequently due to addition of new equipment and change of function. To solve those problems, this paper propose how to change combat system software into scalable software using class structure change and design pattern. Simulation results show that our scheme provides better performances and reliability than conventional scheme. Therefore proposed scheme can be efficiently used in Naval combat system.

An Optimized CLBP Descriptor Based on a Scalable Block Size for Texture Classification

  • Li, Jianjun;Fan, Susu;Wang, Zhihui;Li, Haojie;Chang, Chin-Chen
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.1
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    • pp.288-301
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    • 2017
  • In this paper, we propose an optimized algorithm for texture classification by computing a completed modeling of the local binary pattern (CLBP) instead of the traditional LBP of a scalable block size in an image. First, we show that the CLBP descriptor is a better representative than LBP by extracting more information from an image. Second, the CLBP features of scalable block size of an image has an adaptive capability in representing both gross and detailed features of an image and thus it is suitable for image texture classification. This paper successfully implements a machine learning scheme by applying the CLBP features of a scalable size to the Support Vector Machine (SVM) classifier. The proposed scheme has been evaluated on Outex and CUReT databases, and the evaluation result shows that the proposed approach achieves an improved recognition rate compared to the previous research results.

Overview of H.264/AVC Scalable Extension (H.264/AVC-Scalable Extension의 표준화 연구동향과 알고리즘 분석)

  • Park Seong-ho;Kim Wonha;Han Woo-jin
    • Journal of Broadcast Engineering
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    • v.10 no.4 s.29
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    • pp.515-527
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    • 2005
  • A next-generation codec should be developed to be a scalable video codec(SVC) that not only maximizes the coding efficiency but also adaptively copes with the various communication devices and the variation of network environments. To meet these requirements, Joint Video Team (JVT) of ISO/IEC and ITU-T is standardizing H.264/AVC based SVC. In this paper, we introduce research directions and status on SVC standardization and also analyze techniques and algorithms adopted in the current SVC.

Probabilistic Bilinear Transformation Space-Based Joint Maximum A Posteriori Adaptation

  • Song, Hwa Jeon;Lee, Yunkeun;Kim, Hyung Soon
    • ETRI Journal
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    • v.34 no.5
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    • pp.783-786
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    • 2012
  • This letter proposes a more advanced joint maximum a posteriori (MAP) adaptation using a prior model based on a probabilistic scheme utilizing the bilinear transformation (BIT) concept. The proposed method not only has scalable parameters but is also based on a single prior distribution without the heuristic parameters of the previous joint BIT-MAP method. Experiment results, irrespective of the amount of adaptation data, show that the proposed method leads to a consistent improvement over the previous method.

Design and Implementation of Scalable VOD System on Linux (Linux상에서 확장 가능한 VOD시스템의 설계 및 구현)

  • 김정원;김인환;정기동
    • Journal of Korea Multimedia Society
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    • v.2 no.3
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    • pp.265-276
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    • 1999
  • Video on Demand (VOD) system is definitely one of main applications in upcoming multimedia era. In this research, we have designed and implemented a host-based scalable VOD system (SVOD) which is composed of low cost PC servers and runs on Linux kernel that is currently spotlighted in enterprise and research domains. Our contribution is as follows: first, the previous Ext2 file system was modified to efficiently support continuous media like MPEG stream. Second, the storage server features a host-based scalable architecture. Third, a software MPEG decoder was implemented using Microsoft's DirectShow$\circledR$COM. Finally, flow control between client and server is provided to suppress overflow and underflow of client circular buffer and supports FF VCR operation. We have known that it is possible to develop a thread-based and scalable VOD system on low cost PC servers and free Linux kernel.

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Adaptive Inter-layer Filter Selection Mechanism for Improved Scalable Extensions of High Efficiency Video Coding (SHVC) (스케일러블 HEVC 부호화 효율 개선을 위한 계층 간 적응적 필터 선택 알고리즘)

  • Lee, Jong-Hyeok;Kim, Byung-Gyu
    • Journal of Digital Contents Society
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    • v.18 no.1
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    • pp.141-147
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    • 2017
  • Scalable extension of High Efficiency Video Coding (SHVC) standard uses the up-sampled residual data from the base layer to make a residual data in the enhancement layer. This paper describes an efficient algorithm for improving coding gain by using the filtered residual signal of base layer in the Scalable extension of High Efficiency Video Coding (SHVC). The proposed adaptive filter selection mechanism uses the smoothing and sharpening filters to enhance the quality of inter-layer prediction. Based on two filters and the existing up-sampling filter, a rate-distortion (RD)-cost fuction-based competitive scheme is proposed to get better quality of video. Experimental results showed that average BD-rate gains of 1.5%, 2.1%, and 1.7% for Y, U and V components, respectively, were achieved, compared with SHVC reference software 5.0, which is based on HEVC reference model (HM) 13.

A Scalable and Modular Approach to Understanding of Real-time Software: An Architecture-based Software Understanding(ARSU) and the Software Re/reverse-engineering Environment(SRE) (실시간 소프트웨어의 조절적${\cdot}$단위적 이해 방법 : ARSU(Architecture-based Software Understanding)와 SRE(Software Re/reverse-engineering Environment))

  • Lee, Moon-Kun
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.12
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    • pp.3159-3174
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    • 1997
  • This paper reports a research to develop a methodology and a tool for understanding of very large and complex real-time software. The methodology and the tool mostly developed by the author are called the Architecture-based Real-time Software Understanding (ARSU) and the Software Re/reverse-engineering Environment (SRE) respectively. Due to size and complexity, it is commonly very hard to understand the software during reengineering process. However the research facilitates scalable re/reverse-engineering of such real-time software based on the architecture of the software in three-dimensional perspectives: structural, functional, and behavioral views. Firstly, the structural view reveals the overall architecture, specification (outline), and the algorithm (detail) views of the software, based on hierarchically organized parent-chi1d relationship. The basic building block of the architecture is a software Unit (SWU), generated by user-defined criteria. The architecture facilitates navigation of the software in top-down or bottom-up way. It captures the specification and algorithm views at different levels of abstraction. It also shows the functional and the behavioral information at these levels. Secondly, the functional view includes graphs of data/control flow, input/output, definition/use, variable/reference, etc. Each feature of the view contains different kind of functionality of the software. Thirdly, the behavioral view includes state diagrams, interleaved event lists, etc. This view shows the dynamic properties or the software at runtime. Beside these views, there are a number of other documents: capabilities, interfaces, comments, code, etc. One of the most powerful characteristics of this approach is the capability of abstracting and exploding these dimensional information in the architecture through navigation. These capabilities establish the foundation for scalable and modular understanding of the software. This approach allows engineers to extract reusable components from the software during reengineering process.

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Balancing Speed, Precision, and Flexibility

  • Tanaka, Yoke
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1993.06a
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    • pp.937-940
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    • 1993
  • A new hardware architecture achieves high speed, high precision fuzzy inference capabilities while maintaining Flexibility on par with software approaches. This flexibility allows unmodified, uncompromised porting of fuzzy system designs into hardware. The architecture is also scalable and offers data resolutions from 8 bits to 32 bits.

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Implementation of H.264/SVC Decoder Based on Embedded DSP (임베디드 DSP 기반 H.264/SVC 복호기 구현)

  • Kim, Youn-Il;Baek, Doo-San;Kim, Jae-Gon;Kim, Jin-Soo
    • Journal of Broadcast Engineering
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    • v.16 no.6
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    • pp.1018-1025
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    • 2011
  • Scalable Video Coding (SVC) extension of H.264/AVC is a new video coding standard for media convergence by providing diverse videos of different spatial-temporal-quality layers with a single bitstream. Recently, real-time SVC codecs are being developed for the application areas of surveillance video and mobile video, etc. This paper presents the design and implementation of a H.264/SVC decoder based on an embedded DSP using Open SVC Decoder (OSD) which is a real-time software decoder designed for the PC environment. The implementation consists of porting C code of the OSD software from PC to DSP environment, profiling the complexity performance of OSD with further optimization, and integrating the optimized decoder into the TI Davinci EVM (Evaluation Module). 50 QCIF/CIF frames or 15 SD frames per second can be decoded with the implemented DSP-based SVC decoder.

FaST: Fine-grained and Scalable TCP for Cloud Data Center Networks

  • Hwang, Jaehyun;Yoo, Joon
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.3
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    • pp.762-777
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    • 2014
  • With the increasing usage of cloud applications such as MapReduce and social networking, the amount of data traffic in data center networks continues to grow. Moreover, these appli-cations follow the incast traffic pattern, where a large burst of traffic sent by a number of senders, accumulates simultaneously at the shallow-buffered data center switches. This causes severe packet losses. The currently deployed TCP is custom-tailored for the wide-area Internet. This causes cloud applications to suffer long completion times towing to the packet losses, and hence, results in a poor quality of service. An Explicit Congestion Notification (ECN)-based approach is an attractive solution that conservatively adjusts to the network congestion in advance. This legacy approach, however, lacks scalability in terms of the number of flows. In this paper, we reveal the primary cause of the scalability issue through analysis, and propose a new congestion-control algorithm called FaST. FaST employs a novel, virtual congestion window to conduct fine-grained congestion control that results in improved scalability. Fur-thermore, FaST is easy to deploy since it requires only a few software modifications at the server-side. Through ns-3 simulations, we show that FaST improves the scalability of data center networks compared with the existing approaches.