• Title/Summary/Keyword: STL Slicing

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Delaunay triangulation for efficient reduction of measured point data (측정데이터의 효율적 감소를 위한 De Iaunay 삼각형 분할의 적용)

  • 허성민;김호찬;이석희
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.53-56
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    • 2001
  • Reverse engineering has been widely used for the shape reconstruction of an object without CAD data and it includes some steps such as scanning of a clay or wood model, and generating some manufacturing data in an STL file. A new approach to remove point data with Delaunay triangulation is introduced to deal with the size problems of STL file and the difficulties in the operation of RP process. This approach can be used to reduce a number of measuring data from laser scanner within a specified tolerance, thus it can avoid the time for handing point data during modeling process and the time for verifying and slicing STL model during RP process. Developed software enables the user to specify the criteria for the selection of group of triangles either by the angle between triangles or the percentage of triangles reduced, and thus RP models with accuracy will be helpful to automated process.

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Optimization of Build Parameters in SLS Process (SLS의 공정 파라미터 최적화에 관한 연구)

  • Heo, Seong-Min;O, Do-Geun;Choe, Gyeong-Hyeon;Lee, Seok-Hui
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.24 no.3 s.174
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    • pp.769-776
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    • 2000
  • RP(Rapid Prototyping) technology is gaining its popularity in building a prototype in all industries. SLS(Slective Laser Sintering) is one of RP technologies, which is focused on tooling processes as well as three dimension solid model. There are several factors, the length and the cross-sectional area of a part, that have an effect on build setup in SLS process. In this paper, the computation on geometrical relationship is used to slice STL file and to estimate these factors. Based on these values, the build setup parameters such as the heating temperature, the laser power, and the powder cartridge feed rate are determined by neural network approaches. The test results show that the computation time is saved and the neural network approach is able to apply to get the optimal parameters of build process within an acceptable error rate.

RP Preprocessor Based on Distributed Objects (분산객체를 응용한 RP Preprocessor의 기능 구현)

  • 지해성;이승원
    • Journal of the Korean Society for Precision Engineering
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    • v.20 no.2
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    • pp.120-128
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    • 2003
  • When considering the use of rapid prototyping (RP), there are many issues a designer has to address for handling an STL model, the de facto standard fur RP. Today designers can skip all these issues by visiting web-based service bureaus that readily supply needed information for the RP services. Since orders are taken for RP parts through the web page of service providers designers are now asked to upload their STL files to the company server either by direct upload, ftp file transfer, or as an e-mail attachment. If the service bureau, however, fixes or edits an STL filceto optimize the RP process but neglects to tell its customer about the rework in detail, it may cause problems down the line in processing of the original CAD data for other applications. In this paper, we propose a framework for a collaborative virtual environment between CAD designers and RP processes on the internet which directly provides designers with an advanced preprocessor functionality, design visualization, as well as model display, repair, and slicing over the network. This can help smooth data transfer from CAD to RP process with minimum inconsistency in CAD.

Automatic Generation of the Input Data for Rapid Prototyping from Unorganized Point Cloud Data (임의의 점 군 데이터로부터 쾌속조형을 위한 입력데이터의 자동생성)

  • Yoo, Dong-Jin
    • Journal of the Korean Society for Precision Engineering
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    • v.24 no.11
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    • pp.144-153
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    • 2007
  • In order to generate the input data for rapid prototyping, a new approach which is based on the implicit surface interpolation method is presented. In the method a surface is reconstructed by creating smooth implicit surface from unorganized cloud of points through which the surface should pass. In the method an implicit surface is defined by the adaptive local shape functions including quadratic polynomial function, cubic polynomial function and RBF(Radial Basis Function). By the reconstruction of a surface, various types of error in raw STL file including degenerated triangles, undesirable holes with complex shapes and overlaps between triangles can be eliminated automatically. In order to get the slicing data for rapid prototyping an efficient intersection algorithm between implicit surface and plane is developed. For the direct usage for rapid prototyping, a robust transformation algorithm for the generation of complete STL data of solid type is also suggested.

금속조형법을 위한 실시간 형상 모델링과 VRML 응용에 관한 연구

  • 정영대;최홍태;이석희
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1997.04a
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    • pp.321-326
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    • 1997
  • This paper present how VRML file format can be used for RP Technology. VRML standards provids compact and powerful interface between remote RP manufacturer in network independent environment. We have constructed integrated and network-connected server system which can share the CAD data and varios process which is STL-to-VRML translater,slicing process,slice anchor process etc. This Server system consisted in file converter between STL and VRML,CGI system which sends a generated data to VRML client or browser, slice-generator which can re-slice at varied thickness and simulator which can show and check simultaneously status between near slices with support. This system aims to the integrated simulator which supports graphic animator and FEA analysis system.

급속 조형을 위한 STEP파일의 다이렉트 슬라이싱에 관한 연구

  • 김영한;최홍태;이석희
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1995.10a
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    • pp.898-902
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    • 1995
  • STEP is a neutral model for exchanging CAD modelbetween different CAD systms. The paper presents a laser path contour generation for rapid prototyping originated form STEP format files without using any tools nor libraries for STEP data manipulation. Polygons are generated from every point on the layer of given thickness, which are the intersections of layer plane and edges stored in entity tables. Curves are approximated with polygons whitin segment tolerance limit in order to cover sculptured surfaces. With the advantage of less data loss in direct slicing over STL formats, the system developed in this work shows a good potential to provide data share with various CAD systems including RP data preparation.

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Uniform Scallop Height Tool Path Generation Using CL Surface Deformation (CL면 변형 방법을 이용한 균일한 조도의 공구 경로 생성)

  • Yang Min-Yang;Kim Su-Jin
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.29 no.6 s.237
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    • pp.895-903
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    • 2005
  • In this paper, we present a cutter location (CL) surface deformation approach for constant scallop height tool path generation from triangular mesh. The triangular mesh model of the stereo lithography (STL) format is offset to the CL surface and then deformed in accordance with the deformation vectors, which are computed by the slope and the curvature of the CL surface. In addition, the tool path which is computed by slicing the deformed CL surface is inversely deformed by those same deformation vectors to a tool path with a constant scallop height. The proposed method is implemented, and a tool path generated by the proposed method is tested by simulation and by numerical control (NC) machining. The scallop height was found to be constant over the entire machined surface, demonstrating much better quality than that of mesh slicing, under the same constraints for machining time.

Optimal 3-D Packing using 2-D Slice Data for Multiple Parts Layout in Rapid Prototyping (신속시작작업에서 2차원 단면데이터를 이용한 3차원 물체의 최적자동배치를 위한 알고리즘의 개발)

  • 허정훈;이건우;안재홍
    • Korean Journal of Computational Design and Engineering
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    • v.2 no.3
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    • pp.195-210
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    • 1997
  • In Rapid Prototyping process, the time required to build multiple prototype parts can be reduced by packing several parts optimally in a work volume. Interactive arrangement of the multiple parts is a tedious process and does not guarantee the optimal placement of all the parts. In this case, packing is a kind of 3-D nesting problem because parts are represented by STL files with 3-D information. 3-D nesting is well known to be a problem requiring an intense computation and an efficient algorithm to solve the problem is still under investigation. This paper proposes that packing 3-D parts can be simplified into a 2-D irregular polygon nesting problem by using the characteristic of rapid prototyping process that the process uses 2-dimensional slicing data of the parts and that slice of the STL parts are composed of polygons. Our algorithm uses no-fit-polygon (NFP) to place each slice without overlapping other slices in the same z-level. The allowable position of one part at a fixed orientation for given parts already packed can be determined by obtaining the union of all NFP's that are obtained from each slice of the part. Genetic algorithm is used to determine the order of parts to be placed and orientations of each part for the optimal packing. Optimal orientation of a part is determined while rotating it about the axis normal to the slice by finite angles and flipping upside down. This algorithm can be applied to any rapid prototyping process that does not need support structures.

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An Algorithm for the Removing of Offset Loop Twists during the Tool Path Generation of FDM 3D Printer (FDM 3D 프린팅의 경로생성을 위한 옵?루프의 꼬임제거 알고리즘)

  • Olioul, Islam Md.;Kim, Ho-Chan
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.16 no.3
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    • pp.1-8
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    • 2017
  • Tool path generation is a part of process planning in 3D printing. This is done before actual printing by a computer rather than an AM machine. The mesh geometry of the 3D model is sliced layer-by-layer along the Z-axis and tool paths are generated from the sliced layers. Each 2-dimensional layer can have two types of printing paths: (i) shell and (ii) infill. Shell paths are made of offset loops. During shell generation, twists can be produced in offset loops which will cause twisted tool paths. As a twisted tool path cannot be printed, it is necessary to remove these twists during process planning. In this research, An algorithm is presented to remove twists from the offset loops. To do so the path segments are traversed to identify twisted points. Outer offset loops are represented in the counter-clockwise segment order and clockwise rotation for the inner offset loop to decide which twisted loop should be removed. After testing practical 3D models, the proposed algorithm is verified to use in tool path generation for 3D printing.

Point Data Reduction in Reverse Engineering by Delaunay Triangulation (역공학에서의 Delaunay 삼각형 분할에 의한 점 데이터 감소)

  • Lee, Seok-Hui;Heo, Seong-Min;Kim, Ho-Chan
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.25 no.8
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    • pp.1246-1252
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    • 2001
  • Reverse engineering has been widely used for the shape reconstruction of an object without CAD data and the measurement of clay or wood models for the development of new products. To generate a surface from measured points by a laser scanner, typical steps include the scanning of a clay or wood model and the generation of manufacturing data like STL file. A laser scanner has a great potential to get geometrical data of a model for its fast measuring speed and higher precision. The data from a laser scanner are composed of many line stripes of points. A new approach to remove point data with Delaunay triangulation is introduced to deal with problems during reverse engineering process. This approach can be used to reduce a number of measuring data from laser scanner within tolerance, thus it can avoid the time for handling point data during modelling process and the time for verifying and slicing STL model during RP process.