• Title/Summary/Keyword: STL Format

Search Result 56, Processing Time 0.029 seconds

A Study on Feature Division using Sliced Information of STL Format (STL 포맷의 단면정보를 이용한 형상분할에 관한 연구)

  • Ban, Gab-Su
    • Journal of the Korean Society of Industry Convergence
    • /
    • v.5 no.2
    • /
    • pp.141-146
    • /
    • 2002
  • Stereolithography is the best known as rapid prototyping system. It uses the STL format data which is generated from CAD system. In this study, One of the main function of this developed CAM system deals with shape modification which divide a shape into two parts or more. The cross section of a STL part by a z-level is composed with nested or single polygonal closed loop. In order to make RP product, closed loops must fill with triangular facets from SSET and recover sliced triangular facets which is located normal direction to the cross sectional plane. The system is development by using Visuall C++ compiler in the environment of pentium PC. Operating system is Windows NT workstaion from Micro-Soft.

  • PDF

A Study on RP Part Production Using New Circle Approximation Method (새로운 원 근사방법을 적용한 RP Part 제작에 관한 연구)

  • 홍민성;신근하;박시준;최상련;오철호
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
    • /
    • 1999.05a
    • /
    • pp.81-86
    • /
    • 1999
  • The STL file format is an approximation of 3-D model with triangular facets. STL is a standard input file format of Rapid Prototyping(RP) equipment. In computer graphics, a circle has been approximated with an inscribed polygon, which causes an error between the real and approximated circles. In this study, an intersecting polygon has been used to approximate the circle and applied to produce more accurate RP part. The newly proposed method shows it's excellence in part accuracy.

  • PDF

A Study on DB Construction for Error Modification of STL Format and Efficiency by Shape Restoration (STL 포맷의 오류수정을 위한 DB 구축과 형상복구에 의한 효율성 연구)

  • 손영지;박정보;김순경;김중완;전언찬
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.15 no.12
    • /
    • pp.21-27
    • /
    • 1998
  • This paper recommends the database construction for STL data and the new method of Delaunay's triangulation method in order to decrease volume errors by verifying STL file errors and modifying hole errors. Each vertex for the boundary coordinates of the verified hole errors was analyzed according to the following cases: planes or slow curves, edges, apexes, and rapid curves. In each case, a different modification process was adopted. With this method, most errors resulting from the conversion into the STL data as well as lots of volume errors arising from error modification were decreased.

  • PDF

A Study on Rapid Prototyping using VRML Model

  • Kim, Ho-Chan;Park, Hong-Tae;Lee, Hyoung-Kook;Lee, Seok-Hee
    • International Journal of Precision Engineering and Manufacturing
    • /
    • v.3 no.2
    • /
    • pp.5-14
    • /
    • 2002
  • Internet becomes very common tool far communication and data sharing. Virtual readily(VR) on web browser, and virtual prototyping and virtual manufacturing is widely used in many engineering fields. The reduction of overall development process and error minimization during data conversion becomes very crucial where sharing data via Internet and VR. This paper deals with the advantage and disadvantage of VRML format used in RP(Rapid Prototyping), and a software for RP data preparation is developed. If VRML format as an international standard for VR, is replaced with STL format, the weak points of STL formal can be overcome and the technique related to virtual prototyping and virtual manufacturing can be addressed more systematically by sharing the data. The system developed in this work shows a good window to get access to a mare realistic observation of an object for an RP system from a long remote sites in a more systematic way.

A Digital Watermarking of 3D Geometric Model STL for Rapid Prototyping System (쾌속조형 시스템을 위한 3차원 기하학적 형상인 STL의 디지털 워터마킹)

  • 김기석;천인국
    • Journal of Korea Multimedia Society
    • /
    • v.5 no.5
    • /
    • pp.552-561
    • /
    • 2002
  • In this paper, a new watermarking algorithm for STL files which contains 3D geometric information as triangular facets is proposed. STL files are widely used in rapid prototyping industry as a standard interchange format. The proposed algorithm inserts multi-bit watermark information into the surface normal vector and vertex description area of STL file without distorting the original 3D geometric information. According to the watermark bits, the position of normal vector and the direction of vertex sequence are modulated. The proposed algorithm is robust to the attack of changing the order of the triangular meshes. In addition, the invisibility requirement is also satisfied. Experiment results show that the proposed algorithm can encode and decode watermark bits into the various STL files without any distortion of 3D shape.

  • PDF

The Study on the Reduction of Laser Scanning Path Creation Time during Jewellery Pattern Manufacturing (쥬얼리 패턴제작시 주사경로생성시간 단축에 관한 연구)

  • Kim, T.H.;Kim, S.Y.;Park, J.D.;Kim, M.J.;Jeon, E.C.
    • Korean Journal of Computational Design and Engineering
    • /
    • v.11 no.6
    • /
    • pp.440-446
    • /
    • 2006
  • This study relates to the effect of forming time of injection path on the total process. The whole process can be divided into build process of forming path of injection and after treatment process. The total time required for the whole process could be reduced by reducing the forming time of injection path using SLC file to correct the problems of STL file that is the basic file format for high speed molding devices. First of all, I verify the forming time of injection path according to the conditions of STL file during the formation of injection path. And I verify problems using STL file during formation of injection path. And then I tried to solve problems of STL file by comparing between the formation time of injection path and the existing method using SLC files.

Bridging the gap between CAD and CAE using STL files

  • Bianconi, Francesco
    • International Journal of CAD/CAM
    • /
    • v.2 no.1
    • /
    • pp.55-67
    • /
    • 2002
  • In many areas of industry, it is desirable to have fast and reliable systems in order to quickly obtain suitable solid models for computer- aided analyses. Nevertheless it is well known that the data exchange process between CAD modelers and CAE packages can require significative efforts. This paper presents an approach for geometrical data exchange through triangulated boundary models. The proposed framework is founded on the use of STL file specification as neutral format file. This work is principally focused on data exchange among CAD modelers and FEA packages via STL. The proposed approach involves the definition of a topological structure suitable for the STL representation and the development of algorithms for topology and geometry data processing in order to get a solid model suitable for finite element analysis or other computer aided engineering purposes. Different algorithms for model processing are considered and their pros and cons are discussed. As a case study, a prototype modeler which supports an exporting filter for a commercial CAE package has been implemented.

A Comparative Study on 3D Data Performance in Mobile Web Browsers in 4G and 5G Environments

  • Nam, Duckkyoun;Lee, Daehyeon;Lee, Seunghyun;Kwon, Soonchul
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.11 no.3
    • /
    • pp.8-19
    • /
    • 2019
  • Since their emergence in 2007, smart phones have advanced up to the point that 5G mobile communication in 2019 started to be commercialized. Accordingly, now it is possible to share 3D modeling files and collaborate by means of a mobile web. As the recently commercialized 5G mobile communication network is so useful in sharing 3D modeling files and collaborating that even large-size geometry files can be transmitted at ultra high speed with ultra low transfer delay. We examines characteristics of major 3D file formats such as STL, OBJ, FBX, and glTF and compares the existing 4G LTE (Long Term Evolution) network with the 5G NR (New Radio) mobile communication network. The loading time and packets of each format were measured depending on the mobile web browser environments. We shows that in comparison with 4G LTE, the loading time of STL and OBJ file formats were reduced as much as 6.55 sec and 9.41 sec, respectively in the 5G NR and Chrome browsers. The glTF file format showed the most efficient performance in all of the 4G/5G mobile communication networks, Chrome, and Edge browsers. In the case of STL and OBJ, the traffic was relatively excessive in 5G NR and Edge browsers. The findings of this study are expected to be utilized to develop a 3D file format that reduces the loading time in a mobile web environment.

Implementation of 3D Animation using 3D Graphic SW(Blender) based on STL Files (3D 그래픽 SW(Blender)를 활용한 STL파일 기반의 3D 애니메이션 제작)

  • Kim, Jong-Jin;Kim, Jong-Seong
    • The Journal of the Korea Contents Association
    • /
    • v.18 no.9
    • /
    • pp.710-721
    • /
    • 2018
  • In this study, we have suggested a method to create 3D animation based on STL files which are easily available on the internet using Blender, which is one of the most popular open-source 3D modeling SW. And the procedure of making 3D animation using STL file was compared with those for OBJ or FBX files as well. Contrary to OBJ and FBX, STL files do not contain information regarding hierarchy, material and texture which are very important in making 3D animation. Especially the absence of hierarchy may cause serious problems in rigging, which involves movement of unwanted parts of 3D object during rigging process. It is demonstrated that the weight painting feature of Blender could be a solution to tackle the faulty rigging due to attributes of STL files. The effect of the sampling frequency and the resolution on the rendering time is also investigated with respect to the 3D mantis animation. It is also seen that insect models by 3D printer could be used as a new type of pedagogical material in the elementary science education.

An RP Data Exchange Model Based on STEP (STEP을 이용한 신속조형용 설계정보 변환체계)

  • 이병열;지해성
    • Korean Journal of Computational Design and Engineering
    • /
    • v.6 no.1
    • /
    • pp.48-58
    • /
    • 2001
  • One of the biggest problems of rapid prototyping(RP) technologies lies in their standard file format for CAD data exchange. Current methods using the de facto industry standard 'STL'have at times resulted in problems such as accuracy, redundancy, and integrity. In this paper we propose a STEP based data exchange framework for rapid prototyping systems. In this paradigm of data exchange, STEP models can be imported and converted into faceted B-rep. solid models for visualization and 2-D layer data for RP. Also an STL model, on the other hand, can be converted into a faceted B-rep. STEP model and exported as a new data exchange model with RP information.

  • PDF