• Title/Summary/Keyword: SP 기법

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Model Parameter-based Rate Control Algorithm for Constant Quality Real-Time Video Coding (실시간 부호화를 위한 모델 파라미터 기반 일정 화질 비트율 제어 기법)

  • Jeong, Jin-Woo;Cho, Kyung-Min;Choe, Yoon-Sik
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.3
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    • pp.93-102
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    • 2008
  • In this paper, we propose a rate control algorithm for constant quality real time video coding. To achieve constant quality, previous algorithm exploit mean absolute of difference(MAD) as measure of frame complexity. However, if scene is abruptly changed or if quantization parameter is not constant, encoder produces various output bits with same MAD. Therefore we know that MAD does not appropriately reflect characteristic of frame. To solve this problem, we exploit model parameter as measure of frame complexity. Because model parameter means slope between output bits and MAD, it reflects correctly complexity of frame. And because previous model, R-MAD model, is not considered quantization parameter, as quantization parameter increases or decreases, model parameter of frame also vary. So model parameter obtained using previous model cannot reflect internal characteristic of video. We solve this problem using proposed model, which is considered quantization parameter. Experiment results show that our algorithm provide better performance, in terms of quality smoothness than previous algorithm. Especially, when scene is abruptly changed, our algorithm alleviates quality drop.

Dynamic Universal Variable Length Coding with Fixed Re-Association Table (고정 재배정 테이블 기반 동적 UVLC 부호화 방법)

  • Choe, Ung-Il;Jeon, Byeong-U;Yu, Guk-Yeol;Cheon, Gang-Uk
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.2
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    • pp.56-68
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    • 2002
  • The Universal Variable Length Coding(UVLC) scheme in H.26L has nice features such as error resiliency and two-way decodability. However, it has lower coding efficiency than the conventional Huffman coding. To improve the coding efficiency of UVLC, we Propose to use a dynamic codeword mapping that changes association between symbols and codewords in order to utilize the statistical characteristics of symbols as much as possible but without losing any features of the UVLC. Both encoder and decoder use the same re-association table, and hence the encoder need not send additional overhead for the re-mapping relationship to the decoder. Simulation results show that without significant change of the current H.26L coding scheme, the proposed method additionally attains up to about 8% and about 5% bit reductions respectively in intra and inter frames over the current H.26L encoding method.

Sensitive Personal Information Protection Model for RBAC System (역할기반 접근제어시스템에 적용가능한 민감한 개인정보 보호모델)

  • Mun, Hyung-Jin;Suh, Jung-Seok
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.5
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    • pp.103-110
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    • 2008
  • Due to the development of the e-commerce, the shopping mall such as auction collects and manages the personal information of the customers for efficient service. However, because of the leakage of the Personal information in auction, the image of the companies as well as the information subjects is damaged. Even though the organizations and the companies store the personal information as common sentences and protect using role based access control technique, the personal information can be leaked easily in case of getting the authority of the database administrator. And also the role based access control technique is not appropriate for protecting the sensitive information of the information subject. In this paper, we encrypted the sensitive information assigned by the information subject and then stored them into the database. We propose the personal policy based access control technique which controls the access to the information strictly according to the personal policy of the information subject. Through the proposed method we complemented the problems that the role based access control has and also we constructed the database safe from the database administrator. Finally, we get the control authority about the information of the information subject.

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Video Backlight Compensation Algorithm Based on Reliability of Brightness Variation (밝기 변화량의 신뢰도에 기반한 역광 비디오 영상의 보정 알고리듬)

  • Hyun, Dae-Young;Heu, Jun-Hee;Kim, Chang-Su;Lee, Sang-Uk
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.6
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    • pp.117-126
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    • 2010
  • In the case of failure images with controlling lighting like backlighting and excessive frontlinghting, the compensation scheme for a specific area in an image is required. The interested region is first selected by user in our method to compensate the first frame. Then we define the matching function of brightness and energy function is proposed with weight of matching function and the relationship among the neighbors. Finally, the energy is minimized by the graph-cut algorithm to compensate the brightness of the first frame. Other frames are straightforwardly compensated using the results of the first frame. The brightness variations of the previous frame is transmitted to the next frame via motion vectors. The reliability of the brightness variation is calculated based on the motion vector reliability. Video compensation result is achieved by the process of the image case. Simulation show that the proposed algorithm provides more natural results than the conventional algorithms.

A Real Time Processing Technique for Content-Based Image Retargeting (컨텐츠 기반 영상 리타겟팅을 위한 실시간 처리 기법)

  • Lee, Kang-Hee;Yoo, Jae-Wook;Park, Dae-Hyun;Kim, Yoon
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.5
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    • pp.63-71
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    • 2011
  • In this paper, we propose a new real time image retargeting method which preserves the contents of an image. Since the conventional seam carving which is the well-known content-based image retargeting technology uses the dynamic programming method, the repetitive update procedure of the accumulation minimum energy map is absolutely needed. The energy map update procedure cannot avoid the processing time delay because of many operations by the image full-searching. The proposed method calculates the diffusion region of each seam candidates in the accumulation minimum energy map in order to reduce the update processing time. By using the diffusion region, several seams are extracted at the same time and the update number of accumulation energy map is reduced. Therefore, although the fast processing is possible, the quality of an image can be analogously maintained with an existing method. The experimental results show that the proposed method can preserve the contents of an image and adjust the image size on a real-time.

An User Controllable Object Audio File Format and Audio Scene Description (사용자 기반 실감 객체 오디오 파일 포맷 및 오디오 장면 묘사 기법)

  • Cho, Choong-Sang;Kim, Je-Woo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.5
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    • pp.25-33
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    • 2010
  • Multi-media service has been changed into user based audio services, which service supports actively user's preference and interaction with the users. In the market, multi-media products which can support the highest audio-quality by using lossless audio technology have been released and object audio music which user can select the objects has been serviced. In this paper, we design user's preference information based object audio file format and audio scene description for storage and transmission media. The designed file format is designed based on MPEG-4 file format because high-quality audio codecs in MPEG-4 audio can be easily used and the track of file format can be flexibly controlled depend on the number of the instrument in music. The encoded audio data of each objects and encoded audio scene description by binary encoding that has independent track are packed in a file. The scene description for storage media is consist of full and object scene description, the scene description for transmission media has an essential description for object audio operation and a specific description for real audio sound. The designed file format based simulator is developed and it generates an object audio file with several scene descriptions. Also, the real audio sound is serviced by the interaction with user and the unpacked scene description.

Gamut Mapping and Extension Method in the xy Chromaticity Diagram for Various Display Devices (다양한 디스플레이 장치를 위한 xy 색도도상에서의 색역 사상 및 확장 기법)

  • Cho Yang-Ho;Kwon Oh-Seol;Son Chang-Hwan;Park Tae-Yong;Ha Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.1 s.307
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    • pp.45-54
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    • 2006
  • This paper proposed color matching technique, including display characterization, chromatic adaptation model, and gamut mapping and extension, to generate consistent colors for the same input signal in each display device. It is necessary to characterize the relationship between input and output colors for display device, to apply chromatic adaptation model considering the difference of reference white, and to compensate for the gamut which display devices can represent for reproducing consistent colors on DTV display devices. In this paper, 9 channel-independent GOG model, which is improved from conventional 3 channel GOG(gain, offset gamma) model, is used to consider channel interaction and enhance the modeling accuracy. Then, the input images have to be adjusted to compensate for the limited gamut of each display device. We proposed the gamut mapping and extension method, preserving lightness and hue of an original image and enhancing the saturation of an original image in xy chromaticity diagram. Since the hmm visual system is more sensitive to lightness and hue, these values are maintained as the values of input signal, and the enhancement of saturation is changed to the ratio of input and output gamut. Also the xy chromaticity diagram is effective to reduce the complexity of establishing gamut boundary and the process of reproducing moving-pictures in DTV display devices. As a result, reproducing accurate colors can be implemented when the proposed method is applied to LCD and PDP display devices

Development of Rotation Invariant Real-Time Multiple Face-Detection Engine (회전변화에 무관한 실시간 다중 얼굴 검출 엔진 개발)

  • Han, Dong-Il;Choi, Jong-Ho;Yoo, Seong-Joon;Oh, Se-Chang;Cho, Jae-Il
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.4
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    • pp.116-128
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    • 2011
  • In this paper, we propose the structure of a high-performance face-detection engine that responds well to facial rotating changes using rotation transformation which minimize the required memory usage compared to the previous face-detection engine. The validity of the proposed structure has been verified through the implementation of FPGA. For high performance face detection, the MCT (Modified Census Transform) method, which is robust against lighting change, was used. The Adaboost learning algorithm was used for creating optimized learning data. And the rotation transformation method was added to maintain effectiveness against face rotating changes. The proposed hardware structure was composed of Color Space Converter, Noise Filter, Memory Controller Interface, Image Rotator, Image Scaler, MCT(Modified Census Transform), Candidate Detector / Confidence Mapper, Position Resizer, Data Grouper, Overlay Processor / Color Overlay Processor. The face detection engine was tested using a Virtex5 LX330 FPGA board, a QVGA grade CMOS camera, and an LCD Display. It was verified that the engine demonstrated excellent performance in diverse real life environments and in a face detection standard database. As a result, a high performance real time face detection engine that can conduct real time processing at speeds of at least 60 frames per second, which is effective against lighting changes and face rotating changes and can detect 32 faces in diverse sizes simultaneously, was developed.

Object Extraction Technique using Extension Search Algorithm based on Bidirectional Stereo Matching (양방향 스테레오 정합 기반 확장탐색 알고리즘을 이용한 물체추출 기법)

  • Choi, Young-Seok;Kim, Seung-Geun;Kang, Hyun-Soo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.2
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    • pp.1-9
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    • 2008
  • In this paper, to extract object regions in stereo image, we propose an enhanced algorithm that extracts objects combining both of brightness information and disparity information. The approach that extracts objects using both has been studied by Ping and Chaohui. In their algorithm, the segmentation for an input image is carried out using the brightness, and integration of segmented regions in consideration of disparity information within the previously segmented regions. In the regions where the brightness values between object regions and background regions are similar, however, the segmented regions probably include both of object regions and background regions. It may cause incorrect object extraction in the merging process executed in the unit of the segmented region. To solve this problem, in proposed method, we adopt the merging process which is performed in pixel unit. In addition, we perform the bi-directional stereo matching process to enhance reliability of the disparity information and supplement the disparity information resulted from a single directional matching process. Further searching for disparity is decided by edge information of the input image. The proposed method gives good performance in the object extraction since we find the disparity information that is not extracted in the traditional methods. Finally, we evaluate our method by experiments for the pictures acquired from a real stereoscopic camera.

Wavelet Image Coding according to the Activity Regions (활성 영역에 따른 웨이브렛 영상 부호화)

  • Park, Jeong-Ho;Kim, Dae-Jung;Gwak, Hun-Seong
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.2
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    • pp.30-38
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    • 2002
  • In this paper, we propose a new method for image coding which efficiently use the relationship between the properties of spatial image and its wavelet transform. Firstly, an original image is decomposed into several layers by the wavelet transform, and simultaneously decomposed into 2$^n$$\times$2$^n$blocks. Each block is classified into two regions according to their standard deviation, i.e., low activity region(LAR) and high activity region(HAR). The region with low frequency in spatial domain does not only appears as zero regions in wavelet frequency domain like HL, LH, and HH but also gives little influence to the quality of reconstructed image. The other side, the high frequency regions are related to significant coefficients which gives much influence to image reconstruction. In this paper, we propose a image coding method to obtain high compression rate at low bit rate by these properties. The LAR region is encoded by LAR coding method which is proposed in this paper, the HAR by a technique similar to bitplane coding in hierarchical tree. Simulation results show that th,$\boxUl$ proposed coding method has better performance than EZW and SPIHT schemes in terms of image quality and transmitted bit rates, can be successfully applied to the application areas that require of progressive transmission.