• Title/Summary/Keyword: SOUND

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Sound Field Reproduction by Manipulating Sound Pressure on Boundary (경계의 음압 제어를 통한 음장 재현 방법론 제안)

  • Jang, Ji-Ho;Kim, Yang-Hann
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2005.11a
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    • pp.555-558
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    • 2005
  • If sound pressure values on boundary are available, then we can predict the sound field in it. Similarly, we can reproduce sound field by manipulating sound pressure values on boundary. In this paper, a noble method of sound reproduction using this concept is introduced and evaluated for the case in which sound field is 2-D half-infinite plane by computer simulation.

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Design of Multichannel Spherical Loudspeaker Array for the Spatial Sound Manipulation (소리의 공간 제어를 위한 구형 다채널 스피커 어레이 설계)

  • Kang, Dong-Soo;Choi, Jung-Woo;Lee, Jung-Min;Kim, Yang-Hann
    • The Journal of the Acoustical Society of Korea
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    • v.31 no.4
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    • pp.214-224
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    • 2012
  • The objective of this paper is to design multichannel spherical loudspeaker array by considering various positioning methods such as Gaussian grid, Lebedev grid and packing method. For the spatial sound manipulation, which is to make desired sound field by controling multiple sound sources, the Kirchhoff- Helmholtz integral states that sound fields can be reproduced in terms of infinite control sources on the integral surface. But since we cannot control infinite number of sources for the implementation, we have to allocate finite number of sound sources which can approximately act as infinite number of sources. To manipulate sound field inside of a sphere (which is typical example of three dimensional array) by controlling sound sources on the surface, three methods of allocating sound sources, which are Gaussian grid, Lebedev grid and packing method, are reviewed. For each geometry, the performances of manipulation rendered by time-reversal operator and higher-order ambisonics are compared.

The sound analysis of (<이야기 속의 이야기> 사운드 분석)

  • Mok, Hae-Jung
    • Cartoon and Animation Studies
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    • s.20
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    • pp.87-104
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    • 2010
  • Animation creates meaning and affection by combinig image and sound like film. directed by Yuri Norstein is a good text for analyzing animation sound in that it combines image and various music and sound effects well. This study focuses on analyzing the way that sound function to make meaning in this text. Generally sound is categorized into dialogue, music, and sound effect. And animation has its own characteristic in each category. The voice for dialogue is created corresponding to the image of the character and the rhythm is very important in Animation. Plus Sound effect in animation can be said to mimic not just sound but also movement. This study analyzes sound based on three sound factors and the concepts of the point of listening, subjective sound, and sound bridge. Subjective sound using the point of listening of the wolf and the baby bestows a special position on the main characters in the text. It is the overall characteristic of the sound use of this text that the repetitive combination of sound and image, the linguistic and annotative function of sound effect, and comparatively conventional use of music and sound effect enhance the affection and readability.

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A Study on Effects of Sleep Efficiency Depending on 1/f Fluctuation of Sound (1/f 변동리듬이 수면에 미치는 영향)

  • Park, Hye-Jun;Park, Se-Jin;Kim, Chul-Jung
    • Journal of the Ergonomics Society of Korea
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    • v.24 no.2
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    • pp.79-83
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    • 2005
  • In order to verify the effects of sleep efficiency and sleep latency depending on the sound, Polysomnography was carried for the different sound stimulations, such as Sound A(providing R bed Co.), Sound B(1/f fluctuation sound develope by KRISS), and no sound stimulation. In case of sleep efficiency and WASO(wake after sleep onset) ratio Sound B shows more affirmative effect than no sound stimulation or Sound B. It is the result that the effect is caused because 1/f fluctuation sound has the rule and unexpectation. This research results show the possibility of application and development of the sound for sleep.

The Study on Cognition Difference of Environmental Sounds due to Subject' Classes (환경음에 대한 계층별 인식 차이에 관한 조사 연구)

  • Shin, Hoon;Baek, Geon-Jong;Song, Min-Jeong;Jang, Gil-Soo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2007.11a
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    • pp.1187-1190
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    • 2007
  • This study aims to induce acoustic environmental characteristics which could be used for soundscape design by carrying out factor analysis on sound source image and cognition analysis on subjects' responses on selective questions due to class differences. The results of this study are as follows ; Satisfaction rate differences on exterior acoustic environment due to sensitivity and residence year were revealed. After factor analysis of living sound sources' image, it is known that natural sound, traditional sound, socials traffic sound, rural sound, religious sound and the others are main factors. Social traffic sound is the most one that should be eliminated and traditional sound is selected as a most Korean-like sound. Natural sound is evaluated as the most one that should be preserved and the most retrospectively one.

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A Study on Rhythm and Fidelity of Sound in Animation (애니메이션에서 음향의 리듬과 충실성에 대한 연구)

  • Choi, Yoo-Mi;Seong, Rye-Ah
    • Cartoon and Animation Studies
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    • s.6
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    • pp.132-151
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    • 2002
  • Animation is an art, which experiences through visual and auditory sense. The purpose of this study is to find out whether the theory of film sound can be also applied to animation sound. The study also aims to find out whether the mood and feeling of animation can be influenced by rhythm and fidelity of sound. To begin with, exampled a few animations and analyzed their sound base on the theoretical background of film sound and found out that influence of rhythm and fidelity of sound in animation is much more effective than in film. To find out the relationship between the changes of the mood according to different rhythm, I have applied the various rhythms of sound in a same sequential images. Result proved that the mood of animation was changed according to different rhythms that applied to animation. sound has a great ability of delivering the mood prior to images and different sound can change the overall feeling and mood of animation. Also proved that influence of fidelity of sound is much greater than rhythms of sound, especially in comic animation.

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Transient Rumbling Index Development of Sound Quality on a Passenger Car (승용차 과도음에 대한 럼블링 음질 인덱스 개발)

  • 김병수;이상권;박동철;정승균
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2003.11a
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    • pp.377-382
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    • 2003
  • In our previous study, we have developed sound quality index for steady rumbling sound of passenger car. In this paper, we will study sound quality index for transient rumbling noise. The subjective evaluation of rumbling sound can be indicated to objective parameters by sound metrics of psychoacoustics and principal rumble component. And artificial neural network can be estimated complexity and nonlinear characteristics of relation between subjective evaluation and sound metrics. We applied to sound metrics and artificial neural network to development of sound quality index for transient rumbling sound of passenger car.

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A Study on Performance Improvement of Sound Absorbing Noise Barrier (흡음형 방음벽의 성능향상에 관한 연구)

  • 김현실;김재승;강현주;김봉기;김상렬
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2001.11b
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    • pp.849-854
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    • 2001
  • A study on performance of the sound absorbing noise barrier is presented. Noise barrier of sound absorbing type is composed of the front panel, sound absorbing material, and back panel. For allowing sound path, front panel is usually perforated. The performance of the noise barrier is governed by the opening ratio of the perforated panel, sound absorption coefficient of the sound absorbing material. In this study, the effects of the opening ratio, diameter of the hole, thickness of the sound absorbing material are investigated. It is found that the thickness of the sound absorbing material must be at least 50 mm to ensure the required minimum NRC value 0.70, and the opening ratio is greater than 0.2. It is shown that the thickness of the back panel is crucial in providing required STL (Sound Transmission Loss) value. The performance of the developed noise barrier is measured, where its sound absorbing coefficient and sound transmission loss satisfy the criteria.

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Booming Index Development of Interior Sound Quality on a Passenger Car Using Artificial Neural Network (신경망회로를 이용한 부밍음질의 인덱스 개발에 관한 연구)

  • 이상권;채희창;박동철;정승균
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.13 no.6
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    • pp.445-451
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    • 2003
  • Booming sound is one of the most important interior sound of a passenger car. The conventional booming noise research was focused on the reduction of the A-weighted sound pressure level. However A-weighted sound pressure level cannot give the whole story about the booming sound of a passenger car. In this paper, we employed sound metrics, which are the subjective parameters, used in psycoacoustics. According to recent research results. the relation between sound metrics and subjective evaluation is very complex and has nonlinear characteristics. In order to estimate this nonlinear relationship, artificial neural network theory has been applied to derivation of sound quality index for booming sound of a passenger car.

A Study of Enemy Aptitude of Pistol Sound Source for Space Estimation (공간평가를 위한 피스톨음원의 적정성에 관한 연구)

  • Shon, Jang-Ryul;Kim, Jung-Joong
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.15 no.3 s.96
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    • pp.320-328
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    • 2005
  • Last target of architectural acoustics is that people wish to convey voice effectively from the space adaptively in use purpose in building. But, how exactly through space sound (sound source) that wish to deliver from indoor can be passed method to do quantification and evaluate quantity of sound by method to serve indoor architectural acoustics estimation summer period and methods to estimate definition propose. This Study searches special quality of sound source about MLS signal that is occurred short-answer sound source (pistol sound source) and nondirectional speaker among indoor sound estimation method, and measure and analyzed reverberation time (RT60), definition (C80, D50) by regulation of each ISO 3382 in age place (classroom, hall, gymnasium). Analysis result and sound factor among could know that d of two sound sources converges in measurement error extent about reverberation time (RT60) of analysis incidental and sound factors and value shows change irregularly about sound factor of D50, C80, pistol sound source judged there is problem. Also, could know that problem is happened in deflection except reverberation time is in deflection analysis with wave that measure each in fixed distance in branch. Finally, when differ size of sound source and measure about change of sound pressure level in case measure sound pressure level giving difference about 10 dB, sound factor could know that there is no different effect.