• Title/Summary/Keyword: SONY

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A flexible, full-color OTFT-OLED display

  • Yagi, I.;Hirai, N.;Miyamoto, Y.;Noda, M.;Imaoka, A.;Yasuda, R.;Yoneya, N.;Nomoto, K.;Yumoto, A.;Kasahara, J.
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.1627-1630
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    • 2008
  • We have demonstrated a flexible and full-color OTFT-OLED display. The display has a top-emitting pixel structure with a resolution of 80 ppi, which can be achieved by developed integration architecture of OTFTs. The 0.3-mm-thick flexible display exhibits peak brightness over 100 nit with a contrast ratio greater than 1000:1.

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A flexible OTFT-OLED display using solution-processed organic dielectrics

  • Hirai, Nobukazu;Katsuhara, Mao;Yagi, Iwao;Yasuda, Ryoichi;Ushikura, Shin-Ich;Noda, Makoto;Moriwaki, Toshiki;Imaoka, Ayaka;Yoneya, Nobuhide;Yumoto, Akira;Nomoto, Kazumasa;Urabe, Tetsuo
    • 한국정보디스플레이학회:학술대회논문집
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    • 2009.10a
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    • pp.131-134
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    • 2009
  • We have developed a flexible OTFT backplane in which all the dielectrics are formed by solutionprocess in order to achieve low-cost and highthroughput manufacturing. The backplane successfully drives a flexible AM-OLED display with peak brightness of > 200 nit and the contrast ratio of > 1000:1 with great mechanical flexibility.

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Blazed $GxL^{TM}$ Device for Laser Dream Theater at the Aichi Expo 2005

  • Ito, Yasuyuki;Saruta, Kunihiko;Kasai, Hiroto;Nishida, Masato;Yamaguchi, Masanari;Yamashita, Keitaro;Taguchi, Ayumu;Oniki, Kazunao;Tamada, Hitoshi
    • 한국정보디스플레이학회:학술대회논문집
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    • 2006.08a
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    • pp.556-559
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    • 2006
  • We successfully developed a high performance and highly reliable blazed GxL device with a high optical efficiency and a high contrast ratio. The device demonstrated superior resistance against a high power laser, which is suitable for a large-area laser projector. We operated the world's largest laser projection screen using this device at the 2005 World Exposition in Aichi, Japan, problem free.

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Carbon Nanotube Deposition using Helicon Plasma CVD at Low Temperature

  • Muroyama, Masakazu;Kazuto, Kimura;Yagi, Takao;Inoue, Kouji;Saito, Ichiro
    • 한국정보디스플레이학회:학술대회논문집
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    • 2003.07a
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    • pp.201-202
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    • 2003
  • We developed a novel growth method of aligned carbon nanotubes. Aligned carbon nanotubes are grown on a metal catalyst on a glass substrate using biased Helicon plasma chemical vapor deposition (HPECVD) of $CH_4/H_2$ gases from 400 C to 500 C. The Helicon plasma source is one of the high-density plasma sources and is promising for low temperature carbon deposition. A Ni film was used as a catalyst to reduce the activation energy of the nanotubes' growth. The carbon nanotubes were deposited on the nickel catalysis layer selectively.

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A Method of Controlling the Diffusing Reflector Properties for Reflective Displays

  • Masutani, Akira;Roberts, Tony;Schuller, Bettina;Durr, Michael;Yasuda, Akio;Sakaigawa, Akira
    • 한국정보디스플레이학회:학술대회논문집
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    • 2004.08a
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    • pp.415-418
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    • 2004
  • The performance of dichroic sponge polymer dispersed liquid crystals (D-SPDLC) can be improved further by modifying the TFT diffusing reflector using a $TiO_2$ layer. A metal-like glare was suppressed, and a wider viewing angle than previously reported was achieved. The display showed above newspaper-standard reflectivity and contrast ratio.

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Blazed $GxL^{TM}$ Device for Laser Dream Theatre at the Aichi Expo 2005

  • Ito, Yasuyuki;Saruta, Kunihiko;Kasai, Hiroto;Nshida, Masato;Yamaguchi, Masanari;Yamashita, Keitaro;Taguchi, Ayumu;Oniki, Kazunao;Tamada, Hitoshi
    • Journal of Information Display
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    • v.8 no.2
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    • pp.10-14
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    • 2007
  • A blazed $GxL^{TM}$ device is described as having high optical efficiency (> 70% for RGB lasers), and high contrast ratio (> 10,000:1), and that is highly reliable when used in a large-area laser projection system. It has a robust design and precise stress control technology to maintain a uniform shape (bow and tilt) of more than 6,000 ribbons, a $0.25-{\mu}m$ CMOS compatible fabrication processing and planarization techniques to reduce fluctuation of the ribbons, and a reliable Al-Cu reflective film that provided protection against a high-power laser. No degradation in characteristics of the GxL device is observed after operating a 5,000- lumen projector for 2,000 hours and conducting 2,000 temperature cycling tests at $-20^{\circ}C$ and $+80^{\circ}C$. At the 2005 World Exposition in Aichi, Japan the world's largest laser projection screen with a size of 2005 inches (10 m ${\times}$ 50 m) and 6 million pixels (1,080 ${\times}$ 5,760) was demonstrated.

VR market analysis based on ARIMA time series analysis through Sony and Meta cases (Sony와 Meta 사례를 통한 ARIMA 시계열 분석기반 VR 시장 분석)

  • Ye-Jun Hong;Jai-Soon Baek;Sung-Jin Kim
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2024.01a
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    • pp.173-174
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    • 2024
  • 1832년 휘트스톤 미러 입체경으로부터 시작해 현재 메타버스 라는 개념이 도입이 시작 되면서 이 메타버스는 가상 현실(VR) 기술을 통해 사람들이 디지털 세계에서 상호작용할 수 있는 새로운 차원을 제공한다. VR기기는 메타버스 세계를 들어오기 위한 도구 중 하나이며, 메타버스의 핵심 요소 중 하나이다. 이러한 맥락에서 VR 시장은 경제적으로 더 이상 간과할 수 없는 중요한 영역이 되는데. 특히, SONY와 Meta는 현재 VR 기기 시장을 주도하고 있는 두 거대 기업으로, 두 회사의 전략과 시장 점유율은 매우 중요한 의미를 가진다. 본 논문은 SONY와 Meta의 제품 판매량을 분석하여 한국 시장에 이들 기업의 데이터를 대입하여 분석해보아, 흥미로운 시사점을 얻을 수 있다는 가능성을 보고, 한국 내 VR 시장의 미래 잠재력을 파악할려는 의도를 가진다.

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저작권 보호 기술: States of Art

  • 최종욱
    • Proceedings of the Korea Database Society Conference
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    • 2001.11a
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    • pp.297-322
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    • 2001
  • o 2001.8: MGM 그룹(5대그룹) - MGM, Paramount, Universal, Warner Brothers, SONY Pictures Digital - VOD사업시작 - SONY와 Viant가 VOD기술 공동개발 - >MovieFly (중략)

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From the Viewpoint of Technological Innovation, Generation Classification of the Video Game Industry (기술혁신 관점에서 비디오 게임 산업의 세대구분)

  • Jeon, Jeong-Hwan;Son, Sang-Il;Kim, Dong-Nam;Cho, Hyung-Rae
    • The Journal of the Korea Contents Association
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    • v.17 no.6
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    • pp.203-224
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    • 2017
  • With the development of the IT industry and the growth of the cultural industry, the game industry is becoming an important industry. In this regard, the study seeks to differentiate the generation of video games based on technological characteristics from the perspective of technological innovation. SEGA, Nintendo, MicroSoft, SONY, and ATARI were chosen as research subjects. The survy was conducted from ATARI to 2017. The results of the study are expected to help develop the technology strategy of the future video game industry.

Generation of Falling Motion for Humanoid Robot Using GA (GA를 이용한 휴머노이드 로봇의 넘어짐 자세 생성)

  • An, Kwang-Chul;Cho, Young-Wan;Seo, Ki-Sung
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.6
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    • pp.843-848
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    • 2007
  • This paper introduced an automatic generation method of falling motions for humanoid robots to minimize a damage. The proposed approach used a GA based optimization technique to find a set of joint trajectories which minimize a damage of the falling over and down. A couple of fitness functions are provided to generate various falling motions. To verify the proposed method, experiments for falling motions were executed for Sony QRIO robot in Webots simulation environments.