• Title/Summary/Keyword: SCALABILITY

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Design and Implementation of virtualized infrastructure manager based on Micro Service Architecture (마이크로 서비스 아키텍쳐 기반 가상 인프라 매니저 설계 및 구현)

  • Na, TaeHeum;Park, PyungKoo;Ryu, HoYong
    • Journal of Digital Contents Society
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    • v.19 no.4
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    • pp.809-814
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    • 2018
  • With the proliferation of cloud computing infrastructures, service providers are able to deploy services in on-demand manner. Recently, microservice architecture has been attracting attention in order to maximize the efficiency of resource expansion in cloud infrastructure. Instead of implementing all of the service functions in a single software, service providers can easily and autonomously implement the necessary services by interconnecting the necessary services through an efficiently designed application programming interface (API). Moreover service developer can freely choice programming languages and define software, and functional structures to meet their functional requirements. In this paper, we propose virtual infrastructure manager service based on microservice architecture and evaluates its performance in scalability perspective.

A Study on Blockchain Networking for Internet of Things (사물인터넷을 위한 블록체인 네트워킹에 대한 연구)

  • Lee, Il-Gu
    • Journal of Digital Convergence
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    • v.16 no.8
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    • pp.201-210
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    • 2018
  • High expectations are posed on the blockchain-based internet of things (IoT), in which IoT and blockchain technology is combined to obtain trust in the Internet, where trust appears impossible to obtain. However, applications of current blockchain-based IoT technology to real-world scenarios appears to be significantly more difficult owing to limitations regarding scalability and security. In this paper, the difficulties to implement blockchain networking technologies for IoT and digital businesses are investigated and practical solutions such as sharding, off-chain, de-idetification and P2P crypto-currency exchange are explored. In further work, a blockchain platform for IoTs which provides scalability and security will be implemented according to this research results, and compared with conventional blockchain platforms.

Differential Multicast in Switch-Based Irregular Topology Network (스위치 기반의 비정규적 네트워크에서의 차별적인 다중 전송)

  • Roh, Byoun-Kwon;Kim, Sung-Chun
    • Journal of KIISE:Computer Systems and Theory
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    • v.29 no.7
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    • pp.394-400
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    • 2002
  • Networks of Workstations(NOWs), that has features of flexibility and scalability, recently has emerged as an inexpensive alternative to massively parallel multicomputers. However it is not easier to perform deadlock-free multicast than regular topologies like mash or hypercube. Single phase differential multicast(SPDM) is a modified multicast algorithm with less burden of the root node. By applying quality of serviece(QoS), a specific node can have differentiated service and artificial change of message flow pattern is also available. As the results of performance evaluation experiments, SPDM has lower latency and lower packet concentration rate of the root node than the case of SPAM, and has ability to control network load distribution among switch nodes by controlling the assignment rate among nodes.

Efficient Processing of Huge Airborne Laser Scanned Data Utilizing Parallel Computing and Virtual Grid (병렬처리와 가상격자를 이용한 대용량 항공 레이저 스캔 자료의 효율적인 처리)

  • Han, Soo-Hee;Heo, Joon;Lkhagva, Enkhbaatar
    • Journal of Korea Spatial Information System Society
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    • v.10 no.4
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    • pp.21-26
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    • 2008
  • A method for processing huge airborne laser scanned data using parallel computing and virtual grid is proposed and the method is tested by generating raster DSM(Digital Surface Model) with IDW(Inverse Distance Weighting). Parallelism is involved for fast interpolation of huge point data and virtual grid is adopted for enhancing searching efficiency of irregularly distributed point data. Processing time was checked for the method using cluster constituted of one master node and six slave nodes, resulting in efficiency near to 1 and load scalability property. Also large data which cannot be processed with a sole system was processed with cluster system.

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Adaptive QoS Management for MPEG-4 Streaming Service over Internet (인터넷 기반의 MPEG-4 스트리밍 서비스를 위한 적응적 QoS 관리)

  • 최지훈;이상조;서덕영;김현철;이명호
    • Journal of Broadcast Engineering
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    • v.5 no.2
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    • pp.227-238
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    • 2000
  • This paper, at first, provides analysis on loss pattern of Internet based on real experiments of the current Internet. Then, we propose an effective adaptive QoS management technique, in which measured loss pattern as well as PLR (Packet Loss Ratio) are used to select titrate of temporal scalability. level of FEC and retransmission This selection is also incorporated to the MPEG-4 error resilience tools and error concealment techniques. In order to minimize effect of packet loss, multimedia stream is segmented in the unit of group of Pictures (GOP) and interleaving and FEC are applied to the segment. Proposed algorithms are applied to build a VOD system.

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Design and Implementation for A Scalable Web-Based Distributed Simulator (확장성을 갖는 웹 기반 분산 시뮬레이터의 구현 및 설계)

  • Kim, Jong-Eun
    • Journal of Korea Game Society
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    • v.2 no.1
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    • pp.42-48
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    • 2002
  • Many web-based simulation environments have been proposed to create models and execute simulation through the Web. Although web-based simulation has the advantage of utilizing many computers connected to Internet, overhead of the web server and heavy traffic caused by Java RMI degrade the performance and scalability of simulation. In this paper, we design and implement web-based distributed simulator using Java for the scalability and performance. In addition, we can apply the proposed simulator to create model server and client engines in online game. We apply the proposed simulator to simulate ATM switch queueing model.

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e-Lollapalooza: A Process-Driven e-Business Service Integration System fore-Logistics Services

  • Kim, Kwang-Hoon;Ra, Il-Kyeun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.1 no.1
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    • pp.33-51
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    • 2007
  • There are two newly emerging research issues in the enterprise information systems literature. One is the scalability issue for rapidly increasing choreographic volumes between interrelated organizations. The other is the business intelligence issue for traceable and monitorable business processes and services interchanging e-Business data and applications across organizations. Based upon these emerging issues, through a functional extension of the ebXML technology we have developed a process-driven e- Business service integration (BSI) system, which is named ‘e-Lollapalooza’. It consists of three major components ? the Choreography Modeler coping with the processdriven collaboration issue, the Runtime & Monitoring Client for coping with the business intelligence issue and the EJB-based BSI Engine coping with the scalability issue. This paper particularly focuses on the e-Lollapalooza’s development aspects for supporting the ebXML-based choreography and orchestration among the engaged organizations in a process-driven multiparty collaboration for e-Logistics and e- Commerce services. Here, it is fully deployed in an EJB-based middleware computing environment for e-Logistics process automation and B2B choreography.

MPLS를 기반으로 한 Mobile IPv6의 이동성 지원 방법

  • Choi, Eun-Seok;Park, Hong-Seong
    • Proceedings of the KIEE Conference
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    • 2003.11b
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    • pp.163-166
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    • 2003
  • In recent years, there has been increased to access multimedia service through the Internet due to rise of the access speed. We suppose the co-existence of the various access networks in adjacent area in the future, such as wireless LAN, Bluetooth, and 3G Cellular So, the size of the cell will be smaller and the number of access point will be increased. In other words, the potable devices need the efficient mobility scheme due to move between cells frequently Currently, the several of the scheme, which is Cellular IP, HAWAII, Mobile IPv4 regional registration, and hierarchical Mobile IPv6, is suggested to support micro-mobility but Mobile IPv4 is standard scheme to support the mobility of the mobile node. MPLS, which forwards the packet through switching instead of routing using IP address, has begun to deploy in the internet backbone to increase the performance of mobility protocol. The integration of both MPLS and Mobile IP improves the scalability of the Mobile IP data forwarding process by leveraging on the features MPLS which are fast switching and high scalability. Moreover it abbreviates IP-in-IP tunneling between HA and FA. In this paper, we suggest efficient mobility scheme through integration of both MPLS and hierarchical Mobile IPv6.

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Performance Improvement of a Movie Recommendation System based on Personal Propensity and Secure Collaborative Filtering

  • Jeong, Woon-Hae;Kim, Se-Jun;Park, Doo-Soon;Kwak, Jin
    • Journal of Information Processing Systems
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    • v.9 no.1
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    • pp.157-172
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    • 2013
  • There are many recommendation systems available to provide users with personalized services. Among them, the most frequently used in electronic commerce is 'collaborative filtering', which is a technique that provides a process of filtering customer information for the preparation of profiles and making recommendations of products that are expected to be preferred by other users, based on such information profiles. Collaborative filtering systems, however, have in their nature both technical issues such as sparsity, scalability, and transparency, as well as security issues in the collection of the information that becomes the basis for preparation of the profiles. In this paper, we suggest a movie recommendation system, based on the selection of optimal personal propensity variables and the utilization of a secure collaborating filtering system, in order to provide a solution to such sparsity and scalability issues. At the same time, we adopt 'push attack' principles to deal with the security vulnerability of collaborative filtering systems. Furthermore, we assess the system's applicability by using the open database MovieLens, and present a personal propensity framework for improvement in the performance of recommender systems. We successfully come up with a movie recommendation system through the selection of optimal personalization factors and the embodiment of a safe collaborative filtering system.

Hybrid FPMS: A New Fairness Protocol Management Scheme for Community Wireless Mesh Networks

  • Widanapathirana, Chathuranga H.;Sekercioglu, Y. Ahmet;Goi, Bok-Min
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.11
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    • pp.1909-1928
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    • 2011
  • Node cooperation during packet forwarding operations is critically important for fair resource utilization in Community Wireless Mesh Networks (CoWMNs). In a CoWMN, node cooperation is achieved by using fairness protocols specifically designed to detect and isolate malicious nodes, discourage unfair behavior, and encourage node participation in forwarding packets. In general, these protocols can be split into two groups: Incentive-based ones, which are managed centrally, and use credit allocation schemes. In contrast, reputation-based protocols that are decentralized, and rely on information exchange among neighboring nodes. Centrally managed protocols inevitably suffer from scalability problems. The decentralized, reputation-based protocols lacks in detection capability, suffer from false detections and error propagation compared to the centralized, incentive-based protocols. In this study, we present a new fairness protocol management scheme, called Hybrid FPMS that captures the superior detection capability of incentive-based fairness protocols without the scalability problems inherently expected from a centralized management scheme as a network's size and density grows. Simulation results show that Hybrid FPMS is more efficient than the current centralized approach and significantly reduces the network delays and overhead.