• Title/Summary/Keyword: Rule Server

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A Study on Merchant Server Construction based on the Personalization (개별화를 기반으로 한 Merchant Server 구축에 관한 연구)

  • 황병연
    • The Journal of Society for e-Business Studies
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    • v.3 no.2
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    • pp.95-112
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    • 1998
  • With the advent and proliferation of the Internet, Electronic Commerce(EC) on the Internet has become one of the most rapidly growing area and has been the subject of much research lately. EC is commercial transactions using computers in virtual environment through computer networks. The computer system deals with various ranges of things such as products, services, and information on EC. In this paper we describe the construction methods of web site based on the personalization, Also, we present the personalization technology and architecture of the P-Commerce proposed in this paper. Finally, we describe the methods constructing EC site using P-Commerce solution.

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ASIC design of high speed CAM for connectionless server of ATM network (ATM망의 비연결형 서버를 위한 고속 CAM ASIC 설계)

  • 백덕수;김형균;이완범
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.7
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    • pp.1403-1410
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    • 1997
  • Because streaming mode connection server suitable to wide area ATM networks performs transmission, reception and lookup with time restriction for the transmission time of a cell, it has demerits of large cell loss incase that burst traffic occurs. Therefore, in this paper to decrease cell loss we propose a high speed CAM (Content Addressable Memory) which is capable of processing data of streaming mode connections server at a high speed. the proposed CAM is applied to forwarding table VPC map which performs function to output connection numbers about input VPI(Virtual Path Identifier)/VCI(Virtual Channel Identifier). The designed high speed CAM consist of DBL(Dual Bit Line) CAM structure performed independently write operation and match operation and two-port SRAM structure. Also, its simulation verification and full-custom layout is performed by Hspice and Composs tools in 0.8 .$\mu$m design rule.

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Fuzzy Web Usage Mining for User Modeling

  • Jang, Jae-Sung;Jun, Sung-Hae;Oh, Kyung-Whan
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.2 no.3
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    • pp.204-209
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    • 2002
  • The interest of data mining in artificial intelligence with fuzzy logic has been increased. Data mining is a process of extracting desirable knowledge and interesting pattern ken large data set. Because of expansion of WWW, web data is more and more huge. Besides mining web contents and web structures, another important task for web mining is web usage mining which mines web log data to discover user access pattern. The goal of web usage mining in this paper is to find interesting user pattern in the web with user feedback. It is very important to find user's characteristic fer e-business environment. In Customer Relationship Management, recommending product and sending e-mail to user by extracted users characteristics are needed. Using our method, we extract user profile from the result of web usage mining. In this research, we concentrate on finding association rules and verify validity of them. The proposed procedure can integrate fuzzy set concept and association rule. Fuzzy association rule uses given server log file and performs several preprocessing tasks. Extracted transaction files are used to find rules by fuzzy web usage mining. To verify the validity of user's feedback, the web log data from our laboratory web server.

Optimal Server Allocation to Parallel Queueing Systems by Computer Simulation (컴퓨터 시뮬레이션을 이용한 병렬 대기행렬 시스템의 최적 서버 배치 방안)

  • Park, Jin-Won
    • Journal of the Korea Society for Simulation
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    • v.24 no.3
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    • pp.37-44
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    • 2015
  • A queueing system with 2 parallel workstations is common in the field. Typically, the workstations have different features in terms of the inter arrival times of customers and the service times for the customers. Computer simulation study on the optimal server allocation for parallel heterogeneous queueing systems with fixed number of identical servers is presented in this paper. The queueing system is optimized with respect to minimizing the weighted system time of the customers served by 2 parallel workstations. The system time formula for the M/M/c systems in Kendall's notation is known. Thus, we first compute the optimal allocation for parallel M/M/c systems, comparing the results with those from the computer simulation experiments, and have the same results. The CETI rule is devised through optimizing M/M/c cases, which allocates the servers based on Close or Equal Traffic Intensities between workstations. Traffic intensity is defined as the arrival rate divided by the service rate times the number of servers. The CETI rule is shown to work for M/G/c, G/M/c queueing systems by numerous computer simulation experiments, even if the rule cannot be proven analytically. However, the CETI rule is shown not to work for some of G/G/c systems.

Sound-based Emotion Estimation and Growing HRI System for an Edutainment Robot (에듀테인먼트 로봇을 위한 소리기반 사용자 감성추정과 성장형 감성 HRI시스템)

  • Kim, Jong-Cheol;Park, Kui-Hong
    • The Journal of Korea Robotics Society
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    • v.5 no.1
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    • pp.7-13
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    • 2010
  • This paper presents the sound-based emotion estimation method and the growing HRI (human-robot interaction) system for a Mon-E robot. The method of emotion estimation uses the musical element based on the law of harmony and counterpoint. The emotion is estimated from sound using the information of musical elements which include chord, tempo, volume, harmonic and compass. In this paper, the estimated emotions display the standard 12 emotions including Eckman's 6 emotions (anger, disgust, fear, happiness, sadness, surprise) and the opposite 6 emotions (calmness, love, confidence, unhappiness, gladness, comfortableness) of those. The growing HRI system analyzes sensing information, estimated emotion and service log in an edutainment robot. So, it commands the behavior of the robot. The growing HRI system consists of the emotion client and the emotion server. The emotion client estimates the emotion from sound. This client not only transmits the estimated emotion and sensing information to the emotion server but also delivers response coming from the emotion server to the main program of the robot. The emotion server not only updates the rule table of HRI using information transmitted from the emotion client and but also transmits the response of the HRI to the emotion client. The proposed system was applied to a Mon-E robot and can supply friendly HRI service to users.

A Study on Traceback by WAS Bypass Access Query Information of DataBase (DBMS WAS 우회접속의 쿼리정보 역추적 연구)

  • Baek, Jong-Il;Park, Dea-Woo
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.12
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    • pp.181-190
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    • 2009
  • DBMS access that used high speed internet web service through WAS is increasing. Need application of DB security technology for 3-Tier about DBMS by unspecified majority and access about roundabout way connection and competence control. If do roundabout way connection to DBMS through WAS, DBMS server stores WAS's information that is user who do not store roundabout way connection user's IP information, and connects to verge system. To DBMS in this investigation roundabout way connection through WAS do curie information that know chasing station security thanks recording and Forensic data study. Store session about user and query information that do login through web constructing MetaDB in communication route, and to DBMS server log storing done query information time stamp query because do comparison mapping actuality user discriminate. Apply making Rule after Pattern analysis receiving log by elevation method of security authoritativeness, and develop Module and keep in the data storing place through collection and compression of information. Kept information can minimize false positives of station chase through control of analysis and policy base administration module that utilize intelligence style DBMS security client.

Development of an IoT Smart Home System Using BLE (BLE통신을 이용한 IoT 스마트홈 모니터링 시스템 개발)

  • Duong, Cong Tan;Kim, Myung Kyun
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.8 no.6
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    • pp.909-917
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    • 2018
  • Recently, the Internet of Thing (IoT) technology is expanding explosively in the number of devices and applications in many application areas. In IoT systems, sensors and actuators are connected to the Internet and cooperate to do some applications by exchanging information. In this paper an IoT smart home system is developed to monitor and control home devices easily. Our system consists of sensor devices, IoT gateways, and an IoT server. Sensor devices developed using Rfduino sense the physical world and transmit their data using BLE to the IoT server thru the IoT gateway. We implemented the IoT gateway using Raspberry Pi and the IoT server using ARTIK cloud. We installed our system and made a test in our lab, which showed that our system can be installed and managed easily and extended its functionality in an easy way. By taking advantage of the rule mechanism and action messages of ARTIK cloud, we implemented the control of device parameters easily by sending action messages to the ARTIK cloud.

Smart Contract's Hierarchical Rules Modularization and Security Mechanism (스마트 컨트랙트의 계층형 규칙 모듈화와 보안 메커니즘)

  • An, Jung Hyun;Na, Sung Hyun;Park, Young B.
    • Journal of the Semiconductor & Display Technology
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    • v.18 no.1
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    • pp.74-78
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    • 2019
  • As software becomes larger and network technology develops, the management of distributed data becomes more popular. Therefore, it is becoming increasingly important to use blockchain technology that can guarantee the integrity of data in various fields by utilizing existing infrastructure. Blockchain is a distributed computing technology that ensures that servers participating in a network maintain and manage data according to specific agreement algorithms and rules to ensure integrity. As smart contracts are applied, not only passwords but also various services to be applied to the code. In order to reinforce existing research on smart contract applied to the blockchain, we proposed a dynamic conditional rule of smart contract that can formalize rules of smart contract by introducing ontology and SWRL and manage rules dynamically in various situations. In the previous research, there is a module that receives the upper rule in the blockchain network, and the rule layer is formed according to this module. However, for every transaction request, it is a lot of resources to check the top rule in a blockchain network, or to provide it to every blockchain network by a reputable organization every time the rule is updated. To solve this problem, we propose to separate the module responsible for the upper rule into an independent server. Since the module responsible for the above rules is separated into servers, the rules underlying the service may be transformed or attacked in the middleware. Therefore, the security mechanism using TLS and PKI is added as an agent in consideration of the security factor. In this way, the benefits of computing resource management and security can be achieved at the same time.

A Design Problem of a System Working at Both Primary Service and Secondary Service (주서비스와 보조서비스를 갖는 시스템 설계)

  • Kim, Sung-Chul
    • Korean Management Science Review
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    • v.28 no.3
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    • pp.15-29
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    • 2011
  • In this paper, we consider a system working at both primary service and secondary service. A server can switch between the primary service and the secondary service or it can be assigned to secondary service as a dedicated server. A service policy is characterized by the number of servers dedicated to the secondary service and a rule for switching the remaining servers between two services. The primary service system is modelled as a Markovian queueing system and the throughput is a function of the number of servers, buffer capacity, and service policy. And the secondary service system has a service level requirement strategically determined to perform the service assigned. There is a revenue obtained from throughput and costs due to servers and buffers. We study the problem of simultaneously determining the optimal total number of servers, buffers, and service policy to maximize profit of the system subject to both an expected customer waiting time constraint of the primary service and a service level constraint of the secondary service and develop an algorithm which can be successfully applied with the small number of computations.

Intelligence DAQ Board Design for Elevator error detecting (엘리베이터 에러 검출을 위한 지능형 DAQ Board 설계)

  • 황재명;강두영;김형권;안태천
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2004.10a
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    • pp.498-501
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    • 2004
  • 본 논문에서는 엘리베이터의 제어 신호들과 액추에이터들을 동작시키기 위한 릴레이 그리고 액츄에이터의 동작을 센서와 포토 커플러를 이용하여 샘플링 한다. 제안하는 시스템에서는 예외적인 상황에서 오류가 발생하는 사례를 퍼지 데이터베이스로 구성하고 산출된 엘리베이터에러를 최종적으로 엘리베이터 관리자에게 통보함으로써 사고 발생 시 즉각적인 대책과 인명피해에 대한 빠른 구조 활동을 계획할 수 있도록 한다. 시스템에 사용된 알고리즘은 제어 신호를 입력으로 한 퍼지 if-then rule 이며, 관리자와의 통신은 Bluetooth를 통하여 Embedded Server에 신호를 전송하고 최종적으로 Embedded Server에서 인터넷 IP를 통하여 관리자에게 에러 발생 여부를 통보하게 된다. 인터넷 IP를 활용함으로써 거리의 제약이 사라지고 실시간으로 엘리베이터의 상태를 파악 할 수 있게 된다. 궁극적으로 승객의 안전과 편의를 도모하기 위해 본 논문의 시스템이 제안되었다.

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