• 제목/요약/키워드: Routing overhead

검색결과 349건 처리시간 0.025초

MANET Certificate Model Using Distributed Partial-Certificate with Cooperation of Cluster Member Node (MANET 환경 하에서 멤버 노드간의 협력에 의해 분산된 인증서를 이용한 인증서비스에 관한 연구)

  • Lee, Dae-Young;Song, Sang-Hoon;Bae, Sang-Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • 제11권1호
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    • pp.206-215
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    • 2007
  • Ad-Hoc network technology is a mobile internet technology of the future that will be used widely not only in Mobile Network but also in Wireless Personal Area Network (WPAN) and Ubiquitous Network For this to occur, distributed routing protocol design, loop prevention for link information reduction in overhead for control messages and route restoration algorithm must be improved or complemented. Security techniques that can guarantee safe com-munication between Ad-Hot nodes net also be provided. This study proposes and evaluates a new authentication mechanism for MANET. The mechanism segregates the roles of certification authority to keep with the dynamic mobility of nodes and handle rapid and random topological changes with minimal over-head. That is, this model is characterized by its high expandability that allows the network to perform authentication service without the influence of joining and leaving nodes. The efficiency and security of this concept was evaluated through simulation.

A Reputation Compensation Protocol For Mobile Ad Hoc Networks (모바일 Ad hoc 네트워크를 위한 신용 평가 보상 프로토콜)

  • Lei, Zhu;Kang, Jeon-Il;Nyang, Dae-Hun
    • Journal of the Korea Institute of Information Security & Cryptology
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    • 제16권1호
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    • pp.35-44
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    • 2006
  • The area of ad hoc networking has been receiving increasing attention among researchers in recent years and a variety of routing protocols targeted specifically at the ad hoc networking environment have been proposed. Selfish nodes are those which do not perform certain operations that the protocol specifies that they should, through a wish to conserve power. We propose a scheme as a mean to mitigate the detrimental effect of selfish nodes. We also propose a new area that might affect nodes' behavior - the environment's influence. In order to let nodes fairly be able to communicate in the networks we proposed solution to this problem. And our scheme can be applied to other reputation methods. We also contain the simulation results in our paper, and through the result, we can conclude that we can solve the problem by adding a little overhead.

A Study on Hierarchical Overlay Multicast Architecture in Mobile Ad Hoc Networks (Mobile Ad Hoc 네트워크를 위한 계층적 오버레이 멀티캐스트 구조 연구)

  • Kim, Kap-Dong;Park, Jun-Hee;Lee, Kwang-Il;Kim, Hag-Young;Kim, Sang-Ha
    • The KIPS Transactions:PartC
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    • 제13C권5호
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    • pp.627-634
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    • 2006
  • Overlay network eliminates the need to change the application-layer tree when the underlying network changes and enables the overlay network to survive in environments where nonmember nodes do not support multicast functionality. An overlay protocol monitors group dynamics, while underlying unicast protocols track network dynamics, resulting in more stable protocol operation and low control overhead even in a highly dynamic environment. But, if overlay multicast protocols does not know the location information of node, this makes it very difficult to build an efficient multicasting tree. So, we propose a Hierarchical Overlay Multicast Architecture (HOMA) with the location information. Because proposed architecture makes static region-based dynamic group by multicast members, it is 2-tired overlay multicasts of application layer that higher layer forms overlay multicast network between members that represent group, and support multicast between multicast members belonging to region at lower layer. This use GPS, take advantage of geographical region, and realizes a region-sensitive higher layer overlay multicast tree which is impervious to the movements of nodes. The simulation results show that our approach solves the efficiency problem effectively.

Optimal Design of Network-on-Chip Communication Sturcture (Network-on-Chip에서의 최적 통신구조 설계)

  • Yoon, Joo-Hyeong;Hwang, Young-Si;Chung, Ki-Seok
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • 제44권8호
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    • pp.80-88
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    • 2007
  • High adaptability and scalability are two critical issues in implementing a very complex system in a single chip. To obtain high adaptability and scalability, novel system design methodology known as communication-based system design has gained large attention from SoC designers. NoC (Network-on-Chip) is such an on-chip communication-based design approach for the next generation SoC design. To provide high adaptability and scalability, NoCs employ network interfaces and routers as their main communication structures and transmit and receive packetized data over such structures. However, data packetization, and routing overhead in terms of run time and area may cost too much compared with conventional SoC communication structure. Therefore, in this research, we propose a novel methodology which automatically generates a hybrid communication structure. In this work, we map traditional pin-to-pin wiring structure for frequent and timing critical communication, and map flexible and scalable structure for infrequent, or highly variable communication patterns. Even though, we simplify the communication structure significantly through our algorithm the connectivity or the scalability of the communication modules are almost maintained as the original NoC design. Using this method, we could improve the timing performance by 49.19%, and the area taken by the communication structure has been reduced by 24.03%.

A Scheme for Load Distribution and Macro Mobility in Hierarchical Mobile IPv6 (HMIPv6에서 부하분산 및 매크로 이동성 지원 방안)

  • Seo, Jae-Kwon;Lee, Kyung-Geun
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • 제44권4호
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    • pp.49-58
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    • 2007
  • Hierarchical Mobile IPv6 (HMIPv6) has been proposed by Internet Engineering Task Force (IETF) to compensate for such problems as handover latency and signaling overhead in employing Mobile IPv6 (MIPv6). HMIPv6 supports micro-mobility within a domain and introduces a new entity, namely mobility anchor point (MAP) as a local home agent. However, HMIPv6 causes load concentration at a particular MAP and longer handover latency when inter-domain handover occurs. In order to solve such problems, this paper establishes a virtual domain (VD) of a higher layer MAP and proposes a MAP changing algorithm in which the routing path changes between mobile node (MN) and correspondent node(CN) according to the mobile position and the direction of the MN before inter-domain handover occurs. The proposed algorithm not only enables complete handover binding-update of the on-link care of address (LCoA) only when inter-domain handover occurs, but concentrated load of a particular MAP is distributed as well. This is because the MNs registered with higher layer MAP and lower layer MAP coexist in the VD. We simulate the performance of the proposed algorithm and compare with HMIPv6.

On Generating Backbone Based on Energy and Connectivity for WSNs (무선 센서네트워크에서 노드의 에너지와 연결성을 고려한 클러스터 기반의 백본 생성 알고리즘)

  • Shin, In-Young;Kim, Moon-Seong;Choo, Hyun-Seung
    • Journal of Internet Computing and Services
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    • 제10권5호
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    • pp.41-47
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    • 2009
  • Routing through a backbone, which is responsible for performing and managing multipoint communication, reduces the communication overhead and overall energy consumption in wireless sensor networks. However, the backbone nodes will need extra functionality and therefore consume more energy compared to the other nodes. The power consumption imbalance among sensor nodes may cause a network partition and failures where the transmission from some sensors to the sink node could be blocked. Hence optimal construction of the backbone is one of the pivotal problems in sensor network applications and can drastically affect the network's communication energy dissipation. In this paper a distributed algorithm is proposed to generate backbone trees through robust multi-hop clusters in wireless sensor networks. The main objective is to form a properly designed backbone through multi-hop clusters by considering energy level and degree of each node. Our improved cluster head selection method ensures that energy is consumed evenly among the nodes in the network, thereby increasing the network lifetime. Comprehensive computer simulations have indicated that the newly proposed scheme gives approximately 10.36% and 24.05% improvements in the performances related to the residual energy level and the degree of the cluster heads respectively and also prolongs the network lifetime.

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Performance Enhancement of AODV Routing Protocol Based on Interrupt Message and Backup Path Strategy in MANET (MANET환경에서 Interrupt Message와 Backup path 기법에 기반한 AODV의 성능개선)

  • Lee, Yun-kyung;Kim, Ju-gyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • 제40권7호
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    • pp.1313-1329
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    • 2015
  • In MANET, frequent route breaks lead to repeated route discovery process and this increases control packet overhead and packet drop. AODV-I improves performance of AODV by using the event driven approach which removes periodic Hello message. Unlike the Hello message, Interrupt message which is sent for each event can detect and predict the link failure because it allows node to know the status of the neighbor node. From this characteristics of Interrupt message, performance of AODV-I can be further improved by adding a processing procedures for each type of Interrupt message and it is also possible to improve AODV-I by adding the Backup path scheme because it originally has problems due to a single path of AODV. In this paper, we propose AODV-IB that combines improved Backup path scheme and Interrupt message approach of AODV-I in order to reduce transmission delay and the number of route discoveries. AODV-IB improves AODV-I by adding proper processing procedures for the link failure prediction and detection for each Interrupt message. We also implement improved Backup path strategy in AODV-IB by minimizing delay without additional Control packet. Simulation results, using the simulator QualNet 5.0, indicate that proposed AODV-IB performs better than AODV-I.

Continuous Moving Object Tracking Using Query Relaying in Tree-Based Sensor Network (트리 기반의 센서 네트워크에서 질의 중계를 통한 이동 객체의 연속적인 위치 획득 방안)

  • Kim, Sangdae;Kim, Cheonyong;Cho, Hyunchong;Yim, Yongbin;Kim, Sang-Ha
    • The Journal of Korean Institute of Communications and Information Sciences
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    • 제39B권5호
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    • pp.271-280
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    • 2014
  • In wireless sensor networks, there have been two methods for sensing continuously moving object tracking: user-query based method and periodic report based method. Although the former method requires overhead for user query rather than the latter method, the former one is known as an energy-efficient method without transferring unnecessary information. In the former method, a virtual tree, consisting of sensor nodes, is exploited for the user querying and sensor reporting. The tree stores the information about mobile objects; the stored information is triggered to report by the user query. However, in case of fast moving object, the tracking accuracy reduces due to the time delay of end-to-end repeated query. To solve the problem, we propose a query relaying method reducing the time delay for mobile object tracking. In the proposed method, the nodes in the tree relay the query to the adjacent node according to the movement of mobile object tracking. Relaying the query message reduces the end-to-end querying time delay. Simulation results show that our method is superior to the existing ones in terms of tracking accuracy.

Fast Join Mechanism that considers the switching of the tree in Overlay Multicast (오버레이 멀티캐스팅에서 트리의 스위칭을 고려한 빠른 멤버 가입 방안에 관한 연구)

  • Cho, Sung-Yean;Rho, Kyung-Taeg;Park, Myong-Soon
    • The KIPS Transactions:PartC
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    • 제10C권5호
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    • pp.625-634
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    • 2003
  • More than a decade after its initial proposal, deployment of IP Multicast has been limited due to the problem of traffic control in multicast routing, multicast address allocation in global internet, reliable multicast transport techniques etc. Lately, according to increase of multicast application service such as internet broadcast, real time security information service etc., overlay multicast is developed as a new internet multicast technology. In this paper, we describe an overlay multicast protocol and propose fast join mechanism that considers switching of the tree. To find a potential parent, an existing search algorithm descends the tree from the root by one level at a time, and it causes long joining latency. Also, it is try to select the nearest node as a potential parent. However, it can't select the nearest node by the degree limit of the node. As a result, the generated tree has low efficiency. To reduce long joining latency and improve the efficiency of the tree, we propose searching two levels of the tree at a time. This method forwards joining request message to own children node. So, at ordinary times, there is no overhead to keep the tree. But the joining request came, the increasing number of searching messages will reduce a long joining latency. Also searching more nodes will be helpful to construct more efficient trees. In order to evaluate the performance of our fast join mechanism, we measure the metrics such as the search latency and the number of searched node and the number of switching by the number of members and degree limit. The simulation results show that the performance of our mechanism is superior to that of the existing mechanism.