• Title/Summary/Keyword: Robot programming

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The Robot Education Program Based on Schoolwide Enrichment Model for Elementary School Students (학교전체 심화학습 모형에 기반한 초등로봇교육 프로그램)

  • Lee, YoungJun;Seo, YoungMin
    • The Journal of Korean Association of Computer Education
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    • v.15 no.5
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    • pp.33-41
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    • 2012
  • Elementary school students should have many opportunities to find their abilities and talents. However, informatics education in Korea does not target the entire elementary school students, opportunities for informatics education are given only to some students. Unlike possibilities to find mathematics gifted students and science gifted students, opportunities to find informatics gifted students are very limited. This study aims to solve current problems through a robot education program based on SEM(Schoolwide Enrichment Model). Using modified curriculum and school enrichment cluster, robot programming education is implemented at the pilot school. The result shows that robot education program based on SEM improved creative potentials of elementary school students.

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Off-line Visual Feedback Control of SCARA Robot Using Off Line Programming (오프라인 프로그래밍을 이용한 스카라 로봇의 비쥬얼 피드백제어)

  • 신행봉;이우송;이현철;한성현
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2004.04a
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    • pp.235-240
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    • 2004
  • The equipment of industrial robot in manufacturing and assembly lines has rapidly increased. In order to achieve high productivity and flexibility, it becomes very important to develop the visual feedback control system with Off-Line Programming System(OLPS). We can save much efforts and time in adjusting robots to newly defined workcells by using OLPS. A proposed visual calibration scheme is based on position-based visual feedback. The calibration program firstly generates predicted images of objects in an assumed end-effector position. The process to generate predicted images consists of projection to screen-coordinates, visible range test and construction of simple silhouette figures. Then camera images acquired are compared with predicted ones for updating position and orientation data. Computation of error is very simple because the scheme is based on perspective projection which can be also expanded to experimental results. Computation time can be extremely reduced because the proposed method does not require the precise calculation of tree-dimensional object data and image Jacobian.

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Optimal Force Distribution for Quadruped Walking Robots with a Failed Leg (고장 난 다리가 있는 사족 보행 로봇을 위한 최적 힘 배분)

  • Yang, Jung-Min
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.58 no.3
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    • pp.614-620
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    • 2009
  • The force distribution in multi-legged robots is a constrained, optimization problem. The solution to the problem is the set points of the leg contact forces for a particular system task. In this paper, an efficient and general formulation of the force distribution problem is developed using linear programming. The considered walking robot is a quadruped robot with a locked-joint failure, i.e., a joint of the failed leg is locked at a known place. For overcoming the drawback of marginal stability in fault-tolerant gaits, we define safety margin on friction constraints as the objective function to be maximized. Dynamic features of locked-joint failure are represented by equality and inequality constraints of linear programming. Unlike the former study, our result can be applied to various forms of walking such as crab and turning gaits. Simulation results show the validity of the proposed scheme.

Real-time communication in an off-line programming (오프라인 프로그래밍에서의 실시간 통신)

  • Song, Jong-Tak;Son, Kwon;Lee, Min-Chul
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.40-43
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    • 1996
  • An off-line programming, OLP, system is widely used in automation fines. To help an on-line robot system to carry out desirable tasks planned by the off-line simulation, an approach to the real-time communication is presented. The OLP system developed consists of a software, a host computer(PC), a SCARA robot body, four servo drivers, and four independent joint controllers. This study focuses on the software where real-time communication is included. The software, can be used in teaching, trajectory planning, real-time running, and performance evaluation. The evaluation of different control algorithms is one of the merits of the software. The software can give servo commands for task running. A comparison of generated and corresponding actual trajectories provides the evaluation of task performance. The safety, of the OLP system is ensured by alarming malfuntions of the system. The OLP system developed can reduce the teaching time and increase the user's convenience.

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Learning soccer robot using genetic programming

  • Wang, Xiaoshu;Sugisaka, Masanori
    • 제어로봇시스템학회:학술대회논문집
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    • 1999.10a
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    • pp.292-297
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    • 1999
  • Evolving in artificial agent is an extremely difficult problem, but on the other hand, a challenging task. At present the studies mainly centered on single agent learning problem. In our case, we use simulated soccer to investigate multi-agent cooperative learning. Consider the fundamental differences in learning mechanism, existing reinforcement learning algorithms can be roughly classified into two types-that based on evaluation functions and that of searching policy space directly. Genetic Programming developed from Genetic Algorithms is one of the most well known approaches belonging to the latter. In this paper, we give detailed algorithm description as well as data construction that are necessary for learning single agent strategies at first. In following step moreover, we will extend developed methods into multiple robot domains. game. We investigate and contrast two different methods-simple team learning and sub-group loaming and conclude the paper with some experimental results.

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Hardware Evolution Based on Genetic Programming (유전자 프로그래밍 기반의 하드웨어 진화 기법)

  • Seok, Ho-Sik;Yi, Kang;Zhang, Byoung-Tak
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.452-455
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    • 1999
  • We introduce an evolutionary approach to on-line learning for mobile robot control using reconfigurable hardware. We use genetic programming as an evolutionary engine. Control programs are encoded in tree structure. Genetic operators, such as node mutation, adapt the program trees based on a set of training cases. This paper discusses the advantages and constraints of the evolvable hardware approach to robot learning and describes a FPGA implementation of the presented genetic programming method.

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Development of Off-Line Programming System For Arc Welding Robot System in Shipbuilding (조선용 아크용접 로봇을 위한 오프라인 프로그래밍 시스템 개발)

  • 김진덕;정창욱;김재권;김종철;김형식
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.159-159
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    • 2000
  • 최근 조선분야의 경우 생산원가의 절감, 품질의 고급화, 단순작업에 대한 근로기피 등의 이유로 로봇시스템 적용에 대한 필요성이 크게 대두되고 있다. 그러나 기존의 로봇 시스템의 교시방식이 교시-재생(Teaching-Playback)방식이어서 작업부재의 형상 및 치수가 매번 변경되는 중공업 분야에서는 적용이 불가능하였다. 본 연구에서는 조선용 아크용접 로봇을 위한 오프라인 프로그램밍(OLP: Off-Line Programming) 시스템을 개발하였다. 오프라인 프로그램밍 시스템의 경우 작업중인 로봇과는 상관없이 다음 부재에 대한 형상 데이터만을 이용하여 컴퓨터상에서 다음 작업프로그램을 미리 생성할 수 있으므로 기존의 온라인 교시-재생 방식의 교시시간의 과다라는 문제를 극복할 수 있다. 본 연구에서는 강교 판넬 및 조선 소조립용으로 개발 중인 아크용접용 로봇 시스템을 위한 오프라인 프로그래밍 시스템을 개발하였다. CAD 데이터나 OLP의 모델링 기능으로 작업부재를 형상한 후 미리 데이터베이스화 되어 있는 자료를 검색하여 부위별 작업매크로 확보를 위하여 실제 로봇 시스템을 이용한 작업테스트를 수행하였다. 개발된 오프라인 프로그래밍 시스템은 기능보완 후 당사 아크용접용 로봇시스템에 적용될 계획이다.

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Object Search Algorithm under Dynamic Programming in the Tree-Type Maze

  • Jang In-Hun;Lee Dong-Hoon;Sim Kwee-Bo
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.5 no.4
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    • pp.333-338
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    • 2005
  • This paper presents the target object search algorithm under Dynamic Programming (DP) in the Tree-type maze. We organized an experimental environment with the concatenation of Y-shape diverged way, small mobile robot, and a target object. By the principle of optimality, the backbone of DP, an agent recognizes that a given whole problem can be solved whether the values of the best solution of certain ancillary problem can be determined according to the principle of optimality. In experiment, we used two different control algorithms: a left-handed method and DP. Finally we verified the efficiency of DP in the practical application using our real robot.

A Calibration of Kinematic Differences between the Robot Model in OLP and Actual SCARA Robot

  • Ahn, Cheol-Ki;Lee, Min-Cheol
    • 제어로봇시스템학회:학술대회논문집
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    • 1998.10a
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    • pp.111-116
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    • 1998
  • In this study, we try to coincide virtual robot system in an OLP(off-line programming) with actual robot system even though kinematic differences between them are made. The virtual robot in the OLP may be modeled according to kinematics of the actual robot system. However, it is a complicated problem to find exactly all kinematic parameters of actual robot and environment. In this paper, an automated calibration method is proposed In order to find some kinematical parameters which are necessary for the modeling of a robot and environment in the OLP. It is applicable to SCARA robot for assembly task. In this method, a well-marked worktable of environment Is regarded as reference coordinate frame. The robot detects some marks on the worktable through sensors attached to the end-effector. The necessary parameters are calculated from the data of the robot joint variables when the robot detects the mark. The model in the OLP is modified by the parameters.

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A Study on the Development of Robot Laneuage for Multi-Robot System (다중로보트 시스템을 위한 로보트 언어 개발에 관한 연구)

  • Park, Jong-Hun;Chang, Cheol;Choi, Byoung-Wook;Chung, Myung-Jin
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.26 no.2
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    • pp.76-86
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    • 1989
  • Many intelligent robots that are equipped with special tools and sensors re currently used in assembly line. As automatic manufacturing systems including such robots become advanced and complicated, there are increasing needs for the development of the sophisticated programming systems which can control several robots and other manufacutring equipments in workcell at a time. In this paper a programming language, ARL (Assembly Robot Language), is proposed and developed, which can control the manufacturing devices as well as robots in workcell. It has not only all the common features of modern textual robot language but also debugging facilities. In this language system machine dependecy is minimized by using dedicated processes and a shared memory for communication between processes. Extensibility and adaptability of the programming system is increased by using such a technique against the changes of workcel environment.

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