• Title/Summary/Keyword: Robot programming

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A Study on High-Level Robot Programming System for Automation of Manufacturing products (공정 자동화를 위한 고수준 로보트 프로그래밍 시스템 구성에 관한 연구)

  • Seo, Ki-Sung;Woo, Kwona-Bang
    • Proceedings of the KIEE Conference
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    • 1987.11a
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    • pp.430-434
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    • 1987
  • This paper describes implementation of a robot programming system for automation of manufacturing products, which is embedded in the C programming language. World representation and motion primitives necessary to describe a manipulator task are provided by a set of procedure calls and user defined data structures. Off-line programming is implemented with graphic simulation as a debugging tool. PUMA 560 manipulators are used as a model for one task which inserts a nonstandard power IC Iota PCB. Communication facilities are provided for collision avoidance or two manipulators.

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A Study of Solving Maze Escape Problem through Robots' Cooperation (로봇협동을 통한 미로탈출 문제해결 방안)

  • Hong, Ki-Cheon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.11
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    • pp.4167-4173
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    • 2010
  • ICT education guidelines revised in 2005 reinforce computer science elements such as algorithm, data structure, and programming covering all schools. It means that goal of computer education is improving problem-solving abilities not using of commercial software. So this paper suggests problem-solving method of maze escape through robots' cooperation in an effort of learning these elements. Problems robots should solve are first-search and role-exchange. First-search problem is that first robot searches maze and send informations about maze to the second robot in real time. Role-exchange problem is that first robot searches maze, but loses its function at any point. At this time second robot takes a role of first robot and performs first robot's missions to the end. To solve these two problems, it goes through four steps; problem analysis, algorithm description, flowchart and programming. Additional effects of our suggestion are chance of cooperation among students and use of queue in data structure. Further researches are use of more generalized mazes, application to real field and a talented curriculum.

Development of Coating Robot Automation System Based on OLP for Radiators in PPS (페키지형 발전시스템용 라디에이터의 OLP 기반 코팅로봇 자동화시스템 개발)

  • Kim, Seon-Jin;Lee, Jong-Hwan;Lho, Tae-Jung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.2
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    • pp.585-591
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    • 2013
  • A robot automation system for coating uniformly a big radiator used in PPS(Packaged Power Station), which consists of 6-axis robot with spray gun, travelling vehicle, supply device of coating paint and thinner with pressured air, HMI controller and robot path OLP(Off-Line Programming), was developed. Experimental results on an optimum operation condition show that a coating thickness is $43{\mu}m$, which is satisfied to a design reference of $25-100{\mu}m$. A productivity of the developed coating robot automation system based on OLP is about 12.6 times of that of manual operation.

Implementation of Automatic Teaching System for Subassembly Process in Shipbuilding (선박 소조립 공정용 로봇 자동교시 시스템의 구현)

  • 김정호;유중돈;김진오;신정식;김성권
    • Journal of Welding and Joining
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    • v.14 no.2
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    • pp.96-105
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    • 1996
  • Robot systems are widely utilized in the shipbuilding industry to enhance the productivity by automating the welding process. In order to increase productivity, it is necessary to reduce the time used for robot teaching. In this work, the automatic teaching system is developed for the subassembly process in the shipbuilding industry. A alser/vision sensor is designed to detect the weld seam and the image of the fillet joint is processed using the arm method. Positions of weld seams defined in the CAD database are transformed into the robot coordinate, and the dynamic programming technique is applied to find the sub-optimum weld path. Experiments are carried out to verify the system performance. The results show that the proposed automatic teaching system performs successfully and can be applied to the robot system in the subassembly process.

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Development and Verication of a Robot Off-line Programming System for Die Polishing Process (금형 연마작업을 위한 로봇 오프라인 프로그래밍 시스템의 개발 및 적용)

  • Kang, Sungchul;Kim, Munsang;Lee, Kyo Il
    • Journal of the Korean Society for Precision Engineering
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    • v.14 no.1
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    • pp.69-77
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    • 1997
  • 본 논문은 금형의 마무리 연마 작업을 로봇을 이용하여 자동화하기 위한 오프라인 프로그래밍 시스템개발을 그 내용으로 하고있다. 3차원 자유곡면 형상을 갖는 금형을 연마하기 위한 로봇 작업 경로를 효율적으로 생성하기 위해서는 기존의 교시 방법이 아닌 CAD시스템과 연계된 시뮬레이션 방식의 자동 경로 생성 방법이 요구된다. 본 연구에서 개발된 금형 연마 작업을 위한 오프라인 프로그래밍 시스템은 연마 작업 시뮬레이션을 위한 기하학적 모델링 기능, 로봇의 작업 공간을 고려한 작업장 배치 기능, 연마 로봇의 효율적인 기구학 해, 3차원 그래픽 시뮬레이션, 3차원 물체간의 충돌 검사 기능 및 유기적인 관계형 데이타 베이스 기능 등으로 구성된다. 본 시스템의 시뮬레이션 결과를 로봇의 위치 보정 과정을 거쳐 로봇 작업 프로그램 으로 변환함으로써 최종적으로 실제 연마 작업이 가능한, 정확하고 안전한 로봇 프로그램을 생성하였다.

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Implementation of Intelligent Robot Systems by Using ARM Based NXT (ARM 기반의 NXT를 이용한 지능형 로봇 시스템의 구현)

  • Kong, Min-Shik;SaGong, Seong-Dae;Kang, Hyeon-Woong
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.145-146
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    • 2008
  • LEGO Mindstorms NXT is a powerful robot programming target. It has ARM7, sensor and motor ports, and bluetooth support. and G-Code, C-Based, JAVA programming support, too. In this paper, we introduce the effectiveness of NXT via computer science education at college and university.

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A Virtual Machine for a Modularized Personal Robot Controller

  • Yang, Kwang-Woong;Kim, Hongseok;Park, Jaehyun
    • 제어로봇시스템학회:학술대회논문집
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    • 2002.10a
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    • pp.109.4-109
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    • 2002
  • $\textbullet$ modularized personal robot controller $\textbullet$ module interface $\textbullet$ The structure of the virtual machine $\textbullet$ RPL (Robot Programming Language) $\textbullet$ compiler $\textbullet$ Port Configuration $\textbullet$ API

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Measuring the Effectiveness of Teaching Introductory Programming Using LEGO Mindstorms Robots (레고 마인드스톰 로봇을 이용한 프로그래밍 입문 교육의 효과 측정)

  • Kim, Tae-Hee;Kang, Moon-Seol
    • Journal of Internet Computing and Services
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    • v.11 no.4
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    • pp.159-173
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    • 2010
  • It is difficult for us to teach the introduction course of programming to beginners just starting their college life. What is particularly hard to do is to provide them with learning motivation so that the freshmen can be easily and rapidly adapted to programming work and to enhance their will to learn. In this paper, we suggest a method to apply LEGO Mindstorms robot to the introduction course of programming in purpose to allow programming beginners to be motivated and have higher will to learn so that they can receive programming education easily and joyfully. This paper attempts to find reasonable methods for improvement which can help programming beginners to be motivated and encouraged to learn in the course of C programming education and can facilitate learning effects as well, and conducts education using LEGO Mindstorms robot as a way to solve problems like students' low interest or will to learn. According to the result of providing the freshmen with the introduction course of C programming to which the suggested method was applied, it was found that their academic achievement in programming education enhanced through their increased motivation and will to learn programming. This result shows that students' interest, motivation, and will to learn the subject are statistically significant improvement through the course that employs LEGO Mindstorms robot.

Optimizing Movement of A Multi-Joint Robot Arm with Existence of Obstacles Using Multi-Purpose Genetic Algorithm

  • Toyoda, Yoshiaki;Yano, Fumihiko
    • Industrial Engineering and Management Systems
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    • v.3 no.1
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    • pp.78-84
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    • 2004
  • To optimize movement of a multi-joint robot arm is known to be a difficult problem, because it is a kind of redundant system. Although the end-effector is set its position by each angle of the joints, the angle of each joint cannot be uniquely determined by the position of the end-effector. There exist the infinite number of different sets of joint angles which represent the same position of the end-effector. This paper describes how to manage the angle of each joint to move its end-effector preferably on an X-Y plane with obstacles in the end-effector’s reachable area, and how to optimize the movement of a multi-joint robot arm, evading obstacles. The definition of “preferable” movement depends upon a purpose of robot operation. First, we divide viewpoints of preference into two, 1) the standpoint of the end-effector, and 2) the standpoint of joints. Then, we define multiple objective functions, and formulate it into a multi-objective programming problem. Finally, we solve it using multi-purpose genetic algorithm, and obtain reasonable results. The method described here is possible to add appropriate objective function if necessary for the purpose.

Motion Planning and Control of Wheel-legged Robot for Obstacle Crossing (휠-다리 로봇의 장애물극복 모션 계획 및 제어 방법)

  • Jeong, Soonkyu;Won, Mooncheol
    • The Journal of Korea Robotics Society
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    • v.17 no.4
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    • pp.500-507
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    • 2022
  • In this study, a motion planning method based on the integer representation of contact status between wheels and the ground is proposed for planning swing motion of a 6×6 wheel-legged robot to cross large obstacles and gaps. Wheel-legged robots can drive on a flat road by wheels and overcome large obstacles by legs. Autonomously crossing large obstacles requires the robot to perform complex motion planning of multi-contacts and wheel-rolling at the same time. The lift-off and touch-down status of wheels and the trajectories of legs should be carefully planned to avoid collision between the robot body and the obstacle. To address this issue, we propose a planning method for swing motion of robot legs. It combines an integer representation of discrete contact status and a trajectory optimization based on the direct collocation method, which results in a mixed-integer nonlinear programming (MINLP) problem. The planned motion is used to control the joint angles of the articulated legs. The proposed method is verified by the MuJoCo simulation and shows that over 95% and 83% success rate when the height of vertical obstacles and the length of gaps are equal to or less than 1.68 times of the wheel radius and 1.44 times of the wheel diameter, respectively.