• Title/Summary/Keyword: Robot control architecture

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Design and Walking Control of the Humanoid Robot, KHR-2(KAIST Humanoid Robot-2)

  • Kim, Jung-Yup;Park, Ill-Woo;Oh, Jun-Ho
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1539-1543
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    • 2004
  • This paper describes platform overview, system integration and dynamic walking control of the humanoid robot, KHR-2 (KAIST Humanoid Robot - 2). We have developed KHR-2 since 2003. KHR-2 has totally 41 DOF (Degree Of Freedom). Each arm including a hand has 11 DOF and each leg has 6 DOF. Head and trunk also has 6 DOF and 1 DOF respectively. In head, two CCD cameras are used for eye. In order to control all joints, distributed control architecture is adopted to reduce the computation burden of the main controller and to expand the devices easily. The main controller attached its back communicates with sub-controllers in real-time by using CAN (Controller Area Network) protocol. We used Windows XP as its OS (Operating System) for fast development of main control program and easy extension of peripheral devices. And RTX, HAL(Hardware Abstraction Layer) extension program, is used to realize the real-time control in Windows XP environment. We present about real-time control of KHR-2 in Windows XP with RTX and basic walking control algorithm. Details of the KHR-2 are described in this paper.

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Streaming Layer of Personal Robot's Middleware

  • Li, Vitaly;Choo, Seong-Ho;Shin, Hye-Min;Park, Hong-Seong
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1936-1939
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    • 2004
  • This paper proposes streaming layer for personal robot's middleware. Under assumption that robot has open architecture, i.e. consists of modules created by different vendors and intercommunication between these modules is necessary, we have to consider that there are many different network interfaces. To make communication between modules possible it is necessary to develop new type of middleware. Such middleware has to support different platforms, i.e. OS, network interface, hardware, etc. In addition, it is necessary to implement effective interface between network and application in order to manage inter application communications and use network resources more effectively. Streaming layer is such interface that implements necessary functionality together with simplicity and portability. Streaming layer provides high level of abstraction and makes communication between distributed applications transparent as if are located in same module. With possibility of extension by user defined application interfaces it is suitable for distributed environments, i.e. module based architecture including small-embedded systems like as DSP board. To verify the proposed streaming layer structure it is implemented using C and tested.

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The Origin of Artificial Species: Genetic Robot

  • Kim Jong-Hwan;Lee Kang-Hee;Kim Yong-Duk
    • International Journal of Control, Automation, and Systems
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    • v.3 no.4
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    • pp.564-570
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    • 2005
  • This paper provides a basis for investigating 'The Origin of Artificial Species,' as a robot can be considered as an artificial creature. To design an artificial creature, its general internal architecture is presented and its artificial chromosomes are proposed as its essential components. Rity as an artificial creature is developed in a virtual world of PC to test the world's first robotic 'chromosomes,' which are a set of computerized DNA (Deoxyribonucleic acid) codes for creating robots (artificial creatures) that can have their own personality, and can ultimately reproduce their kind, or even evolve as a distinct species. The effectiveness of the artificial chromosomes is demonstrated by implanting the genetic code into two Ritys living in a virtual world, in order to define their personality.

Goal-oriented Geometric Model Based Intelligent System Architecture for Adaptive Robotic Motion Generation in Dynamic Environment

  • Lee, Dong-Hun;Hwang, Kyung-Hun;Chung, Chae-Wook;Kuc, Tae-Yong
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.2568-2574
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    • 2005
  • Control architecture of the action based robot engineering can be divided into two types of deliberate type - and reactive type- controller. Typical deliberate type, slow in reaction speed, is well suited for the realization of the higher intelligence with its capability to forecast on the basis of environmental model according to time flow, while reactive type is suitable for the lower intelligence as it fits to the realization of speedy reactive action by inputting the sensor without a complete environmental model. Looking at the environments in the application areas in which robots are actually used, we can see that they have been mostly covered by the uncertain and unknown dynamic changes depending on time and place, the previously known knowledge being existed though. It may cause, therefore, any deterioration of the robot performance as well as further happen such cases as the robots can not carry out their desired performances, when any one of these two types is solely engaged. Accordingly this paper aims at suggesting Goal-oriented Geometric Model(GGM) Based Intelligent System Architecture which leads the actions of the robots to perform their jobs under variously changing environment and applying the suggested system structure to the navigation issues of the robots. When the robots do perform navigation in human life changing in a various manner with time, they can appropriately respond to the changing environment by doing the action with the recognition of the state. Extending this concept to cover the highest hierarchy without sticking only to the actions of the robots can lead us to apply to the algorithm to perform various small jobs required for the carrying-out of a large main job.

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Orientation Control of Mobile Robot Using Fuzzy-Neural Control Technique (퍼지-뉴럴 제어기법에 의한 이동형 로봇의 자세 제어)

  • 김종수
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 1997.10a
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    • pp.82-87
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    • 1997
  • This paper presents a new approach to the design of cruise control system of a mobile robot with two drive wheel. The proposed control scheme uses a Gaussian function as a unit function in the fuzzy-neural network, and back propagation algorithm to train the fuzzy-neural network controller in the framework of the specialized learning architecture. It is proposed a learning controller consisting of two neural network-fuzzy based on independent reasoning and a connection net with fixed weights to simply the neural networks-fuzzy. The performance of the proposed controller is shown by performing the computer simulation for trajectory tracking of the speed and azimuth of a mobile robot driven by two independent wheels.

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The Azimuth and Velocity Control of a Mobile Robot with Two Drive Wheels by Neural-Fuzzy Control Method (뉴럴-퍼지제어기법에 의한 두 구동휠을 갖는 이동형 로보트의 자세 및 속도 제어)

  • Cho, Y.G.;Bae, J.I.
    • Journal of Power System Engineering
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    • v.2 no.3
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    • pp.74-82
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    • 1998
  • This paper presents a new approach to the design of speed and azimuth control of a mobile robot with two drive wheels. The proposed control scheme uses a Gaussian function as a unit function in the neural-fuzzy network and back propagation algorithm to train the neural-fuzzy network controller in the framework of the specialized learning architecture. It is proposed to a learned controller with two neural-fuzzy networks based on an independent reasoning and a connection net with fixed weights to simplify the neural-fuzzy network. The performance of the proposed controller can be seen by the computer simulation for trajectory tracking of the speed and azimuth of a mobile robot driven by two independent wheels.

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The Azimuth and Velocity Control of a Movile Robot with Two Drive Wheel by Neutral-Fuzzy Control Method (뉴럴-퍼지제어기법에 의한 두 구동휠을 갖는 이동 로봇의 자세 및 속도 제어)

  • 한성현
    • Journal of Ocean Engineering and Technology
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    • v.11 no.1
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    • pp.84-95
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    • 1997
  • This paper presents a new approach to the design speed and azimuth control of a mobile robot with drive wheel. The proposed control scheme uses a Gaussian function as a unit function in the fuzzy-neural network, and back propagation algorithm to train the fuzzy-neural network controller in the frmework of the specialized learning architecture. It is proposed a learning controller consisting of two neural network-fuzzy based on independent reasoning and a connection net with fixed weights to simple the neural networks-fuzzy. The performance of the proposed controller is shown by performing the computer simulation for trajectory tracking of the speed and azimuth of a mobile robot driven by two independent wheels.

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Design of Fuzzy-Neural Control Technique Using Automatic Cruise Control System of Mobile Robot

  • Kim, Jong-Soo;Jang, Jun-Hwa;Lee, Jin;Han, Sung-Hyung;Han, Dunk-Ki;Kim, Yong-Kyu
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.69.3-69
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    • 2001
  • This paper presents a new approach to the design of cruise control system of a mobile robot with two drive wheel. The proposed control scheme uses a Gaussian function as a unit function in the fuzzy-neural network, and back propagation algorithm to train the fuzzy-neural network controller in the framework of the specialized learning architecture. It is proposed a learning controller consisting of two neural network-fuzzy based on independent reasoning and a connection net with fixed weights to simply the neural networks-fuzzy. The performance of the proposed controller is shown by performing the computer simulation for trajectory tracking of the speed and azimuth of a mobile robot driven by two independent wheels.

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Navigation Control Architecture of the Reactive Layer for Autonomous Mobile Robots (자율이동로봇을 위한 반사층의 실시간 주행제어구조)

  • Kim, Hyung-Jin;Jeon, Sung-Yong;Sohn, Won-Jong;Hong, Keum-Shik
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.30 no.11 s.254
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    • pp.1348-1357
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    • 2006
  • In a hybrid three-layer control architecture(deliberative, sequencing, and reflexive), the lowest reflexive layer consists of resources, actions, an action coordinator, and motion controllers. Because the execution of individual components in the reflexive layer should be done in real-time, each component has to be simple and, due to this reason, the Linux-RTAI(Real-Time Application Interface for Linux) has been used as an operating system. In this paper, a navigation control architecture, which combines the components in the reflexive layer and the navigation-related modules in the sequencing layer, is proposed. And then, as basic components, four actions(Goto, Avoid, Move, and EmergencyStop) are designed. Experimental results confirm the effectiveness of the proposed architecture and the performance of individual associated actions.

2-Input 2-Output ANFIS Controller for Trajectory Tracking of Mobile Robot (이동로봇의 경로추적을 위한 2-입력 2-출력 ANFIS제어기)

  • Lee, Hong-Kyu
    • Journal of Advanced Navigation Technology
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    • v.16 no.4
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    • pp.586-592
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    • 2012
  • One approach of the control of a nonlinear system that has gained some success employs a fuzzy structure in cooperation with a neural network(ANFIS). The traditional ANFIS can only model and control the process in single-dimensional output nature in spite of multi-dimensional input. The membership function parameters are tuned using a combination of least squares estimation and back-propagation algorithm. In the case of a mobile robot, we need to drive left and right wheel respectively. In this paper, we proposed the control system architecture for a mobile robotic system that employs the 2-input 2-output ANFIS controller for trajectory tracking. Simulation results and preliminary evaluation show that the proposed architecture is a feasible one for mobile robotic systems.