• 제목/요약/키워드: Robot Perception

검색결과 113건 처리시간 0.034초

Design of An Intelligent Hybrid Controller for Autonomous Mobile Robot

  • Baek, Seung-Min;Kuc, Tae-Yong
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2001년도 ICCAS
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    • pp.146.2-146
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    • 2001
  • Recently, a need of non-industrial robot, such as service, medical, entertainment and house-keeping robot, has been increased. Therefore, the capability of robot which can do intelligent behavior like interaction with men and its environment become more prominent than the capability of executing simple repetitive task. To implement an intelligent robot which provides intelligent behavior, an effective system architecture including perception, learning, reasoning and action part is necessary. Control architectures for intelligent robot can be divided into two different classes. One is deliberative type controller which is applicate to high level intelligence like environment ...

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인지에 기반한 이동 로봇의 운항계획 (Cognition-based Navigational Planning for Mobile Robots)

  • 이인근;이동주;이석규;권순학
    • 한국지능시스템학회논문지
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    • 제14권2호
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    • pp.171-177
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    • 2004
  • 본 논문에서는, 동적환경 하에서 움직이는 이동 로봇을 위한 인지에 기반한 이동 로봇의 운항계획 알고리즘을 제안한다. 제안된 알고리즘은 크게 ‘지각’과 ‘계획’ 부분으로 구성되어 있으며, ‘지각’은 지식을 구성하는 퍼지 규칙과 센서에서 얻은 데이터를 근거로 하는 위치 추론을 담당하고, ‘계획’은 환경에 대한 지식과 ‘지각’ 과정에서 얻은 위치에 대한 정보를 통해 시작점과 목표점 사이의 경로를 생성한다. ‘지각’과 ‘계획’을 통해 이동 로봇은 애매한 정보와 애매한 지식으로 위치를 추론하고 목표점을 찾아 이동한다. 컴퓨터 모의실험을 통해 제안된 알고리즘의 타당성을 보인다.

퍼지추론 및 뉴럴네트워크 기반 2휠구동 로봇의 주행제어알고리즘 개발 (Development of Travelling Control Algorithm Based Fuzzy Perception and Neural Network for Two Wheel Driving Robot)

  • 강언욱;양준석;차보남;박인수
    • 한국산업융합학회 논문집
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    • 제17권2호
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    • pp.69-76
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    • 2014
  • This paper proposes a new approach to the design of cruise control system of a mobile robot with two drive wheel. The proposed control scheme uses a Gaussian function as a unit function in the fuzzy neural network, and back propagation algorithm to train the fuzzy neural network controller in the framework of the specialized learning architecture. It is proposed a learning controller consisting of two neural network-fuzzy based on independent reasoning and a connection net with fixed weights to simply the neural networks-fuzzy. The performance of the proposed controller is shown by performing the computer simulation for trajectory tracking of the speed and azimuth of a mobile robot driven by two independent wheels.

The MPI CyberMotion Simulator: A Novel Research Platform to Investigate Human Control Behavior

  • Nieuwenhuizen, Frank M.;Bulthoff, Heinrich H.
    • Journal of Computing Science and Engineering
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    • 제7권2호
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    • pp.122-131
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    • 2013
  • The MPI CyberMotion Simulator provides a unique motion platform, as it features an anthropomorphic robot with a large workspace, combined with an actuated cabin and a linear track for lateral movement. This paper introduces the simulator as a tool for studying human perception, and compares its characteristics to conventional Stewart platforms. Furthermore, an experimental evaluation is presented in which multimodal human control behavior is studied by identifying the visual and vestibular responses of participants in a roll-lateral helicopter hover task. The results show that the simulator motion allows participants to increase tracking performance by changing their control strategy, shifting from reliance on visual error perception to reliance on simulator motion cues. The MPI CyberMotion Simulator has proven to be a state-of-the-art motion simulator for psychophysical research to study humans with various experimental paradigms, ranging from passive perception experiments to active control tasks, such as driving a car or flying a helicopter.

Object Recognition using Smart Tag and Stereo Vision System on Pan-Tilt Mechanism

  • Kim, Jin-Young;Im, Chang-Jun;Lee, Sang-Won;Lee, Ho-Gil
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.2379-2384
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    • 2005
  • We propose a novel method for object recognition using the smart tag system with a stereo vision on a pan-tilt mechanism. We developed a smart tag which included IRED device. The smart tag is attached onto the object. We also developed a stereo vision system which pans and tilts for the object image to be the centered on each whole image view. A Stereo vision system on the pan-tilt mechanism can map the position of IRED to the robot coordinate system by using pan-tilt angles. And then, to map the size and pose of the object for the robot to coordinate the system, we used a simple model-based vision algorithm. To increase the possibility of tag-based object recognition, we implemented our approach by using as easy and simple techniques as possible.

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로봇의 어포던스 지각 과정 및 계층 분석법을 이용한 우선 순위 동작 결정 (Affordance Perception And Behavior Planning Based on Analytic Hierarchy Process)

  • 이근호;권철민;이케다 아키히로;정낙영
    • 로봇학회논문지
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    • 제7권3호
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    • pp.182-193
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    • 2012
  • This paper presents a new behavior planning scheme for autonomous robots, allowing them to handle various objects used in our daily lives. The key idea underlying the proposed scheme is to use affordance concepts that provide a robot with action possibilities triggered by a relation between the robot and objects around it. Specifically, the robot attempts to find the affordances and to determine the most adequate action among them. Through a series of the perception processes, robot motions can be planned and performed to complete assigned tasks. What is of particular importance from the practical point of view is a decision making capability to determine the best choice by comparing the human's body characteristics and behavioral patterns as criteria with action possibilities as alternatives. For this, the analytic hierarchy process (AHP) technique is employed to systematically evaluate the correlation between the criteria and the alternatives. Moreover, the alternatives arranged in order of priority through the decision making process enable the robot to have redundant solutions for the assigned task, resulting in flexible motion generation. The effectiveness and validity of the proposed scheme are verified by performing extensive simulations using objects of our daily use.

QR 코드 인식 실내이동 로봇제어 융합연구 - 무선시스템 구성을 중심으로 (A Convergency Study on the QR Code Perception Indoor-mobile Robot Control - Focused on Wireless System Configuration)

  • 이정익
    • 한국융합학회논문지
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    • 제10권12호
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    • pp.251-255
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    • 2019
  • QR 코드는 스티커 형태로 인쇄되어 설치비용이 저가로 위치 인식하기 위한 천장이나 벽면에 인공지표를 붙이는 위치 인식 방식과 비전으로 위치 인식을 하는 방식에 비교하여 위치 인식 정확도 면이나 설치비용 면에서 많은 장점을 보유하고 있어 모든 산업에 전반적으로 적용 가능한 로봇을 만든다. 본 연구에서는 정사각형 2차원 바코드를 통해 오차범위는 3 mm 이내 로봇에 적용하는 기술로 정확도가 뛰어나 정확한 위치제어가 가능한 로봇을 만들 수 있음을 보여주며, 특히 여러 공학 기술이 합쳐진 융합연구는 QR 코드 인식 실내이동 로봇제어 연구의 시스템 구성을 중심으로 기술한 것이다.

로봇산업을 통한 지역의 산업 환경 개선에 대한 연구 (The Analysis on Advancement of local Environment about Living Life by Robot Industry)

  • 김종권
    • 대한안전경영과학회:학술대회논문집
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    • 대한안전경영과학회 2011년도 춘계학술대회
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    • pp.129-141
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    • 2011
  • The information technology intensive society rapidly moves from manufacturing industry to information technology industry. This paradigm of Robot is depending on intelligent Robot instead of labor. The conventional Robot worked through environmental variation and shift of job. This Robot is unactively response to men's mandate. And, this Robot have had iterative jobs through manipulation of men. But, this intelligent Robot have new technology through society paradigm shift. The outstanding feature of this Robot is perception function and cognition, mobility and manipulation. The definition of original Robot means forceful and tedious, slavery job. This is from robota, robotnick of the Czech Republic. Karel Capek, a playwriter of the Czech Republic use of this letter at 'Rossum's Universal Robots'. Conclusionally, the Chungbuk province is connected with Korea Institute for Robot Industry Advancement of Daegu and Sejong City. This affect mutual growth with local industry and advancement of environment about living life in the Chungbuk.

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아동-로봇 친밀성에 영향을 미치는 요인에 관한 탐색적 연구 (Factors Affecting the Intimacy Level Between Children and Robots)

  • 신나민;이선희
    • 아동학회지
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    • 제29권5호
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    • pp.97-111
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    • 2008
  • This paper presents three related experiments designed to identify factors that may affect the level of intimacy between children and a robot placed in a kindergarten setting. In total, 68 children aged three to five took part in the experiments, where they were instructed to share four or five stickers with a robot as they wished. Data were collected by means of video-taping and by interviewing the motivations of the children for their conducts in the experiment. The results of the study suggest the following factors that may affect the extent to which a child feels intimacy towards a robot: gender, age, prior experiences with a robot, interaction time with a robot, and the perception of robot appearance design.

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