• Title/Summary/Keyword: Rich Client

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A Study on the Vocational Ethics of Security and Secretary Service (전문경호비서의 직업윤리에 관한 연구)

  • Park, Ok-cheol
    • Journal of the Society of Disaster Information
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    • v.3 no.2
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    • pp.55-78
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    • 2007
  • Currently, the departments related to security and secretary service exist in 18 universities and 30 colleges in Korea in order to raise professional security and secretary personnel. Among the 18 four-year colleges in Korea, only two of them have the ethics course include in their curriculum. Also, among the 31 two-year colleges, only three of them have the ethics course included in their curriculum. Besides, as some private security and guardian companies were recently utilized in illegal actions of the rich and ruling class, contradicting their original purpose of existence, many people point out their downfall as a ?forced private army.? As a professional job, if security secretaries take advantage of the knowledge and top-secret technologies and use them for non-ethical purposes, the effect of the damage is far more serious than other fields of jobs. Therefore, taking this event as a turning point, the contract contents and the task area between the client and the security and secretary company must become more transparent in order to prevent illegal actions, and also for the people working in the security and secretary service area, it is necessary to establish a firm ethical consciousness in order to behave appropriately in their working environment. Therefore, this study examines the proper direction of work ethics of the people working in the security and secretary service according to the professionalization of their field, and also aims to propose an appropriate work ethic system such that they will not become an unfortunate victim of various scandals anymore. To do so, the concept of work ethics in professional jobs was examined; and after the code of ethics that reflect the ethical value system of each professional job was reviewed, the study suggested a specific solution for establishing the codes of ethics for security and secretary service.

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A Study of Navajo Textiles in the Transitional Period (19세기후반 전환시대 Navajo 인디언직물의 고찰)

  • 정미실
    • Journal of the Korean Home Economics Association
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    • v.40 no.8
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    • pp.37-48
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    • 2002
  • The purpose of this study was to survey Navajo's textiles of the transitional period(1868-1890) and to examine appearance background of those textiles. The two study questions were central to the project. 1) What were characteristics of eye-dazzler and pictorial in the transitional period? 2) How developed was the American trader's role? To perform the purpose, literatures on this subject were surveyed, investigation of textiles in Arizona State Museum and Historical Museum of Arizona were accomplished. The results of this study were as follows: 1. Eye-dazzler is called because of their small, serrate triangle and diamond patterns in intense, contrasting colors. Eye-dazzler mostly used Germantown yam and wedge-weave technique. Germantown was a plied yam colored with synthetic dyes. Wedge-weave technique used optical illusions and an undulating technique to create an effect of motion and rhythmic symmetry. 2. The Americans began to intern Navajos at Bosque Redondo, New Mexico in 1863. During their stay at Bosque Redondo, the Navajo came into greater contact with Rio Grande blankets. The influence of designs of these becomes increasingly important in the eye-dazzler. 3. Pictorial materials included rich new sources the railroad provided and living environment of animals, plants, hogans, neighbors, deities that interested the Navajo. Also, sandpainting textiles were a pictorial. Three types of textiles utilized: yei, yeibichai, and sandpainting tapestry. 4. The arrival of the railroad caused many changes for the lives and textiles of the Navajos. The railroad brought a new client into the Navajo, and the Navajos attempted new textiles with design-inspiring fresh materials to adjust taste of the eastern purchasers.

A Method of GeoWeb Services Using SVG (SVG 그래픽을 이용한 GeoWeb 서비스 방법)

  • Nah, Bang-Hyun;Kwon, Chang-Hee
    • Journal of Advanced Navigation Technology
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    • v.12 no.5
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    • pp.401-411
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    • 2008
  • GeoWeb services deliver various thematic information related to geographic positions over the internet GeoWeb services needs to provide efficient accessibilities to geographic contents by interaction with users through the map graphic elements. SVG, which is an application of XML, gives rich DOM I/F for interaction with graphic objects. In this study map servers and client viewers are implemented to serve SVG map available on the fixed mobile internet computing environments. Map servers are made compliant with OGC WMS and WFS specifications and SVG map viewers are developed for both Windows PC and WinCE PDA.

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SyncNote: A Shared Whiteboard Android Application Supporting the XMPP (SyncNote: XMPP를 지원하는 공유 화이트보드 안드로이드 어플리케이션)

  • Jin, Jae-Hwan;Park, Jongmoon;Lee, Myung-Joon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.6
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    • pp.1375-1382
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    • 2013
  • A shared whiteboard provides a drawing workplace that can be shared with peoples in real time. Since it supports rich drawing mechanisms for collaboration or communication, it is used as an effective tool in group work such as virtual meeting. In this paper, we present an XMPP client application named SyncNote that supports the shared whiteboard facility. For this, we propose an extension of the open standard communication protocol XMPP to provide the shared whiteboard facility. The SyncNote application runs on the Android platform, providing effective communication through sharing the drawings and images created by a group of users.

Design and Implementation of Apparel Product Support System based on SOA Environment (SOA 환경 기반의 의류 생산지원 시스템 설계 및 구현)

  • Han, Jong-Jin;Choi, Dong-Oun;Song, Hang-Suk
    • The Journal of the Korea Contents Association
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    • v.8 no.4
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    • pp.1-9
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    • 2008
  • SOA sorts function of old applications by function unit that have business meaning, and through standard call interface, do orchestration by component unit of service. System that developed in this paper predicts production point of time when order with frugality of production raw material. And reduce original register resources purchase expense and production costs in proper stock and increase company's competitive power. Also, design and implementation production management system for many species small quantity production of SOA base that reflect this analyzing correctly company's manufacturing process and original register resources supply and demand present condition.

Development of X-internet frame work based on FLASH (플래시 기반의 X-인터넷 프레임워크 개발)

  • Ko Dae-Sik
    • Journal of Digital Contents Society
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    • v.6 no.3
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    • pp.143-147
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    • 2005
  • In this paper, we developed X-internet framework based on Flash and API for this framework. Proposed X-internet framework based on Flash enables to obtain design with dynamic user interface compare to web application and enables to reduce development time. Since this framework use the API that we developed in this study art flash player, this framework does not need server module. In analytical results, it has been shown that proposed x-internet framework have efficient characteristics such as network traffic, low development cost and dynamic user interface implementation. Since this X-internet framework can operate in environment of current developer friendly, it is useful for development of various new application programs.

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Adaptive Server Selection Mechanism in the Replicated Web Server Environment (복제 웹 서버 환경에서 적응력 있는 서버 선택 메커니즘)

  • 김선호;신용태
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.9
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    • pp.495-502
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    • 2004
  • A rapid growth of the Internet user and rich media content cause an excessive server load and high network traffic, and thus it decreases the quality of service. A solution to this problem is to distribute the content on multiple replicated servers. However, in this circumstance, clients face additional task of selecting the best server to provide proper so${\gamma}$vice which clients request. This paper is intended to propose an adaptive server selection mechanism for a client request based on distance and server load. This will offer a fast and scalable service in response to the increase of massive and realtime multimedia content and contribute to floating a new business model of digital content service.

A SAML based SSO method in RIA environment (RIA환경에서 SAML을 이용한 SSO에 관한 연구)

  • Cho, Dong-Il;Rhew, Sung-Yul
    • The KIPS Transactions:PartD
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    • v.16D no.5
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    • pp.809-816
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    • 2009
  • Current SSO has focused on authenticated integration between inter systems in a domain.On the contrary, becasuse SSO using SAML can support integration between different domains, once it is used in RIA, we can expect highly synergic effect. However, because researches on SSO using SAML are mainly those on authenticated information exchange between servers, a special research is needed in order to be applied in RIA environment, which conducts numerous managements in client. This study proposes architecture and explain a practice structure in order to apply SAML to RIA. Also, this study has embodied the proposed architecture and applied it on DWR, which is used mostly as Data communication framework of RIA, and verified the useablity of this architecture.

Proxy Caching Scheme Based on the User Access Pattern Analysis for Series Video Data (시리즈 비디오 데이터의 접근 패턴에 기반한 프록시 캐슁 기법)

  • Hong, Hyeon-Ok;Park, Seong-Ho;Chung, Ki-Dong
    • Journal of Korea Multimedia Society
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    • v.7 no.8
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    • pp.1066-1077
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    • 2004
  • Dramatic increase in the number of Internet users want highly qualified service of continuous media contents on the web. To solve these problems, we present two network caching schemes(PPC, PPCwP) which consider the characteristics of continuous media objects and user access pattern in this paper. While there are plenty of reasons to create rich media contents, delivering this high bandwidth contents over the internet presents problems such as server overload, network congestion and client-perceived latency. PPC scheme periodically calculates the popularity of objects based on the playback quantity and determines the optimal size of the initial fraction of a continuous media object to be cached in proportion to the calculated popularity. PPCwP scheme calculates the expected popularity using the series information and prefetches the expected initial fraction of newly created continuous media objects. Under the PPCwP scheme, the initial client-perceived latency and the data transferred from a remote server can be reduced and limited cache storage space can be utilized efficiently. Trace-driven simulation have been performed to evaluate the presented caching schemes using the log-files of iMBC. Through these simulations, PPC and PPCwP outperforms LRU and LFU in terms of BHR and DSR.

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User-centered Design of m-Learning System: Moodle On The Go

  • Minovic, Miroslav;Stavljanin, Velimir;Milovanovic, Milos;Starcevic, Dusan
    • Journal of Computing Science and Engineering
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    • v.4 no.1
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    • pp.80-95
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    • 2010
  • In order to truly integrate e-Learning system into regular curriculum at a university, mobile access to Learning Management Systems has to be enabled. Mobile devices have the potential to be integrated into the classroom, because they contain unique characteristics such as portability, social interactivity, context sensitivity, connectivity and individuality. Adoption of Learning Management Systems by students is still on the low rate, mostly because of poor usability of existing e-Learning systems. Our initial research has confirmed this hypothesis. Usability issue is rising to the higher level on the mobile platform, because of the mobile devices' limited screen size, input interfaces and bandwidth, and also because of the context of use. Our second hypothesis was that it is wrong to consider a mobile device as a surrogate for desktop or laptop personal computer (PC). By just adopting the existing Learning Management System on mobile devices with adaptive technologies such as Google proxy, we do not acquire the satisfactory results. Usability can prove to be even lower compared to desktop application. One possible solution to the problem could be development of rich client applications for today's mobile devices that would raise the usability to a higher level. We developed a PocketPC prototype application by using user-centered design principles, which we presented as a third alternative in usability research conducted among university students. Results gathered in such a way have confirmed that development of e-Learning system, in order to be widely accepted by students, needs to have the user(student) in the center of development process.