• Title/Summary/Keyword: Rhythm Simulation

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Correlation Analysis of KCNQ1 S140G Mutation Expression and Ventricular Fibrillation: Computer Simulation Study (KCNQ1 S140G 돌연변이 발현과 심실세동과의 상관관계 분석을 위한 컴퓨터 시뮬레이션 연구)

  • Jeong, Daun;Lim, Ki Moo
    • Journal of Biomedical Engineering Research
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    • v.38 no.3
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    • pp.123-128
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    • 2017
  • Background and aims: The KCNQ1 S140G mutation involved in $I_{ks}$ channel is a typical gene mutation affecting atrial fibrillation. However, despite the possibility that the S140G gene mutation may affect not only atrial but also ventricular action potential shape and ventricular responses, there is a lack of research on the relationship between this mutation and ventricular fibrillation. Therefore, in this study, we analyzed the correlation and the influence of the KCNQ1 S140G mutant gene on ventricular fibrillation through computer simulation studies. Method: This study simulated a 3-dimensional ventricular model of the wild type(WT) and the S140G mutant conditions. It was performed by dividing into normal sinus rhythm simulation and reentrant wave propagation simulation. For the sinus rhythm, a ventricular model with Purkinje fiber was used. For the reentrant propagation simulation, a ventricular model was used to confirm the occurrence of spiral wave using S1-S2 protocol. Results: The result showed that 41% shortening of action potential duration(APD) was observed due to augmented $I_{ks}$ current in S140G mutation group. The shortened APD contributed to reduce wavelength 39% in sinus rhythm simulation. The shortened wavelength in cardiac tissue allowed re-entrant circuits to form and increased the probability of sustaining ventricular fibrillation, while ventricular electrical propagation with normal wavelength(20.8 cm in wild type) are unlikely to initiate re-entry. Conclusion: In conclusion, KCNQ1 S140G mutation can reduce the threshold of the re-entrant wave substrate in ventricular cells, increasing the spatial vulnerability of tissue and the sensitivity of the fibrillation. That is, S140G mutation can induce ventricular fibrillation easily. It means that S140G mutant can increase the risk of arrhythmias such as cardiac arrest due to heart failure.

Simulated Rhythm for Polyrhythm '7 against 3' (폴리리듬 '7 against 3'에 대한 가상(假想)리듬)

  • Kim, Hyoun-Jong
    • Proceedings of the KAIS Fall Conference
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    • 2010.05b
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    • pp.766-768
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    • 2010
  • 폴리리듬 7 against 3 는 "기존의 3개의 동일한 길이의 음표가 진행하는 시간동안 7개의 동일한 길이의 음표가 동시에 연주되는 폴리리듬 이다"라고 간단히 설명할 수 있다. 이러한 폴리리듬 7 against 3를 실제로 연주하는 것은 쉽지 않다. 그러나 그 느낌이 어떠한 지는 본 연구에서 다루려고 하는 가상리듬을 통하여 알 수 있다. 본 연구에서는 7 against 3 에 대한 몇 가지 가상 리듬을 단계별로 제시하고 그 새로운 가능성에 대하여 생각해 보았다.

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Scene-Based Video Watermarking Using Temporal Spread Spectrum in Com pressed Domain (압축 영역에서 시간축 확산 스펙트럼을 이용한 장면단위의 비디오 워터마킹)

  • 최윤희;강경표;최태선
    • Proceedings of the IEEK Conference
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    • 2002.06d
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    • pp.93-96
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    • 2002
  • This paper presents robust and efficient scene-based video watermarking method using visual rhythm (spatio-temporal slice) in compressed domain. Scene change can be detected easily using visual rhythm and video sequences are conveniently edited at the scene boundaries. Therefore, scene-based watermark embedding Process it a natural choice. Temporal spread spectrum can be achieved by applying spread spectrum methods to visual rhythm. Additive Gaussian noise, low-pass filtering, median filtering and histogram equalization attack are simulated for all frames. Frame sub-sampling is also simulated as a typical video attack Simulation results show that proposed algorithm is robust and efficient in the presence of such kind of attacks.

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Simulated Rhythm for Polyrhythm '7 against 4' (폴리리듬 '7 against 4'에 대한 가상(假想)리듬)

  • Kim, Hyoun-Jong
    • Proceedings of the KAIS Fall Conference
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    • 2011.12a
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    • pp.58-61
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    • 2011
  • 폴리리듬 7 against 4 는 "기존의 4개의 동일한 길이의 음표(또는 프레이즈phrase)가 진행하는 시간동안 7개의 동일한 길이의 음표(또는 프레이즈phrase)가 동시에 연주되는 리듬이다." 라고 간단히 설명할 수 있다. 이러한 폴리리듬 7 against 4 를 실제로 연주하는 것은 쉽지 않으나, 본 연구에서는 그 느낌의 대략을 파악하여 연주 가능한 방법을 모색하고자 한다. 본 연구에서 제시하는 방법은 '가상리듬'이라는 새로운 개념으로 이것은 실제의 리듬과 완전히 동일하지는 않지만, 실제에 거의 가까운(그 오차를 충분히 무시할 만한) 리듬이다. 7 against 4 에 대한 몇 가지 가상 리듬을 단계별로 제시하고 그 새로운 가능성에 대하여 생각해 보았다.

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A PSNR Estimation Method Exploiting the Visual Rhythm for Reconstructed Video Frames at IPTV Set-top Box (비쥬얼리듬을 이용한 IPTV Set-top Box 재생영상에 대한 PSNR 추정 기법)

  • Kwon, Jae-Cheol;Suh, Chang-Ryul
    • Journal of Broadcast Engineering
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    • v.14 no.2
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    • pp.114-126
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    • 2009
  • In this paper, we propose a PSNR(peak-to-peak signal to noise ratio) estimation method exploiting visual rhythm information for the reconstructed video frames at the customer's STB(Set-top Box). Key idea is that we can estimate the PSNR by using VR(visual rhythm) information even though a VR consists of the pixels in a vertical direction of a 2D(2-dimensional) video frame, because VR is the 1D projected version of a 2D video frame approximately. Simulation results show that the estimated PSNR from VR information is closely related to the PSNR from 2D video frames. The advantages of the proposed scheme includes that it can monitor the video quality efficiently while minimizing the computation load of STB, and show the location, duration and occurrence count of severe picture degradation.

Simulation Method for Playing Complex Polyrhythm (복잡한 폴리리듬을 연주하기 위한 가상(假想)리듬연주법)

  • Kim, Hyounjong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.10
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    • pp.4426-4431
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    • 2012
  • Though polyrhythm is definitely a complex form of rhythm as we all know, some forms of polyrhythm(for example, '2 against 3' or '3 against 4') are considered as simple rhythm compared with others such as '5 against 4' or '7 against 4'. It is because this kind of polyrhythm might be used as often as enough to be able to be understood and to be played. However, the polyrhythm that we are talking about in this study(I'd like to call them as complex polyrhythm) is not able to be played by someone who is not familiar with quintuplets or septuplets. Here I would like to suggest a new way of playing polyrhythm, called the 'Simulation Method'. The main purpose of this method is to easily approach the complex polyrhythm by using its mathematical similarity even though these polyrhythms are originally hard to be played due to its mathematical complexity.

Differences in advanced cardiac life support knowledge, confidence, satisfaction, and performance ability of paramedic students according to simulation education methods (시뮬레이션 교육방법에 따른 응급구조학과 학생들의 전문심장소생술 지식, 수행자신감 및 수행능력의 차이)

  • Kim, Hyun-Jun;Lee, Hyo-Cheol
    • The Korean Journal of Emergency Medical Services
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    • v.25 no.3
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    • pp.111-125
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    • 2021
  • Purpose: This study aimed to analyze the impact of rapid cycle deliberate practice (RCDP) simulation education on advanced cardiac life support knowledge, confidence, satisfaction, and performance ability among paramedic students, and provide basic data on the appropriate methods of educational instruction. Methods: The 48 subjects to be instructed were divided into the traditional simulation education group and the RCDP simulation education group. Six participants were randomly assigned to each group and pre-surveyed. They were then exposed to a lecture about advanced cardiac life support related theories for 60 min and post-surveyed through questionnaires with the same learning goals and scenarios. Results: The advanced cardiac life support knowledge (t=-4.813, p=.000) and performance ability (t=-2.903, p=.006) were significantly different between the traditional simulation education and RCDP simulation education groups The results also showed a significant difference in attach monitor (z=6.857, p=.009), analyze EKG rhythm (z=11.111, p=.001), and defibrillation (z=12.632, p=.000), indicating differences in performance capabilities between the two groups. Conclusion: To improve advanced cardiac life support knowledge, performance ability, and confidence in the paramedic students who receive RCDP simulation education, simulation education methods that are appropriate for the subjects being taught, and detailed learning goals and feedback are necessary.

A Nobel Video Quality Degradation Monitoring Schemes Over an IPTV Service with Packet Loss (IPTV 서비스에서 패킷손실에 의한 비디오품질 열화 모니터링 방법)

  • Kwon, Jae-Cheol;Oh, Seoung-Jun;Suh, Chang-Ryul;Chin, Young-Min
    • Journal of Broadcast Engineering
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    • v.14 no.5
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    • pp.573-588
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    • 2009
  • In this paper, we propose a novel video quality degradation monitoring scheme titled VR-VQMS(Visual Rhythm based Video Quality Monitoring Scheme) over an IPTV service prone to packet losses during network transmission. Proposed scheme quantifies the amount of quality degradation due to packet losses, and can be classified into a RR(reduced-reference) based quality measurement scheme exploiting visual rhythm data of H.264-encoded video frames at a media server and reconstructed ones at an Set-top Box as feature information. Two scenarios, On-line and Off-line VR-VQMS, are proposed as the practical solutions. We define the NPSNR(Networked Peak-to-peak Signal-to-Noise Ratio) modified by the well-known PSNR as a new objective quality metric, and several additional objective and subjective metrics based on it to obtain the statistics on timing, duration, occurrence, and amount of quality degradation. Simulation results show that the proposed method closely approximates the results from 2D video frames and gives good estimation of subjective quality(i.e.,MOS(mean opinion score)) performed by 10 test observers. We expect that the proposed scheme can play a role as a practical solution to monitor the video quality experienced by individual customers in a commercial IPTV service, and be implemented as a small and light agent program running on a resource-limited set-top box.

Makeup Design and the Application of 3D Facial Avatar Makeup Simulation

  • Barng, Keejung
    • Journal of Fashion Business
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    • v.18 no.6
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    • pp.57-66
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    • 2014
  • The purpose of this study is to design appropriate digital tools for the production of makeup designs. In this study, we used a three-dimensional facial avatar simulation program developed by the Electronics and Telecommunications Research. This study is based on the creation of three-dimensional CG digital art of facial avatar makeup, produced by using simulation technology. First, the actual application and the tools for digital-optimization and media features were created, leading to the research and cleanup. Second, the theoretical background was applied to the formative elements of oriental colors in the designing process. Makeup design elements include point, line, surface, color, and texture. In this study, effective makeup design was interpreted to be based on the representation of particular elements, notably the design principles of balance, proportion, rhythm, repetition, emphasis, contrast, harmony, and unity. In Asia, design is based on the visibility of red, blue, black, yellow, and white-the colors of the five elements-and the use of points, lines, and shapes. This study was recently under scrutiny in relations to digital simulation and various three-dimensional designs, in terms of how to take advantage of a wide range of applications, and how to apply the findings through media and the dissemination of basic research. This study applies the characteristics of the limited existing stereoscopic three-dimensional and digital simulation programs in order to take advantage of the empirical research, providing a basis to implement this research in a meaningful way. A follow-up study is needed to extend these findings and theoretical foundation through continuous observation and in-depth technical development and research.

Optimization of a QRS complex Detection Algorithm Using Discrete Wavelet Transform (이산 웨이블릿 변환을 이용한 QRS군 검출 알고리즘 최적화)

  • Lee, Keun-sang;Baek, Yong-hyun;Park, Young-chul
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.3 no.3
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    • pp.45-50
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    • 2010
  • In this study, Discrete Wavelet Transform(DWT), which can detect more correct QRS complex, approximated through impulse response for reducing complexity to suit real-time system during exercise. Also, rhythm information, which is Arrythmia, Bradycardia and Tachycardia, is provided through continuously monitoring QRS complex. Proposed algorithm is evaluated by computer simulation of ECG signal that is measured during exercise.

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