• Title/Summary/Keyword: Responsive Design

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A Study on a Real Time Freight Delivery Planning for Supply Center based on GIS (GIS기반의 실시간 통합화물운송시스템 계획에 관한 연구)

  • 황흥석;김호균;조규성
    • Korean Management Science Review
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    • v.19 no.2
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    • pp.75-89
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    • 2002
  • According to the fast-paced environment of information technology and improving customer services, the design activities of logistics systems improve customer centric services and delivery performance implementing e-logistics system. The fundamental design issues that arise in the delivery system planning are optimizing the system with minimum cost and maximum throughput and service level. This study is concerned with the integrated model development of delivery system with customer responsive service level for DCM, Demand Chain Management. We used a two-step approach for this study. First, we formulated the supply. center facility planning using stochastic set-covering problem and assigned the customers to the supply center using clustering algorithm. Second, we developed vehicle delivery planning for a supply center based on GIS, GIS-VRP. Also we developed a GUI-type computer program for proposed method for supply center problem using GIS and Geo-DataBase of Busan area. The computational results showed that the proposed method was very effective on a set of test problems.

Window-to-Wall-Ratio for Energy Reduction in Early Design Stage of Residential Building

  • Lee, Myung Sik
    • Architectural research
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    • v.19 no.4
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    • pp.89-94
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    • 2017
  • In Korea, it is necessary to improve the performance of buildings with respect to the energy efficiency while improving the quality of occupants' lives through a sustainable built environment. During the design and development process, building projects must have a comprehensive, integrated perspective that seeks to reduce heating, cooling and lighting loads through climate-responsive designs. The aim of this study is to assess the optimal window-to-wall ratio of multi-rise residential units in the early design phase in Korea. The study analyzed the variation of annual heating and cooling energy load in two apartment prototype units located in Seoul city using different WWRs. The analysis was conducted using Autodesk Ecotect Analysis 2011 tool. The study found for total annual building load reductions WWR on the south and north face should be studied independently based on the room function. It also found reducing the WWR for bedrooms and windows on the northern façade resulted in reduced total annual building load.

Design and evaluation of a distributed TDR moisture sensor

  • Zhang, Bin;Yu, Xinbao;Yu, Xiong
    • Smart Structures and Systems
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    • v.6 no.9
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    • pp.1007-1023
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    • 2010
  • This paper describes the development and evaluation of an innovative TDR distributed moisture sensor. This sensor features advantages of being responsive to the spatial variations of the soil moisture content. The geometry design of the sensor makes it rugged for field installation. Good linear calibration is obtained between the sensor measured dielectric constant and soil physical properties. Simulations by the finite element method (FEM) are conducted to assist the design of this sensor and to determine the effective sampling range. Compared with conventional types of moisture sensor, which only makes point measurement, this sensor possesses distributed moisture sensing capability. This new sensor is not only easy to install, but also measures moisture distribution with much lower cost. This new sensor holds promise to significantly improve the current field instruments. It will be a useful tool to help study the influence of a variety of moisture-related phenomena on infrastructure performance.

Responsive Digital Heritage Experience with Haptic Deformation (햅틱 변형을 이용한 반응형 디지털 문화 체험)

  • Lee, Beom-Chan;Park, Jeung-Chul;Kim, Jong-Phil;Lee, Kwan-H.;Ryu, Je-Ha
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.210-218
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    • 2006
  • 본 논문은 광주과학기술원(GIST)에서 개발하고 있는 전남지역 '운주사'의 천불천탑 설화를 근간으로 한 반응형 가상 문화 체험 시스템(Responsive Multimedia System for virtual storytelling)의 햅틱 변형 상호작용에 관한 것이다. 기존의 디지털 문화재 체험 시스템은 사실적인 체험을 제공하기 위해 시각 및 청각 기술 개발에 많은 연구 및 노력이 이루어져왔다. 그러나 최근 인간의 인지 체계의 중요 요소인 촉감 상호작용의 중요성이 증대 됨에 따라, 본 논문에서는 가상 문화재 체험을 위한 햅틱 변형 알고리즘 및 상호작용 시스템을 개발하여 가상 불상을 만져보고 그 표면을 변형시키게 함으로써 몰입감을 증대하고 재미를 주는 시스템을 제공하였다. 아울러 체험의 몰입감 증대를 위해 본 시스템은 시/청각과 더불어 청각 효과를 가미하여 체험 시 발생되는 주변 환경의 소리(새, 물, 바람소리)를 제공하고, 기존의 문화체험 시스템과의 차별성을 위해 3 차원 입력장치를 이용하여 체험자가 직접 가상 불상을 변형시키면서 체험자 고유의 작품을 만들어낼 수 있는 상호작용을 제공한다. 따라서 제안된 햅틱 변형 상호작용 시스템은 체험자의 능동적 참여 및 흥미 유발을 통하여 문화 유산에 대한 교육적 효과 및 관심 증대에 기여할 수 있을 것이라 여겨진다.

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Architectural Design Related to the Growth Principles of Tree (나무의 성장원리를 응용한 건축 디자인에 관한 연구)

  • Kim, Tai Young
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.1
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    • pp.49-57
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    • 2021
  • This study is to find ways to self-produce energy even in buildings through the system of trees that grow by themselves focused on literatures and case studies. It is divided into the structure, circulation and reaction system of tree. 1) In the structural system, the tree is divided into the shoot and root system, and maintains rigidity with the cell membranes. The wind resistance caused by the trunk and crown can be applied to the seismic structure principle of building, and the role of platelike buttresses of lateral roots can be applied to the horizontal truss and suspension bridge. 2) In the circulation system, the transpiration action through the fine stomata of the leaves can be a very effective cooling means because a large amount of heat is released and this method can be directly introduced into the cooling of buildings. 3) In the responsive system, the response system according to environmental changes that can be read from the leaves and flowers of trees can be applied to the roof and exterior design of buildings through the use of new sensing technologies and materials.

Self-healing Elastomers As Dream Smart Materials (꿈의 스마트 재료로서 자기치유 탄성체)

  • Kim, Il;Shin, Nam-Ho;Jo, Jung-Kyu;Hur, A-Young;Li, Haiqing;Ha, Chang-Sik
    • Elastomers and Composites
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    • v.44 no.3
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    • pp.196-208
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    • 2009
  • Sophisticated polymeric materials with 'responsive' properties are beginning to reach the market. The use of reversible, noncovalent interactions is a recurring design principle for responsive materials. Recently developed hydrogen-bonding units allow this design principle to be taken to its extreme. Supramolecular polymers, where hydrogen bonds are the only force keeping the monomers together, form materials whose (mechanical) properties respond strongly to a change in temperature or solvent. In this review, we describe some examples of hydrogen-bonded supramolecular polymers that can be utilized for self-healing materials. Synthesis of a rubber-like material that can be recycled might not seem exciting. But one that can also repeatedly repair itself at room temperature, without adhesives, really stretches the imagination. Autonomic healing materials respond without external intervention to environmental stimuli in a nonlinear and productive fashion, and have great potential for advanced engineering systems.

A Study on the Space-based System Development of the Ubiquitous Apartment (유비쿼터스 아파트의 공간별 시스템 개발에 관한 연구)

  • Moon Yun-Sook;Yoon Chae-Shin
    • Journal of the Korean housing association
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    • v.17 no.3
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    • pp.133-141
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    • 2006
  • The purpose of this paper is to develop ubiquitous systems based upon individual space in an apartment dwelling, which are called space-based systems in a ubiquitous Apartment. This research investigates the present technology-based ubiquitous systems in apartment design and also include the recent design themes such as 'well-being space' and 'flexible space' to develop Space-Based systems. The proposed the Space-based Systems are concretely applied in a characteristic dwelling unit of stepped level apartment with specific activity scenarios to demonstrate their actual realization. This paper also focuses on 'responsive systems' with automated actuators and sensors as well as on 'flexible infill systems' to accommodate various space needs.

UX Design of Next Generation Web Platform (차세대 웹 플랫폼의 UX설계)

  • Kim, Seon-U;Cho, Young-Ju;Kim, Jin-Hyuk
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2017.01a
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    • pp.251-254
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    • 2017
  • 최근 현대인들은 웹 환경에 대해 높은 관심을 보이고 있다. 또한 웹 환경에서 HTML5의 표준화에 따라 사용자의 경험, 즉 'UX(User Experience)' 설계에 대한 관심 또한 높아지고 있다. 이러한 환경을 차세대 웹 플랫폼이라 한다. 차세대 웹 플랫폼이라 함은 HTML5라는 웹 표준 규약에 따라 설계한 것을 뜻한다. 따라서 본 논문에서는 이러한 차세대 웹 플랫폼의 UX 설계에 대한 최신 트렌드와 콘텐츠 UX에 대해서 설명하고 반응형 디자인에 따른 웹사이트 수익과의 관계까지 실험결과를 토대로 제시하고자 한다.

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Strategic Characteristics of Technologization for Circular Fashion System (순환 패션 시스템을 위한 테크놀로지제이션의 전략적 특성)

  • Mikyung Kim;Eunhyuk Yim
    • Journal of the Korean Society of Clothing and Textiles
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    • v.46 no.6
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    • pp.1039-1057
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    • 2022
  • The fashion system has been criticized for relying on a linear economy to reduce short-term costs and increase profits. Meanwhile, the circular economy strives to expand the value chain through a closed loop for companies, society, and the environment by separating consumption from resources. This study aims to elucidate the strategic characteristics of the technological measures that fashion companies and brands are trying to innovate into a sustainable fashion system on the basis of the circular economy concept. Thus, we conducted case studies by dividing the value chain of the fashion system into design, production, and consumption to identify the technological development of the circular fashion system from a technologization perspective that incorporates technological values. First, design appeared to strengthen emotional durability, design and process with circulation in mind, and fashion product digitalization. Second, production manifested itself as material development for the new fiber economy, improvement of non-environmental processes, and customization of demand-driven, responsive production. Third, consumption was the spread of the environmental consumption culture through the sharing economy platform, the realization of a virtual wearing experience to prevent rapid disposal, and the provision of information on sustainable consumption.

Designing Flexible Curricula for the 21st Century - Case of a Digital Merchandising Course -

  • Kim, Minjeong
    • Fashion & Textile Research Journal
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    • v.23 no.6
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    • pp.691-708
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    • 2021
  • The emerging Fourth Industrial Revolution has triggered fundamental shifts in the fashion industry. Advanced digital technologies are not only reshaping how the fashion supply chains function, but also requisitioning new skill sets for jobs in this industry. A mismatch in required skills between current and future jobs is a critical issue that needs to be addressed in the fashion industry. Similarly, it is imperative that fashion programs in higher education keep pace with the rapid changes disrupting the fashion sector. Nevertheless, the increasing speed and the magnitude of digital transformation make it challenging to keep fashion curricula up to date. This paper presents the case of a Digital Merchandising course. Using the principles of designing flexible curricula and backward design, this Digital Merchandising course was developed to be flexible and responsive to the changing business environment. Building digital intelligence was the central learning goal for students to accomplish. The paper discusses the conceptual development processes for the course and provides, visual examples of major learning assignments, and a variety of digital tools. Fashion educators are encouraged to consider backward design and flexible curricula design guides as complementary tools to the widely used Bloom's taxonomy.