• 제목/요약/키워드: Real-time visual feedback

검색결과 65건 처리시간 0.052초

Comparison of trunk muscle thickness according to the type of feedback during spinal stabilization exercise in standing posture

  • Lee, Hee-Ji;Lee, Su-Ha;Lee, Seong-Joo;Lee, Chang-Hyung;Park, Dae-Sung
    • Physical Therapy Rehabilitation Science
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    • 제9권3호
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    • pp.184-190
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    • 2020
  • Objective: Patients with low back pain can possibly have impaired core muscle function, which is the common cause of low back pain. Spinal stabilization exercises are recommended for prevention and reinforcement. This study aimed to compare the effects of different types of feedback on abdominal and lumbar multifidus (LM) muscle recruitment during spinal stabilization exercises. Design: Cross-sectional study. Methods: Fifty-seven healthy subjects (sex=male 21/female 36, age=21.28±1.60 years) were divided into three different groups: the control group (n=19), the auditory feedback (AF) group (n=19), and the visual and auditory feedback (VAF) group (n=19). The control group received no feedback, whereas the AF group only received AF during exercises and the VAF group received the AF and visual feedback through the real-time ultrasound images. The main outcome measure was the assessment of the thickness of the abdominal muscles and LM measured by a dual ultrasound. Results: When VAF was applied, the thickness of the transverse abdominis significantly increased rather than when feedback was not applied or with AF only (p<0.05). The VAF group showed significant differences in both the control group and the AF group in the post-hoc test (p<0.05), and there was no significant difference between the control group and the AF group. Conclusions: With spinal stabilization exercises, VAF should be applied in standing posture for healthy adults to further promote the production of effective contractions.

Process Performance Feedback and Quality Goal Setting as Sources of Process Restrictiveness and Behavior Guidance in Electronic Brainstorming

  • 정종호
    • 한국정보시스템학회지:정보시스템연구
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    • 제26권4호
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    • pp.1-15
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    • 2017
  • Purpose Through the provision of real time performance information about who is contributing and who is not in Electronic Brainstorming, prior studies evidenced a significant performance gain. However, it has been observed that the quantity-based performance feedback alone does not have enough restrictiveness to guide the performance behavior throughout the idea generation session. We included the notion of goal setting into the process performance feedback mechanism in an effort to regulate performance behavior and to better understand why individuals in Electronic Brainstorming are not obtaining enough stimulation benefits in the group interaction process. Design/methodology/approach We had developed real-time visual process performance feedback and modified to include goal setting. This mechanism visually displays individuals' performances two-dimensionally (quality for each idea vertically and quantity of ideas horizontally along with their goals). As individuals' contributions accumulate, the mechanism reveals performance histories by connecting the sequence of ideas in a time-series format, telling stories of individuals' performances. Then, we compared the performance outcome from this study with the outcomes from two prior studies (i.e., Jung et al., 2010 and Jung, 2014). Findings The results showed that the inclusion of goal setting into the process performance feedback solved the issue in the previous study. That was the lower than expected magnitude of performance enhancement of process performance feedback when compared to that of quantity-based feedback. It appears that goals as a motivational technique provide standards for systematic self-evaluation, serving as a cue to regulate performance behavior by strengthening the linkage between effort and performance. Thus, goals seem to set up a self-fulfilling prophecy, preconditioning better performance. However, the outcome still showed that its performance magnitude is unsatisfactory because the outcome of this study turned out to be close to the outcome of just quantity-based performance feedback in Jung et al.'s (2010) study.

성인 심폐소생술 술기 점수 비교: 레어달 애니 스킬리포터 대 액타 911 마네킹 (Comparison of adult CPR skill scores: Real-time visual feedback manikin(Resusci Anne SkillReporterTM) vs. Non-feedback manikin(Actar 911 SquadronTM))

  • 김지희;문태영;엄태환
    • 한국응급구조학회지
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    • 제15권2호
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    • pp.101-108
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    • 2011
  • Purpose: Cardiopulmonary resuscitation (CPR) prevents tissue necrosis of the brain and cardiac muscle in the cardiac arrest patient and requires exact skills in order to increase survival rate. Through comparison of the training effects of feedback manikin and non-feedback manikin, this study present the effective CPR device to CPR instructors. Method: This CPR course for 80 students by using Resusci Anne $SkillReporter^{TM}$ (RASR; Laerdal Medical, Stavanger, Norway) and Actar 911 $Squadron^{TM}$ (A911; Vital Signs, New Jersey, USA) held on December 22, 2009. Thirty seven students and two assistants were placed in one laboratory, there were five RASR manikins which provide the LED performance indicator, not the metronome. Forty two students and two assistants were placed in the other laboratory, there were 20 A911 manikins which don't provide any feedback indicator. Chest compression scores and ventilation compression scores obtaining from two groups were analysed statistically by using independent t-test. Results: Chest compression scores, average depth (mm) was 37.5 in RASR and 41.80 A911 (p=.004), too depth (#) was 2.8 in RASR and 19.4 A911 (p=.005), average number per min (#/min) was 64.4 in RASR and 68.2 A911 (p=.038), wrong hand position (#/min) was 10.9 in RASR and 30.8 A911 (p=.040). Four items that showed better scores in group RASR had statistically significant difference. Ventilation compression scores, percent correct (%) was 40.6 in RASR and 20.6 A911 (p<.001), number correct (#) was 4.7 in RASR and 2.1 A911 (p=.002), too fast (#) was 0.9 in RASR and 2.9 A911 (p=.003), average volume (ml) was 536.5 in RASR and 707.1 A911 (p=.011). Also, three items that showed better scores in group RASR had statistically significant difference. Conclusions: Regarding the positive effect of CPR training feedback, comparison between the real-time visual feedback manikin (RASR) and the non-feedback manikin (A911) showed that RASR had better results than A911 in chest compression except average number per min (it means that we need harder chest manikin) and ventilation. Verification of the training effect in the real world such as CPR outcomes is also necessary. A proper application of manikin in training circumstances and research on retention of CPR skills will be needed.

SPH 기반의 유체 및 용해성 강체에 대한 시각-촉각 융합 상호작용 시뮬레이션 (Real-time Simulation Technique for Visual-Haptic Interaction between SPH-based Fluid Media and Soluble Solids)

  • 김석열;박진아
    • 한국가시화정보학회지
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    • 제15권1호
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    • pp.32-40
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    • 2017
  • Interaction between fluid and a rigid object is frequently observed in everyday life. However, it is difficult to simulate their interaction as the medium and the object have different representations. One of the challenging issues arises especially in handling deformation of the object visually as well as rendering haptic feedback. In this paper, we propose a real-time simulation technique for multimodal interaction between particle-based fluids and soluble solids. We have developed the dissolution behavior model of solids, which is discretized based on the idea of smoothed particle hydrodynamics, and the changes in physical properties accompanying dissolution is immediately reflected to the object. The user is allowed to intervene in the simulation environment anytime by manipulating the solid object, where both visual and haptic feedback are delivered to the user on the fly. For immersive visualization, we also adopt the screen space fluid rendering technique which can balance realism and performance.

호흡동조방사선치료 시 Real Time Monitor와 Ventilator의 유용성 평가 (Utility Estimation of the Application of Auditory-Visual-Tactile Sense Feedback in Respiratory Gated Radiation Therapy)

  • 조중훈;김병진;노시원;이현찬;장형준;김회남;송재훈;김영재
    • 대한방사선치료학회지
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    • 제25권1호
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    • pp.33-40
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    • 2013
  • 목 적: 호흡동조방사선치료 시 호흡에 따른 종양의 위치를 정확하게 파악하여 치료하기 위해서는 안정되고 일정한 호흡유지가 중요하다. 이에 본 연구에서 Real time monitor와 Ventilator를 이용하여 측정한 호흡유지방법을 소개하고 그 유용성을 평가하고자 한다. 대상 및 방법: 7명의 실험자를 대상으로 하여 Gate on time (Beam on time) 600초를 기준으로 실험자를 총 5개의 그룹 -자연 호흡, Monitor를 이용하여 유도한 호흡, Ventilator를 이용하여 유도한 호흡, Monitor와 Ventilator를 동시에 이용하여 유도한 호흡, 실험자 스스로 Real time monitor를 이용하여 주기적 Breath-hold 상태를 유지하는 호흡- 으로 분류 하였다. 분류 후 ANZAI 4D system을 이용하여 각각의 호흡신호를 획득 하였다. 호흡신호별 총 소요 시간을 비교하고 호흡주기 상의 Gate on/off time 평균값, 표준편차, 분산, 평균 호흡 주기의 횟수와 변화 등을 각각 분석하여 호흡의 안정성을 평가 하였다. 동시에 실험자들을 대상으로 설문조사를 실시하여 각 장치들의 의존성을 정성적으로 조사하였다. 결 과: 5개 그룹의 호흡신호 편차변화를 비교하여 실험자의 각 호흡신호 안정성을 평가하였다. 그 결과 모든 실험자는 Gate on time 600초 동안 소요되는 시간이 Monitor와 Ventilator를 동시에 사용 했을 경우에 실험시간이 가장 짧게 걸렸고, 가장 안정된 호흡을 유지한 것으로 나타났다. 결 론: 본 연구에서 Real time monitor와 Ventilator를 사용하여 호흡유도를 진행해본 결과 실험대상자들의 안정적인 호흡유지에 유용성이 있는 것으로 나타났다. 2개의 장비를 독립적으로 사용하였을 경우 보다 동시에 사용할 경우 호흡유지 안정도가 더 우수한 것으로 나타났다. Real time monitor와 Ventilator를 이용하여 환자의 호흡조건을 설정하여 환자에게 적용시킨다면 호흡조절방사선치료 시 치료의 정확도를 높일 수 있으리라 예상되며 동시에 치료시간도 단축될 것으로 사료된다. 특히 규칙적인 호흡조절이 가능한 환자의 경우 Real time monitor를 활용한 Breath-hold 방법의 활용은 치료시간 단축의 효과를 현저히 높일 수 있을 것이라 사료된다.

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상지재활 훈련동안 자기수용감각의 훈련 및 평가를 위한 가상현실 시스템 개발: 예비연구 (Development Of Virtual Reality System For The Training And Assessment Of Proprioception During Upper-limb Reaching Task: A Pilot Study)

  • 조상우;구정훈;한기완;이형래;박진식;이원호;신영석;김홍준;강윤주;김인영;김선일
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2008년도 학술대회 1부
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    • pp.749-753
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    • 2008
  • 자기수용감각은 신체 내부에서 폼의 발란스, 근육의 강도, 민첩성을 이용하여 공간의 위치나 관절의 움직임을 조절하는 능력으로 정의된다. 기존의 연구에서는 자기수용감각을 발달시키기 위하여 reaching 훈련을 이용한 시각적인 feedback을 제시하여 훈련을 하고 feedback을 차단하고 측정하는 방법이 사용했지만 시각적인 feedback이 있는 상황은 자기수용감각만 유도할 수 없는 문제점이 있다. 가상현실 기술은 훈련 동안 실시간으로 시각적인 feedback을 다양하게 제공하는 것으로 기존의 연구의 문제점을 해결할 수 있다. 본 연구에서는 가장현실 기술을 이용한 자기수용감각을 발달시키기 위한 훈련 및 평가시스템을 개발하고 파일럿 스터디를 하였다. 가상환경 task는 3개로 구성되었다. mode 1은 신체 움직임을 실시간으로 시각적인 feedback을 제시하는 환경이다. mode 2는 피험자의 반응에 의해서만 신체 움직임에 대한 시각적인 feedback을 제시하는 환경이다. mode 3응 시각적인 feedback을 제시하지 않는 환경이다. 가상환경의 task는 각 mode에서 3지점을 한 번씩 수행하는 것을 1회기로 5회기씩 수행하였다. 본 연구의 결과에서, target을 획득하기 위하여 이용하는 시간은 mode 3에서 mode보다 더 짧게 소요 되었다.(P=0.001). mode 2와 mode 3에서 1회기에서는 상관관계를 가지고 2-5회기 동안에는 mode 2와 mode 3에서 상관관계가 보이지 않았다(p = 0.012). mode 1의 환경에서는 훈련에 필요한 자기수용감각보다 시각적인 feedback에 의한 훈련이 진행되는 것을 볼 수 있다. mode 2는 첫 회기에서 자기수용감각에 의한 시각적인 feedback을 제공받을 수 있기 때문에 자기수용감각 훈련을 수행할 수 있다. 추후 연구는 시스템의 타당성 검증과 임상실험을 통한 훈련과 평가를 할 계획이다.

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시각센서를 이용한 로보트의 복잡한 곡선추적에 관한 알고리즘 (A algorithm on robot tracking about complex curve with visual sensor)

  • 권태상;김경기
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1987년도 한국자동제어학술회의논문집; 한국과학기술대학, 충남; 16-17 Oct. 1987
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    • pp.109-114
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    • 1987
  • In this thesis, we work on the curve recognition with real time processing and the Robot tracking method on recognized curve. Image information of segment curve is supplied to computer to run to a Robot so that it is a feedback system. Image coordinate frame to world coordinate transformation represents in this paper and curve matching algorithm subscribes by two method, first transformation matching algorithm, second image coordinate matching algorithm. Also Robot running time to computer image processing time relationships finally includes.

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이동 물체 포착을 위한 비젼 서보 제어 시스템 개발 (Development of Visual Servo Control System for the Tracking and Grabbing of Moving Object)

  • 최규종;조월상;안두성
    • 동력기계공학회지
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    • 제6권1호
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    • pp.96-101
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    • 2002
  • In this paper, we address the problem of controlling an end-effector to track and grab a moving target using the visual servoing technique. A visual servo mechanism based on the image-based servoing principle, is proposed by using visual feedback to control an end-effector without calibrated robot and camera models. Firstly, we consider the control problem as a nonlinear least squares optimization and update the joint angles through the Taylor Series Expansion. And to track a moving target in real time, the Jacobian estimation scheme(Dynamic Broyden's Method) is used to estimate the combined robot and image Jacobian. Using this algorithm, we can drive the objective function value to a neighborhood of zero. To show the effectiveness of the proposed algorithm, simulation results for a six degree of freedom robot are presented.

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힘 피드백 기반의 세포조작을 위한 세포막 침습력 측정 (Cellular Force Sensing for Force Feedback-Based Biological Cell Injection)

  • 김덕호;윤석;강현재;김병규
    • 대한기계학회논문집A
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    • 제27권12호
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    • pp.2079-2084
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    • 2003
  • In biological cell manipulation, manual thrust or penetration of an injection pipette into an embryo cell is currently performed by a skilled operator, relying on visual feedback information only. Accurately measuring cellular forces is a requirement for minimally invasive cell injections. Moreover, the cellular force sensing is essential in investigating the biophysical properties for cell injury and membrane modeling studies. This paper presents cellular force measurements for the force feedback-based biomanipulation. Cellular force measurement system using piezoelectric polymer sensor is implemented to measure the penetration force of a zebrafish egg cell. First, measurement system setup and calibration are described. Second, the force feedback-based biomanipulation is experimentally carried out. Experimental results show that it successfully supplies real-time cellular force feedback to the operator at tens of uN and thus plays a main role in improving the reliability of biological cell injection tasks.

힘반향 기반의 바이오매니퓰레이션을 위한 세포 조작력 측정 (Cellular Force Measurement for Force Feedback-Based Biomanipulation)

  • 김덕호;김병규;윤석;강현재
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2003년도 춘계학술대회 논문집
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    • pp.237-240
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    • 2003
  • In biological cell manipulation, manual thrust or penetration of an injection pipette into an embryo cell is currently performed by a skilled operator, relying on visual feedback information only. Accurately measuring cellular forces is a requirement for minimally invasive cell injections. Moreover, the cellular farce sensing is essential in investigating the biophysical properties for cell injury and membrane modeling studies. This paper presents cellular force measurements for the force feedback-based biomanipulation. Cellular force measurement system using piezoelectric polymer sensor is implemented to measure the penetration force of a zebrafish egg cell. First, measurement system setup and calibration are described. Second, the force feedback-based biomanipulation is experimentally carried out. Experimental results show that it successfully supplies real-time cellular force feedback to the operator at several tens of uN and thus plays a main role in improving the reliability of biological cell injection tasks.

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