• Title/Summary/Keyword: Real-time vehicle simulation

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REAL-TIME SIMULATION OF A HIGH SPEED MULTIBODY TRACKED VEHICLE

  • YI K. S.;YI S.-J.
    • International Journal of Automotive Technology
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    • v.6 no.4
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    • pp.351-357
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    • 2005
  • Development of a real-time simulation model for high-speed and multibody tracked vehicles is difficult because they involve hundreds of highly nonlinear equations. In the development of a reliable tracked vehicle model for real-time simulation, it is helpful to use an off-line tracked vehicle model developed by considering all the degrees of freedom of each element. This paper presents a step-by-step procedure for the development of a real-time simulation model based on the off-line tracked vehicle model. The road input data, Profile IV, is used for the real time simulation and simulation results are compared with vehicle test results obtained in the military test field. It is noted that the simulation results are quite close to the test results.

Development of a Real-Time Vehicle Dynamic Simulation Software (실시간 차량 동역학 시뮬레이션 S/W 개발)

  • Choi, G.J.;Lee, K.H.;Yoo, Y.M.
    • Transactions of the Korean Society of Automotive Engineers
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    • v.3 no.5
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    • pp.30-37
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    • 1995
  • In this research a real time vehicle dynamic simulation software, to be used on real time vehicle simulators, is developed using relative coordinates and suspension super-element concept. Accuracy of the software is verified through comparisons of simulation results with those of a commercial mechanical system dynamic analysis package. It is demonstrated that real time simulation on a workstation with a 15 D.O.F. vehicle model is possible.

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Development of Real-time Simulator for Vehicle Electric Brake System (차량 전자 제동 시스템을 위한 실시간 시뮬레이터 개발)

  • Cheon, Se Young;Choi, Seong Woong;Yang, Soon Yong
    • Journal of Drive and Control
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    • v.16 no.1
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    • pp.22-28
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    • 2019
  • This paper develops ABS braking real - time simulator to develop vehicle braking system by simulation. Recently, real-time simulation is widely used in the development of vehicles to decrease development time. In the field of electronic braking, real-time simulation is actively underway. In order to simulate electronic braking model in real time, a vehicle model, a hydraulic model, and a control S/W model are required. These models must be calculated in one platform. Therefore, in this paper, a vehicle model composed of CarSim and a hydraulic model composed of SimulationX using S/W in actual ABS controller was developed as a Simulink model base and linked with Matlab real time model. Using this real-time model, design effects of the electronic braking controller were simulated according to road surface condition to verify its operability.

A Strategy to Evaluate Semi-Active Suspension System using Real-Time Hardware-in-the-Loop Simulation (실시간 Hardware-in-the-Loop 시뮬레이션을 이용한 반능동 현가시스템 특성 평가)

  • Choi, G.J.;Noh, K.H.;Yoo, Y.M.;Kim, H.
    • Transactions of the Korean Society of Automotive Engineers
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    • v.9 no.6
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    • pp.186-194
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    • 2001
  • To meet the challenge of testing increasingly complex automotive control systems, the real-time hardware-in-the-loop(HIL) simulation technology has been developed. In this paper, a strategy for evaluation of semiactive suspension systems using real-time HIL simulation is presented. A multibody vehicle model is adopted to simulate vehicle dynamic motions accurately. Accuracy of the vehicle simulation results is compared to that of the real vehicle field test and proven to be very accurate. The controller and stepping motor to adjust semi-active damper stage are equipped as external hardwares and connected to the real-time computer which has vehicle dynamic model. Open and closed loop test methods are used to evaluate a controlled suspension system and the system's operations are verified it is found that the proposed evaluation methods can be used well for the verification of semi-active suspension systems.

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Real-time Dynamic Simulation Using Multibody Vehicle Model (다물체 차량모델을 이용한 실시간 동역학 시뮬레이션)

  • Choe, Gyu-Jae;No, Gi-Han;Yu, Yeong-Myeon
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.25 no.3
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    • pp.486-494
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    • 2001
  • This paper presents a real-time multibody vehicle dynamic analysis method using recursive Kanes formulation and suspension composite joints. To shorten the computation time of simulation, relative coordinate system is used and the equations of motion are derived using recursive Kanes formulation. Typical suspension systems of vehicles such as MacPherson strut suspension system is modeled by suspension composite joints. The joints are derived and utilized to reduce the computation time of simulation without any degradation of kinematical accuracy of the suspension systems. Using the develop program, a multibody vehicle dynamic model is formed and simulations are performed. Accuracy of the simulation results is compared to the real vehicle field test results. It is found that the simulation results using the proposed method are very accurate and real-time simulation is achieved on a computer with single PowerPC 604 processor.

Development of Real Time Multibody Vehicle Dynamics Software Part I : Real Time Vehicle Model based on Subsystem Synthesis Method (실시간 다물체 차량 동역학 소프트웨어 개발 Part Ⅰ: 부분시스템 합성방법에 의한 실시간 차량 모델)

  • Kim, Sung-Soo;Jeong, Wan-Hee;Lee, Chang-Ho;Jung, Do-Hyun
    • Transactions of the Korean Society of Automotive Engineers
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    • v.17 no.1
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    • pp.162-168
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    • 2009
  • The real-time multibody vehicle model based on the subsystem synthesis method has been developed. Suspension, anti roll bar, steering, and tire subsystem models have been developed for vehicle dynamics. The compliance effect from bush element has been considered using a quasi-static method to achieve the real time requirement. To validate the developed vehicle model, a quarter car and a full vehicle simulations have been carried out comparing simulation results with those from the ADAMS vehicle model. Real time capability has been also validated by measuring CPU time of the simulation results.

Real Time Simulation of the High Speed Multibody Tracted Vehicle for Track Tension Control (궤도장력 조절을 위한 다물체로 이루어진 고소궤도차량의 실시간 시뮬레이션)

  • 백승한;이승종
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1997.10a
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    • pp.261-264
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    • 1997
  • In case of high speed and high mobility multibody tracked vehicle, it is hard to develop the realtime simulation model for track tension control because of the hundreds of highly nonlinear equations. In order to design more trustworthy realtime simulator for track tension control, it is necessary to use off-line tracked vehicle model. In this study, a step by step procedure is presented to develop realtime simulation model based on off-line tracked vehicle model. Simulation results show that modified off-line multibody tracked vehicle model can be used for real time simulation to control the track tension.

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Development of a Tracked Vehicle Model for Real-time Simulation of Semi-active Suspension System (반능동 현수장치의 실시간 시뮬레이션용 궤도차량 모델 개발)

  • 손영일;이종호;송병석
    • Transactions of the Korean Society of Automotive Engineers
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    • v.11 no.4
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    • pp.135-143
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    • 2003
  • In this study, a real-time simulation model was developed for tracked vehicles with in-arm type semi-active hydro-pneumatic suspension unit using MATLAB S-functions. Since the vehicle model uses relative coordinates and massless link elements, the developed model has an enhanced analytic time performance. Through the comparison of simulation results with multi-body software(DADS), the vehicle model is verified. A controller using on-off skyhook control algorithm is designed with the pilot-centre]led proportional valve based on conventional damper characteristics. Exploiting the developed tracked vehicle model with other subsystem model such as a controller model, a suspension unit model, and a test road model, computer simulations are carried out. Control simulation results with the developed tracked vehicle model show that the semi-active suspension control system has a better performance than the conventional suspension system.

HILS(Hardware-In-the-Loop Simulation) Development of a Steering HILS System (전동식 동력 조향 장치 시험을 위한 HILS(Hardware-In-the-Loop Simulation) 시스템 개발)

  • 류제하;노기한;김종협;김희수
    • Transactions of the Korean Society of Automotive Engineers
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    • v.7 no.9
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    • pp.105-111
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    • 1999
  • The paper presents development of a Hardware-In-the-Loop simulation (HILS) system for the purpose of testing performance, stability, and reliability of an electronic power steering system(EPS). In order to realistically test an EPS by the proposed HILS apparatus, a simulated uniaxial dynamic rack force is applied physically to the EPS hardware by a pnumatic actuator. An EPS hardware is composed of steering wheel &column, a rack & pinion mechanism, andas motor-driven power steering system. A command signal for a pneumatic rack-force actuator is generated from the vehicle handling lumped parameter dynamic model 9software) that is simulated in real time by using a very fast digital signal processor. The inputs to the real-time vehicle dynamic simulation model are a constant vehicle forward speed and from wheel steering angles driven through a steering system by a driver. The output from a real-time simulation model is an electric signal that is proportional to the uniaxial rack force. The vehicle handling lumped parameter dynamic model is validated by a fully nonlinear constrained multibody vehicle dynamic model. The HILS system simulation results sow that the proposed HILS system may be used to realistically test the performance stability , and reliability of an electronic power steering system is a repeated way.

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A Dynamic Modeling of 6×6 Skid Type Vehicle for Real Time Traversability Analysis over Curved Driving Path (곡선주행 실시간 주행성 분석을 위한 스키드 차량의 동역학 모델링)

  • Joo, Sang-Hyun;Lee, Ji-Hong
    • Journal of Institute of Control, Robotics and Systems
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    • v.18 no.4
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    • pp.359-364
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    • 2012
  • Real-Time Traversability should be analyzed from the equiped sensors' data in real time for autonomous outdoor navigation. However, it is difficult to find out such traversability that considers the terrain roughness and the vehicle dynamics especially in case of skid type vehicle. The traversability based on real time dynamic analysis was proposed to solve such problem but in navigation with strait driving path. To adapt the method into the navigation with curved driving path, a path following controller should be incorporated into the dynamic model even though it cause the real time problem. In this paper, a dynamic model is proposed to solve the real time problem in the traversability analysis based on real time dynamic simualtion. The dynamic model contains the control dummy which is connected to the vehicle body with a universal joint to follow the curved path without controller. Simulation and experimental results on $6{\times}6$ articulated unmanned ground vehicle demonstrate the method's effectiveness and applicability into the traversability analysis on terrain with bumps.