• Title/Summary/Keyword: Real-time scheduling algorithm

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A Study on Memetic Algorithm-Based Scheduling for Minimizing Makespan in Unrelated Parallel Machines without Setup Time (작업준비시간이 없는 이종 병렬설비에서 총 소요 시간 최소화를 위한 미미틱 알고리즘 기반 일정계획에 관한 연구)

  • Tehie Lee;Woo-Sik Yoo
    • Journal of the Korea Safety Management & Science
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    • v.25 no.2
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    • pp.1-8
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    • 2023
  • This paper is proposing a novel machine scheduling model for the unrelated parallel machine scheduling problem without setup times to minimize the total completion time, also known as "makespan". This problem is a NP-complete problem, and to date, most approaches for real-life situations are based on the operator's experience or simple heuristics. The new model based on the Memetic Algorithm, which was proposed by P. Moscato in 1989, is a hybrid algorithm that includes genetic algorithm and local search optimization. The new model is tested on randomly generated datasets, and is compared to optimal solution, and four scheduling models; three rule-based heuristic algorithms, and a genetic algorithm based scheduling model from literature; the test results show that the new model performed better than scheduling models from literature.

Integrated Packet Scheduling for VoIP Service (VoIP 서비스를 위한 통합 패킷 스케줄링)

  • Lee, Eun-Joung;Park, Hyung-Kun
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.57 no.11
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    • pp.2124-2126
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    • 2008
  • In the wireless communication systems, the demand of multimedia services is also increased. Unlike typical data packets, realtime service such as VoIP packets have delay bound and low loss rate requirement. In this paper we propose a new scheduling algorithm that be able to allocate resources to the different kinds of services such as VoIP and data packet. The proposed algorithm considers both time delay and channel condition toe determine the priority. Simulation results show that the proposed algorithm works more efficiently than the conventional algorithms.

A Real-Time Scheduling Technique on Multi-Core Systems for Multimedia Multi-Streaming (다중 멀티미디어 스트리밍을 위한 멀티코어 시스템 기반의 실시간 스케줄링 기법)

  • Park, Sang-Soo
    • Journal of Korea Multimedia Society
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    • v.14 no.11
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    • pp.1478-1490
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    • 2011
  • Recently, multi-core processors have been drawing significant interest from the embedded systems research and industry communities due mainly to their potential for achieving high performance and fault-tolerance at low cost in such products as automobiles and cell phones. To process multimedia data, a scheduling algorithm is required to meet timing constraints of periodic tasks in the system. Though Pfair scheduling algorithm can meet all the timing constraints while achieving 100% utilization on multi-core based system theoretically, however, the algorithm incurs high scheduling overheads including frequent core migrations and system-wide synchronizations. To mitigate the problems, we propose a real-time scheduling algorithm for multi-core based system so that system-wide scheduling is performed only when it is absolutely necessary. Otherwise the proposed algorithm performs scheduling within each core independently. The experimental results by extensive simulations show that the proposed algorithm dramatically reduces the scheduling overheads up to as negligible one when the utilization is under 80%.

The real-time scheduling algorithms based on the Insertion technique and Two-way SCAN technique (삽입기법과 양방향 스캔 기법에 기반한 실시간 디스크 스케줄링 알고리즘)

  • Lee Myung Sub;Park Chang Hyeon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.6B
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    • pp.377-386
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    • 2005
  • Recently, to increase throughput per hour on real-time disk scheduling, a lot of algorithms that apply SCAN technique to EDF(Earliest Deadline First) that is representative real-time disk scheduling algorithm are studied. However, existing disk scheduling algorithms have several limitations because they consider continuous I/O requests when create SCAN group. Also, because SCAN technique was fixed direction, the existing algorithms have shortcoming that there are a lot of time damages. This paper proposes a new real-time disk scheduling algorithm based on the insertion technique and the two-way SCAN technique to solve the problems of the exiting real-time disk scheduling algorithms in hard real-time system. The simulation result shows that, when using our techniques, the disk throughput and the number of serviceable I/O requests are enhanced.

Network scheduling algorithm for field bus system (필드 버스 시스템을 위한 네트웍 스케쥴링 알고리즘)

  • 추성호;김일환
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.1348-1351
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    • 1996
  • In field bus network, field device are connected with a medium. Because a medium must be shared for transmitting data, there are random delay time when data arrive destination station. It is difficult that all data packets are guaranteed synchronization and real-time restriction. In this paper, we show an algorithm that makes network utilization to maximum, guarantees real-time restriction, calculates sampling time at all control loop.

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A Genetic Algorithm for Dynamic Job Shop Scheduling (동적 Job Shop 일정계획을 위한 유전 알고리즘)

  • 박병주;최형림;김현수;이상완
    • Journal of the Korean Operations Research and Management Science Society
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    • v.27 no.2
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    • pp.97-109
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    • 2002
  • Manufacturing environments in the real world are subject to many sources of change and uncertainty, such as new job releases, job cancellations, a chance in the processing time or start time of some operation. Thus, the realistic scheduling method should Properly reflect these dynamic environment. Based on the release times of jobs, JSSP (Job Shoe Scheduling Problem) can be classified as static and dynamic scheduling problem. In this research, we mainly consider the dynamic JSSP with continually arriving jobs. The goal of this research is to develop an efficient scheduling method based on GA (Genetic Algorithm) to address dynamic JSSP. we designed scheduling method based on SGA (Sing1e Genetic Algorithm) and PGA (Parallel Genetic Algorithm) The scheduling method based on GA is extended to address dynamic JSSP. Then, This algorithms are tested for scheduling and rescheduling in dynamic JSSP. The results is compared with dispatching rule. In comparison to dispatching rule, the GA approach produces better scheduling performance.

A Study of Real-Time Scheduling Algorithms for Automotive System (자동차 특성을 만족하는 실시간 스케줄링 알고리즘에 관한 연구)

  • Jang, Seung-Ju
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.7
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    • pp.1363-1370
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    • 2009
  • Recently, the automobile industry is going through drastic environmental changes. The relative importance of information technology rapidly developed so far is getting heavier as it is grafted to electrical and electronic areas among all other automobile-related technologies. In this paper, an improved algorithm from the real-time scheduling algorithm of operation system which is loaded in embedded system will be presented. The number of wait-queue of priority was reduced from 16 to 4 in the parts where wide differences were shown in scheduling algorithm of the existing OSEK OS. While the FIFO algorithm was used in wait-queue, the EDF algorithm was applied to the proposed scheduling algorithm, which more improved the real-timeness. Also a simple experiment on the proposed scheduling algorithm was conducted.

Hardware-Aware Rate Monotonic Scheduling Algorithm for Embedded Multimedia Systems

  • Park, Jae-Beom;Yoo, Joon-Hyuk
    • ETRI Journal
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    • v.32 no.5
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    • pp.657-664
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    • 2010
  • Many embedded multimedia systems employ special hardware blocks to co-process with the main processor. Even though an efficient handling of such hardware blocks is critical on the overall performance of real-time multimedia systems, traditional real-time scheduling techniques cannot afford to guarantee a high quality of multimedia playbacks with neither delay nor jerking. This paper presents a hardware-aware rate monotonic scheduling (HA-RMS) algorithm to manage hardware tasks efficiently and handle special hardware blocks in the embedded multimedia system. The HA-RMS prioritizes the hardware tasks over software tasks not only to increase the hardware utilization of the system but also to reduce the output jitter of multimedia applications, which results in reducing the overall response time.

Real-Time Scheduler with Extended Schedulability Testing for Mach Kernel Reconfiguration (Mach 커널의 재구성을 위한 확장된 스케줄 가능성 검사를 수행하는 실시간 스케줄러)

  • Ryu, Jin-Yeol;Kim, Kwang;Heu, Shin
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.2
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    • pp.507-519
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    • 2000
  • n this paper, we implement the real-time scheduler which performs extended schedulability testing, to reconfigure Mach kernel in which Real-Time scheduling is possible. for this purpose, first, we propose the configuration factors according to requirements of Real-Time operation systems and we analyze a Real-time scheduling algorithm. Second, for the reconfiguration of Mach kernel, we propose the modified data structure through the analysis of Mach kernel environments and scheduling. Third, we suggest the extended scheduling method by analyzing conventional Real-Time scheduling policies. Fourth, we implement the scheduler which executes tasks according to the Earliest-Deadline-First scheduling and the Rate Monotonic scheduling.

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A Hierarchical Round-Robin Algorithm for Rate-Dependent Low Latency Bounds in Fixed-Sized Packet Networks (고정크기 패킷 네트워크 환경에서 할당율에 비례한 저지연 한계를 제공하는 계층적 라운드-로빈 알고리즘)

  • Pyun Kihyun
    • Journal of KIISE:Information Networking
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    • v.32 no.2
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    • pp.254-260
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    • 2005
  • In the guaranteed service, a real-time scheduling algorithm must achieve both high level of network utilization and scalable implementation. Here, network utilization indicates the number of admitted real-time sessions. Unfortunately, existing scheduling algorithms either are lack of scalable implementation or can achieve low network utilization. For example, scheduling algorithms based on time-stamps have the problem of O(log N) scheduling complexity where N is the number of sessions. On the contrary, round-robin algorithms require O(1) complexity. but can achieve just a low level of network utilization. In this paper, we propose a scheduling algorithm that can achieve high network utilization without losing scalability. The proposed algorithm is a Hierarchical Round-Robin (H-RR) algorithm that utilizes multiple rounds with different interval sizes. It provides latency bounds similar to those by Packet-by-Packet Generalized Processor Sharing (PGPS) algorithm using a sorted-Priority queue. However, H-RR requires a constant time for implementation.