• Title/Summary/Keyword: Real-time performance

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Study on Web Services Middleware for Real-Time Monitoring in the IoT Environment

  • Shin, Seung-Hyeok
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.9
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    • pp.97-104
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    • 2015
  • Recently, the need for real-time systems which are providing various types of information that occur in large quantities in IoT environment is increasing. In this paper, we propose a middleware system which can monitor in real time on a web environment. The proposed system is designed to be integrated by using communication functions provided by a network operating system and external sensors. The proposed system is compared with an existing system and analysed by the server performance testing tool.

Realization of Real-time Scheduler for Nuclear Safety System (원자력 안전계통의 실시간 스케쥴러 구현)

  • Park, Dong-Chul;Kim, Tae-Yeon;Lyou, Joon
    • Proceedings of the KIEE Conference
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    • 2007.10a
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    • pp.215-216
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    • 2007
  • This paper presents a real-time scheduler for nuclear safety system. According to constraints and requirements of nuclear safety system, scheduler design analysis is done and algorithms are developed for implementation. Using DSP based hardware, a real-time scheduler is realized. Consequently, this paper shows the performance of periodical software through the monitoring program.

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A Data Communication Method for Real-Time Control Systems (실시간제어시스템을 위한 데이터통신방식)

  • 장태무
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.7 no.2
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    • pp.66-70
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    • 1982
  • A data communication protocol and interface between a minicomputer and remote microprocessor-based real-time controllers are proposed and designed. Practically this method was implemented on a real-time data acquisition and on-line control system with a good performance.

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A real time simulation for IR Guided Missile (적외선 유도탄의 실시간 시뮬레이션)

  • Kim, T.Y.;Kim, Y.J.;Lee, J.H.
    • Proceedings of the KIEE Conference
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    • 1993.07a
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    • pp.421-423
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    • 1993
  • A real time simulation is an effective tool for use in design, performance evaluation, and testing of the vehicle dynamic system. An alternate approach is to use a computer system designed specifically to provide an integrated simulation environment in which all aspects of hardware-in-the-loop simulation task have been taken into account.

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Development of the Real-time Initial Alignment Algorithm using the Kalman Filter

  • Oh, Sang-Heon;Hwang, Dong-Hwan;Lee, Sang-Jeong
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.61.2-61
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    • 2001
  • The purpose of the initial alignment of a SDINS is to get a coordinate transformation matrix from the body frame to the navigation frame. The initial alignment is one of the most important processes in the navigation system since its error has a large influence on the navigation solution. In this paper, a real-time initial alignment algorithm for the SDINS is developed using the Kalman filter. The steady state error analysis is performed for the developed Kalman filter technique and the gyrocompass loop method. The performance of the developed alignment method is compared with the gyrocompass loop method through the real-time alignment experiments.

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Real-Time Tension Control in a Multi-Span Continuous Process System (멀티-스팬 연속 공정 시스템의 실시간 장력 제어)

  • Shin, Kee-Hyun
    • Journal of the Korean Society for Precision Engineering
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    • v.12 no.5
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    • pp.108-116
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    • 1995
  • A tension control strategy for a multi-span web transport system is proposed. This strategy is developed by using the tension transfer phenomena in multi-span systems. The performance of this control strategy is compared with that of an existing control strategy through a computer simulation. A real-time software is designed based on the proposed tension control stration of master speed drive in tension control is demonstrated.

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Development and Application of Real-Time Monitoring System for Efficient Operation of Workplace in Plant Equipment Maker (플랜트 기자재 업체의 효율적인 작업장 운영을 위한 실시간 모니터링 시스템 개발 및 적용)

  • Jeong, A-Reum;Cho, Chi-Woon;Baek, Tae-Hyun
    • IE interfaces
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    • v.25 no.1
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    • pp.114-126
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    • 2012
  • This study describes a real-time location monitoring system developed for efficient operation of workplace in plant equipment maker. This monitoring system can be applied for indoor and outdoor working environment respectively. By using the real-time tracking system based on RTLS, it is possible to track worker's movement and location of working object under indoor working environment. For outdoor working environment, the real-time monitoring system based on IDGPS is applied for work safety and balanced workload. A case study is provided to evaluate the performance of the real-time monitoring system.

A Method of Data Transmission for Performance Improvement of Real Time GNSS Data Processing in Multi-Reference Network Station (다중 수신국 실시간 위성항법데이터 처리 성능향상을 위한 데이터 송·수신 설계)

  • Kim, Gue-Heon;Son, Minhyuk;Lee, Eunsung;Heo, Moon-Beom
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.20 no.4
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    • pp.39-44
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    • 2012
  • This paper propose a transmission method for "Transportation system" that can decide precise position under wide area road traffic environment. For precise position detecting, central station collect multiple receiver station's satellite navigation data and generate correction information. In this process, we need efficient real time transmission method for satellite navigation message that has variable data size. We propose real time data transmission method. This real time transmission method offer efficient processing structure for multiple receiver station's satellite navigation message. This paper explains proposed real time transmission method and proofs this transmission method.

Real-Time Communication of Periodic Messages on Wireless Sensor and Actor Networks (무선 센서-엑터 네트워크에서 주기적 메시지의 실시간 전송)

  • Ngo, Dao Quan;Lee, Sang-Jin;Kim, Myung-Kyun
    • Proceedings of the Korean Information Science Society Conference
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    • 2008.06d
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    • pp.291-296
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    • 2008
  • Wireless network technologies are becoming more widely used in industrial environment. The industrial communication system requires a real-time delivery of messages. The sensors periodically senses the physical environment and wants to deliver the data in real-time to the sink. This paper proposes a real-time protocol for periodic messages on wireless sensor and actor networks to be used in industrial communications. The proposed protocol delivers the data message using the shortest path from the source and the nearest actor. The protocol considers the energy consumption by reducing the number of broadcast messages during flooding. We have evaluated the performance of the proposed protocol using QualNet simulator. The simulation results show that the data messages have been delivered in real-time and the number of broadcast messages is reduced from 90% to 35% compared the existing protocols.

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Cloud-Based Gaming Service Platform Supporting Multiple Devices

  • Kim, Kyoung Ill;Bae, Su Young;Lee, Dong Chun;Cho, Chang Sik;Lee, Hun Joo;Lee, Kyu Chul
    • ETRI Journal
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    • v.35 no.6
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    • pp.960-968
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    • 2013
  • To implement a cloud game service platform supporting multiple users and devices based on real-time streaming, there are many technical needs, including game screen and sound capturing, audio/video encoding in real time created by a high-performance server-generated game screen, and real-time streaming to client devices, such as low-cost PCs, smart devices, and set-top boxes. We therefore present a game service platform for the running and management of the game screen, as well as running the sound on the server, in which the captured and encoded game screen and sound separately provide client devices through real-time streaming. The proposed platform offers Web-based services that allow game play on smaller end devices without requiring the games to be installed locally.