• Title/Summary/Keyword: Real-time Distributed Architecture

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Development of a Distributed OperatorTtraining System (조업자 훈련을 위한 분산 교육시스템 구축)

  • Cho, Sung-Il;Jang, Byung-Mu;Moon, Il
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.1424-1427
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    • 1996
  • OTS(Operator Training System) requires computation for the systematic training in real-time. So we have developed a distributed operator training system that is composed of workstation based server and PC based user modules. Sever and OM(OTS Manager) modules are located in the workstation server and user modules are located in PCs. User modules have DCS-like user interfaces and transfer data with OM over the coaxial ethernet. This paper delineates a total system architecture and definition of data transferring between OM and User module. Having applied this system to a batch process, we could analyze operator's tasks.

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Development of a CAN-based Real-time Simulator for Car Body Control

  • Kang, Ki-Ho;Seong, Sang-Man
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.444-448
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    • 2005
  • This paper presents a developing procedure of the CAN-based real-time simulator for car body control, aiming at replacing the actual W/H (Wiring Harness) and J/B(Junction Box) couple eventually. The CAN protocol, as one kind of field-bus communication, defines the lowest 2 layers of the ISO/OSI standard, namely, the physical layer(PL) and the data link layer(DLL), for which the CSMA/NBA protocol is generally adopted. For CPU, two PIC18Fxx8x's are used because of their built-in integration of CAN controller, large internal FLASH memory (48K or 64K), and their costs. To control J/B's and actuators, 2 controller boards are separately implemented, between which CAN lines communicate through CAN transceivers MCP255. A power motor for washing windshield, 1 door lock motor, and 6 blink lamps are chosen for actuators of the simulator for the first stage. For the software architecture, a polling method is used for the fast global response time despite its slow individual response time. To improve the individual response time and to escape from some eventual trapped-function loops, High/Low ports of the CPU are simply used, which increases the stability of the actuator modules. The experimental test shows generally satisfactory results in normal transmitting / receiving function and message trace function. This simulator based on CAN shows a promising usefulness of lighter, more reliable and intelligent distributed body control approach than the conventional W/H and J/B couple. Another advantage of this approach lies in the distributed control itself, which gives better performance in hard real-time computing than centralized one, and in the ability of integrating different modules through CAN.

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A Design of Control Network for DCS in Nuclear Power Plant (원전 DCS용 제어통신망 설계)

  • 이재민;박태림;문홍주;권욱현
    • Proceedings of the IEEK Conference
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    • 2000.06a
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    • pp.85-88
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    • 2000
  • Distributed Control System(DCS) is one of the best solutions to implement control systems because it provides continuous observation of control process and execution of commands to induce proper operations. In this paper, a design of control network for DCS in nuclear power plant is proposed. The proposed control network on DCS has a simple architecture and deterministic property. Thus, the proposed control network offers hard real-time periodic service. It also has redundant media for the fault-tolerance. As a result, high safety and reliability required in nuclear power plant are guaranteed.

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Remote speech recognition preprocessing system for intelligent robot in noisy environment (지능로봇에 적합한 잡음 환경에서의 원거리 음성인식 전처리 시스템)

  • Gwon, Se-Do;Jeong, Hong
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.365-366
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    • 2006
  • This paper describes a pre-processing methodology which can apply to remote speech recognition system of service robot in noisy environment. By combining beamforming and blind source separation, we can overcome the weakness of beamforming (reverberation) and blind source separation (distributed noise, permutation ambiguity). As this method is designed to be implemented with hardware, we can achieve real-time execution with FPGA by using systolic array architecture.

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Implementation of Distributed Real-Time Simulation Environment based on HLA for Embedded System (내장형 시스템을 위한 HLA기반 분산 실시간 시뮬레이션 환경 구현)

  • 정재경;김호정;원강연;김종룡
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.04d
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    • pp.400-402
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    • 2003
  • 복잡하고 특수한 기능을 수행하고 기존의 여러 다른 시스템과 연동해야 하는 내장형 시스템을 저비용 고효율적으로 개발하고 시험 및 평가하기 위해서는 분산 실시간 시뮬레이션 환경이 효과적이다. 또한, 특정한 목적으로 개발된 기존의 이질적인 시뮬레이션 모델들간의 상호호환과 재사용이 요구된다. 이러한 요구 사항을 만족시키고, 내장형 시스템과 시뮬레이션 환경의 연동 및 상호운용의 문제점을 해결하기 위해 HLA(High Level Architecture)기반으로 새로운 시뮬레이션 환경구조, 동작과정 및 운영절차를 제안하고 고찰한다.

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A Dynamic Data Grid Replication Strategy Based on Internet Architecture (인터넷 구조 기반의 동적 데이터 그리드 복제 정책)

  • Kim, Jun-Sang;Lee, Won-Joo;Jeon, Chang-Ho
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.45 no.3
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    • pp.1-6
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    • 2008
  • Data grid shares distributed large data via wide-band network. Such grid environment consumes much time for large data transmission. Because it is implemented on internet as physical network. Many replication strategies were proposed for solving this problem, but they are not optimal in real Data grid environments. Because they were proposed that based on logical topology without consideration of real internet architecture. Grid data access time is largely influenced by internet architecture as physical network of Data grid. In this paper, we propose a new data replication strategy RSIA(Replication Strategy based on Internet Architecture) based on internet architecture. The RSIA places replicas considering structural hierarchy in each element of internet, and avoid the performance bottlenecks to reduce system performance degradation when a data transfer. Through simulation, we show that the proposed RSIA data replication strategy improves the performance of Data Grid environment compared with previous strategies.

A VLSI Implementation of Real-time 8$\times$8 2-D DCT Processor for the Subprimary Rate Video Codec (저 전송률 비디오 코덱용 실시간 8$\times$8 이차원 DCT 처리기의 VLSI 구현)

  • 권용무;김형곤
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.15 no.1
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    • pp.58-70
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    • 1990
  • This paper describes a VLSI implementation of real-time two dimensional DCT processor for the subprimary rate video codec system. The proposed architecture exploits the parallelism and concurrency of the distributes architecture for vector inner product operation of DCT and meets the CCITT performance requirements of video codec for full CSIF 30 frames/sec. It is also shown that this architecture satisfies all the CCITT IDCT accuracy specification by simulating the suggested architecture in bit level. The efficient VLSI disign methodology to design suggested architecture is considered and the module generator oriented design environments are constructed based on SUN 3/150C workstation. Using the constructed design environments. the suggensted architecture have been designed by double metal 2micron CMOS technology. The chip area fo designed 8x8 2-D DA-DCT (Distributed Arithmetic DCT) processor is about 3.9mmx4.8mm.

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Location Based Routing Service In Distributed Web Environment

  • Kim, Do-Hyun;Jang, Byung-Tae
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.340-342
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    • 2003
  • Location based services based on positions of moving objects are expanding the business area gradually. The location is included all estimate position of the future as well as the position of the present and the past. Location based routing service is active business application in which the position information of moving objects is applied efficiently. This service includes the trajectory of past positions, the real-time tracing of present position of special moving objects, and the shortest and optimized paths combined with map information. In this paper, we describes the location based routing services is extend in distributed web GIS environment. Web GIS service systems provide the various GIS services of analyzing and displaying the spatial data with friendly user - interface. That is, we propose the efficient architecture and technologies for servicing the location based routing services in distributed web GIS environment. The position of moving objects is acquired by GPS (Global Positioning System) and converted the coordinate of real world by map matching with geometric information. We suppose the swapping method between main memory and storages to access the quite a number of moving objects. And, the result of location based routing services is wrapped the web-styled data format. We design the schema based on the GML. We design these services as components were developed in object-oriented computing environment, and provide the interoperability, language-independent, easy developing environment as well as re - usability.

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A Hybrid Software Defined Networking Architecture for Next-Generation IoTs

  • Lee, Ahyoung;Wang, Xuan;Nguyen, Hieu;Ra, Ilkyeun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.2
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    • pp.932-945
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    • 2018
  • Everything in the world is becoming connected and interactive due to the Internet. The future of interactive smart environments such as smart cities, smart industries, or smart farms demand high network bandwidth, high network flexibility, and self-organization systems without costly hardware upgrades, and they provide a sustainable, scalable, and replicable smart environment backbone infrastructure. This paper presents a new Hybrid Software-Defined architecture for integrating Internet-of-Things technologies that are essential technologies for smart environments. It combines a software-defined networking infrastructure and a real-time distributed network framework with an advanced optimization to enable self-configuration, self-management, and self-adaption for providing seamless communication and efficiently managing a vast number of smart heterogeneous devices.

A PROPOSED HIGH AVAILABILITY ARCHITECTURE FOR COMS GROUND CONTROL SYSTEM

  • Kim In-Jun;Kim Jae-Hoon
    • Bulletin of the Korean Space Science Society
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    • 2004.10b
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    • pp.266-269
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    • 2004
  • A satellite ground control system (SGCS) which monitors and controls a geostationary satellite 24 hours a day has to achieve the system architecture assuring high-level availability and redundancy scheme. The SGCS for Communication, Ocean, and Meteorological Satellite (COMS) is currently being developed in Korea, which will be implemented to satisfy high availability (HA), expansibility, and compatibility in design. In order to implement the system architecture to meet these characteristics, the SGCS for COMS introduces the concept of the real-time distributed system structure based on redundancy scheme for high availability, data replication and sharing, and CORBA middleware.

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