• Title/Summary/Keyword: Real-Time Streaming

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An Implementation of Real Time Codec Adapter (실시간 비디오 코덱 어댑터 구현)

  • Kang, Moon-Suk;Choi, Dae-Woo;Shon, Jin-Soo;Lee, Sang-Hong
    • 한국정보통신설비학회:학술대회논문집
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    • 2008.08a
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    • pp.584-587
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    • 2008
  • In this paper, we propose a real time video codec adapter for enabling video communications with terminals having a codec which is different from each other. When multimedia services are playing with an office service phone such as a video phone or software phone which has video capability, each terminal is not being considered to have optimized video or voice codec. So when a video phone with only one type of video codec is used in the video streaming service which requires another type of codec, the streaming service is not successful without codec transformation. The real time codec adapter in this paper provides a real time code transformation which enables communication services such as video conferencing between terminals which have different codec.

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Real-time Camera and Video Streaming Through Optimized Settings of Ethernet AVB in Vehicle Network System

  • An, Byoungman;Kim, Youngseop
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.8
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    • pp.3025-3047
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    • 2021
  • This paper presents the latest Ethernet standardization of in-vehicle network and the future trends of automotive Ethernet technology. The proposed system provides design and optimization algorithms for automotive networking technology related to AVB (Audio Video Bridge) technology. We present a design of in-vehicle network system as well as the optimization of AVB for automotive. A proposal of Reduced Latency of Machine to Machine (RLMM) plays an outstanding role in reducing the latency among devices. RLMM's approach to real-world experimental cases indicates a reduction in latency of around 41.2%. The setup optimized for the automotive network environment is expected to significantly reduce the time in the development and design process. The results obtained in the study of image transmission latency are trustworthy because average values were collected over a long period of time. It is necessary to analyze a latency between multimedia devices within limited time which will be of considerable benefit to the industry. Furthermore, the proposed reliable camera and video streaming through optimized AVB device settings would provide a high level of support in the real-time comprehension and analysis of images with AI (Artificial Intelligence) algorithms in autonomous driving.

Web-based HLS(Http Live Streaming) Multi-view System for Real-time High Quality Video (실시간 고화질 영상에 대한 웹기반의 HLS 멀티뷰 시스템 설계)

  • Kim, Dae-Jin
    • The Journal of the Korea Contents Association
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    • v.17 no.11
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    • pp.312-318
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    • 2017
  • In recent years, a high-quality video input device has been generalized, and a central control system capable of simultaneously viewing video input in real time has become an essential element. At this time, there are attempts to access through the web without installing the program separately. However, if multiple high-quality videos are simultaneously viewed through the web browser, the web browser is terminated by force. In this paper, we propose a web-based HLS(HTTP Live Streaming) multi-view system for real-time high-definition video. We have reconstructed the multi-view screen as a screen by transcoding and implemented a system that can monitor multiple video inputs through a web browser on the fly without using security vulnerability ActiveX.

Audio Forensic Marking System for Copyright Protection of Streaming Music Service (스트리밍 음악 서비스의 저작권 보호를 위한 오디오 포렌식마킹 시스템)

  • Seo, Yongseok;Park, Jihyun;Yoo, Wonyoung
    • Journal of Digital Contents Society
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    • v.15 no.3
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    • pp.357-363
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    • 2014
  • In this paper, we propose a new audio forensic marking system for protecting the copyright of the Internet-based music streaming services. In the proposed method, in order to guarantee the QoS of the streaming service, high speed, and generates a forensic mark inserted MP3 file. We make pre-marking process and generate a new forensic marked MP3 file, a combination of the pre-marked MP3 frame, the inserted user information. Experimental results show that the proposed method satisfactory results robustness and imperceptibility, and real-time properties. In addition, we were confirmed that the real-time embedding and detection from the streaming-based audio forensic marking system that has been implemented on the server/client is possible.

Enhanced distributed streaming system based on RTP/RTSP in resurgent ability (RTP/RTSP 기반 재생기능이 향상된 분산 스트리밍 시스템)

  • Lee, Joo-Yoen;Kim, Jung-Hak;Jung, Jae-Il
    • Proceedings of the Korea Information Processing Society Conference
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    • 2005.05a
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    • pp.213-216
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    • 2005
  • In this paper, we propose the redirect streaming service model to enhance resurgent ability. The system consists of a redirect server, local streaming servers and clients. A redirect server searches the best streaming server. And streaming servers starts a requested service or resumes it when in a trouble. RTSP/RTP is one of the effective solutions to improve QOS in VOD, however a service can be broken off by an overloaded server or network especially in live. We designed and implemented not only a distributed streaming system that solves the broken-off service to enhance a resurgent system, but also DSSP, distributed streaming service protocol, which is adopted to implement this model. Those will improve the performance of streaming service using RTP/RTSP and be contributed to a real time streaming research to solve a service trouble.

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An unmanned boat capable of real-time video streaming (실시간 영상 스트리밍 무인 보트)

  • Lee, Dong-Hee;Moon, Sangook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.10a
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    • pp.537-539
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    • 2016
  • Recently, unmanned technologies interest increased. An unmanned boat is not directly on people and radio can be controlled by boat. Used for military unmanned boat was first developed in the United States Navy. In recent years, for hobby, for pesticide application, for water activities, expanding exploration in various ways, including for use. The role of a variety of unmanned boat above, In the case of a variety of unmanned probe of the role of unmanned boat on the boat people who don't be able to come to the vision of the advantage can not be exploring places like blind spot. In this paper, The Blind Spot are explorations of places such as streaming real-time as possible, an unmanned boat using Raspberry Pi that support implementation. Receiver input signals of an unmanned boat to the transmitter under the manipulation of, using smartphones hotspot feature Raspberry Pi and smartphones, network connection. Via Raspberry Pi motion of using real-time streaming using unmanned boat.

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Real-Time Stock Price Prediction using Apache Spark (Apache Spark를 활용한 실시간 주가 예측)

  • Dong-Jin Shin;Seung-Yeon Hwang;Jeong-Joon Kim
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.4
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    • pp.79-84
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    • 2023
  • Apache Spark, which provides the fastest processing speed among recent distributed and parallel processing technologies, provides real-time functions and machine learning functions. Although official documentation guides for these functions are provided, a method for fusion of functions to predict a specific value in real time is not provided. Therefore, in this paper, we conducted a study to predict the value of data in real time by fusion of these functions. The overall configuration is collected by downloading stock price data provided by the Python programming language. And it creates a model of regression analysis through the machine learning function, and predicts the adjusted closing price among the stock price data in real time by fusing the real-time streaming function with the machine learning function.

A CDN-P2P Hybrid Architecture with Location/Content Awareness for Live Streaming Services

  • Nguyen, Kim-Thinh;Kim, Young-Han
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.11
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    • pp.2143-2159
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    • 2011
  • The hybrid architecture of content delivery networks (CDN) and peer-to-peer overlay networks (P2P) is a promising technology enables effective real-time streaming services. It complements the advantages of quality control and reliability in a CDN, and the scalability of a P2P system. With real-time streaming services, however, high connection setup and media delivery latency are becoming the critical issues in deploying the CDN-P2P system. These issues result from biased peer selection without location awareness or content awareness, and can lead to significant service disruption. To reduce service disruption latency, we propose a group-based CDN-P2P hybrid architecture (iCDN-P2P) with a location/content-aware selection of peers. Specifically, a SuperPeer network makes a location-aware peer selection by employing a content addressable network (CAN) to distribute channel information. It also manages peers with content awareness, forming a group of peers with the same channel as the sub-overlay. Through a performance evaluation, we show that the proposed architecture outperforms the original CDN-P2P hybrid architecture in terms of connection setup delay and media delivery time.

The Design and Implementation of DELAY Module for Real-Time Broadcast Delay (실시간 방송 지연을 위한 DELAY 모듈의 설계 및 구현)

  • Ahn, Heuihak;Gu, Jayeong;Lee, Daesik
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.15 no.3
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    • pp.45-53
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    • 2019
  • Moving image sharing technology has developed various servers and programs for personal broadcasting. In this paper, we propose the method of transmitting the multiple moving image, including the output channel of external streaming server. It also implements and tests multiple real-time broadcast channel automatic transmission systems that assign multiple output channels to automatic output channels. As a result of the experiment, it is easy to allocate moving image to broadcast channels that are output through the external streaming server's output channels regardless of the size of the streaming server, enabling the management of efficient output channels at the time of transmission of multiple moving image. The moving image can be provided through streaming method regardless of the type of moving image from the moving image provider terminal, and the moving image transmission can be controlled in various ways, including adding and changing channels for which the moving image is sent, and sending delayed to the moving image.

Adaptive Rate Control for Guaranteeing the Delay Bounds of Streaming Service (스트리밍 서비스의 지연한계 보장을 위한 적응적 전송률 제어기법)

  • Koo, Ja-Hon;Chung, Kwang-Sue
    • Journal of KIISE:Information Networking
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    • v.37 no.6
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    • pp.483-488
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    • 2010
  • Due to the prevalence of various mobile devices and wireless broadband networks, there has been a significant increase in interest and demand for multimedia streaming services. Moreover, the user can service the participatory video broadcasting service in the mobile device and it can be used to deliver the real-time news and more variety information in the user side. Live multimedia service of user participation should consider not only the video quality but also the delay bounds and continuity of video playback for improving the user perceived QoS (Quality of Service) of streaming service. In this paper, we propose an adaptive rate control scheme, called DeBuG (Delay Bounds Guaranteed), to guarantee the delay bounds and continuity of video playback for the real-time streaming in mobile devices. In order to provide those, the proposed scheme has a quality adaptation function based on the transmission buffer status and network status awareness. It also has a selective frame dropper, which is based on the media priority, before the transmission video frames. The simulation results demonstrate the effectiveness of our proposed scheme.