• Title/Summary/Keyword: Real Time Server

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Cloud-Based Gaming Service Platform Supporting Multiple Devices

  • Kim, Kyoung Ill;Bae, Su Young;Lee, Dong Chun;Cho, Chang Sik;Lee, Hun Joo;Lee, Kyu Chul
    • ETRI Journal
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    • v.35 no.6
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    • pp.960-968
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    • 2013
  • To implement a cloud game service platform supporting multiple users and devices based on real-time streaming, there are many technical needs, including game screen and sound capturing, audio/video encoding in real time created by a high-performance server-generated game screen, and real-time streaming to client devices, such as low-cost PCs, smart devices, and set-top boxes. We therefore present a game service platform for the running and management of the game screen, as well as running the sound on the server, in which the captured and encoded game screen and sound separately provide client devices through real-time streaming. The proposed platform offers Web-based services that allow game play on smaller end devices without requiring the games to be installed locally.

Implementation of UWB Indoor Positioning and Real-time Remote Control System for Disaster Monitoring based on Digital Twin (재난 감시 디지털 트윈을 위한 UWB 실내 측위 및 실시간 원격제어 시스템 구현)

  • Yu, Da-Song;Kim, Won-Suk
    • Journal of Korea Multimedia Society
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    • v.24 no.12
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    • pp.1682-1692
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    • 2021
  • Digital Twin, one of the core technologies of the Fourth Industrial Revolution, is attracting attention as a very suitable technology for disaster monitoring such as fires and earthquakes. In this paper, we implement a system equipped with UWB RTLS(Ultra-Wideband Real Time Location System), real-time remote control, and video streaming, which are element technologies for disaster monitoring digital twin. Since the proposed system structure is based on a cloud server, the actual location of the UWB indoor positioning-based client is transmitted to the user device in real time and stored on the cloud server for statistical and data analysis. In addition, we demonstrate through experiments that outliers occurs when the value of RSSI(Received Signal Strength Indicator) decreases due to communication collisions between UWB Tags, and propose an RSSI outlier correction algorithm to solve this problem.

Development of the Remote Minitoring System of Coastal Ocean Environment based on WWW and PCS (WWW와 PCS를 이용한 원격해양관리 시스템의 구축)

  • 이지홍;노영재;하인수;김인식
    • Proceedings of the IEEK Conference
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    • 2000.06e
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    • pp.167-170
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    • 2000
  • In this paper, we develope a intelligent monitoring system of Coastal Ocean Environment based on WWW(World Wide Web) and PCS(Personal Communication System). This system have capability of real time processing of enviromental variable from various sensors. The system is composed of three part. The first part is mathematical modeling of real ocean. The second is construction server for real time web page. And the third is developing the measurement system which has wireless(PCS) interface to server.

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A Design and Implementation of JPEG Streamer for Real Time Image Surveillance System (실시간 영상감시를 위한 JPEG Streamer의 설계와 구현)

  • Kim Kyung-Hwan;Yoo Hae-Young;Lee Jin-Young
    • Journal of Internet Computing and Services
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    • v.7 no.3
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    • pp.107-118
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    • 2006
  • Recently, network infra grows rapidly and the digital image compression technique have made remarkable progress, and therefore the demand of the real-time image surveillance system which uses a network camera server is increasing. Network Camera Server has emerged as an attractive alternative to the CCTV for the real-time image surveillance. From this reason, the demand regarding the development of the real-time image surveillance system which uses a network camera server is increasing as well. In this paper, we will provide a model for JPEG Streamer which is used in real-time image surveillance system. And we will design and implement this model. For the stability and efficiency of the JPEG Streamer, we'll use the thread pool and shared memory. We will also introduce the concept of double buffering for increasing the quality of real-time image, Using the JPEG Streamer, a raising of the productivity, reliability and stability will be able to secure to development of real-time image surveillance system.

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A Real-time Remote Logging Model for Development of Location-Based Mobile Applications

  • Choi, Yun-seok
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.10
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    • pp.69-76
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    • 2016
  • In this paper, we propose a real-time remote logging model for development of android applications using LBS(Location based Service). The model has two major parts: Mobile Log Management Service and Remote Log Server. Mobile Log Management Service consists of the log collector and the remote log manager. The log collector is an aspect of AOP which can collect logs from the target application without modifications of source codes. The remote log manager has a background service component so that it can receive logs whenever the log collector captures logs from the target application. Remote Log Server communicates with Mobile Log Management Service by socket interface. Therefore, Remote Log Server can show logs in real-time. To validate the efficiency of the proposed model, we show a case study, and compare the model with other models.

A Study for an Optimal Load Balancing Algorithm based on the Real-Time Server Monitor of a Real Server (리얼 서버의 실시간 서버 모니터에 의한 최적 로드 밸런싱 알고리즘에 관한 연구)

  • Han, Il-Seok;Kim, Wan-Yong;Kim, Hag-Bae
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.11a
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    • pp.201-204
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    • 2003
  • At a consequence of WWW large popularity, the internet has suffered from various performance problems, such as network congestion and overloaded servers. These days, it is not uncommon to find servers refusing connections because they are overloaded. Web server performance has always been a key issue in the design and operation of on-line systems. With regard to Internet, performance is also critical, because users want fast and easy access to all objects (e.g., documents, graphics, audio, and video) available on the net. To solve this problem, a number of companies are exploring the benefits of having multiple geographically or locally distributed Internet sites. This requires a comprehensive scheme for traffic management, which includes the principle of an optimal load balancing of client requests across multiple clusters of real servers. This paper focuses on the performance analysis of Web server and we apply these results to load balancing in clustering web server. It also discusses the mam steps needed to carry out a WWW performance analysis effort and shows relations between the workload characteristics and system resource usage. Also, we will introduce an optimal load balancing algorithm base on the RTSM (Real-Time Server Monitor) and Fuzzy Inference Engine for the local status of a real server, and the benefits is provided with of the suggested method.

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The RELAY Module Design of Multi SNS Channel Auto Streaming Server (다중 SNS 채널 자동 스트리밍 서버의 RELAY 모듈 설계)

  • Ahn, Heuihak;Lee, Daesik
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.13 no.4
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    • pp.213-219
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    • 2017
  • Streaming server is that an image produced in real time or a file form of image produced ahead consists of SNS service, and the relay module of streaming server includes output management module that set an output channel more than 2 and control transmission of video content. This thesis intends to suggest how to stream through plural output channel that contains output channel of external streaming server using relay module and do streaming provided to terminal receiving image, and streaming server, streaming system for this. Thus, by extending output channel sending out image to output channel of external streaming server, the scale of streaming server is not limited and the process allotting external streaming server into output channel sending the image becomes simple, so management of output channel becomes efficient even when sending several images.

A Study on the Development of an Automatic Classification System for Life Safety Prevention Service Reporting Images through the Development of AI Learning Model and AI Model Serving Server (AI 학습모델 및 AI모델 서빙 서버 개발을 통한 생활안전 예방 서비스 신고 이미지 자동분류 시스템 개발에 대한 연구)

  • Young Sic Jeong;Yong-Woon Kim;Jeongil Yim
    • Journal of the Society of Disaster Information
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    • v.19 no.2
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    • pp.432-438
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    • 2023
  • Purpose: The purpose of this study is to enable users to conveniently report risks by automatically classifying risk categories in real time using AI for images reported in the life safety prevention service app. Method: Through a system consisting of a life safety prevention service platform, life safety prevention service app, AI model serving server and sftp server interconnected through the Internet, the reported life safety images are automatically classified in real time, and the AI model used at this time An AI learning algorithm for generation was also developed. Result: Images can be automatically classified by AI processing in real time, making it easier for reporters to report matters related to life safety.Conclusion: The AI image automatic classification system presented in this paper automatically classifies reported images in real time with a classification accuracy of over 90%, enabling reporters to easily report images related to life safety. It is necessary to develop faster and more accurate AI models and improve system processing capacity.

The Synchronization of WWW Browsers between Server and Client on Web-based Real-time Remote Lecture (웹 기반의 실시간 원격강의를 위한 서버와 클라이언트간의 웹브라우저 동기화)

  • Lee, Jeom-Suk;Lee, Bu-Gwon;Seo, Yeong-Geon
    • The KIPS Transactions:PartA
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    • v.8A no.1
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    • pp.70-74
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    • 2001
  • A general web-based remote lecture system uses video data and audio data to provide synchronize between teacher and students. This system requires high bandwidth, high speed networking, television, compression and computing technologies between server and client for remote lecture over Internet. As a result, this system can decrease an efficiency for lecturing over current Internet. So, this paper proposes a new mechanism calling as ‘Synchronization of WWW browsers between server and client’to cope with above problems and finally pursues low cost needed for real-time remote lecture over Internet. The mechanism means that every browser of teacher and students displays the same page and the action of teacher is transferred to the browser of student. And, this can be implemented by Windows hooking APIs, Memory Mapping, and DLL (Dynamic Link Library) programming technology. This paper points to the design and implementation of LAS (Lecture Assistant Server) and LAC (Lecture Assistant Client) to perform the synchronization between server and client.

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Development of Point of Production/Manufacturing Execution System to Manage Real-time Plant Floor Data (제품 실명제를 위한 POP/MES 시스템의 개발)

  • Gwon, Yeong-Do;Jo, Chung-Rae;Jeon, Hyeong-Deok
    • 연구논문집
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    • s.27
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    • pp.167-174
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    • 1997
  • Point of Production/Manufacturing Execution Systems are an essential component of operations in today's competitive business environments, which require greater production efficiency and effectiveness. POP/MES focuses on the valuing-adding processes, helping to reduce manufacturing cycle time, improve product quality, reduce WIP, reduce or eliminate paperwork between shifts, reduce lead time and empowering plant operations staff. In this paper, we implement POP/MES to manage real-time plant floor data which is gathered by I/O server into database management system. I/O server is a software allows data exchange between factory real-time database and several hardware devices such as PLC, DCS, robot and sensor through ethernet TCP/IP protocol.

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