• 제목/요약/키워드: Real Environment

검색결과 6,847건 처리시간 0.039초

Argo 자료를 이용한 해외어장 실시간 해황정보시스템 개발연구 (Development of Real-time Oceanographic Information System for Pelagic Fishery Based on Argo Data)

  • 양준용;석문식;서영상;정희동;허승
    • 한국환경과학회지
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    • 제17권4호
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    • pp.461-468
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    • 2008
  • Competitive power of pelagic fishery in Korea has been weakened by the domestic and international problems such as wage increase and exclusive economic zone. To make it worse, fishing fleet spends more than 80% of fishing time on searching fishing grounds. Real-time information on oceanographic data, temperature in particular, are likely to contribute to raise efficiency of fishing. However, available data obtained by satellite remote sensing, fixed buoy and drifting buoy, limited to sea surface or fixed positions. ARGO (Array for Real-time Geostrophic Oceanography), an international program, has delivered vertical profiles of temperature and salinity in the upper 2000m of the world ocean every 10 days using freely moving floats. We have developed real-time oceanographic information system for pelagic fishery based on the Argo data which has the contents of vertical profile, horizontal distribution and vertical section of temperature around fishing grounds and searched data can be download unrestrictedly. Comparison of skipjack catch with sea surface temperature and depth of $20^{\circ}C$ derived from Argo data in the West Equatorial Pacific revealed that Argo data are able to help fishing fleet to find fishing grounds and to increase catch.

An interactive environment for simulation and real-time implementation of control systems

  • Koga, Masanobu
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1995년도 Proceedings of the Korea Automation Control Conference, 10th (KACC); Seoul, Korea; 23-25 Oct. 1995
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    • pp.336-339
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    • 1995
  • An approach to efficient implementation of real-time control systems is presented in this paper. A compiler for translation of control algorithms is used in combination with a general program for real-time control. The compiler translates control algorithms written for the simulation in a design language to an implementation language. The translated algorithms are then automatically incorporated in the real-time control program.

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Wind flow simulations in idealized and real built environments with models of various level of complexity

  • Abdi, Daniel S.;Bitsuamlak, Girma T.
    • Wind and Structures
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    • 제22권4호
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    • pp.503-524
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    • 2016
  • The suitability of Computational Fluid Dynamics (CFD) simulations on the built environment for the purpose of estimating average roughness characteristics and for studying wind flow patterns within the environment is assessed. Urban models of various levels of complexity are considered including an empty domain, array of obstacles arranged in regular and staggered manners, in-homogeneous roughness with multiple patches, a semi-idealized built environment, and finally a real built environment. For each of the test cases, we conducted CFD simulations using RANS turbulence closure and validated the results against appropriate methods: existing empirical formulas for the homogeneous roughness case, empirical wind speed models for the in-homogeneous roughness case, and wind tunnel tests for the semi-idealized built environment case. In general, results obtained from the CFD simulations show good agreement with the corresponding validation methods, thereby, giving further evidence to the suitability of CFD simulations for built environment studies consisting of wide-ranging roughness. This work also provides a comprehensive overview of roughness modeling in CFD-from the simplest approach of modeling roughness implicitly through wall functions to the most elaborate approach of modeling roughness explicitly for the sake of accurate wind flow simulations within the built environment.

도로환경 정온화의 실시간 적용을 위한 Co-LMS 알고리즘의 특성 고찰 (A Study on the Co-LMS Algorithm Characteristics of Real-time Applicants for Road Environment Calming)

  • 문학룡;손진근
    • 전기학회논문지P
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    • 제63권3호
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    • pp.157-162
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    • 2014
  • The active noise control(ANC) method for noise problems solution generally uses filtered-X LMS algorithms. However, Filtered-X LMS algorithms were mainly used but these had a limitation that had to measure a transfer function of secondary noise path. However, newly proposed correlation-LMS algorithms have slightly much calculation and are minutely behind performance, these have a advantage not in measuring transfer function onerously so that we can easily adapt these in real time. Thus Co-LMS algorithm was developed to improve the real-time implementation performance under the variable input noise such as road noise environment. In this paper, the performance of the Co-LMS is presented in comparison with that of the Filtered-X LMS algorithm. Simulation results show that active noise control using Co-LMS have slightly much calculation and are minutely behind performance, these have a advantage not in measuring transfer function onerously so that we can easily adapt these in real time.

임베디드 웹 스트리밍에서의 미디어 스트림의 실시간 제어 기술 (A Real-Time Control Technique of Media Stream in Embedded Web Streaming)

  • 이현주;김상욱
    • 한국정보과학회논문지:소프트웨어및응용
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    • 제32권11호
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    • pp.1029-1035
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    • 2005
  • 웹 스트리밍 환경은 제한된 환경을 제공하기 때문에 그에 적합한 비디오 재생 서비스 기술과 실시간 전송을 위한 스트리밍 기술 그리고 효율적인 제어 기술이 필요하다. 본 논문에서는 리눅스 환경에서의 고품질 미디어 재생기를 웹 브라우저와 연동하기 위한 기술로서, 실시간 재생되는 미디어 스트림에 대한 효율적인 제어 기술을 제안한다. 제안하는 스트림 제어 기술은 웹 브라우저의 미디어 재생 화면에서 OSD에 의해 제어 데이타를 표시하고, 사용자 입력 데이타를 처리한다. 그래픽 사용자 인터페이스에 독립적으로 동작하며, 제어 데이타에 대한 추가와 확장을 고려하여 설계되었다.

AWS기반 3G 통합환경센서 모듈을 이용한 실시간 환경 모니터링 시스템 개발 (Development of Real-time Environment Monitoring System Using 3G Integrated Environmental Sensors Based on AWS)

  • 천승만;이승준;윤장규;석수영
    • 대한임베디드공학회논문지
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    • 제13권2호
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    • pp.101-107
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    • 2018
  • As indoor pollutants such as carbon dioxide and dust mainly affect the respiratory and circulatory systems, there is an increasing need for real-time indoor / outdoor environmental monitoring. In this paper, we have developed a real - time environmental monitoring system using the cloud-based 3G integrated environmental sensor module for environmental monitoring. A highly reliable environmental information monitoring system requires various IT technologies such as infrastructure (server, commercial software, etc.), service application software, security, and authentication. A real-time environment monitoring system based on cloud service that can provide reliable service satisfying these configuration requirements is proposed and implemented. It is expected that this system can be applied to various technologies such as indoor automatic window opening/closing system based on the Internet.

신호 대 잡음비를 이용한 Adjusted Step Size NLMS알고리즘에 관한 연구 (Research about Adjusted Step Size NLMS Algorithm Using SNR)

  • 이재균;박재훈;이채욱
    • 한국통신학회논문지
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    • 제33권4C호
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    • pp.305-311
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    • 2008
  • 본 논문에서는 실시간 자동차 환경에서 VSSNLMS(variable step size normalized least mean square)를 이용하여 적응 잡음 제거 알고리즘을 제안한다. 기본적인 ANC(adaptive noise canceller)알고리즘인 LMS알고리즘은 알고리즘의 간단성 때문에 가장 많이 사용되고 있다. 그러나 LMS알고리즘은 수렴율과 실시간 환경에서의 정확성 사이에서 문제를 가지고 있다. 이러한 문제를 풀기 위해, 비정장성 환경에서 잡음제거를 위해 VSSLMS알고리즘이 사용된다. 본 논문에서 실시간 데이터 입력 시스템을 사용하여 컴퓨터 시뮬레이션 함으로써, VSSLMS알고리즘이 LMS알고리즘에 비해 수렴율과 정확성 이 모두에 더 효율적이라는 것을 입증한다.

An Open Standard-based Terrain Tile Production Chain for Geo-referenced Simulation

  • Yoo, Byoung-Hyun
    • 대한원격탐사학회지
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    • 제24권5호
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    • pp.497-506
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    • 2008
  • The needs for digital models of real environment such as 3D terrain or cyber city model are increasing. Most of applications related with modeling and simulation require virtual environment constructed from geospatial information of real world in order to guarantee reliability and accuracy of the simulation. The most fundamental data for building virtual environment, terrain elevation and orthogonal imagery is acquired from optical sensor of satellite or airplane. Providing interoperable and reusable digital model is important to promote practical application of high-resolution satellite imagery. This paper presents the new research regarding representation of geospatial information, especially for 3D shape and appearance of virtual terrain. and describe framework for constructing real-time 3D model of large terrain based on high-resolution satellite imagery. It provides infrastructure of 3D simulation with geographical context. Web architecture, XML language and open protocols to build a standard based 3D terrain are presented. Details of standard-based approach for providing infrastructure of real-time 3D simulation using high-resolution satellite imagery are also presented. This work would facilitate interchange and interoperability across diverse systems and be usable by governments, industry scientists and general public.

실시간 협업 설계를 위한 CAD 컨퍼런싱 시스템 개발 (Development of the CAD Conferencing System for Real-time Design Collaboration)

  • 김광운;전용태;정태형
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2002년도 춘계학술대회 논문집
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    • pp.531-535
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    • 2002
  • This paper presents a real-time collaborative system for distributed design. The aim of the system is to provide designers with a virtual workspace where they can collaborate and exchange their design knowledge in distributed environment. The system consists of two subsequent modules. One is for the visualization of design data including CAD data, documents, images, and the other is real-time collaboration module. They make it possible for distributed designers to review the design data collaboratively and to share their design knowledge. The system was implemented by using the Internet protocols such as TCP/IP and IP multicast on the peer-to-peer based network. An example is presented and discussed to validate the proposed system.

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Real Time Enterprise를 위한 유무선 통합 환경 구축에 관한 연구 (A Study on Establishment of FMC Environment for Real Time Enterprise)

  • 최민석
    • 한국IT서비스학회지
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    • 제4권1호
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    • pp.107-115
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    • 2005
  • As Real Time Enterprise (RTE) has been spotlighted since the year of 2002, some advanced companies have been implementing the paradigm of RTE to its legacy systems and the number of the companies has been growing. However, the network infrastructures mainly based on fixed telecommunications network make the results of the RTE implementations fall short of their expectations. In this paper, we propose to construct the fixed-mobile convergence (FMC) environment to achieve RTE. The convergence infrastructure will improve user accessibility to all kinds of data and will encourage the users to interact with the systems.