• 제목/요약/키워드: Ray-tracing Method

검색결과 329건 처리시간 0.031초

광선추적법을 이용한 비파괴 내부 결함 모델 및 해석 (Modeling and Analysis of a Ray Tracing Method for Non-Destructive Testing for Internal Defects)

  • 김택구;김주한
    • 한국정밀공학회지
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    • 제32권1호
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    • pp.75-81
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    • 2015
  • Modeling and analysis using a ray tracing method for internal defects were described. Reflection and refraction of rays on the interface of defects were modeled using the Harvey model and the Lambertian model. The diffraction on the interface of defects affected the incoming signals and it could evaluate any defects in the matter and its signal would be analyzed with the ray tracing simulation. The simulation results were compared with actual detecting signals and the ray tracing model was shown in good agreement with experimental data. This method has a possibility to be used as wave propagation modeling in non-destructive testing.

고속 광선 추적법을 위한 멀티프로세서에서의 부하분산방식 (Load Distribution Strategies for High Speed Ray-Tracing on Multiprocessors)

  • 권오봉
    • 한국정보처리학회논문지
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    • 제6권5호
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    • pp.1362-1372
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    • 1999
  • Ray-tracing algorithm can synthesize photo-realistic image, but its computational cost is high. Fast image synthesis based on ray-tracing is one of the most important topics in computer graphics. There are two methods for high speed ray-tracing. First this paper discusses various load distribution and scheduling of multiprocessor for high sped ray-tracing. Then this paper proposes load distribution strategies based on them, implements and evaluates it on multiprocessor. The experiment results show that the proposed method can solve the unbalanced load problem of dynamic load distribution, and scan line method and dot method among a kind of static load distribution strategies disperse the load efficiently.

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유한요소해석과 연계한 플라스틱 렌즈의 광선추적 기법 (A New Ray Tracing Method of a Plastic Lens Connected with finite-Element Analysis)

  • 박근;이상규;전광식;모필상
    • 한국정밀공학회지
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    • 제22권12호
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    • pp.100-107
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    • 2005
  • The present work covers a new ray tracing scheme of an injection-molded plastic lens linked with finite element analysis fur injection molding processes. The traditional ray tracing schemes have been based on the assumption that optical property of the lens is homogeneous throughout the entire volume. However, this assumption is quite unrealistic for injection-molded plastic lenses since material properties vary at every point due to injection molding effects. In order to consider non-homogeneous property of a lens, a modified ray tracing method is proposed in connection with finite element analysis of injection molding. Through the analysis of the injection molding process, the distribution of refractive indices can be obtained. This information is then utilized in the proposed ray tracing scheme based on finite element meshes so as to take into account variation of the refractive indices. The effect of mold temperature is also investigated through finite element analysis, and the relevant optical quality is evaluated through the proposed ray tracing simulation.

큰 규모의 불규칙 조면에 의한 전자파 전파 특성 (Electromagnetic Wave Propagation Characteristics from Large Scale Random Rough Surfaces)

  • 윤광렬;채용웅
    • 한국전자파학회논문지
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    • 제17권4호
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    • pp.393-399
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    • 2006
  • 본 논문에서는 비교적 큰 규모의 불규칙 조면에 의한 산란 특성을 예측하기 위해 ray tracing 기법을 적용하였다. 전자계를 평가하기 위하여, 회절 레이(ray)에 대해서 knife edge 회절에 의한 회절 계수를 사용하였고, 반사 레이에 관해서는 Fresnel의 반사 계수를 사용하였다. 또한 레이 추적 방법에는 수신기에 도달하는 모든 레이의 경로를 정확히 찾아주는 image method를 채용하였으며, 불규칙 조면에 회절계를 고려하였다. 파도 모양의 조면에 의한 산란 특성과 빌딩 모양의 표면에 의한 지연 확산(delay spread) 특성에 대해 수치 계산하였다. 불규칙 조면에 의한 산란 특성을 수치적으로 해석하는데 ray tracing 기법을 적용하여 그 유효성을 입증하였다.

Ray와 Voxel 교차 길이 반복성 기반 고속 Projection 영상 생성 기법 (Fast Computation of Projection Image Based on the Repeated Patterns of Intersection between Ray and Voxel)

  • 이현정;김정태
    • 전기학회논문지
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    • 제66권6호
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    • pp.942-948
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    • 2017
  • Ray-tracing based method for computing projection image calculates the exact amounts of the intersection between voxels and a ray. Among several different implementations of the ray tracing based methods, Siddon's method is the earliest one. Later faster implementation such as Jacobs's method, Zhao's method, were investigated. To our knowledge, Zhao's method is the fastest one among these. We improve the speed of the Zhao's method by predicting the number of the same intersection length between voxel and a ray. In our experiment, the proposed method showed significantly faster computation speed than Zhao's method.

Ray-tracing 기법을 이용한 축변위 그레고리안 안테나 설계 (The Axial-displaced gregorian antenna design using Ray-tracing Method)

  • 김춘원
    • 한국항공우주학회지
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    • 제42권6호
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    • pp.515-521
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    • 2014
  • 본 논문에서는 Ray-tracing 기법을 이용하여 그레고리안 안테나의 부반사판을 축변환 후 회전하여 급전혼으로 회귀되는 전파를 없애 이득 및 정재파비를 개선 시키고 부반사판의 크기와 전체적인 부피를 줄여 효율적인 구조를 갖는 축변위그레고리안 안테나를 설계하였다. 설계된 급전혼의 방사패턴을 이용하여 급전혼-부반사판-주반사판으로 전달되는 전파의 경로를 추적하여 주반사판 개구면에서의 전계분포를 구하고 이로부터 원거리 복사패턴을 계산하는 프로그램을 작성하여 안테나 성능을 최적화 하였다. 설계된 안테나는 CST와 제작 측정을 통해 계산결과와 비교하여 이득, 빔폭, 방사패턴, 부엽준위, 반사손실이 계산 결과와 매우 유사함을 확인함으로써 Ray-tracing기법에 대한 타당성을 검증하였다.

광투사 방법을 이용한 가로등 디자인 개선 (Improved Road light Design using Ray-tracing method)

  • 최대섭;한정민;박성태
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2008년도 추계학술대회 논문집 전기설비전문위원
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    • pp.140-143
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    • 2008
  • In this study, it was studied about the improved road light design for drivers and pedestrians using ray- or reverse ray-tracing method. Many of conventional road lights are not suitable for drivers and pedestrians because it has some serious problems such as glare effect or randomicity of illuminated areas. It was oriented from customary design method which was pointed at simple target such as luminance or electrical power. But it was not truth any more that the high luminance or electrical power consumption mean more bright and good mad light. We studied ray-tracing method for road light reflector design to get the several goals. It means that good road light has easy for drivers and Pedestrians eyes and illuminating objects on the road clearly. So, we set the design targets such as uniformity on the road area per one road light, shading angles and continuous luminance uniformity on the long distance road. We designed ideal road light conditions using ray-tracing method. We set the height of drivers and pedestrians eyes and calculated design guideline to make above design targets. Then we designed road light reflector using reverse ray-tracing method. And we achieved same luminance on the road almost half power consumption because we reduced loss of light. We achieved ideal design guide as 75 degrees of shading angles and 0.5 of luminance uniformity on the road area. Finally, we suggested reflector design for 250 watts power consumption CDM light source.

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광투사 방법을 이용한 가로등 디자인 개선 (Improved Road light Design using Ray-tracing method)

  • 최대섭;정찬웅;박성태;황민영;김재연
    • 한국전기전자재료학회:학술대회논문집
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    • 한국전기전자재료학회 2008년도 추계학술대회 논문집 Vol.21
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    • pp.327-328
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    • 2008
  • In this study, it was studied about the improved road light design for drivers and pedestrians using ray- or reverse ray-tracing method. Many of conventional road lights are not suitable for drivers and pedestrians because it has some serious problems such as glare effect or randomicity of illuminated areas. It was oriented from customary design method which was pointed at simple target such as luminance or electrical power. But it was not truth any more that the high luminance or electrical power consumption mean more bright and good road light. We studied ray-tracing method for road light reflector design to get the several goals. It means that good road light has easy for drivers and pedestrians eyes and illuminating objects on the road clearly. So, we set the design targets such as uniformity on the road area per one road light, shading angles and continuous luminance uniformity on the long distance road. We designed ideal road light conditions using ray-tracing method. We set the height of drivers and pedestrians eyes and calculated design guideline to make above design targets. Then we designed road light reflector using reverse ray-tracing method. And we achieved same luminance on the road almost half power consumption because we reduced loss of light. We achieved ideal design guide as 75 degrees of shading angles and 0.5 of luminance uniformity on the road area. Finally, we suggested reflector design for 250 watts power consumption CDM light source.

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사출성형시 굴절율 변화를 고려하기 위한 플라스틱 비구면 렌즈의 광선추적기법 (Ray Tracing of a Plastic Aspheric Lens by Considering Index Distribution Induced from Injection Molding)

  • 엄혜주;박근
    • 소성∙가공
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    • 제18권2호
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    • pp.128-134
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    • 2009
  • The present study covers an integrated simulation method to evaluate optical performance of an aspheric plastic lens by connecting an injection molding analysis with a ray tracing simulation. Traditional ray tracing methods have based on the assumption that the optical properties of a lens are homogeneous throughout the entire volume. This assumption is to a certain extent unrealistic for injection-molded plastic lenses because material properties vary at every point due to the injection molding effects. To take into account the effects of the inhomogeneous optical properties of the molded lens, a numerical scheme is developed to calculate the distribution of refractive index induced from the injection molding process. This index distribution is then reflected onto CODE $V^{(R)}$ simulation and used to calculate ray paths in inhomogeneous media. The proposed tracing scheme is implemented on the tracing of an aspheric lens for a mobile phone camera module.

광선추적법을 사용한 가로등 반사판의 최적설계에 관한 연구 (Study of Optimized Reflector Design for Road Light Using Ray-Tracing Method)

  • 최대섭;한정민;심용식;정찬웅;오선
    • 전기학회논문지P
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    • 제58권3호
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    • pp.347-350
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    • 2009
  • In this study, it was studied about the improved road light design for drivers and pedestrians using forward or reverse ray-tracing method. Many of conventional road lights are not suitable for drivers and pedestrians because it has some serious problems such as glare effect or randomicity of illuminated areas. It was oriented from customary design method which was pointed at simple target such as luminance or electrical power. But it was not truth any more that the high luminance or electrical power consumption mean more bright and good road light. We studied ray-tracing method for road light reflector design to get the several goals. It means that good road light has easy for drivers and pedestrians eyes and illuminating objects on the road clearly. So, we set the design targets such as uniformity on the road area per one road light, shading angles and continuous luminance uniformity on the long distance road. We designed ideal road light conditions using ray-tracing method. We set the height of drivers and pedestrians eyes and calculated design guideline to make above design targets. Then we designed road light reflector using reverse ray-tracing method. And we achieved same luminance on the road almost half power consumption because we reduced loss of light. We achieved ideal design guide as 75 degrees of shading angles and 0.5 of luminance uniformity on the road area. It is superior than conventional road light ability such as 0.35 of luminance uniformity of 400 watts power consumption lamp. Finally, we suggested reflector design for 250 watts power consumption CDM Iight source.