• Title/Summary/Keyword: Ray-tracing Method

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Modeling and Analysis of a Ray Tracing Method for Non-Destructive Testing for Internal Defects (광선추적법을 이용한 비파괴 내부 결함 모델 및 해석)

  • Kim, Teak Gu;Kim, Joohan
    • Journal of the Korean Society for Precision Engineering
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    • v.32 no.1
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    • pp.75-81
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    • 2015
  • Modeling and analysis using a ray tracing method for internal defects were described. Reflection and refraction of rays on the interface of defects were modeled using the Harvey model and the Lambertian model. The diffraction on the interface of defects affected the incoming signals and it could evaluate any defects in the matter and its signal would be analyzed with the ray tracing simulation. The simulation results were compared with actual detecting signals and the ray tracing model was shown in good agreement with experimental data. This method has a possibility to be used as wave propagation modeling in non-destructive testing.

Load Distribution Strategies for High Speed Ray-Tracing on Multiprocessors (고속 광선 추적법을 위한 멀티프로세서에서의 부하분산방식)

  • Gwon, O-Bong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.5
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    • pp.1362-1372
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    • 1999
  • Ray-tracing algorithm can synthesize photo-realistic image, but its computational cost is high. Fast image synthesis based on ray-tracing is one of the most important topics in computer graphics. There are two methods for high speed ray-tracing. First this paper discusses various load distribution and scheduling of multiprocessor for high sped ray-tracing. Then this paper proposes load distribution strategies based on them, implements and evaluates it on multiprocessor. The experiment results show that the proposed method can solve the unbalanced load problem of dynamic load distribution, and scan line method and dot method among a kind of static load distribution strategies disperse the load efficiently.

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A New Ray Tracing Method of a Plastic Lens Connected with finite-Element Analysis (유한요소해석과 연계한 플라스틱 렌즈의 광선추적 기법)

  • Park K.;Lee S. K.;Jeon K. S.;Mo P. S.
    • Journal of the Korean Society for Precision Engineering
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    • v.22 no.12 s.177
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    • pp.100-107
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    • 2005
  • The present work covers a new ray tracing scheme of an injection-molded plastic lens linked with finite element analysis fur injection molding processes. The traditional ray tracing schemes have been based on the assumption that optical property of the lens is homogeneous throughout the entire volume. However, this assumption is quite unrealistic for injection-molded plastic lenses since material properties vary at every point due to injection molding effects. In order to consider non-homogeneous property of a lens, a modified ray tracing method is proposed in connection with finite element analysis of injection molding. Through the analysis of the injection molding process, the distribution of refractive indices can be obtained. This information is then utilized in the proposed ray tracing scheme based on finite element meshes so as to take into account variation of the refractive indices. The effect of mold temperature is also investigated through finite element analysis, and the relevant optical quality is evaluated through the proposed ray tracing simulation.

Electromagnetic Wave Propagation Characteristics from Large Scale Random Rough Surfaces (큰 규모의 불규칙 조면에 의한 전자파 전파 특성)

  • Yoon Kwang-Yeol;Chai Yong-Yoong
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.17 no.4 s.107
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    • pp.393-399
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    • 2006
  • In this paper we applied a ray tracing method to estimate the scattering characteristics from large scale random rough surfaces. For the electromagnetic field evaluation, we have used the diffracted coefficient of the knife edge diffraction for the diffracted rays and Fresnel's reflection coefficients in connection with reflected rays. In addition, we examine to search for the traced rays using the imaging method which can be obtained all rays to arrived at receivers accurately and the diffracted field from rough surfaces is considered. Numerical examples have been carried out for the scattering characteristics of an ocean wave-like rough surface and delay spread characteristics of a building-like surface. In the present work we have demonstrated that the ray tracing method is effective to numerical analysis of a rough surface scattering.

Fast Computation of Projection Image Based on the Repeated Patterns of Intersection between Ray and Voxel (Ray와 Voxel 교차 길이 반복성 기반 고속 Projection 영상 생성 기법)

  • Lee, Hyunjeong;Kim, Jeongtae
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.66 no.6
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    • pp.942-948
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    • 2017
  • Ray-tracing based method for computing projection image calculates the exact amounts of the intersection between voxels and a ray. Among several different implementations of the ray tracing based methods, Siddon's method is the earliest one. Later faster implementation such as Jacobs's method, Zhao's method, were investigated. To our knowledge, Zhao's method is the fastest one among these. We improve the speed of the Zhao's method by predicting the number of the same intersection length between voxel and a ray. In our experiment, the proposed method showed significantly faster computation speed than Zhao's method.

The Axial-displaced gregorian antenna design using Ray-tracing Method (Ray-tracing 기법을 이용한 축변위 그레고리안 안테나 설계)

  • Kim, Chun-Won
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.42 no.6
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    • pp.515-521
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    • 2014
  • In this paper, we designed axis-displaced Gregorian antenna by using Ray-tracing method. This antenna improves gain, VSWR by rotating the axis of the sub-reflector to get rid of E-field wave returned from sub-reflector to feed horn. Therefore it reduce the sub-reflector size and the volume of antenna. This method is used to track the propagation path for radiation pattern of feed horn from feed horn to sub-reflector, main-reflector and air. We get E-field distribution of this antenna aperture and calculate antenna radiation pattern and optimize the antenna performance. The Ray-tracing Method was verified because the gain, radiation patterns, side lobe level, beam width and return loss of the designed antenna are very similar to CST simulation result and a measured result of the fabricated antenna.

Improved Road light Design using Ray-tracing method (광투사 방법을 이용한 가로등 디자인 개선)

  • Choi, Dae-Seub;Han, Jeong-Min;Park, Sung-Tae
    • Proceedings of the KIEE Conference
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    • 2008.09a
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    • pp.140-143
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    • 2008
  • In this study, it was studied about the improved road light design for drivers and pedestrians using ray- or reverse ray-tracing method. Many of conventional road lights are not suitable for drivers and pedestrians because it has some serious problems such as glare effect or randomicity of illuminated areas. It was oriented from customary design method which was pointed at simple target such as luminance or electrical power. But it was not truth any more that the high luminance or electrical power consumption mean more bright and good mad light. We studied ray-tracing method for road light reflector design to get the several goals. It means that good road light has easy for drivers and Pedestrians eyes and illuminating objects on the road clearly. So, we set the design targets such as uniformity on the road area per one road light, shading angles and continuous luminance uniformity on the long distance road. We designed ideal road light conditions using ray-tracing method. We set the height of drivers and pedestrians eyes and calculated design guideline to make above design targets. Then we designed road light reflector using reverse ray-tracing method. And we achieved same luminance on the road almost half power consumption because we reduced loss of light. We achieved ideal design guide as 75 degrees of shading angles and 0.5 of luminance uniformity on the road area. Finally, we suggested reflector design for 250 watts power consumption CDM light source.

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Improved Road light Design using Ray-tracing method (광투사 방법을 이용한 가로등 디자인 개선)

  • Choi, Dae-Seub;Jung, Chan-Oong;Park, Sung-Tae;Hwang, Min-Young;Kim, Jae-Youn
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2008.11a
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    • pp.327-328
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    • 2008
  • In this study, it was studied about the improved road light design for drivers and pedestrians using ray- or reverse ray-tracing method. Many of conventional road lights are not suitable for drivers and pedestrians because it has some serious problems such as glare effect or randomicity of illuminated areas. It was oriented from customary design method which was pointed at simple target such as luminance or electrical power. But it was not truth any more that the high luminance or electrical power consumption mean more bright and good road light. We studied ray-tracing method for road light reflector design to get the several goals. It means that good road light has easy for drivers and pedestrians eyes and illuminating objects on the road clearly. So, we set the design targets such as uniformity on the road area per one road light, shading angles and continuous luminance uniformity on the long distance road. We designed ideal road light conditions using ray-tracing method. We set the height of drivers and pedestrians eyes and calculated design guideline to make above design targets. Then we designed road light reflector using reverse ray-tracing method. And we achieved same luminance on the road almost half power consumption because we reduced loss of light. We achieved ideal design guide as 75 degrees of shading angles and 0.5 of luminance uniformity on the road area. Finally, we suggested reflector design for 250 watts power consumption CDM light source.

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Ray Tracing of a Plastic Aspheric Lens by Considering Index Distribution Induced from Injection Molding (사출성형시 굴절율 변화를 고려하기 위한 플라스틱 비구면 렌즈의 광선추적기법)

  • Eom, Hye-Ju;Park, Keun
    • Transactions of Materials Processing
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    • v.18 no.2
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    • pp.128-134
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    • 2009
  • The present study covers an integrated simulation method to evaluate optical performance of an aspheric plastic lens by connecting an injection molding analysis with a ray tracing simulation. Traditional ray tracing methods have based on the assumption that the optical properties of a lens are homogeneous throughout the entire volume. This assumption is to a certain extent unrealistic for injection-molded plastic lenses because material properties vary at every point due to the injection molding effects. To take into account the effects of the inhomogeneous optical properties of the molded lens, a numerical scheme is developed to calculate the distribution of refractive index induced from the injection molding process. This index distribution is then reflected onto CODE $V^{(R)}$ simulation and used to calculate ray paths in inhomogeneous media. The proposed tracing scheme is implemented on the tracing of an aspheric lens for a mobile phone camera module.

Study of Optimized Reflector Design for Road Light Using Ray-Tracing Method (광선추적법을 사용한 가로등 반사판의 최적설계에 관한 연구)

  • Choi, Dae-Seub;Han, Jeong-Min;Shim, Yong-Sik;Jeong, Chan-Oong;Oh, Seon
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.58 no.3
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    • pp.347-350
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    • 2009
  • In this study, it was studied about the improved road light design for drivers and pedestrians using forward or reverse ray-tracing method. Many of conventional road lights are not suitable for drivers and pedestrians because it has some serious problems such as glare effect or randomicity of illuminated areas. It was oriented from customary design method which was pointed at simple target such as luminance or electrical power. But it was not truth any more that the high luminance or electrical power consumption mean more bright and good road light. We studied ray-tracing method for road light reflector design to get the several goals. It means that good road light has easy for drivers and pedestrians eyes and illuminating objects on the road clearly. So, we set the design targets such as uniformity on the road area per one road light, shading angles and continuous luminance uniformity on the long distance road. We designed ideal road light conditions using ray-tracing method. We set the height of drivers and pedestrians eyes and calculated design guideline to make above design targets. Then we designed road light reflector using reverse ray-tracing method. And we achieved same luminance on the road almost half power consumption because we reduced loss of light. We achieved ideal design guide as 75 degrees of shading angles and 0.5 of luminance uniformity on the road area. It is superior than conventional road light ability such as 0.35 of luminance uniformity of 400 watts power consumption lamp. Finally, we suggested reflector design for 250 watts power consumption CDM Iight source.