• Title/Summary/Keyword: Ray tracing model

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The Prediction of Interior Luminous Effect Through a Comparison of Shading Algorithms (음영처리기법의 비교를 통한 실내공간 조명효과의 예측)

  • Hong, Sung-De;Park, Hyoun-Jang
    • Journal of The Korean Digital Architecture Interior Association
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    • v.5 no.1
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    • pp.9-16
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    • 2005
  • In Interior design, light is the most important factor in deciding color, texture and illumination level which are the basic factors of spatial design. To apply rendering technologies on prediction of illuminating effect, it is important to understand and analyse the basic properties of the illumination models that are local illumination model and global illumination model. The illumination models in computer graphics express the factors which determine the surface color, texture and light distribution through the reflection. The purpose of this study is to propose the best way of shading algorithm in interior space provided by the computer, based on the experimental analysis that 5 shading methods are applied to the interior space. The results of this study were as followed. 1) Local illumination models that are Lambert shading, Ground shading and Phong shading are not suitable to the prediction of interior illumination effect. 2) Ray tracing that is global illumination model could be adopted to interior illumination effects. Ray tracing is a very versatile algorithm because of the large range of lighting effects it can model. 3) Neither radiality nor ray tracing offers a complete solution for simulating all interior illumination effects. 4) Radiosity excels at rendering diffuse-to-diffuse inter-reflections and ray tracing excels at rendering specular reflections. By merging both shading techniques, that offers the best of both. Using computer technologies to simulate lighting in preliminary design stage which will provide information for designers and occupants to determine the effect of using artificial light sources at each stage of their design process. Further study in illumination analysis, prediction of illumination effect, and lighting calculation is required as computer media expands.

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Three Dimensional Ray Tracing Based Indoor Propagation Model Using Triangulated Surfaces (실내 전파 특성 계산을 위한 삼각형 모델 기반의 3차원 광선 추적법)

  • Song, Jae-Young;Lee, Haeng-Seon
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.19 no.7
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    • pp.733-740
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    • 2008
  • In this paper, an indoor propagation model based on 3d ray tracing is presented for wireless communications. In case of indoor propagation models, various radio propagation paths such as wall-transmitted wave and scattered wave from ceilings, pillars, and furnitures arises and 3-D formulation is needed. To accommodate such scatterers, objects are modeled by triangulated surfaces and ray tubes using those surfaces are introduced and efficient calculation methods using the tubes are presented.

A study on Algorithm Automatically Generating Ray Codes for Ray-tracing (파선코드 자동생성 알고리즘에 관한 연구)

  • Lee, Hee-Il;Cho, Chang-Soo
    • Geophysics and Geophysical Exploration
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    • v.11 no.4
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    • pp.361-367
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    • 2008
  • When constructing a synthetic seismogram in the earthquake study or in seismic data interpretation by using a ray-tracing technique, the most troublesome and error-prone task is to define a suite of ray codes for the corresponding rays to trace in advance. An infinite number of rays exist for any arbitrarily located source and receiver in a medium. Missing certain important rays or an inappropriate selection of ray codes in tracing rays may result in wrong interpretation of the earthquake record or seismogram. Automatic ray code generation could be able to eliminate those problems. In this study we have developed an efficient algorithm with which one can generate systematically all the ray codes for the source(s) and receiver(s) arbitrarily located in a model. The result of this work could be used not only in analysing multiples in seismic data processing and interpretation, but also in coda wave study, study on the amplification effects in a basin and phase identification of the waves multiply reflected/refracted in earthquake study.

Modeling of Ultrasonic Testing in Butt Joint by Ray Tracing

  • Nam, Young-Hyun
    • Journal of Mechanical Science and Technology
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    • v.15 no.4
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    • pp.441-447
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    • 2001
  • Ultrasonic wave generation and propagation were modeled to simulate an ultrasonic test. A ray model was used for the modeling. Actual sound pressure distribution of the incident wave from an angle probe was analyzed using an ultrasonic visualization method to incorporate the actual sound pressure distribution in the model. In this method, the sound pressure was expressed by the density of rays and the reflection coefficient of ultrasonic beams. Reflection and mode conversion of rays were computed by the Snells law. Simulation programs for the problem of ultrasonic testing of a butt joint are built using this ray modeling. Simulation results for ultrasonic wave scattering from a defect and A-scan display in ultrasonic testing agreed with the actual experiment results.

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Development of Received Acoustic Pressure Analysis Program of CHA using Beam Tracing Method (Beam Tracing 기법을 이용한 수동 소나 센서의 수신 음압해석 프로그램 개발)

  • Kwon, Hyun-Wung;Hong, Suk-Yoon;Song, Jee-Hun;Jeon, Jae Jin;Seo, Young-Soo
    • Journal of the Society of Naval Architects of Korea
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    • v.50 no.3
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    • pp.190-198
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    • 2013
  • In order to predict acoustic pressure distributions by exterior incident wave at Cylindrical Hydrophone Array (CHA) sensor's positions, acoustic pressure analysis is performed by using beam tracing method. Beam tracing method is well-known of reliable pressure analysis methods at high-frequency range. When an acoustic noise source is located at the center of rectangular room, acoustic pressure analysis is performed by using both beam tracing method and Power Flow Boundary Element Method (PFBEM). By comparing with results of beam tracing method and those of PFBEM, the accuracy of beam tracing method is verified. We develop the CHA pressure analysis program by verified beam tracing method. The developed software is composed of model input, sensor array creator, analysis option, solver and post-processor. We can choose a model option of 2D or 3D. The sensor array generator is connected to a sonar which is composed of center position, bottom, top and angle between sensors. We also can choose an analysis option such as analysis frequency, beam number, reflect number, etc. The solver module calculates the ray paths, acoustic pressure and result of generating beams. We apply the program to 2D and 3D CHA models, and their results are reliable.

Prediction and Measurement of Propagation Path Loss in Underground Environments (지하공간에서의 전파 경로손실의 예측 및 측정)

  • 김영문;진용옥;강명구
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.4
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    • pp.736-742
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    • 2003
  • This paper presents the propagation path loss in a tunnel which is a kinds of underground environments. To predict propagation path loss more accurately, we choose a straight tunnel with rectangular cross-section. The simulated receiver powers that are using a hybrid waveguide model and a Ray-Tracing method, are compared with the measured ones as a function of distance between TX and RX antennas in tunnel. The attenuation value of regression analysis for measured power in the tunnel is 0.0238dB/m which is similar to the one of the EH1.2 mode, 0.0246dB/m in hybrid waveguide model. By comparing simulation with measurement in tunnels, it has been shown that the measured values are approximate to the simulated results of ray-tracing model. In the analysis of wide-band channel characteristics of the tunnel, the more the distance between TX and RX antennas in tunnel increases, RMS delay spread increases and coherence bandwidth decreases.

Evaluation of Daylighting Performance and Design of a Curved-Lightshelf by the Ray Tracing Method (광선추적기법을 활용한 곡면형 광선반시스템 설계 및 채광성능 평가)

  • Kim, Dong-Su;Yoon, Jong-Ho;Shin, Woo-Chul;Lee, Kwang-Ho
    • Journal of the Korean Solar Energy Society
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    • v.31 no.4
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    • pp.136-141
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    • 2011
  • The lightshelf system reduces intense illumination levels of indoor from direct sun light and reflect to lead diffused light into indoor deeply. This study aims to design acurved-lightshelf by a ray tracing method and evaluate the daylighting performance of window integrated with the curved-lightshelf by computer simulations. For this purpose, evaluation test model was designed for the experiments to validate the simulation model, and the curved-lightshelf was designed by the ray tracing method using Ecotect. After the office model was designed using 3D simulation, the average indoor illuminance, luminance and distribution of illuminance were evaluated by simulation which has a algorithm of Radiosity and Ray-Tracing method under four different cases(case1;no lightshelf, case2; Flat board, case3; tilted at $30^{\circ}$ angle, case4; the curved-lightshelf). As results, it turns out that case1 showed higher average illuminance and case4 was more uniformly distributed than case2 and case3, In addition average luminance of case1 was also lower. indicating that the curved-lightshelf would reduce the possibility of the glare, while maintaining the sufficient daylight level.

A study on the development of CAD system for the design of lens of the turn signal lamp (자동차 방향지시등 렌즈설계를 우한 CAD 시스템의 개발에 관한 연구)

  • 이재원;이우용
    • Journal of the korean Society of Automotive Engineers
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    • v.15 no.3
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    • pp.89-95
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    • 1993
  • This paper presents the development of CAD system for the design of lens of the Turn Signal Lamp that can model and simulate its optical performance. The system consists of three main modules: skin surface modeling module, inner lens modeling module and optical performance simulation module. Skin surface geometry can be modeled by the input of data file and inner lens can be modeled by the input of only four parameter using its geometric characteristics. Also light distribution pattern, the barometer of optical performance is generated by means of finite ray tracing method. The system display modeled geometry, ray tracing and generated light distribution pattern.

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The Ray Tracing Modeling Using the Modified Image Method in Microcellular Environment (개선된 영상기법을 이용한 마이크로셀 환경에서의 전파경로 추적 모델링)

  • 송기홍;함영권;이혁재
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.7 no.1
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    • pp.15-25
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    • 1996
  • This paper proposes the modified image method scheme to search the reflected points and the method to calculate the number of rays. These methods are applied to the ray tracing technique for received power and delay profile prediction in microcelular environment. With ray tracing model using these methods, we show the simulated results for various environmental structures. To demonstrate the validity of this approach, these simulated results are compared and analysed with measured results in apartment towns along the street. In addition we proposed the optimum number of multipath rays with the results in microcellular environment.

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Performance Comparison of Ray-Driven System Models in Model-Based Iterative Reconstruction for Transmission Computed Tomography (투과 컴퓨터 단층촬영을 위한 모델 기반 반복연산 재구성에서 투사선 구동 시스템 모델의 성능 비교)

  • Jeong, J.E.;Lee, S.J.
    • Journal of Biomedical Engineering Research
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    • v.35 no.5
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    • pp.142-150
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    • 2014
  • The key to model-based iterative reconstruction (MBIR) algorithms for transmission computed tomography lies in the ability to accurately model the data formation process from the emitted photons produced in the transmission source to the measured photons at the detector. Therefore, accurately modeling the system matrix that accounts for the data formation process is a prerequisite for MBIR-based algorithms. In this work we compared quantitative performance of the three representative ray-driven methods for calculating the system matrix; the ray-tracing method (RTM), the distance-driven method (DDM), and the strip-area based method (SAM). We implemented the ordered-subsets separable surrogates (OS-SPS) algorithm using the three different models and performed simulation studies using a digital phantom. Our experimental results show that, in spite of the more advanced features in the SAM and DDM, the traditional RTM implemented in the OS-SPS algorithm with an edge-preserving regularizer out-performs the SAM and DDM in restoring complex edges in the underlying object. The performance of the RTM in smooth regions was also comparable to that of the SAM or DDM.