• Title/Summary/Keyword: RPG system

Search Result 49, Processing Time 0.028 seconds

A Case Study of Quest Engine for Travia Online Game (트라비아 온라인 게임의 퀘스트 엔진 구축 사례)

  • Lee, Wan-Bok;Roh, Chang-Hyun;Jung, Sang Mok;Son, Hyung Ryool
    • Proceedings of the Korea Contents Association Conference
    • /
    • 2006.05a
    • /
    • pp.507-511
    • /
    • 2006
  • This paper introduces the case study of constructing a quest engine system in a commercial online game, Travia. The system can help several operations for quests such as modeling and execution with a dedicated script language. Since the many attributes of a quest, including the type or preconditions or execution ordering of quests, could be represented well with the script, game developers can constitute and modify a quest system very easily. Thus it is expected that the quest system introduced in this paper can be a good guideline to the developers of online RPG games.

  • PDF

Performance Analysis of Missile/Rocket Defense System for RPG-7 Defense of Main Battle Tank (미사일/로켓 방어체계의 RPG-7에 대한 전차방호 성능분석)

  • Ha, Jong-Soo;Lee, Eui-Hyuk;Lee, Hyun-Ah;Park, Gyu-Churl;Cho, Kyu-Gong
    • Journal of the Korea Institute of Military Science and Technology
    • /
    • v.17 no.3
    • /
    • pp.350-357
    • /
    • 2014
  • MRDS is a short range missile/rocket defense system which protects a main battle tank(MBT) from threats at a short range. It is composed of 2 radars, 2 infrared trackers(IRT)s, 1 fire control computer(FCC), 2 launchers and countermeasures. In this paper, the radar and the IRT models based on sensing errors, the FCC model based on filtering errors, the launcher model based on driving errors and the countermeasure model based on flying errors are proposed to analyze the defense performance with the approaching RPG-7 and the moving MBT. The simulation results are presented to evaluate and verify the effectiveness of the proposed method.

Optimization of Anodic/cathodic Utilization for a Residential Power Generation System (가정용 연료전지 시스템의 연료/공기 이용률 최적화)

  • Seok, Donghun;Kim, Minjin;Lee, Jinho
    • 한국신재생에너지학회:학술대회논문집
    • /
    • 2011.05a
    • /
    • pp.93.1-93.1
    • /
    • 2011
  • To obtain higher power efficiency of Residential Power Generation System(RPG), it is needed to operate system on optimized stoichiometric ratio of fuel and air. In this paper, optimizing stoichiometric ratio of fuel/air is conducted through systematic experiments and modeling. Based on fundamental principles and experimental data, constraints are chosen. Using these stoichiometric ratios as decision variables, maximum power efficiency of system could be found. As a result of research, power efficiency of RPG system is improved.

  • PDF

Roller Track Gear System Design based on Roller Gear Mechanism (RGM 기반 롤러 트랙 기어 시스템 설계)

  • Kwon, Soon-Man
    • Journal of the Korean Society of Manufacturing Technology Engineers
    • /
    • v.23 no.2
    • /
    • pp.194-198
    • /
    • 2014
  • In recent years, RGM(roller gear mechanism) systems, wherein one of the gears of a meshing gear pair is replaced with pins or rollers, have been reintroduced, which is a consequence of, and therefore a reflection of, the rapid advances made in manufacturing technology. Three RTG(roller track gear) systems for arbitrary path transportation (e.g., L-, O-, U-, and S-shaped tracks) were constructed using two out of three RGM systems, namely, the CRP(cam rack pinion), CRG(cam ring gear), and RPG(roller pinion gear) systems, and are introduced in this paper. We also present three ways to prevent the intersection and non-contact phenomena at the teeth in the vicinity of the conversion point between two joined RGM systems.

The Study of process for VV&A on acquiring the credibility of M&S (M&S 신뢰도 확보를 위한 VV&A 절차 적용에 관한 연구)

  • Choi, Yoo Jin
    • Journal of the Korean Society of Systems Engineering
    • /
    • v.5 no.2
    • /
    • pp.11-16
    • /
    • 2009
  • This study introduces the verification, validation & accreditation (VV&A) process for modeling & simulation (M&S). VV&A is standard process for credibility of M&S. In several countries including USA, for weapon system of Defense Development using M&S, VV&A is necessary procedures to acquire official approving for credibility of M&S. Many countries have regular recommend practice guide (RPG) and instructive for VV&A of M&S. In this study, we focus the VV&A key concepts as Department of Defense RPG of USA and give the outline of the main VV&A concepts because we don't have any available VV&A Instructive. Also, this report documents the first significant VV&A application for a MITS(M-SAM Integrate Test System) including Verification and Validation(V&V) activity and tasks.

  • PDF

A Dynamic Simulation Model for the Operating Strategy Study of 1 kW PEMFC (가정용 연료전지 운전 모드 해석을 위한 동특성 모델 개발)

  • Yu, Sang-Seok;Lee, Young-Duk;Hong, Dong-Jin;Ahn, Kook-Young
    • Transactions of the Korean hydrogen and new energy society
    • /
    • v.19 no.4
    • /
    • pp.313-321
    • /
    • 2008
  • Dynamics of the proton exchange membrane fuel cell is specially important when the system is frequently working on transient conditions. Even though the dynamics of proton exchange membrane fuel cell for residential power generation is less critical than that of PEMFC for transportation application, the system dynamics of PEMFC for RPG can be very important for daily start-up and stop. In particular, thermal management of the PEMFC for RPG is very important because the heat generation from electrochemical reaction is delivered to the home for hot water usages. Additionally, the thermal management is also very important for heat balance of the system and temperature control of the fuel cell. The objective of this study is to develop a dynamic system model for the study of PEMFC performance over various BOP options. Basic simulation results will be presented.

Procedural Quest Generation by NPC in MMORPG (MMORPG에서 NPC중심의 절차적 퀘스트 생성)

  • Jeong, Bo-Gyun;Cho, Sung Hyun;Kang, Shin Jin
    • Journal of Korea Game Society
    • /
    • v.14 no.1
    • /
    • pp.19-28
    • /
    • 2014
  • This paper tried to verify whether we can make NPCs generate emergent quests consistently by experiments in the persistent world of Role Playing Games where the persistent world can generate stories through interaction among game components. In this paper, we test NPC based procedural quest generation techniques assuming quest types suggested in the past research in the persistent virtual RPG world. Our system uses desire model of NPCs and dynamic resource management system to make decision of quest generation. Our decision process considers desire satisfaction, money deposit, and friendship of NPCs. These parameters are dynamically changed by quest completion status, and affect next quest generation process. This paper shows that NPCs in the persistent virtual world can generate quests based on procedural quest techniques consistently.

Design of Resonant Network of Parallel Loaded Resonant Converter for 15kW RPG System (15kW 급 RPG용 부하병렬 공진형 컨버터의 공진네트워크 설계)

  • Chae, Hun-Gyu;Sung, Won-Yong;Koo, Keun Wan;Lee, Byoung Kuk
    • Proceedings of the KIPE Conference
    • /
    • 2016.07a
    • /
    • pp.221-222
    • /
    • 2016
  • 본 논문에서는 급변하는 특징을 갖는 부하를 제어하기 위한 병렬부하 공진컨버터의 공진 네트워크를 설계한다. RPG(Remote Plasma Generator)는 플라스마를 생성하기 위한 장치로써 플라스마 발생 전, 후의 부하 조건이 급격하게 달라지는 특징을 갖는다. 이때 플라스마를 발생시키기 위해서는 고전압이 필요하며, 플라스마를 유지하기 위해서는 높은 스위칭 주파수와 일정 크기의 정현파 전류가 필요하다. 이러한 특성을 고려하여 공진 네트워크를 설계하고, 시뮬레이션을 통해 과정의 타당성을 입증한다.

  • PDF

The Distributed Server Model for the Evolutionary Online RP G (진화하는 온라인 롤플레잉 게임을 위한 분산형 게임 서버 모델)

  • Lee, Nam-Jae;Kwak, Hoon-Sung
    • Journal of Korea Game Society
    • /
    • v.2 no.1
    • /
    • pp.36-41
    • /
    • 2002
  • Recently, The online role playing games (RPG) get into spotlight of worldwide game marketing area because of the rapid growth of high speed Internet environment during a decade. The almost online RPGs are made of campaign scenario that constructed in series. In this paper, we propose the Distributed Server Model for the Evolutionary Online RPGs which have series scenario (Campaign). In order to represents evolutionary online RPGs, We configure the online RPG server uniquely by means of one to one mapping between logical and physical game world. We also configure the game worlds using circular queue form to express the evolution of civilization by reconstruction of game world.

  • PDF