• Title/Summary/Keyword: RGB values

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Inverse Characterization Method Based on 9 Channel Tone Response Curves for Display Device (디스플레이 장치를 위한 9개 채널 계조 응답 곡선에 기반한 역 특성화 기법)

  • Im, Hye-Bong;Cho, Yang-Ho;Park, Kee-Hyon;Ha, Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.5 s.305
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    • pp.85-94
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    • 2005
  • Display characterization, deriving the relationship between digital input values and the corresponding CIEXYZ tri-stimulus values, is important to reproduce the accurate color in color management system. The relationship can be estimated from the nine channel TRCs(tone response curves) and the result of this characterization method is better than that of using three channel TRCs. However, the inverse display characterization using nine channel TRCs cannot be directly inverted because the CIEXYZ values corresponding to each of RGB values are inseparable. Accordingly, inverse display characterization is usually implemented by the 3D-LUT (look-up table) method. Although the result of 3B-LUT is accurate, creating the 3D-LUT requires a lot of memory space and considerable amount of measurements. Therefore the inverse characterization method is proposed based on the modeling of channel-dependent values and nine channel inverse process based on the GOG(gain, offset gamma) model. The proposed method enhances the accuracy of display characterization and reduces the complexity and the number of measurements data required for accuracy in 3-D LUT.

Spectral-based rendering technique for lighting simulation (라이팅 시뮬레이션을 위한 분광특성기반의 랜더링 기법)

  • Lee, Myong-Young;Cho, Yang-Ho;Lee, Cheol-Hee;Ha, Yeong-Ho
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.379-382
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    • 2005
  • This study proposes an effective algorithm that can render a realistic image of a lighting environment, especially an automotive rear lamp, using the backward ray tracing method. To producea realistic image similar to that perceived by the human eye, the incident light energy at the eye point estimated by a ray tracing algorithm is represented by XYZ tri-stimulus values, which are then converted into RGB values considering the particular display device.

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Extraction of figures and characters with the aid of color discrimination

  • Sakai, Y.;Kitazawa, M.;Kuo, Y.
    • 제어로봇시스템학회:학술대회논문집
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    • 1995.10a
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    • pp.303-306
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    • 1995
  • The present paper deals with extraction of figures and characters from their background using the knowledge of color. At each pixel of the image on the CRT sent from a video camera, RGB values are transformed into the values in another color system, HSI, where "H" denotes hue;"S" denotes saturation;"I" denotes intensity. Representing color in HSI color space is advantageous, since a human feels color mainly in hue with the aid of brightness and purity. Comparing HSI data thus obtained with the masked original image detects noise-free edges included in the orginal image. Then setting a set of HSI thresholds and changing it identifies the portion of image of the same color. This color information is used in recongnizing characters and figures as an auxiliary system of a hierachical figure categorization method for characters and figures recognition.cters and figures recognition.

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Color Look-Up Table for Multi-Function Printer (잉크젯 복합기를 위한 칼라 참조 테이블 설계)

  • 김윤태;조양호;이호근;하영호
    • Proceedings of the IEEK Conference
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    • 2003.07e
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    • pp.1759-1762
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    • 2003
  • This paper proposes the method that design CLUT(color look-up table) simultaneously processing gamut mapping and color space conversion using only LUT without complex computation. After we construct LUT composed of scanner gamut and printer gamut, we extend L$\^$*/a$\^$*/b$\^$*/ points based on input L$\^$*/a$\^$*/b$\^$*/ to include input scanner L$\^$*/a$\^$*/b$\^$*/ Input RGB image of scanner is converted into CIEL$\^$*/a$\^$*/b$\^$*/ using regression (unction. CIELAB values of scanner are convened into CMY values including gamut mapping processing without additional gamut mapping using the proposed CLUT. In the experiments, the proposed method resulted in the similar color difference, but reduced the complexity computation compared with processing gamut mapping and color space conversion respectively

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Robust pattern watermarking using wavelet transform and multi-weights (웨이브렛 변환과 다중 가중치를 이용한 강인한 패턴 워터마킹)

  • 김현환;김용민;김두영
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.3B
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    • pp.557-564
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    • 2000
  • This paper presents a watermarking algorithm for embedding visually recognizable pattern (Mark, Logo, Symbol, stamping or signature) into the image. first, the color image(RGB model)is transformed in YCbCr model and then the Y component is transformed into 3-level wavelet transform. Next, the values are assembled with pattern watermark. PN(pseudo noise) code at spread spectrum communication method and mutilevel watermark weights. This values are inserted into discrete wavelet domain. In our scheme, new calculating method is designed to calculate wavelet transform with integer value in considering the quantization error. and we used the color conversion with fixed-point arithmetic to be easy to make the hardware hereafter. Also, we made the new solution using mutilevel threshold to robust to common signal distortions and malicious attack, and to enhance quality of image in considering the human visual system. the experimental results showed that the proposed watermarking algorithm was superior to other similar water marking algorithm. We showed what it was robust to common signal processing and geometric transform such as brightness. contrast, filtering. scaling. JPEG lossy compression and geometric deformation.

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An Array-Type RGB Sensor for Precision Measurement of pH

  • Kim, Ji-Sun;Oh, Han-Byeol;Kim, A-Hee;Kim, Jun-Sik;Lee, Eun-Suk;Goh, Bong-Jun;Choi, Ju-Hyeon;Shin, Ye-Ji;Baek, Jin-Young;Lee, Ki Sung;Jun, Jae-Hoon
    • Journal of the Optical Society of Korea
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    • v.19 no.6
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    • pp.700-704
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    • 2015
  • As pH is a widely used index in chemical, medical, and environmental applications, research on pH sensors has been active in recent years. This study obtained RGB values by measuring the reflected light from a liquid sample to detect fine changes in pH, and performed mathematical modeling to investigate the relationship between the detected optical signal and pH value. Also, the trends in pH changes were easily identified by analyzing RGB values and displaying them in the color coordinate for easy visualization of data. This method implemented a user-friendly system that can measure and analyze in real time. This system can be used in many fields such as genetic engineering, environmental engineering, and clinical engineering, because it not only can measure pH but also replaces a colorimeter or turbidimeter.

Red fluorescence of oral bacteria is affected by blood in the growth medium (성장배지 혈액 유무가 구강미생물의 적색 형광 발현에 미치는 영향)

  • Jeong, Seung-Hwa;Yang, Yong-Hoon;Lee, Min-Ah;Kim, Se-Yeon;Kim, Ji-Soo
    • Journal of Korean Academy of Oral Health
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    • v.41 no.4
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    • pp.290-295
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    • 2017
  • Objectives: Dental plaque emits red fluorescence under a visible blue light near the ultra-violet end of the light spectrum. The fluorescence characteristics of each microorganism have been reported in several studies. The aim of this study was to evaluate changes in red fluorescence of oral microorganisms that is affected by blood in the culture media. Methods: The gram-positive Actinomyces naeslundii (AN, KCTC 5525) and Lactobacillus casei (LC, KCTC 3109) and gram negative Prevotella intermedia (PI, KCTC 3692) that are known to emit red fluorescence were used in this study. Each bacterium was activated in broth and cultivated in different agar media at $37^{\circ}C$ for 7 days. Tryptic soy agar with hemin and vitamin $K_3$ (TSA), TSA with sheep blood (TSAB), basal medium mucin (BMM) medium, and BMM with sheep blood (BMMB) were used in this study. Fluorescence due to bacterial growth was observed under 405-nm wavelength blue light using the quantitative light-induced fluorescence-digital (QLF-D) device. The red, green, and blue fluorescence values of colonies were obtained using image-analysis software and the red to green ratio (R/G value) and red to total RGB ratio (R/RGB value) were calculated for quantitative comparison. Results: The QLF-D images of the AN, LC, and PI colonies showed red fluorescence in all media, but the fluorescence of all bacteria was reduced in TSA and BMM media, compared with in TSAB and BMMB media. Both the R/G and the R/RGB values of all bacteria were significantly reduced in growth media without blood (P<0.001). Conclusions: Based on this in vitro study, it can be concluded that red fluorescence of oral bacteria can be affected by growth components, especially blood. Blood-containing medium could be a significant factor influencing red fluorescence of oral bacteria. It can be further hypothesized that bleeding in the oral cavity can increase the red fluorescence of dental plaque.

The System of Converting Muscular Sense into both Color and Sound based on the Synesthetic Perception (공감각인지 기반 근감각신호에서 색·음으로의 변환 시스템)

  • Bae, Myung-Jin;Kim, Sung-Ill
    • Journal of the Korean Institute of Intelligent Systems
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    • v.24 no.5
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    • pp.462-469
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    • 2014
  • As a basic study on both engineering applications and representation methods of synesthesia, this paper aims at building basic system which converts a muscular sense into both visual and auditory elements. As for the building method, data of the muscular sense can be acquired through roll and pitch signals which are calculated from both three-axis acceleration sensor and the two-axis gyro sensor. The roll and pitch signals are then converted into both visual and auditory information as outputs. The roll signals are converted into both intensity elements of the HSI color model and octaves as one of auditory elements. In addition, the pitch signals are converted into both hue elements of the HSI color model and scales as another one of auditory elements. Each of the extracted elements of the HSI color model is converted into each of the three elements of the RGB color model respectively, so that the real-time output color signals can be obtained. Octaves and scales are also converted and synthesized into MIDI signals, so that the real-time sound signals can be obtained as anther one of output signals. In experiments, the results revealed that normal color and sound output signals were successfully obtained from roll and pitch values that represent muscular senses or physical movements, depending on the conversion relationship based on the similarity between color and sound.

Enhanced Integrated Multi-scale Retinex based on CIELAB Color Space for Improving Color Reproduction (색 재현 개선을 위한 CIELAB 색 공간 기반의 향상된 Multi -scale Retinex)

  • Kyung, Wang-Jun;Lee, Tae-Hyoung;Lee, Cheol-Hee;Ha, Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.1
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    • pp.1-7
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    • 2011
  • In this paper, we propose the digital image enhancement method including local tone reproduction and preservation of the hue. In recent studies, an integrated multi-scale retinex (IMSR) has produced great naturalness in the resulting images through enhancement of visibility in dark area in input images. However, most methods, including IMSR, work in RGB color spaces. As such, this produces hue distortion from the perspective of the human visual system, that is, hue distortion in CIELAB color space. Accordingly, this paper proposes an tone reproduction and enhancement of saturation method in a device-independent color space, CIELAB, to preserve the hue and obtain a high contrast and naturalness. First, to achieve the desired objectives, the IMSR is then applied to only the $L^*$ values in CIELAB color space, normalization, and simple mapping function, thereby preserving the balance of the color components and enhancement of visibility. Then, saturation adjustment is performed by applying the ratio of the chroma variation at the sRGB gamut boundary according to the corrected luminance. In experiments, the proposed method is shown to improve the visibility in dark shadows and bright regions in the resulting images and reduce any color distortion then preference test are performed.

A Color Analysis on Working Clothing in Domestic Machine and Heavy Industry

  • Park, Hye-Won;Bae, Hyun-Sook;Park, Jin-Ah;Kim, Jie-Kwan
    • Journal of Fashion Business
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    • v.13 no.6
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    • pp.61-75
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    • 2009
  • The objective of this research is to the enhance the color function of work clothing : to research and analyze the hue and tone of work clothing colors to be used for machinery and heavy industries in national industrial complexes, Through this research, the color using problems which related with safety workers will be revealed. For this project, total 42 sets of work suits were sampled from 12 different companies in the machinery and construction industries in the national industrial complexes of Gyeongsang Namdo Province and 16 sets of work suits currently being sold in the market. The collected work suits samples were classified according to item types and design. Color measurements were taken thus: After calibration according to ASTM D1729 specifications of standardized configuration settings to match standardized luminous source D65(Daylight 6500K) in color cabinet BOTECK SuperLight-VI, the RGB values of the work suits were calculated using PANTONE Color Cue TX. The RGB values of the colors thus derived were converted into V/C values using the Munsell Conversion 9.0.6 and analyzed with Munsell's 10-color system and PCCS. The results were presented according to Munsell's color wheel and color and brightness distributions were expressed in table form, as well as presented as a tone map. Following analysis, color hue distribution was found to be concentrated around PB, and brightness distribution toward the low end and mid range of the scale. Saturation values were distributed mostly around the low end of the scale. Following color tone analysis according to PCCS, it became apparent that colors were mainly distributed around dkg, ltg, and g, at low- and mid-brightness and low-saturation. Therefore, it may be concluded that colors used in work suits in the machinery and heavy industries are mainly cool colors, at low- and mid-brightness and low saturation. It is conjectured that such colors were applied uniformly in the workplace in order to serve certain functions, such as concealment of stains and contamination. Therefore, it follows that the utilization of colors, among other functions served by working clothings, must be taken into consideration in order to enhance safety and efficiency.