• Title/Summary/Keyword: RGB 카메라

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Point Cloud Registration using Feature Point (특징점을 사용한 포인트 클라우드 정합)

  • Kim, Kyung Jin;Park, Byung Seo;Kim, Dong Wook;Seo, Young Ho
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2019.11a
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    • pp.219-220
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    • 2019
  • 본 논문에서는 특징점 기반의 포인트 클라우드 정합 알고리즘을 제안한다. 컴퓨터 비전 분야에서 각각 다른 카메라에서 획득한 데이터를 하나의 통합된 데이터로 정합하는 문제에 많은 관심을 두고 있다. 기존의 방법들은 큰 오차를 가지고 있거나 많은 카메라 대수나 고가의 RGB-D 카메라를 필요로 한다. 본 논문에서는 깊이 카메라에서 얻은 깊이 영상과 색상 영상을 이용하고 함수 최적화 알고리즘을 적용해 저가의 RGB-D 카메라 8대를 이용하여 오차가 적은 포인트 클라우드 정합 방법을 제안한다.

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Video Camera Characterization with White Balance (기준 백색 선택에 따른 비디오 카메라의 전달 특성)

  • 김은수;박종선;장수욱;한찬호;송규익
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.2
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    • pp.23-34
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    • 2004
  • Video camera can be a useful tool to capture images for use in colorimeter. However the RGB signals generated by different video camera are not equal for the same scene. The video camera for use in colorimeter is characterized based on the CIE standard colorimetric observer. One method of deriving a colorimetric characterization matrix between camera RGB output signals and CIE XYZ tristimulus values is least squares polynomial modeling. However it needs tedious experiments to obtain camera transfer matrix under various white balance point for the same camera. In this paper, a new method to obtain camera transfer matrix under different white balance by using 3${\times}$3 camera transfer matrix under a certain white balance point is proposed. According to the proposed method camera transfer matrix under any other white balance could be obtained by using colorimetric coordinates of phosphor derived from 3${\times}$3 linear transfer matrix under the certain white balance point. In experimental results, it is demonstrated that proposed method allow 3${\times}$3 linear transfer matrix under any other white balance having a reasonable degree of accuracy compared with the transfer matrix obtained by experiments.

A New Calibration of 3D Point Cloud using 3D Skeleton (3D 스켈레톤을 이용한 3D 포인트 클라우드의 캘리브레이션)

  • Park, Byung-Seo;Kang, Ji-Won;Lee, Sol;Park, Jung-Tak;Choi, Jang-Hwan;Kim, Dong-Wook;Seo, Young-Ho
    • Journal of Broadcast Engineering
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    • v.26 no.3
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    • pp.247-257
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    • 2021
  • This paper proposes a new technique for calibrating a multi-view RGB-D camera using a 3D (dimensional) skeleton. In order to calibrate a multi-view camera, consistent feature points are required. In addition, it is necessary to acquire accurate feature points in order to obtain a high-accuracy calibration result. We use the human skeleton as a feature point to calibrate a multi-view camera. The human skeleton can be easily obtained using state-of-the-art pose estimation algorithms. We propose an RGB-D-based calibration algorithm that uses the joint coordinates of the 3D skeleton obtained through the posture estimation algorithm as a feature point. Since the human body information captured by the multi-view camera may be incomplete, the skeleton predicted based on the image information acquired through it may be incomplete. After efficiently integrating a large number of incomplete skeletons into one skeleton, multi-view cameras can be calibrated by using the integrated skeleton to obtain a camera transformation matrix. In order to increase the accuracy of the calibration, multiple skeletons are used for optimization through temporal iterations. We demonstrate through experiments that a multi-view camera can be calibrated using a large number of incomplete skeletons.

Real-Virtual Fusion Hologram Generation System using RGB-Depth Camera (RGB-Depth 카메라를 이용한 현실-가상 융합 홀로그램 생성 시스템)

  • Song, Joongseok;Park, Jungsik;Park, Hanhoon;Park, Jong-Il
    • Journal of Broadcast Engineering
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    • v.19 no.6
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    • pp.866-876
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    • 2014
  • Generating of digital hologram of video contents with computer graphics(CG) requires natural fusion of 3D information between real and virtual. In this paper, we propose the system which can fuse real-virtual 3D information naturally and fast generate the digital hologram of fused results using multiple-GPUs based computer-generated-hologram(CGH) computing part. The system calculates camera projection matrix of RGB-Depth camera, and estimates the 3D information of virtual object. The 3D information of virtual object from projection matrix and real space are transmitted to Z buffer, which can fuse the 3D information, naturally. The fused result in Z buffer is transmitted to multiple-GPUs based CGH computing part. In this part, the digital hologram of fused result can be calculated fast. In experiment, the 3D information of virtual object from proposed system has the mean relative error(MRE) about 0.5138% in relation to real 3D information. In other words, it has the about 99% high-accuracy. In addition, we verify that proposed system can fast generate the digital hologram of fused result by using multiple GPUs based CGH calculation.

Microsoft Kinect-based Indoor Building Information Model Acquisition (Kinect(RGB-Depth Camera)를 활용한 실내 공간 정보 모델(BIM) 획득)

  • Kim, Junhee;Yoo, Sae-Woung;Min, Kyung-Won
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.31 no.4
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    • pp.207-213
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    • 2018
  • This paper investigates applicability of Microsoft $Kinect^{(R)}$, RGB-depth camera, to implement a 3D image and spatial information for sensing a target. The relationship between the image of the Kinect camera and the pixel coordinate system is formulated. The calibration of the camera provides the depth and RGB information of the target. The intrinsic parameters are calculated through a checker board experiment and focal length, principal point, and distortion coefficient are obtained. The extrinsic parameters regarding the relationship between the two Kinect cameras consist of rotational matrix and translational vector. The spatial images of 2D projection space are converted to a 3D images, resulting on spatial information on the basis of the depth and RGB information. The measurement is verified through comparison with the length and location of the 2D images of the target structure.

Real-Time Motion Generation Method of Humanoid Robots based on RGB-D Camera for Interactive Performance and Exhibition (인터렉티브 공연·전시를 위한 RGB-D 카메라 기반 휴머노이드 로봇의 실시간 로봇 동작 생성 방법)

  • Seo, Bohyeong;Lee, Duk-Yeon;Choi, Dongwoon;Lee, Dong-Wook
    • Journal of Broadcast Engineering
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    • v.25 no.4
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    • pp.528-536
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    • 2020
  • As humanoid robot technology advances, the use of robots for performance is increasing. As a result, studies are being conducted to increase the scope of use of robots in performances by making them natural like humans. Among them, the use of motion capture technology is often used, and there are environmental inconveniences in preparing for motion capture, such as the need for IMU sensors or markers attached to each part of the body and precise high-performance cameras. In addition, for robots used in performance technology, there is a problem that they have to respond in real time depending on the unexpected situation or the audience's response. To make up for the above mentioned problems, in this paper, we proposed a real-time motion capture system by using a number of RGB-D cameras and creating natural robot motion similar to human motion by using motion-captured data.

Development Small Size RGB Sensor for Providing Long Detecting Range (원거리 검출범위를 제공하는 소형 RGB 센서 개발)

  • Seo, Jae Yong;Lee, Si Hyun
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.12
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    • pp.174-182
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    • 2015
  • In this paper, we developed the small size RGB sensor that recognizes a long distance using a low-cost color sensor. Light receiving portion of the sensor was used as a camera lens for far distance recognition, and illuminating unit was increased the strength of the light by using a high-power white LED and a lens mounted on the reflector. RGB color recognition algorithm consists of the learning process and the realtime recognition process. We obtain a normalized RGB color reference data in the learning process using the specimens painted with target colors, and classifies the three colors using the Mahalanobis distance in recognition process. We apply the developed the RGB color recognition sensor to a prototype of the part classification system and evaluate the performance of its.

Robust Real-Time Visual Odometry Estimation from RGB-D Images (RGB-D 영상을 이용한 강건한 실시간 시각 주행 거리 측정)

  • Kim, Joo-Hee;Kim, Hye-Suk;Kim, Dong-Ha;Kim, In-Cheol
    • Proceedings of the Korea Information Processing Society Conference
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    • 2014.11a
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    • pp.825-828
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    • 2014
  • 본 논문에서는 3차원 공간에서 6자유도로 움직이는 카메라의 실시간 포즈를 추적하기 위해, RGB-D 입력 영상들로부터 카메라의 실시간 주행 거리를 효과적으로 계산할 수 있는 시각 주행 거리 측정기를 제안한다. 본 논문에서 제안하는 시각 주행 거리 측정기에서는 컬러 영상과 깊이 영상의 풍부한 정보를 충분히 활용하면서도 실시간 계산량을 줄이기 위해, 특징점 위주의 저밀도 주행 거리 계산 방법을 사용한다. 또한, 본 시스템에서는 정확도 향상을 위해, 정합된 특징점들에 대한 추가적인 정상 집합정제 과정과 이들을 이용한 주행 거리 정제 작업을 반복하도록 설계하였다. TUM 대학의 벤치마크 데이터 집합을 이용하여 다양한 성능 분석 실험을 수행하였고, 이를 통해 본 논문에서 제안하는 시각 주행 거리 측정기의 높은 성능을 확인할 수 있었다.

Incoming and Outgoing Human Matching Using Similarity Metrics for Occupancy Sensor (점유센서를 위한 유사성 메트릭 기반 입출입 사람 매칭)

  • Jung, Jaejune;Kim, Manbae
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2018.11a
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    • pp.33-35
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    • 2018
  • 기존의 사람간의 유사성 측정 시스템은 적외선 빔이나 열 감지 영상 장치를 통해 측정하였다. 하지만 이와 같은 방법으로 측정하면 2명 이상의 객체를 분류해내는 기술은 제공하지 않는다. 이에 본 논문은 고정된 카메라를 이용하여 각 사람의 피부색과 옷차림 등의 RGB 정보를 이용한 사람 유사성 측정 기법을 제안한다. RGB카메라 영상을 통하여 객체의 RGB 히스토그램을 얻은 후 각 객체에 대해 Bhattacharyya metric, Cosine similarity, Jensen difference, Euclidean distance로 histogram similarity를 계산하여 객체 추적 및 유사성 측정을 통해 객체를 분류한다. 제안된 시스템은 C/C++를 기반으로 구현하여, 유사성 측정 성능을 평가하였다.

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Analysis of Skin Color Pigments from Camera RGB Signal Using Skin Pigment Absorption Spectrum (피부색소 흡수 스펙트럼을 이용한 카메라 RGB 신호의 피부색 성분 분석)

  • Kim, Jeong Yeop
    • KIPS Transactions on Software and Data Engineering
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    • v.11 no.1
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    • pp.41-50
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    • 2022
  • In this paper, a method to directly calculate the major elements of skin color such as melanin and hemoglobin from the RGB signal of the camera is proposed. The main elements of skin color typically measure spectral reflectance using specific equipment, and reconfigure the values at some wavelengths of the measured light. The values calculated by this method include such things as melanin index and erythema index, and require special equipment such as a spectral reflectance measuring device or a multi-spectral camera. It is difficult to find a direct calculation method for such component elements from a general digital camera, and a method of indirectly calculating the concentration of melanin and hemoglobin using independent component analysis has been proposed. This method targets a region of a certain RGB image, extracts characteristic vectors of melanin and hemoglobin, and calculates the concentration in a manner similar to that of Principal Component Analysis. The disadvantage of this method is that it is difficult to directly calculate the pixel unit because a group of pixels in a certain area is used as an input, and since the extracted feature vector is implemented by an optimization method, it tends to be calculated with a different value each time it is executed. The final calculation is determined in the form of an image representing the components of melanin and hemoglobin by converting it back to the RGB coordinate system without using the feature vector itself. In order to improve the disadvantages of this method, the proposed method is to calculate the component values of melanin and hemoglobin in a feature space rather than an RGB coordinate system using a feature vector, and calculate the spectral reflectance corresponding to the skin color using a general digital camera. Methods and methods of calculating detailed components constituting skin pigments such as melanin, oxidized hemoglobin, deoxidized hemoglobin, and carotenoid using spectral reflectance. The proposed method does not require special equipment such as a spectral reflectance measuring device or a multi-spectral camera, and unlike the existing method, direct calculation of the pixel unit is possible, and the same characteristics can be obtained even in repeated execution. The standard diviation of density for melanin and hemoglobin of proposed method was 15% compared to conventional and therefore gives 6 times stable.