• 제목/요약/키워드: Quality of interaction

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공업고등학교 프로젝트 수업에서 교류분석에 따른 소집단 구성의 효과와 언어적 상호작용 (The Effect of Grouping by Transactional Analysis and Students' Verbal Interaction on the Project method in Technical High School)

  • 손주민
    • 대한공업교육학회지
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    • 제33권1호
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    • pp.191-212
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    • 2008
  • 본 연구의 목적은 공업고등학교 프로젝트 수업을 위한 소집단의 구성 방법을 제시하는 데 있다. 연구 대상은 대전광역시에 소재하고 있는 D 공업고등학교의 건축디자인과 2학년 2개 반을 선정하여 그 중 한 학급에 20명씩 40명을 연구 대상으로 하였다. 연구 방법은 학생들은 교류분석 실습의 과정에서 각자의 이고그램(ego-gram)에 의한 자아상태(ego-state)를 조사하였다. 구성원 4명을 1개조로 구성하여 연구대상 40명을 총 10개의 소집단을 구성 하였고, 그 중 자아상태 동질 소집단은 NP점수와 AC점수가 상위인 학생들로만 구성된 4명을 1개 조로 구성하였다. 자아상태 이질 소집단은 NP주도 1명, A주도 1명, FC주도 1명, AC주도 1명으로 구성된 4명을 1개 조로 구성하였다. 선정된 소집단은 비디오카메라로 녹화한 후 소집단의 언어적 상호작용을 글로 옮긴 원고(transcript)를 작성하였다. 그리고 언어적 상호작용의 분석틀을 이용하여 개별진술을 분석하였다. 연구 결과 자아상태 중 TAOK(Transactional Analysis-Okay) 측면의 동질 집단의 학생들이 개별 진술의 횟수가 110회로 이질 집단의 학생들 87회에 비하여 개별진술의 빈도가 더 많았고 대화의 내용도 질문에 서로 답하는 상보교류가 원활하게 이루어진 것을 확인할 수 있었다.

힘 반향 원격제어 시스템의 투명성을 위한 네트워크 적응형 전송 기법 (Network-adaptive Transport Scheme for Transparency of Force-reflecting Teleoperation)

  • 이석희;서창훈;류제하;김종원
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2009년도 학술대회
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    • pp.45-51
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    • 2009
  • 본 논문은 에너지 바운딩 알고리즘 (EBA: Energy Bounding Algorithm) 기반의 힘 반향 원격 제어 시스템의 투명성을 분석하고 이를 기반한 네트워크 적응형 전송기법을 제안한다. EBA 는 양방향 원격 조작의 안정성을 확보하는 알고리즘으로 시간지연의 크기와 변동 및 손실에 상관없이 양방향 원격 조작의 안정성을 보장한다. 하지만 네트워크 지연 및 손실에 의한 투명성 저하는 EBA 로 극복하기에는 한계가 있다. 따라서 효과적인 전송기법을 이용하여 투명성을 향상시킬 필요가 있다. 제안하는 투명성 분석은 네트워크 지연 및 손실에 따른 힘 피드백의 왜곡 현상을 수식화한다. 이를 기반으로 촉감 데이터 동기화 기법 및 전송률 제어 기법의 투명성을 향상시킨다. 조작자가 요구하는 투명성 요구 조건과 현재 네트워크 상황에 맞추어 투명한 촉감 상호작용을 위한 동기화 지연 시간과 전송되어야 하는 촉감데이터량을 결정한다. Matlab 시뮬레이션을 통해서 제안한 투명성 분석의 타당성을 검증하고 촉감데이터 동기화 기법 및 전송률 제어 기법의 투명성을 확인한다.

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협력 P2P 환경에서 VCR 기능을 위한 멀티캐스트 전송 기법 (A Multicast Delivery Technique for VCR-like Interactions in Collaborative P2P Environment)

  • 김종경;김진혁;박승규
    • 한국통신학회논문지
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    • 제31권7B호
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    • pp.679-689
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    • 2006
  • 멀티캐스트 기법은 큰 규모의 VOD 서비스에서 비용을 줄이기 위한 방법 중에 하나다. 그러나 멀티캐스트 전송 시스템에서 사용자의 편의를 위한 VCR 기능(VCR-like Interaction)을 구현하는 것은 복잡한 문제들을 내포하고 있어 이에 대한 해법이 필요하다. 따라서 본 연구는 P2P 개념과 패칭(Patching)을 혼합 적용한 P2Patching 기법을 제안한다. P2Patching 은 VCR 기능 수행 주기 동안에 빈번한 멀티 캐스트 트리의 이탈(Departure)과 참여(Join) 행위에 대한 문제를 개선하기 위하여 다수의 피어(Peer)들이 협력적으로 VCR 기능 스트림을 VCR 기능을 수행하는 클라이언트에게 전송하고 VCR 기능 수행 후에는 이 클라이언트가 원하는 위치의 멀티 캐스트 세션으로 점프를 허용하는 CISS(Collaborative Interaction Streaming Scheme) 알고리즘으로 네트워크의 트래픽을 분산시키고 컨트롤 오버헤드와 지연 (Latency) 을 줄일 수 있다. 그리고 제안 기법의 성능 평가를 위하여 P2Cast[10] 그리고 DSL[11]에 대하여 스트림 전송 토플러지 성능과 컨트롤 오버헤드 그리고 스트리밍 질 (Streaming Quality)을 실험하여 제안한 방법과 비교하였다. 이 실험에서 VCR 기능 수행 시에 DSL 보다 P2Patching이 컨트롤 오버헤드는 약 30% 정도 감소시켰으며 스트리밍의 질은 $25{\sim}30%$ 정도를 향상시켰다.

비만과 건강관련 삶의 질 (The Health-related Quality of Life of Obesity)

  • 권영달
    • 한방비만학회지
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    • 제4권1호
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    • pp.125-137
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    • 2004
  • Objective: The purpose of this study is to investigate how to use the Quality of Life(QoL) of obesity and to study the report cases which measure QoL on obesity. Method: This study investigate the definition of Health-related Quality of Life(HRQoL), the measurement of Health-related Quality of Life, and the papers of Health-related Quality of Life on obesity through the books and medicine journals of HRQoL and obesity. Conclusions: 1. The QoL includes role functional ability, the degree and quality of social and community interaction, psychological state, somatic feeling, and life satisfaction than personal health and social well-being. 2. The investigator needs to evaluate the reliability, validity and sensitivity of the scale, and the appropriateness of the instrument for the target population When he decides measurement. 3. The investigator have the well-drilled supporter or himself managed the data and study population to prevent missing data. 4. The investigator should decide which is needed on obesity a obesity-specific or broad-ranging instrument, or both.

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전차선로 동적특성에 따른 설치상태 분석 (Analysis on Installation Condition According to Dynamic Characteristics for Overhead Catenary System)

  • 박영;이기원
    • 전기학회논문지
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    • 제65권9호
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    • pp.1605-1609
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    • 2016
  • The measurement of current collection performance between pantograph and contact wire of overhead catenary system is intended to prove the safety of operation and the quality of the current collection system. The results of interaction performance of current collection system are required for approving with commercial operation on railway lines. The methods of interaction performance of current collection system are defined on interactional standards such as IEC 62486 and EN 50317. In this paper, the interaction performance is evaluated by the percentage of arcing on Honam high-speed line and the results are used for adjustment of the overhead catenary line structure. The experimental results in Honam high-speed line confirm that the duration of an arc lasting longer 25 ms between pantograph and contact wire was depended on the conditions of overhead contact line after installation.

웹을 이용한 실내건축 설계 표현 모형 구축에 관한 연구 - 프리젠테이션과 Web3D를 중심으로 - (A Study on Representation Environment of Architectural Interior Design on Web - A Study on the Presentation and Web 3D -)

  • 이종석;이혁준
    • 한국실내디자인학회논문집
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    • 제29호
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    • pp.257-264
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    • 2001
  • To propose the construction of architectural interior design and communication using graphic, web3D, it was studied the kind and character of various representation methods that can be embodied in an architectural interior design on the web, and looks into whether these ways can be adapted to an architectural interior design process. Especially, the use of the current techniques on graphic and CAD data give the most suitable effect by using the integrated data such as vector animation, an interaction of object VR(Virtual Reality), a high quality of panorama VR, and data treatment and its interaction of drawing of cad data. As a result, the single data format shows not only one image representation but also a stream of continuous operation through a change into another format. But this desired study expects that another next studies will go on interaction and integration of digital format with increase of transmission speed expected in the future, and a digital model and its practical methods.

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Impact of mobile social commerce service quality on customer satisfaction and repurchase intentions

  • Kim, Kyu-dong;Yun, Young-Seon;Kim, Jeong-lae
    • International Journal of Advanced Culture Technology
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    • 제9권4호
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    • pp.431-438
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    • 2021
  • We conducted this study to identifythe impact of mobile social commerce service quality on customer satisfaction and repurchaseintentions. The survey method used the self-recording way in which the respondents selected for the study and distributed 300 questionnaires, and with due personal care, researchers collected all the distributed questionnaires. The service quality in mobile social commerce has been selected as a factor of price, convenience, interaction and information through previous research. The results of this study are summarized as follows: First, the mobile social commerce service quality attributes all affected significantly(p<.05) customer satisfaction and the beta value of Economic Efficiency was the highest among the service quality attributes. Second, also the customer satisfaction influenced on consumer repurchase intentions significantly(p<.05).Based on the results of this study, we should strive to establish effective marketing strategies in the mobile social commerce industry.

가상기업의 형성을 위한 컨텍스트 기반 프레임워크 (Context-Driven Framework for High Level Configuration of Virtual Businesses)

  • 이경휘;오상봉
    • Journal of Information Technology Applications and Management
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    • 제14권2호
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    • pp.11-26
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    • 2007
  • In this paper we suggest a context-driven configuration model of virtual businesses to form a business network model consisting of role-based, interaction-centered business partners. The model makes use of the subcontext concept which explicitly represents actors and interactions in virtual business (VB) context. We separate actors who have capacities on tasks in a specific kind of role and actor subcontext which models requirements in specific interaction subcontext. Three kinds of actors are defined in virtual service chains, service user, service provider, and external service supporter. Interaction subcontext models a service exchange process between two actor subcontexts with consideration of context dependencies like task and quality dependencies. Each subcontext may be modeled in the form of a situation network which consists of a finite set of situation nodes and transitions. A specific situation is given in a corresponding context network of actors and interactions. It is illustrated with a simple example.

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Improving Product Quality through Conflict Management: A Study of Hong Kong ODM Suppliers

  • Lam, Ping-Kit;Chin, Kwai-Sang
    • International Journal of Quality Innovation
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    • 제5권2호
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    • pp.70-78
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    • 2004
  • Client-supplier collaboration in new product development (NPD) has been a strategy in response to fierce global competition. Traditionally, Hong Kong suppliers collaborate with worldwide clients through original equipment manufacturing (OEM) arrangement in which suppliers manufacture products according to clients' design. In recent years, a growing number of Hong Kong suppliers have transformed to original design manufacturing (ODM) in which they are assigned a design responsibility other than manufacturing products. The ODM arrangement necessitates a close interaction between clients and suppliers, which brings about intense conflict. Conflict has been recognized as an important factor affecting NPD performance including product quality. This paper studies the conflict handling practices of Hong Kong ODM suppliers based on 87 survey data. The results show that the suppliers frequently adopt effective conflict handling practices by which they can develop products of good quality through better design decisions. The results also suggest that the use of ineffective conflict handling behaviors, particularly avoiding, should be reduced for better product quality.

Advanced Tools for Modeling, Design and Optimization of Wind Turbine Systems

  • Iov Florin;Hansen Anca Daniela;Jauch Clemens;Sorensen Poul;Blaabjerg Frede
    • Journal of Power Electronics
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    • 제5권2호
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    • pp.83-98
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    • 2005
  • As wind turbine technology and control has advanced over the last decade, this has led to a high penetration of wind turbines into the power system. Whether it be for a large wind turbine or an offshore wind farm with hundreds of MW power capacity, the electrical system has become more and more important in controlling the interaction between the mechanical system of the wind turbine and the main power system. The presence of power electronics in wind turbines improves their controllability with respect not only to its mechanical loads but also to its power quality. This paper presents an overview of a developed simulation platform for the modeling, design and optimization of wind turbines. The ability to simulate the dynamic behavior of wind turbines and the wind turbine grid interaction using four simulation tools (Matlab, Saber, DIgSILENT and HAWC) is investigated, improved and extended.