• Title/Summary/Keyword: Process Reuse

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S-MADP : Service based Development Process for Mobile Applications of Medium-Large Scale Project (S-MADP : 중대형 프로젝트의 모바일 애플리케이션을 위한 서비스 기반 개발 프로세스)

  • Kang, Tae Deok;Kim, Kyung Baek;Cheng, Ki Ju
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.8
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    • pp.555-564
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    • 2013
  • Innovative evolution in mobile devices along with recent spread of Tablet PCs and Smart Phones makes a new change not only in individual life but also in enterprise applications. Especially, in the case of medium-large mobile applications for large enterprises which generally takes more than 3 months of development periods, importance and complexity increase significantly. Generally Agile-methodology is used for a development process for the medium-large scale mobile applications, but some issues arise such as high dependency on skilled developers and lack of detail development directives. In this paper, S-MADP (Smart Mobile Application Development Process) is proposed to mitigate these issues. S-MADP is a service oriented development process extending a object-oriented development process, for medium-large scale mobile applications. S-MADP provides detail development directives for each activities during the entire process for defining services as server-based or client-based and providing the way of reuse of services. Also, in order to support various user interfaces, S-MADP provides detail UI development directives. To evaluate the performance of S-MADP, three mobile application development projects were conducted and the results were analyzed. The projects are 'TBS(TB Mobile Service) 3.0' in TB company, mobile app-store in TS company, and mobile groupware in TG group. As a result of the projects, S-MADP accounts for more detailed design information about 'Minimizing the use of resources', 'Service-based designing' and 'User interface optimized for mobile devices' which are needed to be largely considered for mobile application development environment when we compare with existing Agile-methodology. Therefore, it improves the usability, maintainability, efficiency of developed mobile applications. Through field tests, it is observed that S-MADP outperforms about 25% than a Agile-methodology in the aspect of the required man-month for developing a medium-large mobile application.

Design and Implementation of UCC Metadata Manager for Social Collaborative Service (소셜 협업 서비스를 위한 UCC 메타데이터 매니저 설계 및 구현)

  • Oh, Jung-Min;Song, Ju-Hong;Moon, Nam-Mee
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.3
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    • pp.1-10
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    • 2011
  • Social network service is defined as an online service or communication service based on social relations among people applied the concept of social network. Social collaborative service included in social network service is characterized by the new value of modified content or recreated content made through collaborative creation process between members of the group. It has the remarkable merits such as sharing and collaboration. But, at the same time, it has the latent problems such as content reuse or copy that is not allowed for members to use. It has been emerged that UCC which is a typical example of recreated or modified content has the copyright issues in both creation and publishing step. To resolve this matter, we don't have many appropriate methods except CCL so far. So, in this paper, we define the problem and implement the UCC metadata manager to control metadata reflecting the feature of UCC. We draw the reference metadata element to identify original content utilized re-creation process. After that we define the R.Metadata Loader module based on the use case. Finally, the proposed UCC metadata manager provides the information of referenced content and lets us to identify the relationship between reference contents. So as to implement prototype, we use Kaltura which is CMS using open source and obtain functional extensibility of metadata manager by using open API.

A Study on the Improvement of the Design VE Process using VE Idea-DataBank System (설계 VE 프로세스 개선을 위한 VE Idea-DataBank System 구축에 관한 연구 - 한국도로공사 고속도로 건축공사를 대상으로 -)

  • Park, Heetaek;Park, Chansik;Jung, Wooseob
    • Korean Journal of Construction Engineering and Management
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    • v.15 no.1
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    • pp.28-38
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    • 2014
  • Construction value engineering(VE) is often performed in the form of a short term review of designs, rather than during a regular workshop with a standardized work plan, and its application method is limited. Thus, tasks are performed by applying the method in reverse depending on the VE results, and function analysis, a key VE method, is omitted or only applied for the sake of formality. In addition, it is hard to expect great results from VE because of insufficient time and budget allowed to perform VE and a lack of understanding of VE procedures and methods. In particular, the methods used to store and reuse the tremendous amount of ideas and information created during the process of VE implementation is not systematic. Even the Korea Expressway Corporation, which has produced relatively systematic VE performance compared to other institutions, has had the above-mentioned problems. Therefore, this study aims to improve existing VE processes and suggest a method to efficiently store and retrieve VE information by analyzing the limitations of construction VE practice and the characteristics of VE for highway facilities as part of improving design VE performance.

A Study on Meta-Reality Experience at a Gallery through the Interactivity of New Media Art (뉴미디어 아트의 상호 작용성을 통한 미술관에서의 메타현실 체험 연구)

  • Kim, Tae-Eun
    • The Journal of the Convergence on Culture Technology
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    • v.4 no.3
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    • pp.113-125
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    • 2018
  • In recent years, new media art is developing to play its roles as a means of remediation to overturn, reuse, and alter the old technologies rather than technology-dependent art to accept new technologies and use them as artistic tools. Here, the concept of new should mean looking at the old technologies in an indirect way and finding new meanings in them rather than presenting new technologies. The starting point of this study was the concept of spatialization in which the concept of new media art would externalize games from inside to outside the screen in gamification-applied spaces. Participatory new media art adds a platform for viewer's participation and utilizes the entire space of the exhibition hall instead of allowing for simple viewing at the exhibition hall. The study focused on the changes and phenomena in the process of games belonging to the artistic space through the interactivity of gamification. Here, the premise was that gamification meant the "spatialization of games." The study examined several cases of games being altered in the spatialization process to figure out interactivity for viewers and developmental directions for interface design at a gallery.

Application of the Lees of Domestic Traditional Wine and its Useful Biological Activity (국내 전통주 주박의 이용과 유용생리활성)

  • Kim, Mi-Sun;Shin, Woo-Chang;Sohn, Ho-Yong
    • Journal of Life Science
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    • v.25 no.9
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    • pp.1072-1079
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    • 2015
  • The lees of Korean traditional wine called as Jubak or Sul-jigemi in Korea is byproduct from alcohol fermentation industry, which is remnant of fermentation broth after filtration, centrifugation, distillation, or sedimentation during aging. Since, Korean traditional wines are produced from edible plant sources such as rice, foxtail millet, fruits and medicinal herbs with nuruk (a traditional fermentation starter and starch degrader), the Jubak from rice wine (takju), medicinal herb wine (yakju) and fruits wine are considered as safe byproduct and have various useful bioactivity. Considering the recent rapid increased production of Jubak from takju industry, and the reinforcement of dispose of Jubak as waste material in worldwide, the development of efficient reuse process for Jubak is necessary in traditional wine industry. In this review, the status of current industry, research and patent trends in relation with Jubak production, treatment, utilization and renewal was analyzed and different bioactive compounds including phenolic acids from Jubak were provided. Jubak is not any more waste material, and is the source of bioactive functional materials for food, cosmetics and medicinal industry. To develop the efficient and economic renewal technology including recovery process for bioactive substances from Jubak, systematic collaboration and research among the industry, academy and government is necessary.

New Technology Development for Production of Alternative Fuel Oil from Thermal Degradation of Plastic Waste (폐플라스틱의 열분해에 의한 대체 오일 생산의 신기술 개발)

  • Lee Kyong-Hwan;Roh Nam-Sun;Shin Dae-Hyun
    • Resources Recycling
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    • v.15 no.1 s.69
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    • pp.37-45
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    • 2006
  • For treating a huge amount of plastic waste with the environment problem, pyrolysis of plastic waste into alternative fuel oil is one or important issue in recycling methods. This study was introduced over the trend or generation of plastic waste, in Korea pyrolysis technology in domestic and foreign countries, basic technology in pyrolysis process and new technology of pyrolysis developed in KIER (Korea Institute of Energy research). The characteristics of process developed in KIER are the continuous loading treatment or mixed plastic waste with an automatic control system, the minimization of wax production by circulation pyrolysis system in non-catalytic reactor, the reuse of gas produced and the oil recovery from sludge generated in pyrolysis plant, which have greatly the advantage economically and environmetally. The experiment result data in 300 ton/yr pilot plant showed about $81\;wt\%$ liquid yield for 3 days continuous reaction time, and also the boiling point distribution of light oil (LO) and heavy oil (HO) produced in distillation tower was a little higher than that of commercial gasoline and diesel, respectively.

Comparative Study on Recovery of Nickel by Ion Exchange and Electrodialysis (이온교환과 전기투석을 이용한 니켈회수의 비교연구)

  • Sim, Joo-Hyun;Seo, Hyung-Joon;Seo, Jae-Hee;Kim, Dae-Hwan
    • Journal of Korean Society of Environmental Engineers
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    • v.28 no.6
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    • pp.640-647
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    • 2006
  • It is difficult to treat wastewater involved in heavy metal in electroplating industry. Recently, many industries adopt the clean technology to prevent production of pollutant in the process or reuse after the appropriate pollutant treatment. In this study, we estimate the ability of recovery of nickel and the efficiency using lab-scale ion exchange and electrodialysis process with electroplating industry wastewater. In the ion exchange experiments with 5 types of resin, the result showed that S 1467(gel-type strong acidic cation exchange resin) has the highest exchange capacity. And it showed that the 4 N HCl has the highest in regeneration efficiency and maximum concentration in the regeneration experiments with various kinds md concentration of the regenerant. During the electrodialysis experiments, we varied the current density, the concentration of electrode rinse solution, the flow rate of concentrate and electrode rinse solution in order to find the optimum operating condition. As a result, we obtained $250A/m^2$ of current density, 2 N $H_2SO_4$ of concentration of electrode rinse solution, 30 mL/min of flow rate of concentrate and electrode rinse solution as the best operating conditions. We performed the scale-up experiments on the basis of ion exchange and electrodialysis experiments. And we obtained the experimental result that exchange capacity of S 1467 was 1.88 eq/L resin, and regeneration efficiency was 93.7% in the ion exchange scale-up experiment, we also got the result that concentration and dilution efficiency increased, and current efficiency kept constant in the scale-up experiments.

New Technology Development for Production of Alternative Fuel Oil from Thermal Degradation of Plastic Waste (폐플라스틱의 열분해에 의한 대체 오일 생산의 신기술 개발)

  • Lee, Kyong-Hwan;Roh, Nam-Sun;Shin, Dae-Hyun
    • Proceedings of the Korean Institute of Resources Recycling Conference
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    • 2005.10a
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    • pp.34-46
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    • 2005
  • For treating a huge amount of plastic waste with the environment problem, pyrolysis of plastic waste into alternative fuel oil is one of important issue in recycling methods. This study was introduced over the trend of generation of plastic waste, pyrolysis technology in domestic and foreign countries, basic technology in pyrolysis process and new technology of pyrolysis developed in KIER (Korea Institute of Energy Research). The characteristics of process developed in KIER are the continuous loading treatment of mixed plastic waste with an automatic control system, the minimization of wax production by circulation pyrolysis system in non-catalytic reactor, the reuse of gas produced and the oil recovery from sludge generated in pyrolysis plant, which have greatly the advantage economically and environmetally. The experiment result data in 300 ton/yr pilot plant showed about 81 wt% liquid yield for 3 days continuous reaction time, and also the boiling point distribution of light oil (LO) and heavy oil (HO) produced in distillation tower was a little higher than that of commercial gasoline and diesel, respectively.

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Development of Land Management Information System(LMIS) (토지관리정보체계 시스템구축방안 -시스템개발을 중심으로-)

  • 서창완;문은호;최병남;김대종
    • Spatial Information Research
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    • v.9 no.1
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    • pp.73-89
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    • 2001
  • In the recent rapidly changing technology environment the computerization of administration business using GIS is driven or will be driven to give improved information services for the people by local government or central government with huge budget. Development of GIS for local governments is investigated with huge budge. Development of GIS for local governments is investigated to prevent local government from investing redundant money and to reuse the existing investment at this time. The purpose of this study is finding the development method of Land Management Information System (LMIS) to give service and share data in various computing environment of local governments. To do this, we have to develop LMIS as open system with interoperability and we explain it with a focus to framework of Open LMIS. According to recent trend of technology we developed Open LMIS for convenient maintenance with nationwide LMIS expansion at hand. This system was developed at the $\ulcorner$Land Management Information System Development$\lrcorner$project which was managed by Ministry of Construction and Transportation (MOCT). GIS application was based on OpenGIS CORBA specification for development of standard interface and RUP(Rational Unified Process) for development method and LML(Unified Modeling Language) for system design. Developed systems were land administration system for local government, spatial planning support system for regional government, and land policy support system for MOCT.

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A Method to Manage Requirements Analyzing the Commonality and Variability in Product Line (프로덕트 라인에서 공통성과 가변성 분석을 통한 요구사항 관리방법)

  • Park, Dong-Su;Kim, Dong-Kyu;Chong, Ki-Won
    • The KIPS Transactions:PartD
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    • v.13D no.7 s.110
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    • pp.909-922
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    • 2006
  • The core assets include all properties which consist of an application in Product Line Engineering. The requirement, one of the core assets, is a basis of other core assets and commonality and variability of other core assets are classified by the requirement. accordingly, commonality and variability of the domain requirement should be managed objectively and it is necessary to make a process to reuse the domain requirements. However the requirement is analyzed by domain experts or developers without proper process. In this paper, we proposed the 4 activities: (1)the domain scoping, (2)the extraction and generalization of the domain requirement, (3)the domain requirement analyzing and modeling, (4)the change management, and sub activities. For all reasons given previously, it is possible to reduce the development time and cost by reusing the architectures and components related to the domain requirement. In addition, it is possible to increase the quality of the artifacts produced based on the requirements by managing them systematically.