• Title/Summary/Keyword: Problem-based

Search Result 22,307, Processing Time 0.041 seconds

The Effects of Problem Based Learning on the Social Psychology of Clothing course (Problem Based Learning (PBL) 을 이용한 의상학과 이론수업방식에 관한 고찰)

  • Lee, Seung-Hee
    • Journal of Fashion Business
    • /
    • v.13 no.5
    • /
    • pp.93-101
    • /
    • 2009
  • The purpose of this study was to examine the effects of PBL (Problem based-learning) on the social psychology of clothing course. Thirty-seven undergraduate university students completed a 15-week capstone course in a clothing and textiles department. Eighty-one percent of the participants were majoring in the clothing and textiles. The study was conducted two focus group interview with 37 undergraduate students. The participants demonstrated positive attitude toward the PBL (Problem Based Learning) in Social Psychology of Clothing course. The results showed that the students have more opportunities to practice collaboration within the team and to increase their self-esteem and self-confidence through the 15 week of teamwork. The participants were developed to express their opinion actively and solving the problem skills. Eighty percent of the instructors had a positive attitude toward the achievement of the course objectives. Seventy-five percent of the instructors expressed the difficulty of student's evaluation. Fifty-five percent of the instructors had a difficulty of development of module problems.

A Study on Problem-based Learning Model of Orthopedic Manual Physical Therapy (정형도수물리치료의 문제중심학습 모형에 관한 고찰)

  • Kim, Ho-Bong;Bang, Sang-Bun
    • The Journal of Korean Academy of Orthopedic Manual Physical Therapy
    • /
    • v.18 no.2
    • /
    • pp.31-39
    • /
    • 2012
  • Background: The purpose of this study was to develop a problem-based learning model for orthopedic manual physical therapy. A problem-based learning (PBL) model for orthopedic manual physical therapy developed from PBL module of Jeju C university (Halla-Newcastle PBL Center). A summary of this study is as follows: 1) PBL model is comprised of a class of 30 students, operated small group as of 4~5 students. 2) PBL is suggested a scenario of clinical case, induced variety reaction through group discussion and presentation. 3) PBL is occurred wide variety learning through group work activity and self-directed learning. 4) The tutor as a facilitator is played a guide for group discussion, work activity and team learning. 5) The evaluation for PBL is performed such as student self-evaluation, group activity evaluation, individual presentation, and practice. This model is considered wide variety learning through team learning and self-directed learning by clinical reasoning and problem solving for musculoskeletal clinical case. We suggest problem based learning for the education of orthopedic manual physical therapy in which the learners are very interested in and has the effective outcome.

  • PDF

A Study on the Ending Type of Movie Plot from the Viewpoint of Problem Based Storytelling : Focusing on 'StoryHelper' (문제 기반 스토리텔링의 관점에서 본 영화 플롯의 결말 유형 연구 : '스토리헬퍼'를 중심으로)

  • Yun, Hye-Young
    • Cartoon and Animation Studies
    • /
    • s.50
    • /
    • pp.187-214
    • /
    • 2018
  • The problem-based storytelling of the three-act structure, which sees the plot of the story as a solution to the problem of the character, has been the guide of creation to the creator of popular stories since Aristotle. Also problem-based storytelling has served as a schema that provides dramatic catharsis to the audience of the story, and one of the dramatic catharsis It has been working as a schema. This problem - based storytelling has been used as a structure for story production programs that have been developed since the 1980s. However, this story authoring program is focused only on the external problem of the story, but it has the limitation of producing the story that can not solve the internal problem of the character and provide the catharsis. This paper analyze the plot structure of 'StoryHelper', which is a domestic story authoring program, and the ending of 900 films, both domestic and foreign, which are database in 'StoryHelper'. 'StoryHelper' presents a problem-based plot structure that can consider not only external problems but also internal problems by applying causality and mythical episodes. The structure of these plots is based on the parameters of external problem solving, unresolved internal problem solving, and unresolved variables maturity plot(542films), disillusion plot(111films), education plot(132films), tragedy plot(205films). The results of this analysis are expected to provide a meaningful structure for plot-based creative and creative program development.

A Study on the Application of PBL in Library and Information Science I: Course Developing and Analysis of Self-Reflective Journal (문헌정보학에서 문제중심학습 (Problem-Based Learning) 적용 연구 I - 설계 모형 적용과 성찰일지 분석을 중심으로 -)

  • Kang, Ji Hei
    • Journal of the Korean BIBLIA Society for library and Information Science
    • /
    • v.28 no.4
    • /
    • pp.321-340
    • /
    • 2017
  • The purpose of this study is to design a teaching model applying a problem-based learning model and to analyze the educational benefits that students felt. This study initiated a problem-based learning model from an analysis of existing studies. Through the consultation of experts, the scenario was modified. The problem was designed according to the design stage activity (problem analysis, PBL class suitability judgment, contents analysis, learner analysis, environment analysis, PBL operating environment decision, PBL class) and Strategic Design (problem situation design, learning resource design, Facilitation design, operational strategy design, evaluation design, PBL operating environment design). Based on the initial scenarios, the researcher analyzed the results of the problem - based learning through learners' reflective diaries. The researcher was able to confirm that the critical thinking and creativity were improved in the first PBL problem situation, and the method for smooth communication and cooperation was utilized. The results on analyzing the effects of education about the first problem-based learning and students' opinions about modification will be used for the second revision and supplement of the course design. This study introduces a case of PBL course development and expects further application and research.

Effects of a virtual reality simulation integrated with problem-based learning on nursing students' critical thinking ability, problem solving ability, and self-efficacy: a non-randomized trial (문제중심학습 기반 가상현실 시뮬레이션 교육이 간호대학생의 비판적 사고능력, 문제해결능력 및 자기효능감에 미치는 효과: 유사실험 연구)

  • Young A Song;Minkyeong Kim
    • Women's Health Nursing
    • /
    • v.29 no.3
    • /
    • pp.229-238
    • /
    • 2023
  • Purpose: This study analyzed the effects of virtual reality simulation-based problem-based learning on nursing students' critical thinking ability, problem-solving ability, and self-efficacy in the nursing care of women undergoing induction of labor. Methods: A nonequivalent control group pretest and posttest design was employed. The study participants included 52 nursing students (24 in the experimental group and 28 in the control group). The experimental group took a problem-based learning (PBL) class in the first week, and then engaged in self-directed learning using virtual reality simulation. In the second week, lectures about emergency nursing care for induction of labor and drug administration were given. The control group participated in PBL in the first week and lectures in the second week. The study was conducted from April 17 to May 19, 2023. Data were analyzed using the chi-square test, Fisher exact test, analysis of variance, and the independent t-test. Results: Before-and-after differences between the two groups were statistically significant in problem solving ability (t=-5.47, p<.001) and self-efficacy (t=-5.87, p<.001). Critical thinking ability did not show a statistically significant difference between the two groups. The score for satisfaction with the virtual reality simulation program was 3.64±5.88 out of 5 in the experimental group. Conclusion: PBL education using a virtual reality simulation was found to be an effective way of teaching. Although convenience sampling was used, PBL education using virtual reality can be used as an educational strategy to enhance nursing students' problem-solving ability and self-efficacy.

Re-engineering Adult Education Programme-an Online Learning Curricular Perspective

  • Mathai, K.J.;Karaulia, D.S.
    • Journal of Korea Multimedia Society
    • /
    • v.6 no.4
    • /
    • pp.685-697
    • /
    • 2003
  • The Web based multimedia programmes/courses are becoming widely available in recent years. Most of these courses focus on Behaviorist way of learning, which does not promote deep learning in any way. For Adults this approach further incapacitated, as it does not satisfy Andragogical needs. The search for Constructivist way of learning through the web applied to Indian conditions led to need for developing a curriculum development approach that would promote construction of knowledge through web based collaboration. This paper attempts to reengineer existing curriculum development processes and lays out a framework of‘Problem Based Online Learning (PBOL)’curriculum design. In this context, entire curriculum development life cycle is evolved and explained. This is a part of doctoral work (Ph.D), which is in progress and being undertaken by K.James Mathai, and guided of Dr.D.S.Karaulia.

  • PDF

SNMP Based Routing Process for Hand Handoff (Fast Handoff를 위한 SNMP 기반의 라우팅 프로세스)

  • 유상훈;박수현;백두권
    • Proceedings of the Korea Society for Simulation Conference
    • /
    • 2003.11a
    • /
    • pp.139-144
    • /
    • 2003
  • Mobile Node has to maintain communication as they move form place to place, so it doesn't guarantee Quality of Service(QoS). Fast Handoff is important to provide multimedia and real-time applications services in mobile, and it is closely related to handoff delay. Therefore, handoff delay problem is actively studied to quarantee QoS as a main issue in mobile IP research area. Next generation Mobile IPv6 resolve this problem somewhat, triangle problem for first packet and handoff delay still remain. In this paper, we suggest SNMP Information-based routing that adds keyword management method to Information-based routing in active network in order to resolve such a problem, and then suggest QoS controlled handoff based on SNMP Information-Based routing. After modeling of suggested method and existing handoff method, simulations are carried out with NS-2 for performance evaluation. The results of simulations show the some improvement on handoff delay, and therefore on QoS improvement.

  • PDF

Applying Problem-Based Language Learning in an Online Class: Designing a PBLL Unit

  • Abdullah, Mardziah Hayati;Chong, Larry Dwan
    • English Language & Literature Teaching
    • /
    • v.9 no.spc
    • /
    • pp.1-17
    • /
    • 2003
  • This paper aims to propose that Problem-Based Learning (PBL) is a method that can help meet the conditions in language learning and instruction. PBL was first used in medical education, where learners engaged in problem-solving activities that reflect the demands of real-life professional practice, thus promoting critical thinking in the content domain. The paper proposes that by applying PBL in language learning and creating situations in which learners work collaboratively on problems, the learners benefit in two respects: (i) they have the opportunity to practise the kind of thinking skills and problem-solving strategies needed in real life, and (ii) they engage in purposeful language activity with others through discussion and negotiation. The paper first provides a theoretical rationale far the use of PBL in language learning and suggests attendant changes in the role of a language instructor in a PBL context. The paper then presents an outline of the stages and components needed in designing an online PBL Unit far use in an undergraduate language class.

  • PDF

Generating unit Maintenance Scheduling based on PSO Algorithm (PSO알고리즘에 기초한 발전기 보수정지)

  • Park, Young-Soo;Kim, Jin-Ho;Park, June-Ho
    • Proceedings of the KIEE Conference
    • /
    • 2006.11a
    • /
    • pp.222-224
    • /
    • 2006
  • This paper addresses a particle swarm optimization-based approach for solving a generating unit maintenance scheduling problem(GMS) with some constraints. We focus on the power system reliability such as reserve ratio better than cost function as the objective function of GMS problem. It is shown that particle swarm optimization-based method is effective in obtaining feasible schedules such as GMS problem related to power system planning and operation. In this paper, we find the optimal solution of the GMS problem within a specific time horizon using particle swarm optimization algorithm. Simple case study with 16-generators system is applicable to the GMS problem. From the result, we can conclude that PSO is enough to look for the optimal solution properly in the generating unit maintenance scheduling problem.

  • PDF

An Approach to Persistent Naming and Naming Mapping Based on OSI and IGM for Parametric CAD Model Exchanges (파라메트릭 CAD모델 교환을 위한 OSI와 IGM기반의 고유 명칭 방법과 명칭 매핑 방법)

  • Mun D.H.;Han S.H.
    • Korean Journal of Computational Design and Engineering
    • /
    • v.9 no.3
    • /
    • pp.226-237
    • /
    • 2004
  • If the topology changes in the re-generation step of the history-based and feature-based CAD systems, it is difficult to identify an entity in the old model and find the same entity in the new model. This problem is known as 'persistent naming problem'. To exchange parametric CAD models, the persistent naming problem and the naming mapping problem must be solved among different CAD system, which use different naming scheme. For CAD model exchange the persistent naming has its own characteristics compare to that for CAD system development. This paper analyses previous researches and proposes a solution to the persistent naming problem for CAD model exchanges and to the naming mapping problem among different naming schemes.