• 제목/요약/키워드: Printing Media

검색결과 151건 처리시간 0.035초

Flexible EL Display Printed on a Paper

  • Lee, Taik-Min;Shin, Dong-Youn;Kim, Yong-Sung;Kim, Chung-Hwan;Jo, Jeong-Dai;Choi, Byung-Oh;Kim, Dong-Soo
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2007년도 7th International Meeting on Information Display 제7권1호
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    • pp.713-716
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    • 2007
  • This paper presents the fabrication of an electro-luminescence display, which is whollyprinted on a flexible paper substrate. We expect that the printed EL display can be a powerful alternative for general advertisement which is printed only with media ink.

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문자와 영상, 관객과 영화의 사이에서 -미디어로서의 단성사 주보와 전단(1926-1937) (Between Text and Image, The Audience and Film -The Weekly Newsletters and Leaflets of Dansungsa as Media (1926-1937))

  • 남기웅
    • 대중서사연구
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    • 제27권1호
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    • pp.99-130
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    • 2021
  • 영화관에서 발행한 주보와 전단 등 인쇄물에는 영화관의 프로그램과 상영·배급, 주요 행사 등의 정보가 담겨 있어 그 가치가 상당하다. 이를 통해 해당 영화관의 정체성과 선전 전략, 관객성 등 당시의 영화문화를 복원할 수 있는 구체적인 정보들을 파악할 수 있기 때문이다. 따라서 본 논문은 1926~1937년에 영화상설관 단성사에서 발행한 주보와 전단에 대해 소개하고, 영화관이 발행한 프로그램 인쇄물을 영화에 종속된 부가물로서 영화 역사의 단편으로 귀속시키는 것을 넘어, 문자문화와 영상문화, 관객과 영화가 교호하던 독립된 미디어로서 고찰하고자 한다. 1920~1930년대에 단성사는 조선극장, 우미관과 경쟁하는 과정에서 주보와 전단의 발행을 선전 전략의 핵심으로서 중요하게 인식하고 있었다. 이 시기 단성사는 수영사(秀英社)를 비롯한 경성 남촌의 여러 인쇄소를 통해 주보와 전단을 발행함으로써 당대의 선전전(宣傳戰)에서 우위를 점하며 영화문화를 주도하게 된다. 단성사에서 발행한 인쇄물이 큰 효과를 거둘 수 있었던 것은 미디어가 본질적으로 지니고 있는 '매개성'을 전략적으로 잘 활용하고 있었기 때문인데, 이는 크게 세 가지 차원과 관련되어있다. 첫째는, 주보와 전단이 지면을 통해 문자문화와 영상문화를 매개하는 방식이다. 단성사의 인쇄물은 '명멸하는 미디어'로서, 짧은 수명을 상쇄하기 위해 문자와 영상을 변증법적으로 매개하여 하나의 지면에 감각적이고 직관적으로 배치하는 전략을 취했다. 둘째는, 당대의 관객을 팬(fan)으로 호명하며 영화문화와 매개하는 방식이다. 단성사의 인쇄물은 끊임없이 관객을 팬으로 호명하고, 이들을 충성도 높은 집단으로 조직하면서 관객과 영화 사이를 매개하였다. 셋째는, 식민지 조선과, 영화로서의 '세계'를 매개하는 방식이다. 당시의 조선인들은 인쇄매체를 통해 조선과 세계의 '차이'를 감각하고 인식하였다. 본 논문은 이와 같이 1920~1930년대 경성의 문화지형에서 단성사의 인쇄매체가 '명멸하는 미디어'로서 독립된 문화영역을 구축하였음을 밝힐 것이다.

인쇄잉크용 로진변성 페놀수지의 분자량 분포에 관한 연구 (Molecular Weight Distribution of Rosin Modified Phenol Resin Used in Media for Printing Varnishes.)

  • 김성빈
    • 한국인쇄학회지
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    • 제7권1호
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    • pp.65-72
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    • 1989
  • Modified phenolics can have a retarding effect on the gelation of wood oil. Modified phenolic resins can be used in media for paint, varnishes, primers, overprinting varnishes, litho, letterpress and rotogravure inks. Varnishes based on rosin phenolic are faster drying, have better durability, are harder and glosser, and have greater resistance to water than ones based on ester gums. These physical properties is concerned with molecular weight distribution of rosin modified phenol resin. This paper was studied about molecular weight distribution of rosin phenolics which were prepared between $130~250^{\circ}C$. The results were as follows: 1) Average molecular weights inereased with increasing reaction temperature. 2) $M_w/M_n$ were from 3.43 to 46.44 with increasing reaction temperature and so the molecular weight distributions were changed from random distribution to broad distribution. 3) The relation ship between intrinsic viscosity and weight average molecular weight was follows: $[{\;}{\;}]={\;}1{\times}{\;}10^{-6}M_w,{\;}M_w=M_w$ 4) Esterification reaction between the acid group of rosin and polyol was started about $230^{\circ}C$$.

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CIP 4 Work Flow의 현장 적용에 관한 연구 (A Study on the Acting Application of CIP 4 Work Flow)

  • 김세진;하영백;오성상;이의수
    • 한국인쇄학회지
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    • 제24권2호
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    • pp.1-10
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    • 2006
  • In the past few years, the printing industry has witness a trend that has become ever more defined: due to the advent of digital technology, the production of short print runs has continued to gain in importance. An important initiative for the support of digital work flow in the manufacturing of printed products is CIP4 consortium. CIP4 stands for "International Cooperation for Integration of Prepress, Press and Post-press, it is an association of around forty international companies, mostly manufacturers of prepress, press and post-press, as well as suppliers and users. In this paper, we studied on the acting application of CIP4 work flow.

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Effects of nano silver contents on screen printed-etched gate electrodes and electrical characteristics of OTFTs

  • Lee, Mi-Young;Park, Ji-Eun;Song, Chung-Kun
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2009년도 9th International Meeting on Information Display
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    • pp.917-919
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    • 2009
  • Effects of nano-silver contents(15~50wt%) on screen printed-etched gate electrodes and electrical characteristics of OTFTs were investigated. As Ag contents increased, the screen-printed film was transferred exactly without spreading and obtained the densely-packed layer with a stable and excellent conductivity but, its thickness was increased and surface became rougher. It was found that the leakage current of MIM devices and off-state currents of OTFTs became larger due to poor step coverage of PVP dielectric layer on the thick and rough gate electrodes for nano-Ag inks with Ag contents more than 30wt%.

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Phenol Free Heat-Set 윤전 잉크의 인쇄적성에 관한 연구 (제3보) - 잉크 유화가 인쇄품질에 미치는 영향 - (The Study of the Printability on the Phenol Free Heat-Set Web Inks(III) - Effects of the Emulsification of Ink on Print Quality -)

  • 하영백;오성상;이원재
    • 펄프종이기술
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    • 제44권4호
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    • pp.77-84
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    • 2012
  • The lithographic process depends on a satisfactory ink-in-water emulsion being formed during printing and the speed of wet presses makes the choice of fountain solution vitally important as the ink and fount must react quickly to form a stable emulsion. Ink and water come into contact with each other on the rolls of the press and are forced together in the roll nips. The water is not soluble in the ink since it is slightly fat. Instead, an emulsion is formed, a heterogeneous mass consisting of small water drops mixed into the ink, if the water feed is too great. This emulsification can affect the properties of an off-set ink and negatively affect the printability. So we investigated the effects of the emulsification of phenol free heat-set ink and existing heat-set ink on printed quality, such as amount of ink transfer, printed density, print-through and uniformity. We used Duke emulsification tester for the emulsification of inks, and used IGT printability tester for printed quality. The printed quality were measured by densitometer and were evaluated by the image analysis system. Compared to conventional printing ink, phenol-free ink showed better results of the printability at the emulsification.

Anti-crisis Communications in Legal Discourse in Terms of Ensuring Information Security

  • Gorai, Oleg;Ohar, Emiliya;Snitsarchuk, Lidiya;Polulyah, Ruslan;Druzhynin, Serhii
    • International Journal of Computer Science & Network Security
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    • 제22권7호
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    • pp.103-108
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    • 2022
  • Mass media in the digital age are not only one of the most important elements of the information society but also a strategic resource for its development. Effectively implemented communication makes it possible to build connections not only between individuals, but also between social institutions and representatives of various generational groups of the mass audience, as well as ensure information security in a crisis period. At the same time, in the context of a constantly increasing amount of information flows, more and more often "a person loses the ability to independently think, analyze, and critically perceive information." At the same time, "imposing" on the representatives of this or that society, through the content of multi-format mass media or active authors of social networks, a certain point of view on the problem becomes a completely realizable task. Thus, the main task of the study is to analyze the anti-crisis communications in legal discourse in terms of ensuring information security. As a result of the study, current trends and prerequisites of anti-crisis communications in legal discourse in terms of ensuring information security were revealed.

디지털 패션의 매체 미학적 관점에 관한 연구 ((A) study on digital fashion from the aesthetic perspective of media)

  • 박민아;고현진
    • 복식문화연구
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    • 제25권1호
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    • pp.48-63
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    • 2017
  • When digital media and images are combined, their significant sociocultural impacts can be exercised. Therefore, this study analyzes digital images shown in such trends of digital media compared to the digital fashion from an aesthetic perspective. Research and empirical studies are focused upon to analyze the aesthetic characteristics of digital fashion. Digital Fashion comprehensively refers to fashion design using computers and software, and is considered as "Fashion Design utilizing Digital Technologies" including computer software and hardware perspectives, so that it may be renamed "Digital Fashion." The esthetic characteristics shown in the Digital Fashion defined above are analyzed according to how media philosophers conceptualize the digital image. First, from the perspective of creation, Digital Fashion Images are technical images produced by computers. Uncanny characteristics expressed through virtual images look more realistic than the actual ones used in experimental works of fashion designers. Such virtuality dynamically expresses various colors and fabric patterns through lights using digital technologies that do not yet exist in cloth form, rather in a non-material form of dynamic virtual imagery. Digital fashion images on monitors express digital fashion designs by shaping virtual images through 3D printing. Second, Digital Fashion Images from the perspective of acceptance are created through deconstruction, while fashion has only been previous viewed visually, Digital Fashion delivers immersions of visual touches as if directly experienced for accepters. Digital Fashion will continuously develop and become more influential as it converges with digital media.

게임 콘텐츠에서 문자디자인에 관한 연구 (A Study on typographic design Expression Technology in Game Contents)

  • 윤황록;경병표;이동열
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2006년도 춘계 종합학술대회 논문집
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    • pp.199-203
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    • 2006
  • 타이포그래피는 원래 활자나 활판에 의한 인쇄술을 의미하였으나 오늘날에는 그 영역이 확대되어 주로 문자를 시각적으로 구성하는 그래픽 디자인을 타이포그래피로 인식하고 있다. 문자를 활용함으로서 정보를 전달하는 문자의 언어적 기능과 문자의 조형을 통한 이미지 전달 기능으로 타이포그래피는 중요한 수단이 되고 있다. 뉴 미디어의 등장으로 시청각적 기능이 더욱 활발한 오늘날에는 언어의 상징적 기호체계인 문자를 이용한 타이포그래피가 언어적 기능보다 이미지 전략 기능이 더욱 강조되고 있다. 따라서 본 논문에서는 현대 사회에서 영역이 다양해진 타이포그래피가 게임 콘텐츠에서는 어떻게 재현, 묘사되고 있으며, 게임 콘텐츠에서 타이포그래피의 가치나 의미, 기능은 어떻게 이해될 수 있는지 살펴보고 그리고 온라인상의 게임에서 기능과 요소 등에 대해서도 알아보겠다.

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