• Title/Summary/Keyword: Presence 서비스

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The Effect of Social Presence and Affection on Participation in the UCC Service (UCC 서비스 참여에서의 사회적 실재감과 감정차원의 중요성에 관한 연구)

  • Kim, Yoo-Jung;Chun, Bang-Jee;Kang, So-Ra
    • The Journal of Information Systems
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    • v.16 no.4
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    • pp.195-221
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    • 2007
  • In this study, we investigate the effect of social presence and affection on the UCC service participation. We have conducted a face-to-face survey along with an e-mail survey and obtained a total of 329 responses. The findings show that social presence has a significant impact on pleasure and arousal. Social presence in turn show a positive impact on participation in the UCC service. Meanwhile, pleasure shows a negative effect on the UCC service participation, while arousal very strongly and positively affects the UCC service participation. The significance of this study can be found in that it empirically demonstrates the importance of social presence and affection in promoting the UCC service.

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The Future Paradigm of VoIP Services (인터넷전화 서비스의 향 후 패러다임 제안)

  • Kim, Byung-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.1
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    • pp.127-133
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    • 2009
  • It has been 10 years long since the emergence of Dialpad, the first commercial VoIP service from Saerome Technology launched on 1999. In spite of so many research papers and implementations of the VoIP and commercial services with hundreds of VoIP-related products vendors and tens of VoIP service providers during the last decade, the resulting market share of the VoIP callings at the year 2007 in Korea is just about 0.3%, which is extraordinary lower one than expected. There have been proposed several facts for the reason including the QoS issue and the incomplete governing system. In this paper we suggest that the reason is based on the sociocultural issue and further we assert and verify that it can never replace the existing legacy telephone system for the current VoIP service model, as long as the telecommunication companies continue the legacy telephone service. We also suggest the another choice, to upgrade the concept of the current VoIP service to a new paradigm based on SIP and presence service, while letting the legacy telephone system be as it is.

BLE Signals-based Machine Learning for Determining Indoor Presence (BLE 신호 기반 기계학습을 이용한 재실 여부 결정 방법)

  • Kim, Seong-Chang;Kim, Jin-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.12
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    • pp.1855-1862
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    • 2022
  • Various indoor location-based services can be provided through indoor presence determination and indoor positioning technology using Beacon. However, since the BLE signal advertised by the beacon has an unstable RSSI due to problems such as multi-path fading, it is difficult to guarantee the accuracy of indoor presence determination. In this paper, data were collected while the classroom door was open to ensure accuracy in various situations. Based on the collected data, we propose an indoor presence determination method considering the characteristics of the signal. The proposed method uses support vector machine, showed about 10% accuracy improvement compared to the results using raw RSSI only. This method has the advantage of being able to accurately determine indoor presence with only one receiver. It is expected that the proposed method can implement a low-cost system for determining indoor presence with high accuracy.

URC Service Platform based on presence and openAPI (프레즌스 및 openAPI를 활용한 URC서비스 플랫폼)

  • Bae, Jeong-Il;Kim, Dong-Hoon;Lee, Hyun-Joo;Yeon, Seung-Ho
    • The Journal of Korea Robotics Society
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    • v.3 no.1
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    • pp.68-72
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    • 2008
  • Combining robot and network gives us many advantages like lightweight hardware specification of robot, a various robot service, simple upgrade of robot, easy management and so on. Among these advantages, Presence service and openAPI are most important. Presence is simple but powerful service. It makes user to know the status information of robot and enables user to control robot from a remote place. OpenAPI which is also a feature of WEB2.0 enables $3^{rd}$ parties to make a various mashup service easily and rapidly. Finally presence and openAPI can help URC service to be ubiquitous and successful.

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The Impact of Presence on Users' Trust in Serious Educational Games (교육기능성 게임에서 실재감이 사용자 신뢰에 미치는 영향에 대한 실증적 연구)

  • Choi, Hun;Choi, Yoo-Jung
    • Management & Information Systems Review
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    • v.34 no.1
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    • pp.51-63
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    • 2015
  • This study investigated how presence will affect the user's trust in educational serious game. To achieve our research purposes, we divide presence into two parts: virtual presence and social presence and identify the relationship between trust and trustworthiness. and also, we separate out trust such as trust in learning and trust in fun according to users purposes. We conduct the survey using the english serious game for university student. The results show that presence significantly influence on trustworthiness and also trustworthiness effect on trust in learning and fun.

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Implementation of SIP-based Messenger (SIP 기반 메신저 구현)

  • Kim, Sung-Yeop;Sohng, Tae-Il;Kim, Soo-Min;Lee, Kyung-Hee;Lee, In-Soon;Choi, Sun-Wan;Yiee, Jong-Hwa;Kang, Shing-Gak
    • Proceedings of the Korea Information Processing Society Conference
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    • 2001.10b
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    • pp.1287-1290
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    • 2001
  • 현재 인터넷상에서 버디 리스트와 프레젠스 서비스가 폭발적인 증가하고 있고, 이들 서비스는 온라인 상태에서 인스턴트 메시지를 사용하고 있다. 그러나 이들 서비스들은 독자 사양에 따라 구현되어 강호호환성을 제공하지 않는다. 이를 해결하기 위해서 인터넷 표준 기구인 IETF (Internet Engineering Task Force)[1]의 IMPP (Instant Messaging and Presence Proto3col) 워킹그룹은 인스턴트 메시징과 프레젠스 서비스를 위한 기본골격(framework)을 표준화하였고, IMPP 를 따르는 메신저 프로토콜을 표준화하는 SIMPLE (SIP for Instant Messaging and Presence Leveraging) 워킹그룹과 APEX (Application Exchange) 워킹그룹을 구성하였다. 본 논문에서는 IETF SIMPLE 워킹그룹에서 제안만 SIP 기반 인스턴트 메시징과 프레젠스 기능을 갖는 메신저를 구현하였다. 구현 언어는 C++를 사용하였고 UA (User Agent)는 MS Windows 98/2000에서 구현하였고 인스턴트 메시징과 프레젠스 기능을 수행하는 메신저 서버는 Linux에서 구현하였다.

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Predictors of Emergency Medical Transports Use Based on 2009 Korea Health Panel (응급환자 이송 서비스의 이용 특성과 예측 인자: 한국의료패널 2009년 데이터를 중심으로)

  • Kang, Kyunghee
    • Fire Science and Engineering
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    • v.28 no.3
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    • pp.80-86
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    • 2014
  • Based on 2009 Korea Health Panel, this study investigated socio-economic and clinical characteristics associated with emergency medical transport use, and analyzed a simple predictive model of emergency medical transport use. Analysis results were summarized as follows: First, emergency medical transports such as 119 ambulance were more used than private cars, taxis, or walk-in. Second, between a user group and a non-user group of emergency medical transports, there were statistically significant differences in age, the level of education, family composition, house type, household income, the relationship with the head of household, insurance types, the presence of handicap, the presence of chronic disease, reasons to emergency medical service use, and treatment after emergency medical service completed. Third, age, household income, the presence of handicap, reasons to emergency medical service use, and treatment after emergency medical service completed were statistically significant predictors associated with emergency medical transports use. To improve emergency medical service system, the characteristics and predictors associated with emergency medical transports are more concerned.

The Effect of Perceived Usefulness and Attitude of Adult Learners on Learning Flow and Learning Presence (성인학습자의 지각된 유용성과 태도가 학습몰입과 학습실재감에 미치는 영향)

  • Yu, Byeong Min;Park, Hye Jin;Jin, Hyun Seung
    • Journal of Agricultural Extension & Community Development
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    • v.23 no.4
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    • pp.449-457
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    • 2016
  • The purpose of this study are to examine the educational use of the Facebook and to examine the effects of the learners perceived usefulness, attitude and self-efficacy on learning flow and learning presence at university classes using social network service. The subjects of this study are 155 university students attending a class at a 4-year university in Seoul, and certain questions verified in the existing studies were modified, complemented, and used as a tool for measurement. The details of the purpose are as follows. First, it turned out that there were significant differences in learning flow and learning presence in accordance with the levels of the usefulness that learners perceived. It can be said that the higher the perceived level of usefulness, the higher the learning flow and learning presence. Second, it turned out that there were significant differences in learning flow and learning presence in accordance with the levels of learners' perceived attitudes. We can interpret such a result as suggesting that the higher a learner's perceived attitude, the higher the learning flow and learning presence.

A Location-based Service on Smartphone Combining with Mirror World (미러월드 연계를 통한 스마트폰에서의 위치기반 서비스)

  • Oh, Gyu-Hwan;Kim, Jae-Won;Bae, Kyoung-Woo
    • Journal of Korea Game Society
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    • v.11 no.1
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    • pp.47-57
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    • 2011
  • Mobile based location-based service can normally be classified into four categories according to their dimensions of their screen layout: map-based, bird-eye view based, photo-based, and video-based. Specifically, video-based layout system combining AR technology has a appealing factor to users through the reality-based presence but normally requires sophisticated real-time image matching algorithms to represent the system. This paper provides a new location-based service by introducing mirror world to resolve the problem and implements its prototype. The proposed service does not need such algorithm and will effectively be useful for users to get the reality of the presence for any locations which is regardless of a user's real location.

Study on Factors Affecting Life Satisfaction of the Disabled Seniors (장애노인의 삶의 만족도 영향요인 연구)

  • Kim, Seong Hee
    • 재활복지
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    • v.20 no.3
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    • pp.17-43
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    • 2016
  • This study is on understanding the reality of disabled seniors and investigation of factors that affect overall life satisfaction, making a proposal to improve their life quality. Situation data for the disabled, gathered by Korea Institute for Health and Social Affairs (KIHASA) in 2014, was used to perform the study, and the target group is 3,181 people with disability, above the age of 65. Descriptive statistics was presented for data analysis and logistic regression analysis was performed to investigate factors that affect life satisfaction. It was concluded from the analysis that gender, age, presence of spouse (demographic factors), house income, possession of house, presence of pensioner, registration to public pension plan, social discrimination (social-economical factors), level of disability, subjective health status, level of help needed for daily living, presence of care-giver, sufficiency of help, ability to go out by oneself, difficulty of using public transportations, and presence of medical checkups (disability and health factors.) make meaningful effects to life satisfaction of disabled seniors. Based on the derived results, this study suggests intensive interests and care-giving service for disabled seniors that live alone, institutional complementations to guarantee income security, including public or private pensions, improvements to social recognition and environments for discrimination of the disabled, organization of health and medical treatment service and health care system, comprehensive service provision to social welfare for both the disabled and seniors, and comprehensive service provision to both health care and social welfare.