Browse > Article
http://dx.doi.org/10.7583/JKGS.2011.11.1.047

A Location-based Service on Smartphone Combining with Mirror World  

Oh, Gyu-Hwan (Division of Digital Media, Ajou University)
Kim, Jae-Won (Division of Digital Media, Ajou University)
Bae, Kyoung-Woo (Division of Digital Media, Ajou University)
Abstract
Mobile based location-based service can normally be classified into four categories according to their dimensions of their screen layout: map-based, bird-eye view based, photo-based, and video-based. Specifically, video-based layout system combining AR technology has a appealing factor to users through the reality-based presence but normally requires sophisticated real-time image matching algorithms to represent the system. This paper provides a new location-based service by introducing mirror world to resolve the problem and implements its prototype. The proposed service does not need such algorithm and will effectively be useful for users to get the reality of the presence for any locations which is regardless of a user's real location.
Keywords
LBS; Mirror World; AR Technology;
Citations & Related Records
연도 인용수 순위
  • Reference
1 Wikitude, http://www.wikitude.org
2 네이버 지도, http://itunes.apple.com/app/id311867728
3 다음 지도, http://itunes.apple.com/app/id304608425
4 Apple iPhone, http://www.apple.com/iphone
5 Defense Mapping Agency, "DMA Technical Manual 8358.2: The Universal Grids: Universal Transverse Mercator (UTM) and Universal Polar Stereographic (UPS)," Fairfax, VA, 1989.
6 Apple iPod touch, http://www.apple.com/ipodtouch
7 S.T. Ryoo and K.H. Yoon, Full-View Panoramic Navigation Using Orthogonal Cross Cylinder, J. Winter School of Computer Graphics, pp. 381-388, 2002.
8 Wagner, D., Schmalstieg, D., "ARToolKitPlus for Pose Tracking on Mobile Devices", Proceedings of 12th Computer Vision Winter Workshop, pp. 139-146, 2007.
9 SCHMALSTIEG D., WAGNER D., "Experiences with handheld augmented reality", Proceedings of IEEE and ACMInt'l Symp. onMixed and Augmented Reality, pp. 3-15, 2007.
10 Layar, http://layar.com
11 Sekai Camera, http://sekaicamera.com
12 Scan Search, http://www.scan-search.com
13 J. Cascio, J. Paffendorf, J. Smart, C. Bridges, J. Hummel, J. Hurtsthouse, and R. Moss, "Metaverse Roadmap: Pathways to the 3D Web", Report on the cross-industry public foresight project, p. 5, 2007.
14 Schmalstieg, D. and Wagner, D. Mobile Phones as a Platform for Augmented Reality. Proceedings of the IEEE VR 2008 Workshop on Software Engineering and Architectures for Realtime Interactive Systems, IEEE, Reno, NV, USA: Shaker Publishing, pp. 43-44, 2008.
15 W. Sadowski & K. Stanney, Presence in virtual environments. In K. M. Stanney (Ed.), Handbook of virtual environments: Design, implementation and applications, 791-806 New Jersey: Lawrence Erlbaum Associates, 2002.
16 Ronald Azuma. A Survey of Augmented Reality, Presence: Teleoperators and Virtual Environments, 6(4), pp. 355-385, 1997.
17 Hollerer, T. and Feiner, S. Mobile augmented reality. In H. Karimi and A. Hammad, editors, Telegeoinformatics: Location-Based Computing and Services. Taylor and Francis Books Ltd., 2004.