• Title/Summary/Keyword: Pose accuracy

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A Method for Improving Accuracy of Object Recognition and Pose Estimation by Using Kinect sensor (Kinect센서를 이용한 물체 인식 및 자세 추정을 위한 정확도 개선 방법)

  • Kim, Anna;Yee, Gun Kyu;Kang, Gitae;Kim, Yong Bum;Choi, Hyouk Ryeol
    • The Journal of Korea Robotics Society
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    • v.10 no.1
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    • pp.16-23
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    • 2015
  • This paper presents a method of improving the pose recognition accuracy of objects by using Kinect sensor. First, by using the SURF algorithm, which is one of the most widely used local features point algorithms, we modify inner parameters of the algorithm for efficient object recognition. The proposed method is adjusting the distance between the box filter, modifying Hessian matrix, and eliminating improper key points. In the second, the object orientation is estimated based on the homography. Finally the novel approach of Auto-scaling method is proposed to improve accuracy of object pose estimation. The proposed algorithm is experimentally tested with objects in the plane and its effectiveness is validated.

Research on Human Posture Recognition System Based on The Object Detection Dataset (객체 감지 데이터 셋 기반 인체 자세 인식시스템 연구)

  • Liu, Yan;Li, Lai-Cun;Lu, Jing-Xuan;Xu, Meng;Jeong, Yang-Kwon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.17 no.1
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    • pp.111-118
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    • 2022
  • In computer vision research, the two-dimensional human pose is a very extensive research direction, especially in pose tracking and behavior recognition, which has very important research significance. The acquisition of human pose targets, which is essentially the study of how to accurately identify human targets from pictures, is of great research significance and has been a hot research topic of great interest in recent years. Human pose recognition is used in artificial intelligence on the one hand and in daily life on the other. The excellent effect of pose recognition is mainly determined by the success rate and the accuracy of the recognition process, so it reflects the importance of human pose recognition in terms of recognition rate. In this human body gesture recognition, the human body is divided into 17 key points for labeling. Not only that but also the key points are segmented to ensure the accuracy of the labeling information. In the recognition design, use the comprehensive data set MS COCO for deep learning to design a neural network model to train a large number of samples, from simple step-by-step to efficient training, so that a good accuracy rate can be obtained.

Shape Descriptor for 3D Foot Pose Estimation (3차원 발 자세 추정을 위한 새로운 형상 기술자)

  • Song, Ho-Geun;Kang, Ki-Hyun;Jung, Da-Woon;Yoon, Yong-In
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.2
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    • pp.469-478
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    • 2010
  • This paper proposes the effective shape descriptor for 3D foot pose estimation. To reduce processing time, silhouette-based foot image database is built and meta information which involves the 3D pose of the foot is appended to the database. And we proposed a modified Centroid Contour Distance whose size of the feature space is small and performance of pose estimation is better than the others. In order to analyze performance of the descriptor, we evaluate time and spatial complexity with retrieval accuracy, and then compare with the previous methods. Experimental results show that the proposed descriptor is more effective than the previous methods on feature extraction time and pose estimation accuracy.

Laser pose calibration of ViSP for precise 6-DOF structural displacement monitoring

  • Shin, Jae-Uk;Jeon, Haemin;Choi, Suyoung;Kim, Youngjae;Myung, Hyun
    • Smart Structures and Systems
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    • v.18 no.4
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    • pp.801-818
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    • 2016
  • To estimate structural displacement, a visually servoed paired structured light system (ViSP) was proposed in previous studies. The ViSP is composed of two sides facing each other, each with one or two laser pointers, a 2-DOF manipulator, a camera, and a screen. By calculating the positions of the laser beams projected onto the screens and rotation angles of the manipulators, relative 6-DOF displacement between two sides can be estimated. Although the performance of the system has been verified through various simulations and experimental tests, it has a limitation that the accuracy of the displacement measurement depends on the alignment of the laser pointers. In deriving the kinematic equation of the ViSP, the laser pointers were assumed to be installed perfectly normal to the same side screen. In reality, however, this is very difficult to achieve due to installation errors. In other words, the pose of laser pointers should be calibrated carefully before measuring the displacement. To calibrate the initial pose of the laser pointers, a specially designed jig device is made and employed. Experimental tests have been performed to validate the performance of the proposed calibration method and the results show that the estimated displacement with the initial pose calibration increases the accuracy of the 6-DOF displacement estimation.

Fast Convergence GRU Model for Sign Language Recognition

  • Subramanian, Barathi;Olimov, Bekhzod;Kim, Jeonghong
    • Journal of Korea Multimedia Society
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    • v.25 no.9
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    • pp.1257-1265
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    • 2022
  • Recognition of sign language is challenging due to the occlusion of hands, accuracy of hand gestures, and high computational costs. In recent years, deep learning techniques have made significant advances in this field. Although these methods are larger and more complex, they cannot manage long-term sequential data and lack the ability to capture useful information through efficient information processing with faster convergence. In order to overcome these challenges, we propose a word-level sign language recognition (SLR) system that combines a real-time human pose detection library with the minimized version of the gated recurrent unit (GRU) model. Each gate unit is optimized by discarding the depth-weighted reset gate in GRU cells and considering only current input. Furthermore, we use sigmoid rather than hyperbolic tangent activation in standard GRUs due to performance loss associated with the former in deeper networks. Experimental results demonstrate that our pose-based optimized GRU (Pose-OGRU) outperforms the standard GRU model in terms of prediction accuracy, convergency, and information processing capability.

Particle Filter Based Robust Multi-Human 3D Pose Estimation for Vehicle Safety Control (차량 안전 제어를 위한 파티클 필터 기반의 강건한 다중 인체 3차원 자세 추정)

  • Park, Joonsang;Park, Hyungwook
    • Journal of Auto-vehicle Safety Association
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    • v.14 no.3
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    • pp.71-76
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    • 2022
  • In autonomous driving cars, 3D pose estimation can be one of the effective methods to enhance safety control for OOP (Out of Position) passengers. There have been many studies on human pose estimation using a camera. Previous methods, however, have limitations in automotive applications. Due to unexplainable failures, CNN methods are unreliable, and other methods perform poorly. This paper proposes robust real-time multi-human 3D pose estimation architecture in vehicle using monocular RGB camera. Using particle filter, our approach integrates CNN 2D/3D pose measurements with available information in vehicle. Computer simulations were performed to confirm the accuracy and robustness of the proposed algorithm.

Empirical Comparison of Deep Learning Networks on Backbone Method of Human Pose Estimation

  • Rim, Beanbonyka;Kim, Junseob;Choi, Yoo-Joo;Hong, Min
    • Journal of Internet Computing and Services
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    • v.21 no.5
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    • pp.21-29
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    • 2020
  • Accurate estimation of human pose relies on backbone method in which its role is to extract feature map. Up to dated, the method of backbone feature extraction is conducted by the plain convolutional neural networks named by CNN and the residual neural networks named by Resnet, both of which have various architectures and performances. The CNN family network such as VGG which is well-known as a multiple stacked hidden layers architecture of deep learning methods, is base and simple while Resnet which is a bottleneck layers architecture yields fewer parameters and outperform. They have achieved inspired results as a backbone network in human pose estimation. However, they were used then followed by different pose estimation networks named by pose parsing module. Therefore, in this paper, we present a comparison between the plain CNN family network (VGG) and bottleneck network (Resnet) as a backbone method in the same pose parsing module. We investigate their performances such as number of parameters, loss score, precision and recall. We experiment them in the bottom-up method of human pose estimation system by adapted the pose parsing module of openpose. Our experimental results show that the backbone method using VGG network outperforms the Resent network with fewer parameter, lower loss score and higher accuracy of precision and recall.

Pose Classification and Correction System for At-home Workouts (홈 트레이닝을 위한 운동 동작 분류 및 교정 시스템)

  • Kang, Jae Min;Park, Seongsu;Kim, Yun Soo;Gahm, Jin Kyu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.9
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    • pp.1183-1189
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    • 2021
  • There have been recently an increasing number of people working out at home. However, many of them do not have face-to-face guidance from experts, so they cannot effectively correct their wrong pose. This may lead to strain and injury to those doing home training. To tackle this problem, this paper proposes a video data-based pose classification and correction system for home training. The proposed system classifies poses using the multi-layer perceptron and pose estimation model, and corrects poses based on joint angels estimated. A voting algorithm that considers the results of successive frames is applied to improve the performance of the pose classification model. Multi-layer perceptron model for post classification shows the highest accuracy with 0.9. In addition, it is shown that the proposed voting algorithm improves the accuracy to 0.93.