• 제목/요약/키워드: Portal Sites

검색결과 308건 처리시간 0.022초

엔터테인먼트 데이터를 위한 자연어 검색시스템 (A Natural Language Retrieval System for Entertainment Data)

  • 김정인
    • 한국멀티미디어학회논문지
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    • 제18권1호
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    • pp.52-64
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    • 2015
  • Recently, as the quality of life has been improving, search items in the area of entertainment represent an increasing share of the total usage of Internet portal sites. Information retrieval in the entertainment area is mainly depending on keywords that users are inputting, and the results of information retrieval are the contents that contain those keywords. In this paper, we propose a search method that takes natural language inputs and retrieves the database pertaining to entertainment. The main components of our study are the simple Korean morphological analyzer using case particle information, predicate-oriented token generation, standardized pattern generation coherent to tokens, and automatic generation of the corresponding SQL queries. We also propose an efficient retrieval system that searches the most relevant results from the database in terms of natural language querying, especially in the restricted domain of music, and shows the effectiveness of our system.

Realization of a Motion-based Interactive System Using Extraction of Real-time Search Terms

  • Lim, Sooyeon;Lee, Dongin
    • International Journal of Contents
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    • 제12권2호
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    • pp.31-36
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    • 2016
  • The purpose of this research is to realize interactive art based on user's motions information using real time internet search terms. For this purpose, real-time search terms and related news information were extracted from three domestic and foreign portal sites, and the extracted information was used to generate content for interaction with the user. For interaction between the generated content and the user, a motion-based interactive technology that optimizes the intentions and experiences of the user was developed. A motion-based interactive system can be used to develop an immersive interface that induces user interest.

야자활성탄을 활용한 라돈흡착형 고로슬래그 경화체의 특성 (Properties of Radon Absorbed Blast Furnace Slag Matrix using Palm Activated Carbon)

  • 이재훈;박채울;이상수
    • 한국건축시공학회:학술대회논문집
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    • 한국건축시공학회 2019년도 추계 학술논문 발표대회
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    • pp.160-161
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    • 2019
  • Recently, a bed company's product has detected a certain level of radon or higher, making it a popular search word on portal sites. Because of this problem, people are becoming more interested in radon. The government plans to support the establishment of a radon alert system for households through a radon concentration survey of 10,000 households. The use of palm charcoal as an indoor finishing material will reduce the risk of lung cancer through radon reduction. The experiment used a method of replacing palm activated carbon with blast furnace slag, and the adsorption performance of radon tends to increase as the replacement rate of palm activated carbon increases.

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청년실업자의 스트레스와 사회적 지지와의 관계: 한국과 영국 비교 연구 (The relation between perceived stress among unemployed younger adults and their level of social support: South Korea and the UK compared)

  • 김성희
    • 한국가족관계학회지
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    • 제21권3호
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    • pp.25-47
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    • 2016
  • Objectives: This research aimed to compare perceived stress among unemployed younger adults in South Korea and the UK, particularly the relation between perceived stress levels of unemployed younger adults and their perception of their level of social support including family support and community support. Method: In order to achieve a research purpose, this study undertook a quantitative analysis of 306 unemployed younger adults in portal sites of job recruiting centers in the UK and South Korea from the period of June to July 2014. Results: The analysis found that unemployed younger adults in the UK perceived higher levels of social support, family support among social support, and community support among social support than that of South Korea. Secondly, in the UK perceived levels of social support and community support among female unemployed younger adults outweighed that of male ones. Thirdly, in the dimension of perceived stress, unemployed younger adults in two countries reported opposite results via social class.

A study on Metaverse keyword Consumer perception survey after Covid-19 using big Data

  • LEE, JINHO;Byun, Kwang Min;Ryu, Gi Hwan
    • International Journal of Internet, Broadcasting and Communication
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    • 제14권4호
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    • pp.52-57
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    • 2022
  • In this study, keywords from representative online portal sites such as Naver, Google, and Youtube were collected based on text mining analysis technique using Textom to check the changes in metqaverse after COVID-19. before Corona, it was confirmed that social media platforms such as Kakao Talk, Facebook, and Twitter were mentioned, and among the four metaverse, consumer awareness was still concentrated in the field of life logging. However, after Corona, keywords from Roblox, Fortnite, and Geppetto appeared, and keywords such as Universe, Space, Meta, and the world appeared, so Metaverse was recognized as a virtual world. As a result, it was confirmed that consumer perception changed from the life logging of Metaverse to the mirror world. Third, keywords such as cryptocurrency, cryptocurrency, coin, and exchange appeared before Corona, and the word frequency ranking for blockchain, which is an underlying technology, was high, but after Corona, the word frequency ranking fell significantly as mentioned above.

A Study on Gamification Consumer Perception Analysis Using Big Data

  • Se-won Jeon;Youn Ju Ahn;Gi-Hwan Ryu
    • International Journal of Advanced Culture Technology
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    • 제11권3호
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    • pp.332-337
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    • 2023
  • The purpose of the study was to analyze consumers' perceptions of gamification. Based on the analyzed data, we would like to provide data by systematically organizing the concept, game elements, and mechanisms of gamification. Recently, gamification can be easily found around medical care, corporate marketing, and education. This study collected keywords from social media portal sites Naver, Daum, and Google from 2018 to 2023 using TEXTOM, a social media analysis tool. In this study, data were analyzed using text mining, semantic network analysis, and CONCOR analysis methods. Based on the collected data, we looked at the relevance and clusters related to gamification. The clusters were divided into a total of four clusters: 'Awareness of Gamification', 'Gamification Program', 'Future Technology of Gamification', and 'Use of Gamification'. Through social media analysis, we want to investigate and identify consumers' perceptions of gamification use, and check market and consumer perceptions to make up for the shortcomings. Through this, we intend to develop a plan to utilize gamification.

포털사이트의 인터넷 비즈니스 모델 분석 및 설계 (Analysis and Design of the Internet Business Model on Portal Sites)

  • 고민정
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2008년도 추계학술발표대회
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    • pp.753-756
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    • 2008
  • 최근 인터넷의 생활화로 이를 기반으로 수익을 창출하는 새로운 형태의 거래가 확산되고 있다. 이러한 형태는 포털사이트를 기반으로 커뮤니티를 형성하고, 이를 통하여 확보된 회원들을 대상으로 광고수익이나 판매가 이루어지는 형태의 비즈니스 모델들이다. 하나 기존 오프라인 중심으로 정의된 인터넷 비즈니스 모델들을 적용하여 이러한 포털사이트 기반의 비즈니스들을 분류할 경우 여러 범주에 포함 되어서 이들을 분류하기 어려운 문제점이 있다. 이로 인하여 새로 생성되는 인터넷 비즈니스 모델들을 활용한 사업의 가능성과 이들이 기술적으로 실현이 가능한지 여부, 이들에게 요구되는 요소들에 대한 분석에 어려움이 많다. 본 논문에서는 이러한 문제점을 해결하기위하여 현재 가장 많이 사용되는 포털사이트들을 기존 인터넷 비즈니스 모델을 적용하여 비교 분석하고, 여기서 새로운 모델 정의에 필요한 요소들을 추출하여 이를 반영한 새로운 인터넷 비즈니스 모델들을 설계한다. 이를 통하여 변화하는 환경에 적응이 가능한 포털사이트 기반의 인터넷 비즈니스 모델의 정의와 분석이 가능하다.

육아관련 웹사이트의 정보에 대한 영아어머니의 요구 분석 (The Study on the Mother's Needs for Information of the Child Care Web Sites)

  • 김정수
    • 부모자녀건강학회지
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    • 제5권1호
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    • pp.38-49
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    • 2002
  • The purpose of this study was to investigate the needs of a mother when getting the information from the child care web sites. The subjects of this study were collected through on-line and off-line and constituted of 157 mothers who had neonates and infancy. All the mothers could use the internet. On-line subjects were 135 mothers who were the members of "Child Rearing" circle of internet portal site, Daum (www.daum.net) and off-line subjects were 22 mothers who visited the pediatric outpatient department. The instrument had 15 items about needs for information of the child care web sites. 12 items were multiple choice-questions and 3 items were open questions. In data analysis, SPSSWIN 10.0 program was utilized for descriptive statistics. The results were as follows. 1. The most useful web content that mothers represented was food and nutrition(24.4%) and the other rated as following order; growth and development(21.1%), supports among parents(16.8%). 2. The most great web problem that mothers represented was depth of content(43 people) and the other rated as following order; objectivity, specialty and reliability of content(29 people), no problems (23 people), too much advertisements(17 people), obligation on member(4 people). 3. Mothers represented the highest information needs about play and education(65 people) and the other rated as following order; nutrition(44 people), managements of common health problems(39 people), experiences of other parents(10 people), child caring methods (38 people), exchanges of things(7 people). 4. Mothers represented the highest consultation needs about common health problem (62 people) and the other rated as following order; growth and activity(60 people), play and education(30 people), nutrition(22 people), child caring methods(9 people).

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Open API와 Ajax를 이용한 다국어 메타검색 서비스의 모델링 및 구현 (Modeling and Implementation of Multilingual Meta-search Service using Open APIs and Ajax)

  • 김선진;강신재
    • 한국산업정보학회논문지
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    • 제14권5호
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    • pp.11-18
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    • 2009
  • 자바스크립트 기반의 Ajax는 ActiveX 기술의 대안으로 주목받고 있는데, 대부분의 웹 브라우저에서 기본으로 지원되고, 비동기 상호작용을 통한 빠른 속도와 뛰어난 트래픽 절감 효과, 그리고 화려한 인터페이스 등의 장점들로 인해, 현재 국내 대형 포털 사이트들에서도 이 기술을 접목시켜 기존의 서비스를 재오픈 하는 추세이기도 하다. 본 연구에서는 이러한 Ajax 기술과 국내외 주요 사이트에서 제공하는 오픈 API들을 이용하여 다국어 메타검색 시스템을 모델링하고 구현하였다. 사용자로부터 입력받은 한국어 질의어를 구글 번역 API를 이용하여 저 세계 54개국 언어 중 하나의 언어로 번역한 후, 대표적인 소셜 웹 사이트(Flickr, Youtube, Daum, Naver 등)의 정보를 통합 검색한다. 검색된 결과는 Ajax 기술을 통해 화면의 일부분만 동적 로딩하여 빠른 속도로 출력해주는 동시에, 불필요한 정보의 중복 전송을 방지하여 서버의 트래픽과 패킷당 통신 요금을 절감하는 효과를 가져왔다.

실버형 멀티미디어 정보 시스템 설계 (Design of Multimedia Information System for the Aged)

  • 한정수
    • 한국콘텐츠학회논문지
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    • 제8권10호
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    • pp.151-157
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    • 2008
  • 본 연구는 점차로 확대되고 있는 실버 관련 전문정보의 체계적인 수집과 관리에 대한 요구를 바탕으로 멀티미디어 DB를 기반으로 한 실버포탈사이트를 구축하고 실버 관련 정보제공을 위한 디지털 콘텐츠 개발을 통하여 실버형 멀티미디어 정보 시스템을 구축하고자 한다. 또한 온-오프라인을 포괄하는 노인전문 온톨로지 기반 정보저장소를 구축하고자 한다. 실버형 정보를 분석하여 각 정보에 대한 의미적 관계를 추출하고 각종 어휘에 대한 계층적 구조를 파악하고 이를 통한 에이전트별 기능을 설계하여 온톨로지 기반 정보저장소를 설계 구축한다. 또한, 다양한 정보 및 디지털 콘텐츠를 개발하여 국내 노인복지시설에 대한 체계적인 멀티미디어 DB망을 구축하고 국내의 각 노인복지 시설에 대한 자동 등록이 가능한 웹 프레임웍을 개발하여, 업체별 시설별 이용현황과 통계 현황을 지원할 수 있도록 설계하였다.