• Title/Summary/Keyword: Portable Multimedia System

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A File System Architecture for Enriched Metadata in Portable Multimedia Devices (휴대용 멀티미디어 기기에서 메타데이터 활용을 강화한 파일 시스템 구조)

  • Yoon, Hyeon-Ju
    • IEMEK Journal of Embedded Systems and Applications
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    • v.2 no.1
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    • pp.1-8
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    • 2007
  • In this paper, we developed a file system architecture for portable multimedia devices. To enhance user convenience, the information about the stored files should be easily retrieved and organized. We defined NMD (Networked MetaData), which can organize the files in networked fashion by attaching user-defined attributes and relation between files. The NMD is stored in flash memory to utilize its nonvolatile property and low-power consumption, while multimedia files are stored in hard disk, an inexpensive mass storage. The experimental implementation showed that this architecture was able to save about 10% power compared to the hard disk NMD-store.

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Analysis of Power Consumption Patterns for Commercial Portable Multimedia Players (상용 휴대형 멀티미디어 재생기 전력소모 패턴 분석)

  • Nam, Young-Jin;Yang, Eun-Ju;Lee, Jong-Yuol;Kim, Seong-Ryul;Seo, Dae-Wha
    • Journal of Korea Society of Industrial Information Systems
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    • v.12 no.3
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    • pp.95-103
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    • 2007
  • Portable multimedia Player (PMP) devices have been gaining in its popularity with the emerging digital convergence of data, video, audio, etc. Since the PMP devices are typically equipped with DSP, a bigger LCD screen, and a hard disk, efficient power management has become more crucial than the other portable devices. This paper builds up a hardware/software-based power measurement system based on data acquisition devices. Subsequently, it measures and analyzes the power consumed in commercial PMP devices under different types of events: the system boot & shutdown, video playback, and the use of different video-coding types. Finally, our analysis of the measured power consumption patterns reveals useful information for the design of low-power PMP devices.

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Design and Implementation of the DRM Supporting Smart Multimedia Streaming in Ubi-Home (Ubi-Home에서의 지능적 멀티미디어 스트리밍을 지원하는 DRM 설계 및 구현)

  • Park Jong-Hyuk;Lee Sang-Jin;Hong In-Hwa;Ahn Tae-Won;Lee Deok-Gyu
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.3C
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    • pp.293-301
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    • 2006
  • In this paper, we design and implement the UHSNS-DRM(Ubi-Home Smart Multimedia Streaming-Digital Right Management) in Ubi-Home. The proposed system support flexible distribution platform for digital content copyright protection and management in Ubi-Home. This system also can provide multimedia streaming service to authorized users who are using PC, STB, PDA, and Portable Device, etc. Furthermore, we adopt concept of domain authentication and it help to improve the efficiency of license management for all devices in Ubi-Home. We design user's location recognition algorithm in order to provide intelligent services. Of course, this algorithm is applied for the proposed system. Start after striking space key 2 times.

Real-Time Face Tracking System for Portable Multimedia Devices (휴대용 멀티미디어 기기를 위한 실시간 얼굴 추적 시스템)

  • Yoon, Suk-Ki;Han, Tae-Hee
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.46 no.9
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    • pp.39-48
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    • 2009
  • Human face tracking has gradually become an important issue in applications for portable multimedia devices such as digital camcorder, digital still camera and cell phone. Current embedded face tracking software implementations lack the processing abilities to track faces in real time mobile video processing. In this paper, we propose a power efficient hardware-based face tracking architecture operating in real time. The proposed system was verified by FPGA prototyping and ASIC implementation using Samsung 65nm CMOS process. The implementation result shows that tracking speed is less than 8.4 msec with 150K gates and 20 mW average power consumption. Consequently it is validated that the proposed system is adequate for portable multimedia device.

POI searching system using PDA

  • Heo Tae-Wook;Kim Jae-Chul;Kim Kwang-Soo;Park Jong-Hyun
    • Proceedings of the KSRS Conference
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    • 2004.10a
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    • pp.256-259
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    • 2004
  • Recently, Location-based services(LBS) allow consumers to receive services based on their geographic location data. Users want to take services based location information with portable devices. And Point of Interest(POI) information's usage is increasing with mobile device's development and user's interest. And this paper shows that we connect the multimedia POI database(DB), provide the multimedia services through the portable devices and search POI using location and direction information. The multimedia POI is consisted of sound, image, moving image and animation with location information. When we search POI, we find POI in DB using the area zone and direction information.[l]

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Development of Multimedia Educational System Using the Portable Embedded Machine (휴대용 임베디드 기기를 활용한 멀티미디어 교육용 시스템의 설계 및 구현)

  • Oh Se-Jong;Lee Sang-Bum;Kim Tae-Gui;Park Sung-Jin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.7 no.4
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    • pp.608-615
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    • 2006
  • Embedded System is one of important factor of ubiquitous computing, and it has various application areas. In this paper, we develop an educational contents for the education of young children using portable embedded machine; it shows embedded system can be applied to education area as well as to industry area. The system is similar to portable game machine, and it is easy to use everywhere. It also can download new contents from host computer or internet. The developed contents forms game and multimedia to derive children's interest.

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Implementation of The Mini-type Pico Projector Platform mounting Multimedia (멀티미디어 탑재 초소형 LCOS 피코 프로젝터 플랫폼 구현)

  • Koo, Je-Gil
    • 전자공학회논문지 IE
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    • v.48 no.4
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    • pp.19-24
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    • 2011
  • Advances in mobile communications, portable computing and personal electronics have led consumers to demand large viewing area, bright, high resolution, compact and long life portable displays. Pico projectors are the latest technology to prove that big things often do come in small packages. Our goal in this paper was to implement a portable, low power, and highly adaptable miniature pico projector system. The pico projector is designed many functions of the pico projector solutions, multimedia, and T-DMB broadcasting.

$PMP^2$: Portable Multimedia Player Using Projection-Based Augmented Reality ($PMP^2$: 프로젝션 기반의 증강현실 기술을 이용한 휴대형 멀티미디어 플레이어)

  • Oh, Ji-Hyun;Lee, Moon-Hyun;Park, Han-Hoon;Park, Jong-Il
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.700-705
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    • 2007
  • 프로젝션 기반의 증강현실(AR, augmented reality) 시스템이란, 고화질의 가상 정보를 프로젝터를 통하여 정해진 공간에 정확하게 표시해 주는 시스템을 말한다. 대부분의 증강현실 시스템은 사용자의 몰입감을 높이기 위해 고화질, 대 화면을 제공하기 위한 디스플레이 장치를 사용하며, 영상처리의 복잡도에 따른 고성능의 프로세스 장치를 요구하기 때문에 데스크탑 환경에서 이루어졌다. 그러나, 데스크탑 환경에서의 증강현실 시스템은 휴대가 불편하다는 단점을 가진다. 최근 프로젝터의 소형화와 모바일 프로세서의 성능 향상은 휴대가 편리한 모바일 증강현실 시스템의 등장을 가능하게 하였다. 그러나, 모바일 증강현실 시스템은 작은 디스플레이를 이용하여 영상 정보를 표시해 주기 때문에 높은 해상도를 지원할 수 없으며, 사용자의 몰입감을 감소시킨다는 단점을 가지고 있다. 본 논문에서는 기존의 증강현실 시스템의 단점을 보완하기 위하여 PDA와 소형 프로젝터를 결합하여 프로젝션 기반의 휴대용 멀티미디어 플레이어($PMP^2$ : Portable Multimedia Player using Projection-Based augmented reality)라는 모바일 증강현실 시스템을 제안한다. $PMP^2$는 모바일 프로세서의 대표격이라 할 수 있는 PDA와 휴대용 소형 프로젝터를 이용함으로써 고화질, 대화면의 증강현실 영상을 다수의 사용자가 원하는 장소와 시간에 즐길 수 있도록 해 준다. $PMP^2$는 스크린의 기하 및 컬러에 따른 왜곡을 보상해 줌으로써, 특정한 스크린 없이도 언제 어디서나 사용자에게 정확한 영상을 제공해 준다. 본 논문에서는 다양한 시나리오에 대해 $PMP^2$의 유용성을 검증함으로써 모바일 환경에서의 프로젝션 기반의 증강 현실 시스템의 활용 가능성을 제시한다.

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Docking Station Implementation using Portable Media Player (이동식 미디어 플레이어를 이용한 도킹 스테이션 설계)

  • Jung, Eun-Sug;Ryu, Conan K.R.
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.938-941
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    • 2011
  • A docking station design using portable media player for receiving and storing in digital broadcasting is presented in this paper. The receiving and storing for digital broadcasting contents is equipped with setup box. That enables to be removable and portable with multimedia player, and the portable media player is driving by Android operating system. The results of the implementation, this system enables to receive digital broadcasting, DMB, satellite broadcasting and territory broadcasting, and to store video image in real time.

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Mobile Subscriber Roaming n Different Mobile Networks Using UIM and PASM

  • Park, Jeong-Hyun;Yang, Jeong-Mo
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.11a
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    • pp.445-448
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    • 2003
  • During a time when cellular systems are being deployed in massive scale worldwide, international roaming is becoming increasingly important. This paper presents UIM (User Identification Module) for mobility support, authentication, and service portability between different mobile systems. We also introduce network model based on PASM(Portable Authentication and Mobility Service Machine) which will support signaling protocol and user information conversions with database for roaming between different mobile networks. Stored data types and elements in UIM, logical data structure and configuration, and registration procedures are described here in the case of DCN (Digital CDMA (Code Division Multiple Access) Network System) and GSM (Global System for Mobile Communications).

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