• Title/Summary/Keyword: Popularity of Information

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A Social Search Scheme Considering User Preferences and Popularities in Mobile Environments

  • Bok, Kyoungsoo;Lim, Jongtae;Ahn, Minje;Yoo, Jaesoo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.2
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    • pp.744-768
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    • 2016
  • As various pieces of information can be provided through the web, schemes that provide search results optimized for individual users are required in consideration of user preference. Since the existing social search schemes use users' profiles, the accuracy of the search deteriorates. They also decrease the reliability of a search result because they do not consider a search time. Therefore, a new social search scheme that considers temporal information as well as popularities and user preferences is required. In this paper, we propose a new mobile social search scheme considering popularities and user preferences based on temporal information. Popularity is calculated by collecting the visiting records of users, while user preference is generated by the actual visiting information among the search results. In order to extract meaningful information from the search target objects that have multiple attributes, a skyline processing method is used, and rank is given to the search results by combining the user preference and the popularity with the skyline processing result. To show the superiority of the proposed scheme, we conduct performance evaluations of the existing scheme and the proposed scheme.

An Analysis of the Factors Affecting the Movie's Popularity (영화 흥행에 영향을 미치는 요인 분석)

  • Lee, Jeongwon;Jeon, Byungil;Kim, Semin;Lee, Gyujeon;Lee, Choong Ho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.496-499
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    • 2019
  • The study aims to collect detailed movie information from box office of the Korea Film Council and data on Naver's movie ratings to analyze important factors affecting the movie's popularity based on movie audiences and ratings.

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A Term Weight Mensuration based on Popularity for Search Query Expansion (검색 질의 확장을 위한 인기도 기반 단어 가중치 측정)

  • Lee, Jung-Hun;Cheon, Suh-Hyun
    • Journal of KIISE:Software and Applications
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    • v.37 no.8
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    • pp.620-628
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    • 2010
  • With the use of the Internet pervasive in everyday life, people are now able to retrieve a lot of information through the web. However, exponential growth in the quantity of information on the web has brought limits to online search engines in their search performance by showing piles and piles of unwanted information. With so much unwanted information, web users nowadays need more time and efforts than in the past to search for needed information. This paper suggests a method of using query expansion in order to quickly bring wanted information to web users. Popularity based Term Weight Mensuration better performance than the TF-IDF and Simple Popularity Term Weight Mensuration to experiments without changes of search subject. When a subject changed during search, Popularity based Term Weight Mensuration's performance change is smaller than others.

A Caching Strategy Considering Data Popularity in Pull-Based Data Broadcast Systems (풀 기반 데이타 방송 시스템에서의 데이타 인기도를 고려한 캐싱 전략)

  • Shin Dong-Cheon
    • Journal of KIISE:Information Networking
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    • v.33 no.4
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    • pp.324-332
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    • 2006
  • A caching is a useful technique to alleviate performance degradation due to the inherent narrow bandwidth by reducing contention of broadcast requests. In this paper, we propose a caching strategy for pull-based data broadcast system which considers data popularity among clients. In addition, the proposed strategy also reflects recentness of data access based on data broadcast version. Then, we evaluate the performance of proposed strategy through a simulation approach. According to the results, the strategy considering both hit ratio and miss cost shows better performance than the traditional LRU. In addition, the strategy considering data popularity among clients shows better performance in some cases.

Dynamic Replication Based on Availability and Popularity in the Presence of Failures

  • Meroufel, Bakhta;Belalem, Ghalem
    • Journal of Information Processing Systems
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    • v.8 no.2
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    • pp.263-278
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    • 2012
  • The data grid provides geographically distributed resources for large-scale applications. It generates a large set of data. The replication of this data in several sites of the grid is an effective solution for achieving good performance. In this paper we propose an approach of dynamic replication in a hierarchical grid that takes into account crash failures in the system. The replication decision is taken based on two parameters: the availability and popularity of the data. The administrator requires a minimum rate of availability for each piece of data according to its access history in previous periods, but this availability may increase if the demand is high on this data. We also proposed a strategy to keep the desired availability respected even in case of a failure or rarity (no-popularity) of the data. The simulation results show the effectiveness of our replication strategy in terms of response time, the unavailability of requests, and availability.

A Distributive Placement Policy according to Popularity of Video Dat in Video-On-Demand Server (주문형 비디오 서버에서 비디오 데이터의 인기도에 따른 분산 배치 기법)

  • An, Yu-Jeong;Won, Yu-Heon
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.2S
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    • pp.621-628
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    • 2000
  • A retrieval performance of VOD sever is estimated by how quickly it services popular videos to users and how many users it is able to service. Each video data is placed on heterogeneous disks and placement techniques are various, retrieval performance is under the control of these elements, so that a retrieval performance is affected by placement policy. In this paper, we place video data considering their characteristics, especially, we place videos distributively according to their popularity. To verify our policy, we make various environment of experiment, estimate a placement policy using popularity of videos and a contrary policy, and compare them.

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A Study on Reorganization of Web Site Based on Approach Using Page Popularity. (페이지 접근의 대중성에 따른 웹사이트 재구성에 관한 연구)

  • 조석팔
    • The Journal of Information Technology
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    • v.3 no.2
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    • pp.63-72
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    • 2000
  • The peformance and quality of Web sites are often being estimated by the frequency that the users approach its site. This paper suggest how a link-editing method can automatically fix a poor organization by calculating each page's relative popularity, and how improve fix poor pages. Page's relative popularity depended on only cases where the objective Is to make it easier for a user to find the requested data; the faster the access, the better the organization of the Web sites according to tree depth.

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Mobility-Aware Edge Caching Algorithm with Dynamic Content Popularity (동적 인기도 콘텐츠를 활용한 이동성 인식 엣지 캐싱 알고리즘)

  • Lee, Tae-Yoon;Lee, SuKyoung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.11a
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    • pp.135-137
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    • 2022
  • 이동성 기반의 기존 엣지 캐싱 연구에서는 인기도가 짧은 시간 급격하게 변화하는 SNM(Shot Noise Model) 콘텐츠를 반영하지 않았다. 동적 인기도 특성을 다루지 않는 경우, 잦은 캐시 미스가 발생하므로 SNM 콘텐츠를 고려하는 것은 중요하다. 이에 본 논문은 이동성을 고려한 기존 연구에 SNM 콘텐츠를 함께 고려하고, 시뮬레이션을 통해 기존 연구 대비 제안 알고리즘의 향상된 캐시 적중률을 확인한다.

Sentiment Analysis for COVID-19 Vaccine Popularity

  • Muhammad Saeed;Naeem Ahmed;Abid Mehmood;Muhammad Aftab;Rashid Amin;Shahid Kamal
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.17 no.5
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    • pp.1377-1393
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    • 2023
  • Social media is used for various purposes including entertainment, communication, information search, and voicing their thoughts and concerns about a service, product, or issue. The social media data can be used for information mining and getting insights from it. The World Health Organization has listed COVID-19 as a global epidemic since 2020. People from every aspect of life as well as the entire health system have been severely impacted by this pandemic. Even now, after almost three years of the pandemic declaration, the fear caused by the COVID-19 virus leading to higher depression, stress, and anxiety levels has not been fully overcome. This has also triggered numerous kinds of discussions covering various aspects of the pandemic on the social media platforms. Among these aspects is the part focused on vaccines developed by different countries, their features and the advantages and disadvantages associated with each vaccine. Social media users often share their thoughts about vaccinations and vaccines. This data can be used to determine the popularity levels of vaccines, which can provide the producers with some insight for future decision making about their product. In this article, we used Twitter data for the vaccine popularity detection. We gathered data by scraping tweets about various vaccines from different countries. After that, various machine learning and deep learning models, i.e., naive bayes, decision tree, support vector machines, k-nearest neighbor, and deep neural network are used for sentiment analysis to determine the popularity of each vaccine. The results of experiments show that the proposed deep neural network model outperforms the other models by achieving 97.87% accuracy.

Playback Quantity-based Proxy Caching Scheme for Continuous Media Data (재생량에 기반한 연속미디어 데이터 프록시 캐슁 기법)

  • Hong, Hyeon-Ok;Im, Eun-Ji;Jeong, Gi-Dong
    • The KIPS Transactions:PartB
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    • v.9B no.3
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    • pp.303-310
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    • 2002
  • In this paper, we propose a proxy caching scheme that stores a portion of a continuous media object or an entire object on the Internet. The proxy stores the initial fraction of a continuous media object and determines the optimal size of the initial fraction of the continuous media object to be cached based on the object popularity. Under the proposed scheme, the initial latency of most clients and the data transferred from a remote server can be reduced and limited cache storage space can be utilized efficiently. Considering the characteristics of continuous media, we also propose the novel popularity for the continuous media objects based on the amount of the data of each object played by the clients. Finally, we have performed trace-driven simulations to evaluate our caching scheme and the popularity for the continuous media objects. Through these simulations, we have verified that our caching scheme, PPC outperforms other well-known caching schemes in terms of BHR, DSR and replacement and that popularity for the continuous media objects based on the amount of the playback data can enhance the performance of caching scheme.