• Title/Summary/Keyword: Policy Hierarchy

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Importance Analysis on the Trytoursumer Social Media Channel (체험관광객(트라이투어슈머:Trytoursumer)의 관광 소셜미디어 채널 중요도 분석 연구)

  • Kim, Young-Ha
    • Journal of Digital Convergence
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    • v.14 no.4
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    • pp.193-200
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    • 2016
  • This study is focused on analyzing the tourism social media channel importance of Trytoursumer. On the basis of previous studies, the factors were divided into tourism communication, tourism cooperation, tourism contents sharing, tourism entertainment. As a result of the empirical analysis using AHP, Analytic Hierarchy Process, tourism communication relatively appeared as the most important factor. And order showed that the high importance of such tourism content sharing, tourism entertainment, tourism cooperation. Also, there was the highest priority of social networking in the area of tourism communication among 14 types of total evaluation factors regarding priority, followed by social news in the area of tourism cooperation, and micro-blog in the area of tourism communication. Analysis result, may contribute to the increase of social media channels effectiveness and strategy of application in social media channel of Trytoursumer.

Evaluation of AHP-Based Mobile MMORPG Game Interface Usability (AHP 기반 모바일 MMORPG 인터페이스 사용성 평가)

  • Kwon, Il-Kyoung;Lee, Sang-Yong
    • Journal of Digital Convergence
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    • v.13 no.3
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    • pp.255-261
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    • 2015
  • The use of games using smartphones have become universal, and the market share of MMORPG among various game genres shows an uptrend. However, MMORPG requires complex interface in view of the genre characteristics, and therefore, there are difficulties in building interface for efficient game play. This study analyzed game interface characteristics to suggest MMORPG game interface suitable for the mobile environment, and carried out a questionnaire survey evaluation on the usability of fight, exploration, character and transaction interfaces targeting 12 users. To quantitatively evaluate the subjective questionnaire survey results, this study analyzed a correlation between the characteristics of game interface and popularity using AHP. As a result, there was a close correlation between game selection & popularity and interface, and this study ascertained that interface development through game interface usability evaluation using AHP was possible.

A Study on the effect of Hierarchical culture of Construction Industry to the Empowerment and Organizational Effectiveness (위계문화가 임파워먼트 및 조직유효성에 미치는 영향에 관한 실증연구 -건설산업 중심으로-)

  • Kuark, Sang-Tai;Yang, Dong-Woo
    • Journal of Digital Convergence
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    • v.14 no.3
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    • pp.115-126
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    • 2016
  • The purpose of this study is to identify Hierarchical Culture of construction enterprises, Empowerment, and Organizational Effectiveness through empirical research. To perform this study, we carried out a survey targeting executives of construction companies in Seoul, metropolitan area, and non-metropolitan area. For analyzing, SPSS Statistical Techniques, Reliability analysis, Factor analysis, Multiple Regression analysis were used. The results of the study are as follows. First, the Hierarchy of the Culture affects significantly positive (+) on Organizational Effectiveness. Second, Hierarchical Culture affects the significantly positive (+) to the Empowerment. Third, Hierarchies and Cultural Empowerment was found to significantly affect the positive (+) on Organizational Effectiveness. Based on the conclusions, Hierarchical Culture of the domestic construction industry has a significant impact on Self-determination and the goal of consciousness among employees. In addition, this is helpful in Job Performance and Organizational Commitment.

A study on prioritizing the application areas for business development of IoT(Internet of Things) (사물 인터넷의 사업화 영역에 대한 우선순위 선정에 관한 연구)

  • Moon, Tae Hee;Kim, Taehoon;Ahn, Hyunchul
    • Journal of Digital Convergence
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    • v.12 no.11
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    • pp.183-195
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    • 2014
  • This study aims at identifying and prioritizing the application areas for business development of IoT(Internet of Things). In specific, we collected the opinions of the experts on IoT in Korea through the survey based on pairwise comparison, and then we analyzed them using AHP(analytic hierarchy process). As a result, we found that 'Public Safety & Security', 'Automotive & Transportation', and 'Utility & Energy' are the most promising area in realizing IoT-related businesses. Also, we found that the experts had different views according to the positions of their industry in IoT value chain. The analysis showed that the device industry prioritizes 'Public Safety & Security', whereas the network industry does 'Automotive & Transportation'. The experts from the service industry were found to regard 'Utility and Energy' as the most promising commercialization area of IoT.

SoMA: A System of Making Avatars based on a Commercial Game Engine (SoMA: 상용 게임엔진 기반의 아바타 생성 시스템)

  • Kim, Byung-Cheol;Roh, Chang Hyun
    • Journal of Digital Convergence
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    • v.15 no.1
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    • pp.373-380
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    • 2017
  • We propose the SoMA(System of Making Avatars) based on a commercial 3D game engine. It first decomposes a given character into assemblable pieces, then gives the user them as prefab components so that he or she can reassemble and/or customize them to be plenty of characters. To accomplish this, it implements the character assembly structure as an hierarchy, the upper levels of which are categorized for gross assembly, and the lower levels of which are parameterized for detailed customization. It also defines a hierarchical naming convention for ease of access to the structure. Finally, it provides body, clothes, and attachment systems to make relevant characters.

Exploratory Study on the Critical Success Factor for Medical Tourism (의료관광의 주요성공요인 및 중요도에 관한 연구)

  • Chun, Je-Ran
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.5
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    • pp.1052-1059
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    • 2009
  • Health care has become one of the paramount issues of the 21st century as governments and individuals grapples the complex problems associated with contemporary medical care such as cost, affordability, and shifting demographic trends. The purpose of this study was to develop the critical success factors of medical tourism for health-care organizations and to measure the wights of these factors. For this purpose, we gathered the data from doctors, travelling agencies and scholars. about the success factors of medical tourism. Exploratory and confirmatory factor analysis was carried out to determine the factors as the Critical Success Factors of medical tourism. We did also the research to evaluate the validity and reliability of these factors. After that the Analytical Hierarchy Process (AHP) was applied to analyze the weight and significances among these factors. Factor analysis resulted in 15 major factors (Eigenvalue > 1.0). The AHP analysis showed the list of Critical Success Factors weighted by its significance priorities. The recommendable degree of reliability and validity suggests that these factors could be the valuable refences for the policy making process of the medical tourism in Korea.

Card-based User Interface on Smart-phone (스마트 폰의 카드 기반 사용자 인터페이스)

  • Lee, Young-Ju
    • Journal of Digital Convergence
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    • v.15 no.12
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    • pp.555-561
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    • 2017
  • The card-based user interface is one of the easiest navigation methods for smart phones, and many of the contents have recently been exposed as cards. In this paper, we have dealt with the definitions of cards and the components of cards used in smart phones. The card can play multimedia including various images and media, and serves as an entry point into detailed contents through the arrangement of buttons or actions. The card UI had different characteristics depending on the type, if it could be classified into basic type, timeline type, workflow type, and dashboard type. The basic type and the timeline type were not suitable for the hierarchy and order of information, and they were suitable for providing large contents. The workflow type was not significantly different from the amount of content, horizontal content arrangement was possible, and the dashboard type was analyzed to be suitable for providing various data as graph or number.

A study on the hair accessory design for women in Josun (조선시대 여성 머리장신구 디자인에 관한 연구)

  • Shin, Mi-Young;Park, Seung-Chul
    • Journal of Digital Convergence
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    • v.12 no.10
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    • pp.525-530
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    • 2014
  • Unique and variety designs are required in the contemporary society as the design has predominant power. National character and identity of traditional culture support it, and it is far more important to reinterpret, succeed and develop unique traditional beauty as the contemporary continues globalization and informatization. Among the accessories of women in Joseon, hair accessories accounted for the majority, and hair style and hair accessories were developed by their status and social hierarchy. But, due to social norm, they were reserved for luxurious accessories and expressed their aesthetic desire with refined and simple accessories. The current period requires cultural identity. In this sense, this study is expected to give a new awareness of our unique identity, new concept of the traditional culture and spreading beauty of Korea by means of new conceptual accessories that can be connected with the preference of the contemporary with the creation of Korean style image.

A Study on Strategic Factors for the Application of Digitalized Korean Human Dataset (한국인의 인체정보 활용을 위한 전략적 요인에 관한 연구)

  • Park, Dong-Jin;Lee, Sang-Tae;Lee, Sang-Ho;Lee, Seung-Bok;Shin, Dong-Sun
    • Journal of Digital Convergence
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    • v.8 no.2
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    • pp.203-216
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    • 2010
  • This study corresponds to an exploratory survey that identifies and organizes important decision factors for establishing R&D strategic portfolio in the application of digitalized Korean human-dataset. In the case of countries that have performed the above, the digitalized human-dataset and its visualization application development research are regarded as strategic R&D projects selected and supervised in national level. To achieve the goal of this study, we organize a professional group that reviews articles, suggests research topics, considers alternatives and answers questionnaires. With this study, we draw and refine the detailed factors; these are reflected during a strategic planning phase that includes R&D vision setting, SWOT analysis and strategy development, research area and project selection. In addition to this contribution for supporting the strategic planning, the study also shows the detailed research area's definition/scope and their priorities in terms of importance and urgency. This addition will act as a guideline for investigating further research and as a framework for assessing the current status of research investment.

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Analysis of Longevity Factor through Japan shinise (일본 시니세를 통해 본 장수요인분석)

  • Choi, Seung-Il;Kim, Dong-Il
    • Journal of Digital Convergence
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    • v.13 no.1
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    • pp.85-92
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    • 2015
  • Recently more and more shortened of corporation's sustainable longevity at the enterprise, and enterprise environment is also changing drastically. In this study, we wanted to obtain a solution that enable to continue the company's corporate longevity through critical factor analysis of the Japan Shinise. In the analysis results of Japan corporation as Doraya, Deicoko, Shinise longevity, we can explain about critical factors like that credit, tradition, customization, products development, changes of management methods and finding a global new markets. Also, In this study, analyzed a significance of critical factors for focusing on each cases and theories using Analytic Hierarchy Process(AHP), and did prediction and analysis about critical longevity factors. However, it need to collect sufficient data and a lots of variables for input. because the sample may be it insufficient. Results of the study, will be expected to be a useful guide for analysis of longevity factors at the company in the future.