• 제목/요약/키워드: Playing Instruments

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Determining Key Features of Recognition Korean Traditional Music Using Spectrogram

  • Kim Jae Chun;Kwak Kyung Sup
    • The Journal of the Acoustical Society of Korea
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    • 제24권2E호
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    • pp.67-70
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    • 2005
  • To realize a traditional music recognition system, some characteristics pertinent to Far East Asian music should be found. Using Spectrogram, some distinct attributes of Korean traditional music are surveyed. Frequency distribution, beat cycle and frequency energy intensity within samples have distinct characteristics of their own. Experiment is done for pre-experimentation to realize Korean traditional music recognition system. Using characteristics of Korean traditional music, $94.5\%$ of classification accuracy is acquired. As Korea, Japan and China have the same musical roots, both in instruments and playing style, analyzing Korean traditional music can be helpful in the understanding of Far East Asian traditional music.

화열병(火熱病) 침구치료 시 적용 가능한 한방음악치료에 관한 연구 (The Study of Oriental Medicine Music Therapy Applied to the Acupuncture of Pathogenic Fire)

  • 김여진;이승현
    • Journal of Acupuncture Research
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    • 제26권3호
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    • pp.19-26
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    • 2009
  • Objectives : The purpose of this study is to introduce oriental medicine music therapy during the acupuncture of pathogenic fire. Methods : We investigated the acupuncture points of pathogenic fire and the methodology of oriental medicine music therapy. Results : During the acupuncture of pathogenic fire, patients listen to proper music and after withdrawing of acupuncture, patients play the musical instrument. The patients with the case of fire due to affection by exopathogen, the method of dispelling superficial fire can be used through playing percussion instruments. The case of patients with the fire of five organ, the Five Phases music can be used properly. Conclusions : This study describes oriental medicine music therapy has a good possibility as a treatment of pathogenic fire with acupuncture.

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요대 고분벽화상의 무악인 복식에 관한 연구 (A Study on the Dancer and Musician Costumes by the Murals in Tombs of Liao Dynasty)

  • 임명미
    • 복식
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    • 제53권6호
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    • pp.1-10
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    • 2003
  • The results from the consideration of this are as follows. A Study on the Dancer and Musician Costumes by the Murals in Tombs decorate with mural, which is of Liao Dynasty. The tombs belong to two families: eight of them located to the northeast of Xiabali Village belong to the Zhang Family. Another was located to the north of Xiabali Village belong to the Han Family. The bands of the "Sanyue" consist of five to twelve players wearing luxurious dresses(Jamhwasik hwagakBokdu, Danryung, Belt, Boots) and playing miscellaneous musical instruments: sometimes the female ones in the bands are disguised as male. Usually, each band is accompanied with one or a couple of dancers. which one wearing is luxurious dresses (Goge.1amhwasik. Yoo : Jaket : joegori, Sang: skirts: chima, and shoes).

도시기혼여성의 여가선호에 관한 조사연구 (Research on the Leisure Preferences of Urban Married Women)

  • 김외숙
    • 가족자원경영과 정책
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    • 제1권1호
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    • pp.79-88
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    • 1997
  • The purpose of this study is to identify the situation of leisure preferences, the effect of related variables on the leisure preferences, and the relationship between leisure preferences and participations of urban married women. The survey of this research was conducted by means of interviews with 606 married women in Seoul. The instruments of the survey were questionnaires including a leisure preferences scale. Data were analysed by means of the statistics of frequency, mean, standard deviation, ANOVA, and Sheffe’s multiple range test, using the SPSS program. The results were as follows: The most preferred leisure type by urban married women is family oriented activities, especially conversations with family and playing with children. The level of leisure preferences differs according to related variables. The most distinctive variable on leisure preferences is the sex role of women. The relationship between leisure preferences and participations differs according to leisure activities and types. Especially in the area of religion/ social activities and self-developing activities, preferences on leisure activities has relatively strong relationship with participations on leisure activities.

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유아 국악장단 수업 모형의 개발 및 효과 연구 -Orff의 청음중심 단계적 지도법을 중심으로- (Application of the Orff Approach to Ear Training for Traditional Korean Rhythmic Patterns Education in Kindergarten)

  • 성용혜;문미옥
    • 아동학회지
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    • 제24권4호
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    • pp.89-102
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    • 2003
  • A model for teaching traditional Korean rhythmic patterns using Orff's ear training approach was developed and implemented with aim that it could be used as basic data for the operation of Korean music education. Children's rhythmic sense improved through teaching of sound searching, body rhythm, playing instruments, and improvising. Teaching the order of connective rhythmic patterns and a basic patterns-centered approach was more effective than teaching modified rhythmic patterns. With ear training, children perceived the stress of rhythmic patterns in advance and they perceived the length of sound. These results show that this model can be used as a basic approach in the operation of Korean music education.

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유아음악교육내용에 대한 교사의 개념도 분석 (Analysis of the Conceptual Map of Kindergarten Teachers Concerning the Content of Music Instruction)

  • 심성경;이효숙;임선옥;박순이;허은주;박지애
    • 아동학회지
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    • 제24권4호
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    • pp.71-88
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    • 2003
  • Concept mapping was used to analyze the knowledge of kindergarten teachers about early childhood music instructional content. Data obtained from the 85 subjects was analyzed by Yun's method(1998) based on Novak & Gowin(1984), Morine-Dershimer(1993), and Markhan, Mintzes & Jones(1994). The majority of the teachers perceived the superordinate concepts of early childhood music instructional content to be listening to music, singing, movement, and playing musical instruments. They perceived early childhood music instructional content to be activity rather then knowledge. Listening to music was high in frequency among superordinate concepts and musical attitudes were high among subordinate concepts. Teachers used 285 words in expressing their cognitive maps. There was no effect on cognitive maps by teaching career or level of education.

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만2세 영아의 음악경험이 언어발달에 미치는 영향 (The Effect of Music Experiences on Language Development in Child Care Toddler)

  • 황인주
    • 아동학회지
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    • 제29권2호
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    • pp.73-87
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    • 2008
  • This research studied the effects of music experiences on the language development of toddlers in the day care setting. Subjects were 44(23 experimental group; 21 control group) 29- to 42-month-old children. The experimental group experienced 10 weeks of music activities, including musical sense, singing, listening, playing instruments, improvisation, finger plays, movement, simple games, word-sound music games and music routines. Language development was tested by the Preschool Receptive-Expressive Language Scale(Kim et al. 2003). Significant differences were found in the receptive language development of 30- to 36-month-old and in the expressive language development of 36- to 42-month-old toddlers, respectively.

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어머니의 양육행동특성들과 초등학생 아동의 인터넷 사용과의 관계 (The Relationship between Maternal Rearing Behavior Characteristics And Elementary School Children's Internet Use)

  • 김현지
    • 한국생활과학회지
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    • 제13권6호
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    • pp.861-874
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    • 2004
  • The goal of this study is to investigate the relationship between maternal rearing behavior characteristics and elementary school children's Internet use, and to utilize the results as the basic data to develop a program, in which parents learn how to educate their children for better use of the Internet. The subjects were 713 children whose grade are in fourth through sixth in an elementary school. Data were obtained with questionnaires. The instruments employed were Children's Internet Use and Addiction, and maternal rearing behavior characteristics-Rational Guidance, Affection, Authoritarian Control, Overprotection, Achievement Encouragement, and Active Involvement-Scales. The data were analyzed with the SPSS program. They were analyzed by Frequency, Percentage, ANOVA, Duncan's test, and Pearson correlation. The results of this study are as follows: First, 30.2% of the subjects has used Internet for more than three years. 55.6% of the subjects spend less than an hour per day in using the Internet. The two major types of Internet use were playing games(49.9%) and sending e-mails(25.4%). The main reason for playing Internet games was escape from stress(34.7%). 34.5% of the subjects also said that their parents usually encourage them to use the Internet. Second, maternal affection, authoritarian control, and active involvement were significantly different in the types of Internet use. Maternal authoritarian control and overprotection were significantly different in the reasons of doing Internet game. The rational guidance and active involvement of mothers were correlated negatively with children's Internet using time, but their authoritarian control and overprotection were correlated positively with children's Internet using time. Maternal overprotection was correlated positively with parents' encouragement level in the Internet use. Third, the rational guidance, affection, and active involvement of mothers were correlated negatively with children's Internet addiction. In the other hand, maternal authoritarian control and overprotection were correlated positively with children's Internet addiction. Lastly, children's Internet addiction was significantly different by the types of Internet Use and the reasons for doing internet game. Children's Internet using time was correlated positively with children's Internet addiction.

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음악요법을 이용한 노인의 우울증 완화 로봇 'BOOGI'의 콘텐츠 개발 (Development of Content for the Robot that Relieves Depression in the Elderly Using Music Therapy)

  • 정유화;정성원
    • 한국콘텐츠학회논문지
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    • 제15권2호
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    • pp.74-85
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    • 2015
  • 타악기가 주는 긍정적인 효과가 우울증을 겪는 노인에게 자아 존중감의 증가 및 우울증의 감소를 유도할 수 있다는 사실을 바탕으로 음악 요법을 로봇에 접목하여 노인들이 음악을 직접 연주할 수 있게 하는 타악기 로봇의 콘텐츠가 개발되었다. 노인의 우울증 완화를 위한 음악치료 로봇의 콘텐츠로써, 노인과 로봇의 상호작용 요소가 도출되었다. 회상을 자극할 수 있는 노래가 선정되었고 노래의 연주에 따른 타악기의 타격에 대한 점수체계가 개발되었다. 또한 상호작용 요소 중 노인들의 감성적 자극요인이 될 수 있는 로봇 표정 요소가 디자인되었다. 표정은 무표정, 기쁨, 아주기쁨으로 구분되며 타악기의 연주 참여도에 따라 실시간으로 변화하여 적극적 참여를 유도하게 된다. 노인이 로봇에서 나오는 음악을 따라 연주하고 참여도의 정도에 따라 노인과 로봇이 상호작용할 수 있다면 단순한 음악 게임기가 아닌 우울증을 완화시킬 수 있는 로봇으로서의 효과가 극대화 될 수 있을 것으로 기대한다.

국악 연주단복 개발을 위한 연구 (Development of Performance Uniform for Korean Classical Music Band)

  • 김여경;김정민;홍나영
    • 복식
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    • 제64권6호
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    • pp.148-160
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    • 2014
  • This study proposed the design development of performance uniform for Korean classical music. To do this, we considered the state of the performance uniform of the Korean Classical Music Band through photographic data. The research targeted the performers in Korean Classical Music Band, and conducted a survey for the preference of type, pattern, decoration, color and fabric materials. Based on the results, we extracted the design of performance uniform, which is suitable for the environment of Korean classical music performance and meets the substantial requirements of performers. The performance uniform that the current national or public Korean classical music bands are using, has two types: Western clothing and Hanbok. The attire is influenced by the genre of the music that they are playing because one of its main functions is to deliver the music to audience effectively. In addition, there are some differences in the uniform based on the gender, but no division in the design of clothing according to music instruments. However, the result of the survey show that there was no difference in preference by gender, but there was some difference according to the division of music instruments. On this study, we reflected this result in the design, and proposed the design of an convenient outer garment for everyone to wear in the music performance band.