• Title/Summary/Keyword: Playback System

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MP3 playback control system using various protection tools and the license (다양한 컨텐츠 보호 툴과 라이센스를 적용한 MP3 재생제어 시스템)

  • Choi Bum Suk;Hong Jin Woo
    • Proceedings of the Acoustical Society of Korea Conference
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    • spring
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    • pp.339-342
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    • 2002
  • 본 논문에서는 디지털 컨텐츠를 보호하기 위한 다양한 암호화 알고리즘이나 워터마크 알고리즘이 하나의 사용자 단말에서 작동할 수 있도록 시스템을 구성하였으며, 컨텐츠의 재생 처리 과정 중에 다수의 제어 포인트를 두어 다중적인 컨텐츠 보호를 가능하게 하였다. 또한 라이센스 개념을 사용하여 다양한 컨텐츠 사용 규칙을 적용할 수 있도록 하였으며 컨텐츠와 라이센스를 독립적으로 관리하므로 사용자들 사이의 컨텐츠 전송을 가능하게 하였다.

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An Adaptation Technique for Various Terminals of MPEG-4 Contents by an Object-based Scaling (객체-기반 스케일링에 의한 MPEG-4 컨텐츠의 다양한 터미널 적응 기법)

  • 이숙영;차경애;김상욱
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.05b
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    • pp.646-649
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    • 2003
  • This paper describes a model and system development for support an object-based scalability to provide adaptive MPEG-4 contents. One of the problem encountered by a multimedia service in heterogeneous network environment is the variation in the client's playback capability. Therefore, we provide technique which give an adaptability to MPEG-4 encoders so that make it possible to service adaptive MPEG-4 contents to a certain end terminal.

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A novel phase error predictor for servo system in home-use VCRs (가정용 VCR의 서보 시스템을 위한 새로운 위상 오차 예측기)

  • 이상락;박정배;유지윤;박귀태;신영후
    • The Transactions of the Korean Institute of Electrical Engineers
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    • v.45 no.4
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    • pp.530-534
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    • 1996
  • A novel phase error predictor is proposed for servo system in home-use VCRs. The multirate system in VCRs is converted into a single period sampling system with faster sampling time by using the proposed novel phase error predictor. And the disturbances can be measured much faster. From the experimental results, we can see that the perfomance of the control system is improved greatly. The phase lock time of the proposed servo system is ten times faster than that of the conventional system.

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An Implementatin of a Multi-Channel Speech Surveillance System Over Telephone Lines

  • Kim, Sung-Soo
    • The Journal of the Acoustical Society of Korea
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    • v.17 no.4E
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    • pp.17-21
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    • 1998
  • This paper presents an implementation of a multi-channel speech surveillance system over telephone lines using TMS320C31 DSP chips. The incoming speech into each telephone line are first compressed simultaneously in real-time by the popular vector-sum excited linear predictive (VSELP) speech coding algorithm at the rate of 8 Kbps. The compressed steech bit streams are then multiplexed with those of other users. The multiplexed speech bit streams are transferred to the system storage equipments with some other required information so that a system operator can later monitor the stored speech data whenever it is necessary. The host program runs under Microsoft Windows95 for an efficient man-machine interface and a future upgrade-ability. We have confirmed that the overall 64-channel system operates satisfactorily in realtime. We also have checked approximately up to 2,880 total hours of recording capability of the system on a playback module and two removable backup drives.

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Study on a Distrbuted control system for industrial robot peripherals (산업용 로봇트 주변장치의 분산제어에 관한 연구)

  • 김대훈;변증남
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.17 no.6
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    • pp.1-8
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    • 1980
  • A distributed control system is designed and imp, fomented to control various pert pherals of a playback-type industrial robot :or synchronized work motion. The distn buted control system conslists of a 16- bit Mini-computer and several 8bit Micro-computers. In the paper, the struttuie of the control system, the software requirements for system operation as well as the hierarchical computer network for interfacing module computers and the Mini - computer are briefly described. and practical difficulties including including interfacing problem ate discussed.

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Video Editing System Considering Smart Phone Playback Environment (스마트폰 재생환경을 고려한 동영상 편집 시스템)

  • O, Junsol;Lee, Hyunjung;Park, Chun-Su
    • Journal of the Semiconductor & Display Technology
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    • v.16 no.1
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    • pp.75-80
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    • 2017
  • Nowadays, smart phone is being popularly used for communication, entertainment, and information retrieval. While demands on video traffic over mobile networks increases sharply, the wireless link capacity is often limited to fully support the traffic demand. Therefore, the size of video data needs to be reduced to provide high quality video with limited capacity. To handle this issue, we propose a video editing system using the ffmpeg library. The proposed system can provide a high quality video with a relatively small data size, thereby facilitating the mobile streaming services and live-video games.

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Content production method based on OLED film and dual layer display system

  • Lee, Sang-Hyun
    • International Journal of Internet, Broadcasting and Communication
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    • v.10 no.3
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    • pp.81-87
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    • 2018
  • It is common practice to display high-quality video images on the large display among the methods of developing tourist attractions and culture in the region as experience contents differentiation is required. This paper combines the local attractions with the OLED dual layer display system and the extended image implementation and augmented interaction technique to give the experiencer a realistic space, such as directing to new experiences and beautiful sights. In this paper, we added UI layer to additional layers of images to enable users to experience sightseeing information, weather, maps, accommodation, festivals and photo materials with images. It is implemented to add fun through interlocking. We also developed transparent OLED and dual layer panel and 3-channel multi-image playback technique.

ON RECORD/PLAYBACK SIGNAL PROCESSING METHOD FOR DVCR WITH HIGHER AREAL DENSITY

  • Lee, Sang-Moon;Park, Young-Joon;Sheen, Yong-Hoo;Kim, Yung-Gil
    • Journal of the Korean Magnetics Society
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    • v.5 no.5
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    • pp.650-654
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    • 1995
  • In digital video recording, higher areal density is strongly required for realizing digital VCRs. In order to accomplish higher areal density. we have implemented a system that has a narrow track pitch and can record data of about 30 Mbps(15 Mbps per channel) with the conventional S-VHS tapes. After computer simulation using the characteristics of the experimental system, we have selected appropriate equalizer and detection method by taking into account performance and cost (including hardware complexity). As a result, the selected equalizer and detection schemes are cosine equalizer and integrated de tection, respectively. The implemented system confirms reliable operation with a symbol error rate of less than $1{\times}10^{-4}$. In this paper, We will show the performance of the implemented system together with simulation results.

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Designing a Framework of Multimodal Contents Creation and Playback System for Immersive Textbook (실감형 교과서를 위한 멀티모달 콘텐츠 저작 및 재생 프레임워크 설계)

  • Kim, Seok-Yeol;Park, Jin-Ah
    • The Journal of the Korea Contents Association
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    • v.10 no.8
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    • pp.1-10
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    • 2010
  • For virtual education, the multimodal learning environment with haptic feedback, termed 'immersive textbook', is necessary to enhance the learning effectiveness. However, the learning contents for immersive textbook are not widely available due to the constraints in creation and playback environments. To address this problem, we propose a framework for producing and displaying the multimodal contents for immersive textbook. Our framework provides an XML-based meta-language to produce the multimodal learning contents in the form of intuitive script. Thus it can help the user, without any prior knowledge of multimodal interactions, produce his or her own learning contents. The contents are then interpreted by script engine and delivered to the user by visual and haptic rendering loops. Also we implemented a prototype based on the aforementioned proposals and performed user evaluation to verify the validity of our framework.

An Adaptive Buffering Scheme for P2P Live Streaming Systems (P2P 라이브 스트리밍 시스템을 위한 적응적 버퍼링 기법)

  • Kim, Taeyoung;Kim, Eunsam
    • Journal of Digital Contents Society
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    • v.13 no.4
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    • pp.567-574
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    • 2012
  • In this paper, we propose a buffering scheme to improve the performance by adaptively adjusting the length of the buffering period according to the degree of data duplication among peers that belong to each specific playback period in P2P live streaming systems. To do so, we first assign all the peers into many groups depending on their playback time positions. We then determine the length of their buffering periods according to the number of peers belonging to each group. That is, we increase the length of the buffering periods when much buffered data are duplicated among peers within a group while we decrease it when few buffered data are duplicated. By simulation experiments, we show that our proposed buffering scheme can improve the performance significantly compared to the fixed length buffering scheme that have been employed in the existing mesh-based P2P systems.