• Title/Summary/Keyword: Play-oriented Interaction

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The Relationship Between Mother-Child Interaction Play Assessment of Children with Attention Deficit Hyperactivity Disorder and Delinquency-Oriented Behavior : Observational Study (주의력결핍 및 과잉행동장애 아동의 모-자녀 상호작용 놀이평가와 비행성향행동과의 관계 : 관찰연구)

  • Oh, Mi Kyoung
    • Korean Journal of Child Studies
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    • v.25 no.3
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    • pp.59-74
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    • 2004
  • The purpose of the this study was to examine the relationship between mother-child interaction play assessment of children with Attention Deficit Hyperactivity Disorder(ADHD) and delinquency through observational method. The subjects were 30children(normal: 15, ADHD: 15) between 4-6 elementary school grade. Instruments used Parent-Child Interaction Assessment(P-CIPA), Inventory of Delinquency-Oriented Behavior and Korea Children Behavior Check List(K-CBCL). Results showed that following : 1) ADHD affect the delinquency-oriented behavior; 2) there were significant differences in mother-child interaction play assessment between normal children group and ADHD children group; and 3) there was a significant relationship between parent-child interaction play assessment and delinquency.

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The Effects of Bibliotherapy Program on Elementary School Students' Adaptation to School Life: Based on Play oriented interaction (독서치료 프로그램이 초등학생의 학교생활 적응에 미치는 영향 - 상호작용 놀이 활동을 중심으로 -)

  • Jung, Ho Sun;Cho, Miah
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.31 no.2
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    • pp.5-26
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    • 2020
  • This study applied a bibliotherapy program based on play-oriented interaction to lower-graders in elementary school and examined its effect on the ability to adapt to school life. For this purpose, reading therapy research was conducted using research subjects consisting of ordinary second graders in elementary school located in District K, Seoul. Total of twelve ninety-minute sessions of the reading therapy program were implemented in school library once or twice a week. Adaptability to school life was tested before and after the reading therapy program and the Kinetic School Drawing (KSD) test, which was conducted before and after the implementation of reading therapy program. The results of this study can be summarized as follows; First, the reading therapy program based on play-oriented interaction was proven to have a positive impact on overall adaptation of second graders in elementary school. Second, among the sub factors of the adaptability to school life among the second graders in elementary school, reading therapy program based on play-oriented interaction positively affected teacher relation, peer relation, school lesson, and compliance with the school rules.

The Effect of Teacher-Infant Interaction and the Multiple Mediation of Classroom Environment on the Effect of Infant Teacher Expertise, Teaching Creativity, and Play Beliefs on Play Teaching Efficacy (영유아 교사의 전문성, 교수창의성, 놀이신념이 놀이교수효능감에 미치는 영향에 있어 교사-영유아 상호작용과 교실환경의 다중매개효과)

  • Lee, Misun;Hwang, Hye Jung
    • Human Ecology Research
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    • v.60 no.1
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    • pp.87-98
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    • 2022
  • This study examined the relationships between teacher variables that improve the efficacy of the play teaching of infants and toddlers following a play-oriented curriculum. The participants were 287 infant teachers. The results were as follows. First, the independent variables had a significant effect on the efficacy of play teaching, teacher-infant interaction, and classroom environment. Second, the mediating effects of teacher-infant interaction and classroom environment on the effect of independent variables on the efficacy of play teaching were as follows. The interaction mediating effect between professionalism and play belief was significant, but teaching creativity was found to be significant. In the mediating effect of the classroom environment, expertise, play belief, and teaching creativity were found to be significant. Third, both teacher-infant interaction and the multimedia effect of the classroom environment were statistically significant in mediating the effect of independent variables on the efficacy of play teaching. These results provide basic data on the necessity for teacher education to explore ways to improve teachers' sense of efficacy in teaching play and their teaching skills.

Mother-Infant Interaction Styles Associated with Infant Development (어머니-영아간의 상호작용방식이 영아발달에 미치는 영향)

  • Park, Sung-Yun;Soe, So-Jung;Bornstein, M.
    • Korean Journal of Child Studies
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    • v.26 no.5
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    • pp.15-30
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    • 2005
  • The subjects of this study were 31 mothers and their first-born infants from middle class families living in Seoul. Mother-infant interactions were filmed at 5 and 13 months of age during naturalistic play situations at home. Questionnaire data were also collected. Results revealed that both maternal didactic and social interactions decreased over the 5 to 13 month time period but (only for infants) object-oriented interaction increased over time. Infant object-oriented interaction at 13 months was predicted by cumulative effects of both mother's social stimulation at 5 months and infant social interaction at 13 months. Infant's social interaction at 13 months was predicted by infant's object-oriented interaction at 13 months. Infant language development was predicted by mother's didactic stimulation.

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Clusters of Preschoolers' Play Behaviors (유아의 실내놀이행동 군집에 따른 예측변인 연구)

  • Shin, Nary;Lee, Hyungmin
    • Korean Journal of Child Studies
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    • v.37 no.2
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    • pp.79-94
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    • 2016
  • Objective: This study aimed to examine the predictors of indoor play behaviors using cluster analyses. Methods: Data from 963 children (age 4 years) who participated in the $5^{th}$ phase of the Panel Study of Korean Children, their parents, and their teachers were analyzed using K-means clustering analyses, F-tests and multinomial logistic regression analyses. Results: The clustering analyses revealed three distinctive profiles: positive-theme oriented, general-exploratory/manipulative, and negative-exploratory/manipulative groups. Child characteristics, including cognition, language, and social level, and teachers' age were significantly associated with the groups in a different way; the clusters were partially different in the gender and creativity of children, interaction level of teachers' interaction, classroom environment, and program types that children attended. Conclusion: Findings revealed three clusters of play behaviors and highlighted the importance of the ecological variables that determined the clusters.

A Study on the amusement Experience of Mobile Music Play in the MZ Generation (MZ세대의 모바일 음악재생에 대한 유희적 경험 연구)

  • Lee, Ji-Su;Choe, Jong-Hoon
    • Journal of the Korea Convergence Society
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    • v.12 no.12
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    • pp.177-183
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    • 2021
  • Unlike the value-oriented tendency of the older generation, the MZ generation, which is emerging as a new consumer, values individual happiness and satisfaction by recognizing consumption as a kind of play, and clearly reveals its playful characteristics compared to other generations. Therefore, this study identified users' needs for interaction elements that can give a playful stimulus to the music player UI, a key function of the music streaming app, one of the universal play activities of the MZ generation. Through previous studies, the concept and characteristics of microinteraction and gamification that can be used as play elements and the relationship between play and art as well as playful characteristics of the MZ generation were summarized. In addition, the current status was identified through case analysis of the existing music app's music player UI and user interviews were conducted through contextual inquiry methods. Afterwards, I was able to identify the positive need to apply playful elements to the music player UI through analysis of user behavior patterns, and based on this, I discovered the possibility of providing an immersive music listening experience through playful interaction.

A Pedestrian Oriented Streetscape Design of "Ducksugung-Gil", Seoul -Adapting the Shared Street Concept for Traditionial Streetscape Improvement- (서울시 덕수궁길 보행자중심 가로경관설계 - 전통적 가로의 경관개선을 위한 步車共存道路 개념의 도입 -)

  • Kim, Sung-Kyun
    • Journal of the Korean Institute of Landscape Architecture
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    • v.25 no.3
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    • pp.143-154
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    • 1997
  • The fundamental concept of shared street is integration of traffic and pedestrian activity as a positive principle for street planning. Shared streets have been very successful in several countries in terms of reductions in traffic accidents, increased social interaction and children's play, and a high degree of satisfaction by the residents. This paper proposes the concept of shared street to solve traffic problem without reorganizing traditional street structure and without disturbing traditional function of street as a living space for residents. And this study examines detail concepts and techniques of the shared street and applies them to a pedestrian oriented streetscape design of "Ducksugung-Gil," Seoul, which was one of the most important streets in Korean modernization history.n history.

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A Study on the Object-Oriented Methodology on the Basis of Design Patterns (설계패턴을 이용한 객체지향 방법론에 관한 연구)

  • Kim, Chi-Su;Im, Gyeong-Mi;Gwon, Min-Ju
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.6
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    • pp.1556-1562
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    • 1999
  • The various kinds of object-oriented methodology were provided for the development of flexible software. However, they do not automatically make the reusable and robust Object-Oriented software systems. The Object-Oriented mechanism is simply used as the means to obtain the aim. We have heard many complaints from the developers that methods did not give concrete design guidance. Methodologists' effort and make reusable information in the design phase. The relation between the Object-Oriented methods and the design patterns is mutually complementary, and they play a role as a valuable design guidance in the development of the Object-Oriented system. This paper show the interaction between OMT which is most well-known in the Object-Oriented Methodology and Facade, Mediator and Observer designed by Gamma. We suggest the clear solution for concrete design knowledge and reusability of them by applying design patterns to Object-Oriented Methodology.

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A Cross-Cultural Investigation on the Effects of Physical Environment at University Dormitory on Social Interaction among Students (문화적 배경에 따른 대학기숙사 물리적 환경이 학생들간 사회적 교류에 미치는 영향 비교연구)

  • Kim, Wonpil
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.8
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    • pp.48-54
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    • 2017
  • University dormitories play an important role in both the campus experience and academic achievement, as well as providing the students with their basic necessities. Further, there is a high demand to increase the capacity in order to raise the retention rate and to invite more foreign students. Students' social interaction and sense of community (SOC) also play an important role in reducing the stress associated with studying and home sickness and, consequently,the campus is a place that provides positive opportunities for their personal growth and adaptation into their peer group social culture. The purpose of this study is to investigate the effects of the physical environment of the dormitory facilities on the students' sense of community and social interaction in across-cultural background.The ${\chi}^2$ analysis indicated that individual characteristics exist regarding SOC, however, there were no statistically significant differences between the two cultural groups. The factors of SOC and physical environment were higher in the Korean student group than in the U.S. group. The regression analysis indicated that the U.S. students considered a physically comfortable environment as the primary issue for social interaction, while the Korean group placed more emphasis on a family-oriented home environment. The linear analysis confirmed that satisfaction with the physical environment influenced the social interaction and SOC level. Finally, this study suggests that creating a homely environment is more important than the functioning of the institution in university dormitory planning.

A Study on Serendipity-Oriented Music Recommendation Based on Play Information (재생 정보 기반 우연성 지향적 음악 추천에 관한 연구)

  • Ha, Taehyun;Lee, Sangwon
    • Journal of Korean Institute of Industrial Engineers
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    • v.41 no.2
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    • pp.128-136
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    • 2015
  • With the recent interests with culture technologies, many studies for recommendation systems have been done. In this vein, various music recommendation systems have been developed. However, they have often focused on the technical aspects such as feature extraction and similarity comparison, and have not sufficiently addressed them in user-centered perspectives. For users' high satisfaction with recommended music items, it is necessary to study how the items are connected to the users' actual desires. For this, our study proposes a novel music recommendation method based on serendipity, which means the freshness users feel for their familiar items. The serendipity is measured through the comparison of users' past and recent listening tendencies. We utilize neural networks to apply these tendencies to the recommendation process and to extract the features of music items as MFCCs (Mel-frequency cepstral coefficients). In that the recommendation method is developed based on the characteristics of user behaviors, it is expected that user satisfaction for the recommended items can be actually increased.