• 제목/요약/키워드: Pilot-Embedded Scheme

검색결과 3건 처리시간 0.021초

Doubly-Selective Channel Estimation for OFDM Systems Using a Pilot-Embedded Training Scheme

  • Wang, Li-Dong;Lim, Dong-Min
    • Journal of electromagnetic engineering and science
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    • 제6권4호
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    • pp.203-208
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    • 2006
  • Channel estimation and data detection for OFDM systems over time- and frequency-selective channels are investigated. Relying on the complex exponential basis expansion channel model, a pilot-embedded channel estimation scheme with low computational complexity and spectral efficiency is proposed. A periodic pilot sequence is superimposed at a low power on information bearing sequence at the transmitter before modulation and transmission. The channel state information(CSI) can be estimated using the first-order statistics of the received data. In order to enhance the performance of channel estimation, we recover the transmitted data which can be exploited to estimate CSI iteratively. Simulation results show that the proposed method is suitable for doubly-selective channel estimation for the OFDM systems and the performance of the proposed method can be better than that of the Wiener filter method under some conditions. Through simulations, we also analyze the factors which can affect the system performances.

Superimposed Pilot Aided Multiuser Channel Estimation for MIMO-OFDM Uplinks

  • Yang, Qinghai;Kwak, Kyung-Sup
    • ETRI Journal
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    • 제28권5호
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    • pp.688-691
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    • 2006
  • This letter addresses the superimposed pilot aided multiuser channel estimation for the uplinks of multi-input multi-output orthogonal frequency-division multiplexing systems. To mitigate the embedded-data effects on the performance of channel estimation, a novel combining algorithm is proposed. Optimal pilot symbols are developed with respect to the least square channel estimate's mean square error. The averaged sum-capacity lower bound is derived and simulated. Simulation results show that on a low signal-to-noise ratio regime, our proposed scheme achieves better performance and higher capacity than the conventional pilot aided approach.

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항공 시뮬레이터를 위한 OpenSceneGraph기반의 고도 정보 구현 방안 (Implementation of Altitude Information for Flight Simulator in OpenSceneGraph)

  • 이충재;김종범;김기일
    • 대한임베디드공학회논문지
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    • 제9권1호
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    • pp.11-16
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    • 2014
  • When it comes to develop flight simulator, HAT (Height Above Terrain) is required to provide altitude information to the pilot who learns how to control an airplane in landing and takeoff situation. However, there might be inconsistent problem between real terrain and simulation information since current implementation of HAT simply depends on center of gravity point on the airplane. To overcome mentioned problem, in this paper, we propose how to obtain more accurate altitude information than existing scheme by making use of HAT and HOT (Height Of Terrain) information of landing equipments according to movement of the airplane. Moreover, we demonstrate the accuracy of the proposed scheme through new flight simulator developed through OSG(OpenSceneGraph) by taking example of terrain information for domestic airport.