• Title/Summary/Keyword: Piano

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A Study on the Integrated Design Method of Architecture-Art-Nature found in Foundation Beyeler Museum (바이엘러 미술관에 나타난 건축-미술-자연의 통합 디자인 방법에 관한 연구)

  • Kim, Jong-Jin
    • Korean Institute of Interior Design Journal
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    • v.22 no.2
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    • pp.81-88
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    • 2013
  • Foundation Beyeler museum located near Basel, Switzerland is one of the most-visited art museum of the world. Although the entire volume of the museum is not huge, its art collection as well as the well-known museum building designed by Renzo Piano deserve to attract many visitors. The initial design was started in 1991 when the city of Basel decided to fund and support the project. Through a couple of design stages, the museum was finally opened to public in 1997. There have been various research papers dealt with general design issues of Beyeler museum such as composition of exhibition spaces, and natural lighting. However, this paper aims to study the design methods and relationship between art, architecture and nature. Although the museum building is located on the site quietly, there are various specific design solutions to create unique spatial experience of art and nature at each parts. This study focuses on 4 parts of the museum that are located on the main circulation. How art, architecture and nature are integrated together is the main target of the analysis. The analysis is based on visual-perceptual experience and spatial configuration. In chapter 2, general background of the project was studied. In chapter 3, characteristics of the site's natural environment and Piano's design concept's were examined. In chapter 4, each parts were analyzed in detail with diagrams. In chapter 5 & 6, the spatial characteristics were compared together and the fundamental role of the museum architecture was concluded.

EXAMINATION OF CALCULATION METHOD FOR THE FLEXURAL RIGIDITY OF CROP STALKS

  • Hirai, Yasumaru;Inoue, Eiji;Hashiguchi, Koichi;Kim, Young-Keun;Inaba, Shigeki;Tashiro, Katsumi
    • Proceedings of the Korean Society for Agricultural Machinery Conference
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    • 2000.11b
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    • pp.287-294
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    • 2000
  • Calculation of the flexural rigidity value (EI) is indispensable for prescription of deflection characteristics of crop stalks in harvesting□Conventionally□EI has been determined by either average EI of the whole stalk or average EI of each stems divided into node through the calculation method of cantilever with homogeneous section□However□deflection characteristics of crop stalks caused by mechanical operation such as combine harvester were not exactly presumed by these conventional EI through the experiment by authors. Further, actual EI of a stalk changes in company with a change of moisture contents as time passes during the experiment. Finally, efficient calculation method for determining EI is needed in order to improve these problems. In this study, mechanical model based on actual structure of the crop stalk with variety sectional area was proposed. This mechanical model is calculated by the theory of cantilever with continuous stages. Therefore, improvement of both calculating accuracy on EI and efficiency of measuring system was tried. At first, this calculation method was applied to piano wire of which EI was recognized in advance. As a result, EI calculated from this new method coincided approximately with piano wire's EI. Next, applying to crop stalks as same as piano wire, relationship between loads acting on crop stalks and deflection values calculated by EI using this new calculation method was exactly presumed in comparison with conventional method. Further, measuring time of deflection test was greatly reduced. Finally, new calculation method of EI will be available for estimating mechanical characteristics of so many kinds of crop stalks in harvesting operation. Further, in this study, new deflection test using image-processing apparatus by computer will be introduced.

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Analysis of a Degree of Difficulty in Kim Kukjin's "25 Pieces of Korean Melody for Piano" and Suggestion of Effective Pedagogic Guidelines (김국진 <한국선율에 의한 피아노소품집>에 수록된 25개 악곡의 난이도 분석과 효과적인 지도방안 제시)

  • Kim, Young
    • The Journal of the Korea Contents Association
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    • v.22 no.5
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    • pp.600-610
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    • 2022
  • While Korean piano pedagogy has seen a remarkable growth, the relatively weak attention to intermediate level has emerged as a pending problem. The limited literature review, specifically the lack of playing Korean original works, has been considered as a serious issue. To emphasize the usefulness of Kim Kukjin's "Pieces of Korean Melody for Piano" as an intermediate work, this study presents practical teaching guidelines by classifying of difficulty in his 25 pieces and providing step by step learning goals and teaching plan. The difficulty stage was based on Jane Magret's 10-step classification table for comparison with other intermediate piano literature, and this study more specifically classified Kim's pieces according to Korean melody, rhythm, and texture. As a result of the difficulty classification, it was found that the pieces from stages 4 to 10 was organized to systematically and comprehensively learn step by step from the most basic progression to Korean 'Jangdan' rhythm patterns, various articulations and decorations that express 'Sigimsae' of Korean Traditional Music, and heterophony texture. In addition, this study proposed the order of pieces for the effective teaching according to the characteristics and difficulty of the pieces. This study suggests that the findings lead to the expansion of Korean intermediate literature study and the revitalization of Korean original works teaching method.

Development of Multi User Games using 3D Graphics and Multicasting (원격 다중 참여자 3차원 그래픽스 게임 개발)

  • Kim, JongSeong;Park, JiHun
    • Journal of the Korea Computer Graphics Society
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    • v.4 no.1
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    • pp.67-77
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    • 1998
  • In this paper we describe a development of a multi user game using 3D graphics and multicasting. First, we represent a virtual reality world by 3D graphics technology. Next, we use computer communication technology for the purpose of interaction among multi users. As a result, multi users share 3D graphics objects and play games. The goal of this paper is a development of a system that enables multi users to play games sharing a virtual world represented by 3D graphics. We use the OpenInventor library and C++ language for 3D graphics scene representation, and IP multicasting protocols for computer communication. The system allows to use Polhemus Fastrak 3D input device that recognizes the 3D position and 3D orientation. As an example we present a game that demonstrates the effect of piano concert by multi piano players who are distributed in a computer network.

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Musical Instrument Recognition for the Categorization of UCC Music Source (UCC 음원분류를 위한 연주악기 분류에 대한 연구)

  • Kwon, Soon-Il;Park, Wan-Joo
    • The KIPS Transactions:PartB
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    • v.17B no.2
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    • pp.107-114
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    • 2010
  • A guitar, a piano, and a violin are popular musical instruments for User Created Contents(UCC). However the patterns of audio signal generated by a guitar and a piano are too similar to differentiate. The difference between two musical instruments can be found by analyzing the frequency variation per each band near signal peaks. The distribution of probability on the existence of signal peaks based on Cumulative Histogram were applied to musical instrument recognition. Experiments with statistical models of the frequency variation per each band near signal peaks showed the 14% improvement of musical instrument recognition.

A Study on the Residents' Attitudes and Adaptation Behavior of Indoor Noise in Apartment Houses (아파트 내부소음에 대한 거주자 태도 및 적응행위에 관한 연구)

  • 윤복자
    • Journal of the Korean Home Economics Association
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    • v.27 no.1
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    • pp.85-96
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    • 1989
  • The purpose of study was to survey the indoor noise of apartment houses, residents, attitudes and their adaptation behavior in order to offer the information helpful to apartment designers and residents, in their housing policy. Documentary research and questionnaire survey methods were used in this research. The sample was taken from 187 housewives living in apartments in Seoul. Data were analyzed with the SPSS program. The results were as follow : 1. It was found that apartment residents pointed out washing machine noise inside the home, piano and other musical instruments noise outside the home. 2. Piano and other musical instrument noise were heard at 3 to 6 pp.m. when residents heard the noise, and water supply and drainage noise in bathrooms were found most noisy. 3. Apartment residents were discontent with noise outside the home, and they displayed positive adaptation behavior at a reduced noise level. 4. Attitudes arising from indoor noise in apartment houses and human noise, water supply and drainage noise, doorway opening and closing noise were found to be significant in sampled apartment groups. 5. The youngest child's age was a significant variable on the residents' attitudes and adaptation behavior of indoor noise in apartment houses. 6. Between the resident' attitudes and adaptation behavior involving indoor noise in apartment houses. 6. Between the resident' attitueds and adaptation behavior involving indoor noise apartment houses, the more they became discontented, the more quickly they adapted in a postive manner.

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A Study on Pattern of Concert Dress Preference Design (연주복 선호 디자인에 따른 패턴 연구 - 피아노와 성악 중심으로 -)

  • Park, Sung-Yul;Hong, Jung-Min
    • Fashion & Textile Research Journal
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    • v.5 no.5
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    • pp.465-469
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    • 2003
  • The present study revealed; that (1) The students majoring in a piano course were the preference type of the performance dress - best line was designed of upper form chest. It was 1.5cm shorter than armhole line, the princess line was preferred Top one piece without sleeves which was designed with slim by bottom line through west dart form best line. The expression method was showing embroidery and bidding, colors were in order to white, ivory, black and blue style. The material was in order to silk with glorious shinning, silk satin and race style. (2) The students majoring in a vocal music were the preference type of the performance dress - the princess line was designed shorter, the west line of back and forth was preferred the one piece of bulk style divided with three partitions. Neck line was 5cm shorter than the middle of back, 9cm shorter than the side neck position, 9cm shorter than the middle of forth, sweet heart neck line with circular sleeve designed 7cm shorter than the side neck position. Colors were in order to ivory, red and yellow style. The material was in order to silk with glorious shinning silk satin and race style.

An Equivalent Circuit of the Piano and a Tonal Improvement Scheme in the Bass Registers (피아노의 등가회로와 저음부 음질의 개선방안)

  • Doo, S.J.;Sung, K.M.;Lee, C.K.
    • The Journal of the Acoustical Society of Korea
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    • v.6 no.1
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    • pp.39-47
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    • 1987
  • It is well-known that analogizing a dynamic system to an equivalent circuit is a powerful tool on the analysis of the system. In this paper, an equivalent circuit of the piano has been constructed by the structural and acoustical analysis to visualize the sounding mechanism. Utilizing the mechanical reactance curve of the soundboard, a new method of reducing che inharmonicity in low frequency range has been built. With this method, by only choosing the proper excitation point on the soundboard, it will be possible to minimize the inharmonicity and thus to obtain mellow bass tone. It is shown that the missing fundamental in the lowest scale range results predominatly from the fact that the radiation impedance in such low frequencies is nearly pure reactive.

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Vision-Based Piano Music Transcription System (비전 기반 피아노 자동 채보 시스템)

  • Park, Sang-Uk;Park, Si-Hyun;Park, Chun-Su
    • Journal of IKEEE
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    • v.23 no.1
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    • pp.249-253
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    • 2019
  • Most of music-transcription systems that have been commercialized operate based on audio information. However, these conventional systems have disadvantages of environmental dependency, equipment dependency, and time latency. This paper studied a vision-based music-transcription system that utilizes video information rather than audio information, which is a traditional method of music-transcription programs. Computer vision technology is widely used as a field for analyzing and applying information from equipment such as cameras. In this paper, we created a program to generate MIDI file which is electronic music notes by using smart-phone cameras to record the play of piano.