• 제목/요약/키워드: Perceptual organization

검색결과 30건 처리시간 0.018초

인간의 지각적인 시스템을 기반으로 한 연속된 영상 내에서의 움직임 영역 결정 및 추적 (Object Motion Detection and Tracking Based on Human Perception System)

  • 정미영;최석림
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2003년도 하계종합학술대회 논문집 Ⅳ
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    • pp.2120-2123
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    • 2003
  • This paper presents the moving object detection and tracking algorithm using edge information base on human perceptual system The human visual system recognizes shapes and objects easily and rapidly. It's believed that perceptual organization plays on important role in human perception. It presents edge model(GCS) base on extracted feature by perceptual organization principal and extract edge information by definition of the edge model. Through such human perception system I have introduced the technique in which the computers would recognize the moving object from the edge information just like humans would recognize the moving object precisely.

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조직구성원의 인식 수준이 정보시스템 활용 성과에 미치는 영향에 관한 탐색적 연구 : 공공부문 정보시스템 사례를 중심으로 (An Exploratory Study on Causal Relationship between Perceptual Level of Employees and Information System Performance : Case of Public Side Information System Use)

  • 박기호
    • 한국IT서비스학회지
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    • 제7권2호
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    • pp.165-180
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    • 2008
  • Although a number of studies concerning the performance of information system (hereafter, IS) have been performed, those in governmental organizations have rarely conducted. Moreover, there were not many that the perceptual level of individuals might have influence on the information system performance actually. This study tried to investigate the causal relationship between personal perceptual level on the operation and performance of IS, as a result of project for public innovation which deployed in a governmental organization. The targeted IS is for task management. Our survey's respondents are real users in a governmental organization. As a result of statistical analysis, the affecting factors, the perceptual level of individuals such as task process standardization, training and system education, and the active participation of manager positively affected system performance. The result of study can provide some implications to the governmental organizations who want to improve the system performance and efficiently operate their own IS for achieving the organizational goals.

게슈탈트 이론에 의한 패션광고 효과에 관한 연구 (A Study on the effect of Fashion Ads based on the Theory of Gestalt Psychology)

  • 이의정;강경애
    • 한국의상디자인학회지
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    • 제18권3호
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    • pp.37-56
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    • 2016
  • Gestalt psychology is a theory of psychology to organize separate stimuli perceived by people's vision to incorporate them into significant types, and this also is applied in terms of the brand awareness of consumers. This study considered which influence the Gestalt psychology theories have upon the fashion consumers' information processing in fashion advertisement. The results are as follows. The principles of the totality and the perceptual organization in the Gestalt psychology are allowing fashion consumers to perceive information through advertisement and to be capable of understanding it a little more easily and clearly in the process. As for the principle of totality, an integrated Gestalt was formed by combining the stimulant elements of fashion ads and the brand schema of consumers. The principles of figure and background that were part of the perceptual organization theory enabled the consumers to pay attention to, choose and focus on some of the objects of perception in an easier and faster way. The principle of perceptual grouping was used to draw attention from the consumers by simplifying the objects of perception and then by combining them or making them look complete. Therefore the more advanced application of the principles and laws of Gestalt psychology is expected to make fashion consumers' way of looking at ads more well balanced and positive in a more efficient and convincing manner.

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e-비즈니스시스템 수명주기에 따른 핵심성공요인 중요도 인식변화 실증연구 (An Empirical Study related to the Change of Perceptual Level of Key Success Factors over e-Business System Life Cycle)

  • 박기호;송경석
    • 한국디지털정책학회:학술대회논문집
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    • 한국디지털정책학회 2005년도 추계학술대회
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    • pp.143-161
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    • 2005
  • The e-business strategies ultimately pursue creating the maximal value for customers through the competitive advantages and business opportunities newly created on the basis of information technologies. For the realization of e-business strategies, the successful implementation and operation of e-business system must be the crucial activities in and out of an organization. Therefore, in physical world, there were lots of interests that what kind of key factors can lead the success of e-business system. Moreover, in the field of academia also, there have been many research results for investigating and finding out the key success factors for e-business system. However, the perceptual level of the significance of key success factors that organization members perceive can be changed over each phase of system life cycle such phases as introduction, growth, maturity, and decline. This study investigated that there might be significant differences in the perceptual level regarding importance of success factors among phases of system life cycle.

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기능간 정보시스템의 라이프사이클과 성공요인 인식변화 (Perceptual Change in the Importance of Key Success Factors over the Cross Functional Business System Life Cycle)

  • 박기호
    • 한국정보시스템학회:학술대회논문집
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    • 한국정보시스템학회 2005년도 추계학술대회 발표 논문집
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    • pp.171-184
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    • 2005
  • The e-business strategies ultimately Pursue creating the maximal value for customers through the competitive advantages and business opportunities newly created on the basis of information technologies. For the realization of e-business strategies, the successful implementation and operation of e-business system must be the crucial activities in and out of an organization. Therefore, in physical world, there were lots of interests that what kind of key factors can lead the success of e-business system. Moreover, in the field of academia also, there have been many research results for investigating and finding out the key success factors for e-business system. However, the perceptual level of the significance of key success factors that organization members perceive can be changed over each phase of system life cycle such phases as introduction, growth, maturity, and decline. This study investigated that there might be significant differences in the perceptual level regarding importance of success factors among phases of system life cycle.

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형태의 조직화에서 균질 연결성의 의의 (The Significance of Uniform Connectedness on Perceptual Organization)

  • 박창호
    • 인지과학
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    • 제15권2호
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    • pp.17-22
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    • 2004
  • 순간 노출된 형태의 판단 과제에서 균질 연결성의 효과를 체계적으로 검증하기 위해 두실험이 수행되었다. 상하로 연결되거나 분리되어 배치된 두 괄호의 정체 판단에서 관찰된 부적 반복효과가 분리된 자극판을 예상하는 지각 태세에 기인할 가능성(실험 1)과 반응 편중 및 짧은 노출시간에 기인할 가능성(실험 2)을 검토하였다. 실험 1은, 연결된 자극판만을 사용하여, 도형의 한 부분으로 지시된 표적만을 보고하는 조건과 전체 도형을 보고하는 조건 모두에서 부적 반복효과를 관찰하였다. 실험 2는, 노출시간을 늘여 정확 보고율을 높이는 동시에, 애매한 도형을 이용하여 반응 편중의 정도를 계산하였는데, 반응 편중 효과의 제거 후에도 여전히 부적 반복효과를 관찰하였다. 본 연구의 결과는, 과제의 요구가 없어도 균질 연결된 형태들이 분석적으로 처리될 수 있음을 가리키며, 나아가 균질 연결성이 지각 조직화의 원리라는 가설을 부정하는 것으로 보인다.

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정보시스템 연령별 조직성과와 영향요인간 관계 연구 (Causal Relationship between Organizational Performances and Influential Factors on Information System Ages)

  • 박기호
    • 한국IT서비스학회지
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    • 제5권2호
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    • pp.39-58
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    • 2006
  • The e-business strategies ultimately pursue creating the maximal value for customers through the competitive advantages and business opportunities newly created on the basis of information technologies. For the realization of e-business strategies, the successful implementation and operation of e-business system must be the crucial activities in and out of an organization. Therefore, in physical world, there were lots of interests that what kind of key factors can lead the success of e-business system. Moreover, in the field of academia also, there have been many research results for investigating and finding out the key success factors for e-business system. However, the perceptual level of the significance of key success factors that organization members perceive can be changed over each phase of system life cycle such phases as introduction, growth, maturity, and decline. This study investigated that there might be significant differences in the perceptual level regarding importance of success factors among phases of system life cycle.

군중에서의 캐릭터 복제에 관한 지각체제화 기반 사용자 인지 (User Perception on Character Clone of Crowds based on Perceptual Organization)

  • 변혜원;박윤영
    • 한국정보과학회논문지:컴퓨팅의 실제 및 레터
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    • 제15권11호
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    • pp.819-830
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    • 2009
  • MMORPG 게임이나 가상환경에서 대규모 군중이 등장할 때 군중을 구성하는 수많은 캐릭터들을 신속하고 편리하게 생성하기 위한 방법론으로서 캐릭터 외형과 동작의 복제가 제시되고 있다. McDonnell[1] 등은 인지실험을 통해 사용자가 동작보다 얼굴 모양, 상의, 하의 등 신체의 외형 변화에 민감하게 반응한다는 결과를 보였다. 본 논문에서는 실시간 게임 환경에서 중요한 역할을 하는 캐릭터 아이템과 군중 이동 패턴의 2가지 요소를 이용하여 캐릭터를 복제하는 새로운 방법을 제안한다. 이 방법을 이론적으로 검증하기 위하여 인지심리학 분야의 지각체제화 개념을 도입하고 아이템에 다양한 형태와 색상 및 패턴 요소, 장착 위치 및 복잡도를 적용함으로써 아이템을 통한 군중의 다양화가 가능함을 보였다. 또한, 다중 캐릭터 복제 쌍의 이동 방향과 상대적인 거리, 군중 속에 존재하는 그룹의 규모, 그룹간의 거리 등에 따라 변화하는 사용자의 인지를 실험하여 캐릭터의 허용 가능한 복제 범위를 제시한다.

An Analysis of the English l Sound Produced by Korean Students

  • Yang, Byung-Gon
    • 음성과학
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    • 제15권1호
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    • pp.53-62
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    • 2008
  • The purpose of this study was to examine the English l sound in an English short story produced by 16 Korean students in order to determine various allophones of the sound using acoustic visual displays and perceptual judgments. The subjects read the story in a quiet office at normal speed. Each word included the lateral sound in onset or coda positions and before a vowel of the following word. Results showed as follows: Firstly, there was a durational difference between the two major groups. Also the majority of the subjects produced the clear l regardless of the contexts. Some students produced the sound as the Korean flap or the English glide [r]. A few missing cases were also seen. The dark l was mostly produced by the subjects of English majors in coda position with a few cases before a vowel in a phrase. Visual displays using the computer analysis were very helpful in distinguishing lateral variants but sometimes perceptual process would be necessary to judge them in fast and weak production of the target word. Further studies would be desirable to test the discrepancies between the acoustical and perceptual decisions.

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3D Building Detection and Reconstruction from Aerial Images Using Perceptual Organization and Fast Graph Search

  • Woo, Dong-Min;Nguyen, Quoc-Dat
    • Journal of Electrical Engineering and Technology
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    • 제3권3호
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    • pp.436-443
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    • 2008
  • This paper presents a new method for building detection and reconstruction from aerial images. In our approach, we extract useful building location information from the generated disparity map to segment the interested objects and consequently reduce unnecessary line segments extracted in the low level feature extraction step. Hypothesis selection is carried out by using an undirected graph, in which close cycles represent complete rooftops hypotheses. We test the proposed method with the synthetic images generated from Avenches dataset of Ascona aerial images. The experiment result shows that the extracted 3D line segments of the reconstructed buildings have an average error of 1.69m and our method can be efficiently used for the task of building detection and reconstruction from aerial images.